Commit Graph

13710 Commits

Author SHA1 Message Date
Alan Hourihane fbf13bcb8a mesa: check frambuffer complete status before rendering 2009-01-15 11:56:00 +00:00
Brian Paul 8f8435637d mesa: bump version to 7.3-rc2 2009-01-14 17:05:26 -07:00
Brian Paul 7d08091767 glsl: fix comment 2009-01-14 17:05:26 -07:00
Brian Paul b5f32e1d5a glsl: minor clean-up for rect sampler test 2009-01-14 17:05:26 -07:00
Brian Paul 0dffd22349 r300: work-around FRAG_BIT_FOGC warning/error
See bug 17929.

Fog doesn't actually work, but the often complained about warning is
silenced.
2009-01-14 16:49:24 -07:00
Brian Paul 947d1c5b2a i965: asst. fixes, work-arounds for FBOs and render to texture
OpenGL allows mixing and matching depth and stencil renderbuffers in
framebuffer objects while the hardware really only supports interleaved
depth/stencil buffers.  This makes for some tricky buffer management.

An extra wrinkle is the situation where the user allocates a 16bpp depth
texture or renderbuffer then tries to render to it along with a stencil
buffer.  We'd have to promote the 16bpp Z values to 24-bit Z values and
mix in the stencil values to setup the depth/stencil renderbuffer.

There's no support for that now, so always allocate 32bpp depth textures/
renderbuffers for now.
2009-01-14 16:49:24 -07:00
Brian Paul c7f43543af i965: fix incorrect renderbuffer DataType assignment 2009-01-14 16:49:24 -07:00
Brian Paul 5912cdff3e i965: fix some FBO depth/stencil assertions 2009-01-14 16:49:24 -07:00
Ian Romanick 03188b09e0 intel: SW fallback maps texture images, not texture coordinates 2009-01-14 12:48:22 -08:00
Brian Paul fae9604727 glsl: propagate pragma info down into compiler from preprocessor 2009-01-14 12:16:00 -07:00
Brian Paul aac4a0509e windows: remove reference to swizzle.c file 2009-01-14 12:07:25 -07:00
Brian Paul b5f89e5f17 glsl: simplify IR storage for samplers
Don't overload the Size field with the texture target, to avoid confusion.
2009-01-14 11:58:45 -07:00
Brian Paul c12d24b513 mesa: fix incorrect transformation of GL_SPOT_DIRECTION
This was changed between GL 1.0 and 1.1.  Mesa still had the 1.0 behaviour.
2009-01-14 11:51:30 -07:00
Ian Romanick 2549c26a8b Treat image units and coordinate units differently.
Previously MaxTextureUnits was used to validate both texture image
units and texture coordinate units in fragment programs.  Instead, use
MaxTextureCoordUnits for texture coordinate units and
MaxTextureImageUnits for texture image units.

Fixes bugzilla #19468.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2009-01-14 10:09:01 -08:00
Alan Hourihane a98dccca36 glsl: fix regression from sampler arrays commit 2009-01-14 16:34:19 +00:00
Brian Paul 1b3e3e6b84 i965: indentation fixes 2009-01-14 08:34:07 -07:00
Brian Paul 49b53407c7 i965: allow larger AA points on fallback path 2009-01-14 08:34:06 -07:00
Brian Paul d911e3e24f i965: fix indentation 2009-01-14 08:34:06 -07:00
Brian Paul 658ab3c3ae i965: comment for emit_kil() 2009-01-14 08:34:06 -07:00
Brian Paul 8f7349dbb4 mesa: put _NV suffix on a few opcodes 2009-01-14 08:34:06 -07:00
Brian Paul d687476edd i965: fix indentation 2009-01-14 08:34:06 -07:00
Xiang, Haihao c157a5bb91 intel: bump driver date 2009-01-14 09:32:55 +08:00
Alan Hourihane 14eca6b573 glsl: fix a comment typo 2009-01-14 00:12:59 +00:00
Alan Hourihane ef0e0f2550 glsl: support sampler arrays. 2009-01-14 00:12:33 +00:00
Brian Paul 34d17d2bdc docs: #pragma now handled 2009-01-13 15:09:40 -07:00
Brian Paul 01a0938776 glsl: add preprocessor support for #pragma
Two forms are supported:

Pragmas are silently ignored at this time.
2009-01-13 15:09:40 -07:00
Ian Romanick 1f47388dfe Add language about implicit flush and command completion
Copied language from the glXSwapBuffers manual page about the implicit
glFlush and expected command completion.  This just codifies what
people already expect from glXCopySubBufferMESA.  The intention of
this command is to work like glXSwapBuffers but on a sub-rectangle of
the drawable.

Acked-by: Brian Paul <brianp@vmware.com>
2009-01-13 12:36:03 -08:00
Brian Paul 34500a6da5 docs: fixes since 7.3-rc1 2009-01-13 09:03:43 -07:00
Karl Schultz 00c02626d8 windows: try to create a context in wglCreateLayerContext() 2009-01-13 09:02:04 -07:00
Brian Paul eeeed45c2c i965: fix glDrawPixels Z coordinate in intel_texture_drawpixels().
As for glBitmap, it needs to be an NDC coord in [-1,1].
2009-01-12 15:47:57 -07:00
Brian Paul 3a5463d158 i965: fix broken glBitmap + depth test
When we use the do_blit_bitmap() function, it seems the fragment Z is always
1.0.  If depth testing is on, that means that bitmap fragments are often
occluded by other rendering.  So, the bitmap doesn't appear even if
rasterpos.Z==0.
The fix is to use the intel_texture_bitmap() path when depth testing is on.
Also, fix the incorrect Z coordinate.  It needs to be an NDC value in [-1,1].
2009-01-12 15:43:54 -07:00
Brian Paul de35989cde i965: fix broken ARB fp fog options
Just call _mesa_append_fog_code() if the fragment program's FogOption is
not GL_NONE.
This allows us to remove some unnecessary i965 fog code.
Note, the arbfplight.c demo can be used to test this (see DO_FRAGMENT_FOG).
2009-01-12 14:24:45 -07:00
Dan Nicholson 29f603a270 autoconf: Only _GNU_SOURCE feature test macro needed on gnu systems
According to feature_test_macros(7), _GNU_SOURCE encompasses all the
other feature macros we were setting, so we can just dispose of them.
2009-01-12 11:10:31 -08:00
Julien Cristau 7f7fc3e3af mesa: match against *-gnu* instead of *-gnu in configure.ac
Fixes build on arm-linux-gnueabi
2009-01-12 11:08:02 -08:00
Thomas Henn a0318d7f8e windows: updated VC8 project files 2009-01-12 10:56:42 -07:00
Brian Paul 06fdb6a74c glsl: better fix for for-loop scope issue (commit 6333005f7a) 2009-01-12 08:52:54 -07:00
Brian Paul 88fdddcbbe windows: added new sources for 7.3 (may be more, needs testing) 2009-01-12 08:36:21 -07:00
Brian Paul 1598be5083 mesa: add osmesa.pc.in to tarball list 2009-01-12 08:36:21 -07:00
Matthieu Herrb 436024561a Build fixes for gcc 2.95 2009-01-11 16:56:34 -07:00
Matthieu Herrb 0f0922f93c Big endian fixes. 2009-01-11 16:44:54 -07:00
Matthieu Herrb 33f6dc3c33 build fix on big endian OpenBSD architectures. 2009-01-11 16:44:52 -07:00
Matthieu Herrb 356428d4e4 replace nearbyint() by rint() for now. 2009-01-11 16:44:50 -07:00
Owain G. Ainsworth b4866f8a52 Fix build with GCC 2.95. 2009-01-11 16:44:40 -07:00
Matthieu Herrb 297a9606ea __builtin_expect is a gcc 3.x feature. define it out for gcc 2.95.
Patch suggested by miod@. Thanks.
2009-01-11 16:44:36 -07:00
Brian 44557bf065 mesa: require libdrm 2.4.3 in configure.ac 2009-01-10 16:32:32 -07:00
Brian Paul f1455ca5f4 mesa: omit old headers from tarball 2009-01-10 12:21:37 -07:00
Brian Paul 834db82153 docs: document deprecated/removed headers/interfaces 2009-01-10 12:09:08 -07:00
Brian Paul ef193c10e7 mesa: remove old GLView.h header for BeOS 2009-01-10 12:07:58 -07:00
Brian Paul c3a00a728b mesa: remove deprecated headers from Makefile.am 2009-01-10 12:06:29 -07:00
Brian Paul 287102ddcc mesa: deprecate GL/amesa.h header (allegro driver) 2009-01-10 12:04:39 -07:00