main: Fixed some comments in texparam.c
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
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@@ -229,7 +229,7 @@ set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
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/**
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* This is called just prior to changing any texture object state which
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* will not effect texture completeness.
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* will not affect texture completeness.
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*/
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static inline void
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flush(struct gl_context *ctx)
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@@ -240,7 +240,7 @@ flush(struct gl_context *ctx)
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/**
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* This is called just prior to changing any texture object state which
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* can effect texture completeness (texture base level, max level).
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* could affect texture completeness (texture base level, max level).
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* Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
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* state flag and then mark the texture object as 'incomplete' so that any
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* per-texture derived state gets recomputed.
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