Commit Graph

74545 Commits

Author SHA1 Message Date
Ben Widawsky 6ef8149bcd i965: Fix texture views of 2d array surfaces
It is legal to have a texture view of a single layer from a 2D array texture;
you can sample from it, or render to it. Intel hardware needs to be made aware
when it is using a 2d array surface in the surface state. The texture view is
just a 2d surface with the backing miptree actually being a 2d array surface.
This caused the previous code would not set the right bit in the surface state
since it wasn't considered an array texture.

I spotted this early on in debug but brushed it off because it is clearly not
needed on other platforms (since they all pass). I have no idea how this works
properly on other platforms (I think gen7 introduced the bit in the state, but I
am too lazy to check). As such, I have opted not to modify gen7, though I
believe the current code is wrong there as well.

Thanks to Chris for helping me debug this.

v2: Just use the underlying mt's target type to make the array determination.
This replaces a bug in the first patch which was incorrectly relying only
on non-zero depth (not sure how that had no failures). (Ilia)

Cc: Chris Forbes <chrisf@ijw.co.nz>
Reported-by: Mark Janes <mark.a.janes@intel.com> (Jenkins)
References: https://www.opengl.org/registry/specs/ARB/texture_view.txt
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92609
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-12-07 18:47:04 -08:00
Nicolai Hähnle d5a5dbd71f radeonsi: last_gfx_fence is a winsys fence
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-12-07 21:15:59 -05:00
Jason Ekstrand 42b4417031 HACK/i965: Disable assign_var_locations on uniforms
This conflicts with the way we're doing uniforms in Vulkan.
2015-12-07 17:19:55 -08:00
Jason Ekstrand cd75ff5d17 anv/pipeline: Only apply a pipeline layout if we have one 2015-12-07 16:56:02 -08:00
Ilia Mirkin f97f755192 nvc0/ir: fix up mul+add -> mad algebraic opt, enable for integers
For some reason this has been disabled for integers ever since codegen
was merged, despite there being emission code for IMAD. Seems to work.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-12-07 18:49:28 -05:00
Ilia Mirkin 1d708aacb7 gk110/ir: fix imad sat/hi flag emission for immediate args
According to nvdisasm both the immediate and non-imm cases use the same
bits. Both of these flags are quite rarely set though.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
2015-12-07 18:49:28 -05:00
Kenneth Graunke 87a1166310 i965: Add brw_device_info::min_ds_entries field.
From the 3DSTATE_URB_DS documentation:

"Project: IVB, HSW
 If Domain Shader Thread Dispatch is Enabled then the minimum number of
 handles that must be allocated is 10 URB entries."

"Project: BDW+
 If Domain Shader Thread Dispatch is Enabled then the minimum number of
 handles that must be allocated is 34 URB entries."

When the HS is run in SINGLE_PATCH mode (the only mode we support
today), there is no minimum for HS - it's just zero.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-12-07 14:48:55 -08:00
Chris Forbes 42ca675cc9 i965: Add state bits for tess stages
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-12-07 14:48:55 -08:00
Chris Forbes 80ea18d1a1 i965: Add backend structures for tess stages
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-12-07 14:48:55 -08:00
Chris Forbes 5340f37902 i965: Set core tessellation-related limits
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-12-07 14:48:54 -08:00
Kenneth Graunke a9e6a56a02 i965: Request lowering of gl_TessLevel* from float[] to vec4s.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-12-07 14:48:54 -08:00
Kenneth Graunke 7a17356800 i965: Create new files for HS/DS/TE state upload code.
For now, this just splits the existing code to disable these stages into
separate atoms/files.  We can then replace it with real code.

v2: Bump the render atoms in this patch so it compiles (in my branch,
    I'd bumped it in an earlier patch).  61 seems to be the minimum
    that works, which doesn't match the old value + the number of atoms
    I added in this patch, so apparently we had some slop before.

v3: Actually disable the DS unit on Gen8+.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> [v1]
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-12-07 14:48:54 -08:00
Ilia Mirkin 63b850403c gk104/ir: sampler doesn't matter for txf
We actually leave the sampler unset for OP_TXF, which caused the GK104+
logic to treat some texel fetches as indirect. While this works, it's
incredibly wasteful. This only happened when the texture was > 0 (since
sampler remained == 0).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
2015-12-07 16:22:54 -05:00
Marek Olšák 32f05fadbb radeonsi: disable DCC on Stoney
Cc: 11.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2015-12-07 22:01:08 +01:00
Sonny Jiang 2618886600 winsys/amdgpu: addrlib - port a Fiji bug fix
Fiji: Fixed tiled resource failures

Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>

v2: fix a compile failure (typo) - Marek
2015-12-07 21:58:42 +01:00
Sonny Jiang 338d7bf053 winsys/amdgpu: addrlib - port Checks mip 0 for czDispCompatible
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-12-07 21:58:42 +01:00
Sonny Jiang 676bc25140 winsys/amdgpu: addrlib - port fix error for workaround for 1D tiling
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-12-07 21:58:42 +01:00
Christian König a2c5200a4b st/va: disable MPEG4 by default v2
The workarounds are too hacky to enable them by default
and otherwise MPEG4 doesn't work reliably.

v2: add docs/envvars.html, CC stable and fix typos

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> (v1)
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> (v1)
Cc: "11.1.0" <mesa-stable@lists.freedesktop.org>
2015-12-07 20:34:17 +01:00
Christian König ca3e2b76c0 st/va: move HEVC functions into separate file v2
v2: actually copy all of it

Signed-off-by: Christian König <christian.koenig@amd.com>
2015-12-07 20:34:17 +01:00
Alejandro Piñeiro 3d260cc653 mesa: remove _mesa_tex_target_is_array
_mesa_is_array_texture provides the same functionality and:

1. it returns bool instead of GLboolean
2. it's not related to the texture format (texformat.c)
3. the name's a little shorter

v2: remove _mesa_tex_target_is_array instead (Brian Paul)

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-12-07 20:31:20 +01:00
Alejandro Piñeiro b16e0ff34e i965: use _mesa_is_array_texture instead of _mesa_tex_target_is_array
Both methods provide the same functionality, so one would be
removed.

v2: use _mesa_is_array_texture and not the other way (Brian Paul)

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-12-07 20:30:24 +01:00
Ilia Mirkin db072d2086 gk110/ir: fix imul hi emission with limm arg
The elemental demo hits this case.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
2015-12-07 13:30:17 -05:00
Chad Versace 9098e0f074 anv/image: Refactor anv_image_make_surface()
Reduce the number of function parameters. Deduce the
anv_image::*_surface from the parameters instead of requiring the caller
to do that.
2015-12-07 09:28:14 -08:00
Chad Versace 3d85a28e90 anv: Assert the succes of isl_surf_init() 2015-12-07 08:54:59 -08:00
Chad Versace 64e8af69b1 anv: Use isl_tiling_flags in anv_image_create_info
Replace
    anv_image_create_info::force_tiling
    anv_image_create_info::tiling
with the bitmask
    anv_image_create_info::isl_tiling_flags

This allows us to drop the function
anv_image.c:choose_isl_tiling_flags().
2015-12-07 08:50:28 -08:00
Chad Versace c97d8af9aa anv: Fix anv_gem_set_tiling to respect tiling param
Function anv_gem_set_tiling() ignored its 'tiling' parameter. It
unconditionally set the bo's tiling to I915_TILING_X.
2015-12-07 08:42:11 -08:00
Chad Versace 01e2932d6a anv: Remove unused anv_format_s8_uint
This is no longer needed after migrating to isl.
2015-12-07 08:40:14 -08:00
Brian Paul 32a6e081c3 svga: use the debug callback to report issues to the state tracker
Use the new debug callback hook to report conformance, performance
and fallbacks to the state tracker.  The state tracker, in turn can
report this issues to the user via the GL_ARB_debug_output extension.

More issues can be reported in the future; this is just a start.

v2: remove conditionals around pipe_debug_message() calls since the
check is now done in the macro itself.
v3: remove unneeded dummy %s substitutions

Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>,
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2015-12-07 08:57:49 -07:00
Brian Paul 5effc3ae74 gallium/util: check callback pointers for non-null in pipe_debug_message()
So the callers don't have to do it.

v2: also check cb!=NULL in the macro

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2015-12-07 08:56:51 -07:00
Abdiel Janulgue b19546abf3 i965: Add defines for gather push constants
v2 (Francisco Jerez):
   - Rename HSW_GATHER_CONSTANTS_RESERVED to HSW_GATHER_POOL_ALLOC_MUST_BE_ONE.
   - Rename BRW_GATHER_* prefix to HSW_GATHER_CONSTANT_*.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
2015-12-07 14:58:12 +02:00
Timothy Arceri 9214664aed mesa: move GLES checks for SSO input/output validation
This function is unfinished there is a bunch more validation rules
that need to be applied here. We will still want to call it for desktop
GL we just don't want to validate precision so move the ES check to
reflect this.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-12-07 21:41:14 +11:00
Timothy Arceri ad02621854 mesa: move GL_INVALID_OPERATION error to rendering call
The validation api doesn't trigger this error so just move it to the
code called during rendering.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
2015-12-07 21:41:09 +11:00
Timothy Arceri 4dd096d741 mesa: move pipeline input/output validation inside _mesa_validate_program_pipeline()
This allows validation to be done on rendering calls also.

Fixes 3 dEQP-GLES31.functional.separate tests.

Cc: "11.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
2015-12-07 21:41:05 +11:00
Timothy Arceri da1a01361b glsl: re-validate program pipeline after sampler change
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
https://bugs.freedesktop.org/show_bug.cgi?id=93180
2015-12-07 21:41:00 +11:00
Dave Airlie 41e82f4f96 r600: apply SIMD workaround to cayman also.
At last on ARUBA this is required to stop tessellation hanging
in heaven.

This removes one of the SIMDs from use by the HS/LS.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Tested-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 18:57:34 +10:00
Dave Airlie 6bf6bdbc2b r600: fix regression introduced with ring emit changes.
This was adding one after a CUT which broke end primitive
2015-12-07 05:44:55 +00:00
Dave Airlie fc276bda22 r600: remove stale tessellation comment
pointed out by Marek.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 11:04:48 +10:00
Dave Airlie 33404f1415 r600: enable tessellation for evergreen/cayman (v2)
This enables tessellation for evergreen/cayman,

This will need changes before committing depending
on what hw works etc.
working are CAYMAN/REDWOOD/BARTS/TURKS/SUMO/CAICOS

v2: only enable on evergreen and above.
2015-12-07 09:59:02 +10:00
Dave Airlie a2885d9cf9 r600g: reduce number of ps thread on caicos
this allows tess apps to start

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:02 +10:00
Dave Airlie fe64a0c8bf r600g: adjust ls/hs thread counts for sumo
these stop tess hangs here.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:02 +10:00
Dave Airlie e7ce9e3bb8 r600/asm: enable nstack check for tess ctrl/eval shaders.
This just makes sure they register at least one stack
usage frame like vertex shaders.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:02 +10:00
Dave Airlie bb44c1f036 r600/asm: handle lds read operations.
Reads from the queue shouldn't be merged for now read operations.

Reads from the queue shouldn't be merged for now, or put in
T slots.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:02 +10:00
Dave Airlie 8ec2cb13e5 r600/asm: add LDS ops and barrier to the once per group restriction.
LDS ops must be scheduled in X slot, and barrier should be on its
own in a group.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:02 +10:00
Dave Airlie 18871ac576 r600: move VGT_VTX_CNT_EN into shader stages atom.
This should be enabled for tessellation shaders as well.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:02 +10:00
Dave Airlie 958d617d98 r600: enable tcs/tes dumping for R600_DUMP_SHADERS.
Trivial patch just to enable dumping more.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:01 +10:00
Dave Airlie b8df7d03c8 r600: handle SIMD allocation issue with HS/LS
At least one SIMD must be kept away from the HS/LS
stages in order to avoid a hw issue on evergreen/cayman.

This patch implements this workaround.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:01 +10:00
Dave Airlie 7b5878ee04 r600/shader: increase number of inputs/outputs to 64.
Tessellation exceeds these sometimes, so increase them for now.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:01 +10:00
Edward O'Callaghan 22058f69fb r600: handle barrier opcode.
This handles the barrier opcode for EG/CM.

Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:01 +10:00
Dave Airlie 9662a43d23 r600/shader: handle tess related system-values.
This adds handling for TESSINNER/TESSOUTER in the TES
where they need to be fetched from LDS,
and TESSCOORD which comes in via r0.

It also handle primitive ID and invocation ID.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:01 +10:00
Dave Airlie 92fbf856f4 r600/shader: allow multi-dimension arrays for tcs/tes inputs/outputs.
This just allows multi-dim arrays to be processed.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-07 09:59:01 +10:00