anv/pipeline: Only apply a pipeline layout if we have one
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@@ -338,7 +338,8 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
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anv_nir_apply_dynamic_offsets(pipeline, nir, prog_data);
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/* Apply the actual pipeline layout to UBOs, SSBOs, and textures */
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anv_nir_apply_pipeline_layout(nir, pipeline->layout);
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if (pipeline->layout)
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anv_nir_apply_pipeline_layout(nir, pipeline->layout);
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/* All binding table offsets provided by apply_pipeline_layout() are
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* relative to the start of the bindint table (plus MAX_RTS for VS).
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