i965: fix some FBO depth/stencil assertions
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@@ -177,8 +177,11 @@ intel_validate_paired_depth_stencil(GLcontext * ctx,
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}
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else {
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/* Separate depth/stencil buffers, need to interleave now */
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ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT);
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ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX);
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ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT ||
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depthRb->Base._BaseFormat == GL_DEPTH_STENCIL);
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ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX ||
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stencilRb->Base._BaseFormat == GL_DEPTH_STENCIL);
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/* may need to interleave depth/stencil now */
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if (depthRb->PairedStencil == stencilRb->Base.Name) {
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/* OK, the depth and stencil buffers are already interleaved */
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