Commit Graph

67293 Commits

Author SHA1 Message Date
Emil Velikov 8e34db76e1 docs: Add sha256 sums for the 10.4.2 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 14f1659b4311589959b2513e437f0229174eb5ae)
2015-01-12 10:46:38 +00:00
Emil Velikov 1631f74a1c Add release notes for the 10.4.2 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 02f2e97c3ee4a10696bfce79b6299d478bb6e59a)
2015-01-12 10:46:38 +00:00
Emil Velikov 134593f0c0 docs: Add sha256 sums for the 10.3.7 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 20e0546cc2aa2a32919c3fb179507a60bef8e6e7)
2015-01-12 10:46:38 +00:00
Emil Velikov 4a8105e5cc Add release notes for the 10.3.7 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 6b00e5585a765a82219ceffce2840308df52b44b)
2015-01-12 10:46:38 +00:00
Kenneth Graunke f95733ddb7 i965: Respect the no_8 flag on Gen6, not just Gen7+.
When doing repclears, we only want to use the SIMD16 program, not the
SIMD8 one.  Kristian added this to the Gen7+ code, but apparently we
missed it in the Gen6 code.  This patch copies that code over.

Approximately doubles the performance in a clear microbenchmark from
mesa-demos (clearspd -width 500 -height 500 +color) on Sandybridge.

Cc: "10.4 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
References: https://code.google.com/p/chrome-os-partner/issues/detail?id=34681
2015-01-12 00:41:07 -08:00
Ian Romanick f591712efe mesa: Always generate GL_INVALID_OPERATION in _mesa_GetProgramBinary
There are no binary formats supported, so what are you doing?  At least
this gives the application developer some feedback about what's going
on.  The spec gives no guidance about what to do in this scenario.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87516
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Leight Bade <leith@mapbox.com>
2015-01-12 12:01:09 +13:00
Ian Romanick 4fd8b30123 mesa: Ensure that length is set to zero in _mesa_GetProgramBinary
v2: Fix assignment of length.  Noticed by Julien Cristau.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87516
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Leight Bade <leith@mapbox.com>
2015-01-12 12:01:06 +13:00
Ian Romanick 201b9c1818 mesa: Add missing error checks in _mesa_ProgramBinary
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87516
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Leight Bade <leith@mapbox.com>
2015-01-12 12:00:45 +13:00
Eric Anholt ff1948a1be vc4: Clamp the inputs to the blend equation to [0, 1].
Fixes the remaining ARB_color_buffer_float rendering tests.
2015-01-11 17:17:20 +13:00
Eric Anholt 1519a1928a vc4: Add a little helper for clamping to [0,1]. 2015-01-11 17:17:20 +13:00
Eric Anholt 1a328120d3 vc4: Fix up statechange management for uncompiled/compiled FS/VS.
No need to recheck the FS compile when the VS source has changed, but
there *is* a need to recheck the VS compile when the compiled VS has
changed (since the live inputs may change).

Fixes es3conform's blend test.
2015-01-11 17:17:20 +13:00
Eric Anholt c122662984 vc4: Fix clear color setup for RGB565.
The util_pack_color() thing only sets up the low bits of the union, so
only return them, too.  Fixes intermittent failure on
fbo-alphatest-formats and es3conform's framebuffer-objects test under
simulation.
2015-01-11 17:17:19 +13:00
Eric Anholt 355156d2f7 vc4: Avoid the save/restore of r3 for raddr conflicts, just use ra31.
Turns out this was harmful in code quality:

total instructions in shared programs: 39487 -> 38845 (-1.63%)
instructions in affected programs:     22522 -> 21880 (-2.85%)

This costs us yet another register, which is painful since it means more
programs might fail to compile).  However, the alternative was causing us
trouble where we'd save/restore r3 while it contained a MIN-ed direct
texture offset, causing the kernel to fail to validate our shaders (such
as in GLB2.7).
2015-01-11 08:57:24 +13:00
Eric Anholt a8e14c293b vc4: Allow dead code elimination of VPM reads.
This gets a bunch of dead reads out of the CSes, which don't read most
attributes generally.

total instructions in shared programs: 39753 -> 39487 (-0.67%)
instructions in affected programs:     4721 -> 4455 (-5.63%)
2015-01-10 20:55:37 +13:00
Eric Anholt b920ecf793 vc4: Cook up the draw-time VPM setup info during shader compile.
This will give the compiler the chance to dead-code eliminate unused VPM
reads.  This is particularly a big deal in the CS where a bunch of vattrs
are just not going to be used.
2015-01-10 15:24:56 +13:00
Eric Anholt c772c92153 vc4: Split two notions of instructions having side effects.
Some ops can't be DCEd, while some of the ops that are just important due
to the args they have can be.
2015-01-10 15:24:46 +13:00
Eric Anholt a58ae83882 vc4: Redo VPM reads as a read file.
This will let us do copy propagation of the VPM reads.
2015-01-10 14:35:24 +13:00
Eric Anholt 06b6a72a3e vc4: Fix miscalculation of the VPM space.
We pass in a byte offset, not dword.  I'm rather scared that this actually
managed to pass piglit, but it does fix gears.
2015-01-10 14:35:06 +13:00
Eric Anholt 92a0b0bd70 vc4: Pack VPM attr contents according to just the size of the attribute.
total instructions in shared programs: 40960 -> 39753 (-2.95%)
instructions in affected programs:     20871 -> 19664 (-5.78%)
2015-01-10 13:54:12 +13:00
Eric Anholt 72cb6619cb vc4: Restructure color packing as a series of channel replacements.
I'm using this in some WIP commits for doing blending in 8888 instead of
vec4.  But it also gives us these results immediately, thanks to allowing
more uniforms/immediates in the arguments:

total instructions in shared programs: 41027 -> 40960 (-0.16%)
instructions in affected programs:     4381 -> 4314 (-1.53%)
2015-01-10 13:54:12 +13:00
Eric Anholt 3093bfacf0 vc4: Fix the no-copy-propagating-from-TLB_COLOR_READ check.
Our MOV's dst obviously won't be the TLB_COLOR_READ's def, because we're
ssa.
2015-01-10 13:54:12 +13:00
Eric Anholt 1d04432677 vc4: Move global seqno short-circuiting to vc4_wait_seqno().
Any other caller would want it, too.
2015-01-10 13:54:12 +13:00
Eric Anholt 24d9487432 state_tracker: Fix assertion failures in conditional block movs.
If you had a conditional assignment of an array or struct (say, from the
if-lowering pass), we'd try doing swizzle_for_size() on the aggregate
type, and it would assertion fail due to vector_elements==0.  Instead,
extend emit_block_mov() to handle emitting the conditional operations,
which also means we'll have appropriate writemasks/swizzles on the CMPs
within a struct containing various-sized members.

Fixes 20 testcases in es3conform on vc4.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-01-10 13:54:12 +13:00
Matt Turner 3d8188d4f8 i965: Consider SEL.{GE,L} to be commutative operations.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-01-08 15:38:16 -08:00
Matt Turner 7f813bf53d i965/cfg: Fix end_ip of last basic block.
start_ip and end_ip are inclusive.

Increases instruction counts in 64 shaders in shader-db, likely
indicative of them previously being misoptimized.
2015-01-08 15:38:16 -08:00
Brian Paul df461ac952 mesa: compute row stride outside of loop and fix MSVC compilation error
Can't do void pointer arithmetic with MSVC.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-01-08 14:35:16 -07:00
Brian Paul e2bf5b183b mesa: fix MSVC compilation errors
Move assertions after declarations and don't use void pointer arithmetic.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-01-08 14:35:07 -07:00
Laura Ekstrand 8d2542fc9d main: Checking for cube completeness in TextureSubImage.
This is part of a potential solution to a spec bug.  Cube completeness
is a concept from glGenerateMipmap, but it seems reasonable to check for it in
TextureSubImage when target=GL_TEXTURE_CUBE_MAP.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:30 -08:00
Laura Ekstrand efbc1c86a6 main: Checking for cube completeness in GetTextureImage.
This is part of a potential solution to a spec bug.  Cube completeness
is a concept from glGenerateMipmap, but it seems reasonable to check for it in
GetTextureImage when the target is GL_TEXTURE_CUBE_MAP.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:30 -08:00
Laura Ekstrand b66dd38a37 main: Added _mesa_cube_level_complete to check for the completeness of an arbitrary cube map level.
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-01-08 11:37:30 -08:00
Laura Ekstrand 2546d901be main: glDeleteTextures now throws GL_INVALID_VALUE if n is negative.
This is in conformance with the OpenGL spec.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:30 -08:00
Laura Ekstrand 50d679381d main: Refactor in teximage.c to handle NULL from _mesa_get_current_tex_object.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:30 -08:00
Laura Ekstrand 98e64e538a main: Added entry point for glTextureBuffer.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:30 -08:00
Laura Ekstrand 499004e56a main: Fix texObj->Immutable flag update in _mesa_texture_image_multisample.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand a7d69516b8 main: Added entry points for glTextureStorage[23]DMultisample.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand 91089d6d65 main: Added entry point for glGenerateTextureMipmap.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand 239e3fb876 main: Added entry points for glCompressedTextureSubImage*D.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand 8b5482ec03 main: Added entry point for glGetCompressedTextureImage.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand a739bdeb1d main: Added entry point for glGetTextureImage.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand f51f6805f5 main: Nameless texture creation and deletion. Does not affect normal creation and deletion paths.
In implementing ARB_DIRECT_STATE_ACCESS functions, it is often necessary to
abstract the functionality of a traditional GL API function into a backend
that both the traditional and dsa API functions can share.  For instance,
glTexParameteri and glTextureParameteri both call _mesa_texture_parameteri,
which takes a context object and a texture object as arguments.

The existance of such backend functions provides the opportunity for
driver internals (such as meta) to pass around the actual texture object
rather than its ID or target, saving on texture object storage and look-up
overhead.

This patch provides nameless texture creation and deletion for meta.  This
will be used in an upcoming refactor of meta.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand d6b7c40cec main: Added entry points for CopyTextureSubImage*D.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand bad39f6c1e main: Fixed some comments in texparam.c
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand c2c5077864 main: Added entry points for glGetTextureParameteriv, Iiv, and Iuiv.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand 89912d04a1 main: Added entry point for glGetTextureParameterfv.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand 86bb3be319 main: Added entry points for glGetTextureLevelParameteriv, fv.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand bf5c588cde main: legal_get_tex_level_parameter_target now handles GL_TEXTURE_CUBE_MAP.
ARB_DIRECT_STATE_ACCESS functions allow an effective target of
GL_TEXTURE_CUBE_MAP.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand d954f6023b main: Added entry points for glTextureParameteriv, Iiv, Iuiv.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand 354d789f3b main: Added entry point for glTextureParameteri.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand 2ce5db3930 main: Added entry point for glTextureParameterfv.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00
Laura Ekstrand abc688e33a main: Added entry point for glTextureParameterf.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:29 -08:00