main: Added entry points for glCompressedTextureSubImage*D.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
@@ -75,6 +75,42 @@
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<param name="pixels" type="const GLvoid *" />
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</function>
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<function name="CompressedTextureSubImage1D" offset="assign">
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<param name="texture" type="GLuint" />
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<param name="level" type="GLint" />
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<param name="xoffset" type="GLint" />
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<param name="width" type="GLsizei" />
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<param name="format" type="GLenum" />
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<param name="imageSize" type="GLsizei" />
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<param name="data" type="const GLvoid *" />
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</function>
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<function name="CompressedTextureSubImage2D" offset="assign">
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<param name="texture" type="GLuint" />
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<param name="level" type="GLint" />
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<param name="xoffset" type="GLint" />
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<param name="yoffset" type="GLint" />
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<param name="width" type="GLsizei" />
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<param name="height" type="GLsizei" />
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<param name="format" type="GLenum" />
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<param name="imageSize" type="GLsizei" />
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<param name="data" type="const GLvoid *" />
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</function>
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<function name="CompressedTextureSubImage3D" offset="assign">
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<param name="texture" type="GLuint" />
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<param name="level" type="GLint" />
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<param name="xoffset" type="GLint" />
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<param name="yoffset" type="GLint" />
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<param name="zoffset" type="GLint" />
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<param name="width" type="GLsizei" />
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<param name="height" type="GLsizei" />
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<param name="depth" type="GLsizei" />
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<param name="format" type="GLenum" />
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<param name="imageSize" type="GLsizei" />
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<param name="data" type="const GLvoid *" />
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</function>
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<function name="CopyTextureSubImage1D" offset="assign">
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<param name="texture" type="GLuint" />
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<param name="level" type="GLint" />
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@@ -980,6 +980,9 @@ const struct function gl_core_functions_possible[] = {
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{ "glCopyTextureSubImage3D", 45, -1 },
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{ "glGetTextureImage", 45, -1 },
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{ "glGetCompressedTextureImage", 45, -1 },
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{ "glCompressedTextureSubImage1D", 45, -1 },
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{ "glCompressedTextureSubImage2D", 45, -1 },
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{ "glCompressedTextureSubImage3D", 45, -1 },
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{ NULL, 0, -1 }
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};
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+187
-52
@@ -2330,7 +2330,8 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
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error:
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/* Note: not all error paths exit through here. */
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_mesa_error(ctx, error, "glCompressedTexImage%dD(%s)", dimensions, reason);
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_mesa_error(ctx, error, "glCompressedTexImage%dD(%s)",
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dimensions, reason);
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return GL_TRUE;
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}
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@@ -4350,15 +4351,22 @@ out:
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*/
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static GLboolean
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compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
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const struct gl_texture_object *texObj,
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GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLsizei imageSize)
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GLenum format, GLsizei imageSize, bool dsa)
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{
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struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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GLint expectedSize;
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GLboolean targetOK;
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const char *suffix = dsa ? "ture" : "";
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if (dsa && target == GL_TEXTURE_RECTANGLE) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCompressedSubTexture%dD(target)", dims);
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return GL_TRUE;
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}
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switch (dims) {
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case 2:
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@@ -4378,7 +4386,52 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
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}
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break;
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case 3:
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targetOK = (target == GL_TEXTURE_2D_ARRAY);
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targetOK = (target == GL_TEXTURE_3D) ||
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(target == GL_TEXTURE_2D_ARRAY) ||
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(target == GL_TEXTURE_CUBE_MAP_ARRAY) ||
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(target == GL_TEXTURE_CUBE_MAP && dsa);
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/* OpenGL 4.5 spec (30.10.2014) says in Section 8.7 Compressed Texture
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* Images:
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* "An INVALID_OPERATION error is generated by
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* CompressedTex*SubImage3D if the internal format of the texture is
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* one of the EAC, ETC2, or RGTC formats and either border is
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* non-zero, or the effective target for the texture is not
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* TEXTURE_2D_ARRAY."
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*/
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if (target != GL_TEXTURE_2D_ARRAY) {
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bool invalidformat;
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switch (format) {
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/* These came from _mesa_is_compressed_format in glformats.c. */
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/* EAC formats */
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case GL_COMPRESSED_RGBA8_ETC2_EAC:
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case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
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case GL_COMPRESSED_R11_EAC:
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case GL_COMPRESSED_RG11_EAC:
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case GL_COMPRESSED_SIGNED_R11_EAC:
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case GL_COMPRESSED_SIGNED_RG11_EAC:
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/* ETC2 formats */
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case GL_COMPRESSED_RGB8_ETC2:
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case GL_COMPRESSED_SRGB8_ETC2:
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case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
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case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
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/* RGTC formats */
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case GL_COMPRESSED_RED_RGTC1:
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case GL_COMPRESSED_SIGNED_RED_RGTC1:
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case GL_COMPRESSED_RG_RGTC2:
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case GL_COMPRESSED_SIGNED_RG_RGTC2:
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invalidformat = true;
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break;
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default:
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invalidformat = false;
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}
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if (invalidformat) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCompressedTex%sSubImage%uD(target)", suffix, dims);
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return GL_TRUE;
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}
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}
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break;
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default:
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assert(dims == 1);
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@@ -4388,62 +4441,60 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
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}
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if (!targetOK) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexSubImage%uD(target)",
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dims);
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_mesa_error(ctx, GL_INVALID_ENUM,
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"glCompressedTex%sSubImage%uD(target)", suffix, dims);
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return GL_TRUE;
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}
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/* this will catch any invalid compressed format token */
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if (!_mesa_is_compressed_format(ctx, format)) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(format)",
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dims);
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_mesa_error(ctx, GL_INVALID_ENUM,
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"glCompressedTex%sSubImage%uD(format)", suffix, dims);
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return GL_TRUE;
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}
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if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(level=%d)",
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dims, level);
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glCompressedTex%sSubImage%uD(level=%d)",
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suffix, dims, level);
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return GL_TRUE;
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}
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/* Check for invalid pixel storage modes */
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if (!_mesa_compressed_pixel_storage_error_check(ctx, dims,
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&ctx->Unpack,
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"glCompressedTexSubImage")) {
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&ctx->Unpack,
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dsa ? "glCompressedTextureSubImage" :
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"glCompressedTexSubImage")) {
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return GL_TRUE;
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}
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expectedSize = compressed_tex_size(width, height, depth, format);
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if (expectedSize != imageSize) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage%uD(size=%d)",
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dims, imageSize);
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return GL_TRUE;
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}
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texObj = _mesa_get_current_tex_object(ctx, target);
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if (!texObj) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY,
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"glCompressedTexSubImage%uD()", dims);
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glCompressedTex%sSubImage%uD(size=%d)",
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suffix, dims, imageSize);
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return GL_TRUE;
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}
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texImage = _mesa_select_tex_image(texObj, target, level);
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if (!texImage) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCompressedTexSubImage%uD(invalid texture image)", dims);
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"glCompressedTex%sSubImage%uD(invalid texture image)",
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suffix, dims);
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return GL_TRUE;
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}
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if ((GLint) format != texImage->InternalFormat) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCompressedTexSubImage%uD(format=0x%x)", dims, format);
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"glCompressedTex%sSubImage%uD(format=0x%x)",
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suffix, dims, format);
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return GL_TRUE;
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}
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if (compressedteximage_only_format(ctx, format)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCompressedTexSubImage%uD(format=0x%x cannot be updated)"
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, dims, format);
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"glCompressedTex%sSubImage%uD(format=0x%x cannot be updated)",
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suffix, dims, format);
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return GL_TRUE;
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}
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@@ -4495,27 +4546,30 @@ _mesa_CompressedTexImage3D(GLenum target, GLint level,
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/**
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* Common helper for glCompressedTexSubImage1/2/3D().
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* Common helper for glCompressedTexSubImage1/2/3D() and
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* glCompressedTextureSubImage1/2/3D().
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*/
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static void
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compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLsizei imageSize, const GLvoid *data)
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void
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_mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
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struct gl_texture_object *texObj,
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GLenum target, GLint level,
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GLint xoffset, GLint yoffset,
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GLint zoffset,
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GLsizei width, GLsizei height,
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GLsizei depth,
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GLenum format, GLsizei imageSize,
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const GLvoid *data, bool dsa)
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{
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struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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GET_CURRENT_CONTEXT(ctx);
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FLUSH_VERTICES(ctx, 0);
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if (compressed_subtexture_error_check(ctx, dims, target, level,
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xoffset, yoffset, zoffset,
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if (compressed_subtexture_error_check(ctx, dims, texObj, target,
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level, xoffset, yoffset, zoffset,
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width, height, depth,
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format, imageSize)) {
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format, imageSize, dsa)) {
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return;
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}
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texObj = _mesa_get_current_tex_object(ctx, target);
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FLUSH_VERTICES(ctx, 0);
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_mesa_lock_texture(ctx, texObj);
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{
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@@ -4541,33 +4595,114 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
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void GLAPIENTRY
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_mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
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GLsizei width, GLenum format,
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GLsizei imageSize, const GLvoid *data)
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GLsizei width, GLenum format,
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GLsizei imageSize, const GLvoid *data)
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{
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compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1,
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format, imageSize, data);
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struct gl_texture_object *texObj;
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GET_CURRENT_CONTEXT(ctx);
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texObj = _mesa_get_current_tex_object(ctx, target);
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if (!texObj)
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return;
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_mesa_compressed_texture_sub_image(ctx, 1, texObj, target, level,
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xoffset, 0, 0, width, 1, 1,
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format, imageSize, data, false);
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}
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void GLAPIENTRY
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_mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
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GLsizei width, GLenum format,
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GLsizei imageSize, const GLvoid *data)
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{
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struct gl_texture_object *texObj;
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GET_CURRENT_CONTEXT(ctx);
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texObj = _mesa_lookup_texture_err(ctx, texture,
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"glCompressedTextureSubImage1D");
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if (!texObj)
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return;
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_mesa_compressed_texture_sub_image(ctx, 1, texObj, texObj->Target, level,
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xoffset, 0, 0, width, 1, 1,
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format, imageSize, data, true);
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}
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void GLAPIENTRY
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_mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
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GLint yoffset, GLsizei width, GLsizei height,
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GLenum format, GLsizei imageSize,
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const GLvoid *data)
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GLint yoffset, GLsizei width, GLsizei height,
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GLenum format, GLsizei imageSize,
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const GLvoid *data)
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{
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compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0,
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width, height, 1, format, imageSize, data);
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struct gl_texture_object *texObj;
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GET_CURRENT_CONTEXT(ctx);
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texObj = _mesa_get_current_tex_object(ctx, target);
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if (!texObj)
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return;
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_mesa_compressed_texture_sub_image(ctx, 2, texObj, target, level,
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xoffset, yoffset, 0, width, height, 1,
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format, imageSize, data, false);
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}
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void GLAPIENTRY
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_mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
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GLint yoffset,
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GLsizei width, GLsizei height,
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GLenum format, GLsizei imageSize,
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const GLvoid *data)
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{
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struct gl_texture_object *texObj;
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GET_CURRENT_CONTEXT(ctx);
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texObj = _mesa_lookup_texture_err(ctx, texture,
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"glCompressedTextureSubImage2D");
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if (!texObj)
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return;
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_mesa_compressed_texture_sub_image(ctx, 2, texObj, texObj->Target, level,
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xoffset, yoffset, 0, width, height, 1,
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format, imageSize, data, true);
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}
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void GLAPIENTRY
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_mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
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GLint yoffset, GLint zoffset, GLsizei width,
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GLsizei height, GLsizei depth, GLenum format,
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GLsizei imageSize, const GLvoid *data)
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GLint yoffset, GLint zoffset, GLsizei width,
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GLsizei height, GLsizei depth, GLenum format,
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GLsizei imageSize, const GLvoid *data)
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{
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compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
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width, height, depth, format, imageSize, data);
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struct gl_texture_object *texObj;
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GET_CURRENT_CONTEXT(ctx);
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texObj = _mesa_get_current_tex_object(ctx, target);
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if (!texObj)
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return;
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_mesa_compressed_texture_sub_image(ctx, 3, texObj, target, level,
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xoffset, yoffset, zoffset,
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width, height, depth,
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format, imageSize, data, false);
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}
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void GLAPIENTRY
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_mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
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GLint yoffset, GLint zoffset, GLsizei width,
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GLsizei height, GLsizei depth,
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GLenum format, GLsizei imageSize,
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const GLvoid *data)
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{
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struct gl_texture_object *texObj;
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GET_CURRENT_CONTEXT(ctx);
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texObj = _mesa_lookup_texture_err(ctx, texture,
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"glCompressedTextureSubImage3D");
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_mesa_compressed_texture_sub_image(ctx, 3, texObj, texObj->Target, level,
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xoffset, yoffset, zoffset,
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width, height, depth,
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format, imageSize, data, true);
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}
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static mesa_format
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@@ -175,6 +175,17 @@ _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
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GLenum format, GLenum type, const GLvoid *pixels,
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bool dsa);
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extern void
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_mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
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struct gl_texture_object *texObj,
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GLenum target, GLint level,
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GLint xoffset, GLint yoffset,
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GLint zoffset,
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GLsizei width, GLsizei height,
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GLsizei depth,
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GLenum format, GLsizei imageSize,
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const GLvoid *data, bool dsa);
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extern void
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_mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
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struct gl_texture_object *texObj,
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@@ -335,18 +346,37 @@ _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
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GLsizei width, GLenum format,
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GLsizei imageSize, const GLvoid *data);
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extern void GLAPIENTRY
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_mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
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GLsizei width, GLenum format,
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GLsizei imageSize, const GLvoid *data);
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extern void GLAPIENTRY
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_mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
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GLint yoffset, GLsizei width, GLsizei height,
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GLenum format, GLsizei imageSize,
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const GLvoid *data);
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extern void GLAPIENTRY
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_mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
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GLint yoffset,
|
||||
GLsizei width, GLsizei height,
|
||||
GLenum format, GLsizei imageSize,
|
||||
const GLvoid *data);
|
||||
|
||||
extern void GLAPIENTRY
|
||||
_mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
|
||||
GLint yoffset, GLint zoffset, GLsizei width,
|
||||
GLsizei height, GLsizei depth, GLenum format,
|
||||
GLsizei imageSize, const GLvoid *data);
|
||||
|
||||
extern void GLAPIENTRY
|
||||
_mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
|
||||
GLint yoffset, GLint zoffset,
|
||||
GLsizei width, GLsizei height,
|
||||
GLsizei depth,
|
||||
GLenum format, GLsizei imageSize,
|
||||
const GLvoid *data);
|
||||
|
||||
extern void GLAPIENTRY
|
||||
_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
|
||||
|
||||
Reference in New Issue
Block a user