i965: Request lowering of gl_TessLevel* from float[] to vec4s.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Kenneth Graunke
2015-07-24 20:32:43 -07:00
parent 7a17356800
commit a9e6a56a02
+2
View File
@@ -484,6 +484,8 @@ brw_initialize_context_constants(struct brw_context *brw)
if (brw->gen >= 5 || brw->is_g4x)
ctx->Const.MaxClipPlanes = 8;
ctx->Const.LowerTessLevel = true;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = 16 * 1024;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxAluInstructions = 0;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxTexInstructions = 0;