windows: added new sources for 7.3 (may be more, needs testing)
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@@ -179,6 +179,10 @@
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RelativePath="..\..\..\..\src\mesa\main\api_arrayelt.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\api_exec.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\api_loopback.c"
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@@ -327,6 +331,10 @@
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\glapi\glapi_getproc.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\glapi\glthread.c"
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@@ -465,6 +473,10 @@
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RelativePath="..\..\..\..\src\mesa\main\mm.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\multisample.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\shader\nvfragparse.c"
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@@ -481,6 +493,10 @@
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RelativePath="..\..\..\..\src\mesa\main\pixel.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\pixelstore.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\points.c"
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@@ -857,6 +873,10 @@
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RelativePath="..\..\..\..\src\mesa\tnl\t_pipeline.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\tnl\t_rasterpos.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\tnl\t_vb_cull.c"
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@@ -921,6 +941,10 @@
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RelativePath="..\..\..\..\src\mesa\main\texcompress_s3tc.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\texenv.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\texenvprogram.c"
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@@ -929,6 +953,10 @@
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RelativePath="..\..\..\..\src\mesa\main\texformat.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\texgen.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\teximage.c"
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@@ -937,6 +965,10 @@
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RelativePath="..\..\..\..\src\mesa\main\texobj.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\texparam.c"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\texrender.c"
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@@ -1346,6 +1378,10 @@
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RelativePath="..\..\..\..\src\mesa\main\polygon.h"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\shader\prog_cache.h"
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\shader\prog_debug.h"
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@@ -1522,6 +1558,10 @@
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RelativePath="..\..\..\..\src\mesa\shader\shader_api.h"
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>
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\scissor.h"
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>
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\shaders.h"
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>
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