i965: Request lowering of gl_TessLevel* from float[] to vec4s.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@@ -484,6 +484,8 @@ brw_initialize_context_constants(struct brw_context *brw)
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if (brw->gen >= 5 || brw->is_g4x)
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ctx->Const.MaxClipPlanes = 8;
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ctx->Const.LowerTessLevel = true;
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ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = 16 * 1024;
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ctx->Const.Program[MESA_SHADER_VERTEX].MaxAluInstructions = 0;
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ctx->Const.Program[MESA_SHADER_VERTEX].MaxTexInstructions = 0;
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