Commit Graph

20277 Commits

Author SHA1 Message Date
Jerome Glisse 80f1ac87f2 r200: emit cliprect with indexed primitive 2009-05-25 11:29:32 +02:00
Jerome Glisse 9b1efcb87c radeon: realloc dma if needed after revalidate
Revalidate can trigger flushing and dma buffer deallocation,
so retry allocation on such case.
2009-05-24 16:24:53 +02:00
Nicolai Hähnle 7dd184dc4d radeon: Remove drawable & readable from radeon_dri_mirror
The duplication of state data caused a crash due to double-free on destruction
of context, because a variable wasn't correctly null'ed out.

Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-05-24 15:41:53 +02:00
Jerome Glisse 434f920042 radeon: reading back to scratch reg through status map doesn't work
For some unknown reasons the scratch reg value doesn't endup in the status
map at the scratch reg offset, this is a temporary work around until we
figure out why it doesn't work.
2009-05-22 23:44:44 +02:00
Jerome Glisse d7cc0eb479 radeon: maxbuffer size is in bytes 2009-05-21 13:49:15 +02:00
Jerome Glisse a13e96359b r200: fix vbo array rendering 2009-05-20 22:19:40 +02:00
Michel Dänzer 01daeadf8c radeon: Increase reference count of current renderbuffers.
Fixes

glxinfo: main/renderbuffer.c:2159: _mesa_reference_renderbuffer: Assertion
`oldRb->Magic == 0xaabbccdd' failed.
2009-05-20 17:00:57 +02:00
Michel Dänzer b9bd1abf26 Merge branch 'master' into radeon-rewrite
Conflicts:
	src/mesa/drivers/dri/r300/r300_context.c
	src/mesa/drivers/dri/r300/r300_texstate.c
2009-05-20 17:00:48 +02:00
Jerome Glisse c696dd0f62 radeon: set max texture size
This still need some work to actually report somethings reasonable
if no memory manager is available.
2009-05-20 16:34:06 +02:00
Jerome Glisse 8308bf9ee1 r200: fix indexed draw color order and cs missmatch 2009-05-20 13:21:24 +02:00
Brian Paul 0c75cb5afe st: reformatting, comments, var renaming 2009-05-19 20:05:28 -06:00
Brian Paul d0eccc4187 Merge branch 'mesa_7_5_branch' 2009-05-19 10:07:45 -06:00
Mathias Fröhlich 042d9a5132 mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
See sourceforge bug #2793846.
2009-05-19 09:59:01 -06:00
Brian Paul c99a60c40d mesa: assign trb->Base.StencilBits in update_wrapper().
When we render to a depth/stencil texture there are stencil bits.
2009-05-19 09:57:01 -06:00
Brian Paul 43d8ace88d mesa: print more info when valid_texture_object() fails 2009-05-19 09:21:39 -06:00
Jakob Bornecrantz bd59dd69ba trace: Improve shader wrapping 2009-05-18 20:54:09 +01:00
Jakob Bornecrantz 7d11a392d7 st/dri: Only create new textures if drawable has changed 2009-05-18 20:54:09 +01:00
Corbin Simpson d0639d067e r300-gallium: Fix (another) wrong value in MSPOS.
Again, thanks to agd5f.
2009-05-18 09:51:10 -07:00
Corbin Simpson 026f4c97dc radeon-gallium: Remove BO validation debug.
It appears that that area of code "just works" much like classic Mesa's
version, so might as well not waste scrollback on it.
2009-05-18 09:51:10 -07:00
Corbin Simpson 5236ea3900 r300-gallium: Cleanup viewport state setup. 2009-05-18 09:51:09 -07:00
Corbin Simpson 301d238c1a r300-gallium: Always do VTE, never software viewport.
This makes glxgears draw properly with SW TCL.
2009-05-18 09:51:09 -07:00
Brian Paul edfbf7dccb Merge branch 'mesa_7_5_branch'
Conflicts:

	Makefile
	src/mesa/main/version.h
2009-05-18 10:36:50 -06:00
Brian Paul 7ce105d2e6 st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()
The stride needs to be in texels, not bytes.
2009-05-18 10:28:04 -06:00
Brian Paul adabd0e81e mesa: comments for _mesa_generate_mipmap_level() 2009-05-18 10:27:31 -06:00
Brian Paul 30320f0afb softpipe: add texture target sanity check assertion 2009-05-18 10:13:44 -06:00
Brian Paul 14e5bff97b st: fix incorrect target parameter to screen->is_format_supported()
We were passing a GL texture target instead of a pipe_texture_target enum.
2009-05-18 10:12:40 -06:00
Aidan Thornton f2445dfd85 Initialize psp->waitX/waitGL for swrast_dri.so.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=21053 .
2009-05-18 12:47:00 +02:00
Jerome Glisse d039cf4574 radeon: fix DRI1 cmd stream 2009-05-18 10:13:57 +02:00
Corbin Simpson 27206add27 r300-gallium: Enable GLSL for r500.
Before you get all excited, this is *not* to be construed as actual support
for GLSL shaders. The GL version is still 1.3, and stuff still sucks. Just
flicking it on so that it can be tested and developed a bit easier.
2009-05-17 21:41:25 -07:00
Corbin Simpson 9569221563 r300-gallium: r500-fs: DDX and DDY support.
Oh, look, GLSL instructions. I wonder what I'll do next.
2009-05-17 21:40:16 -07:00
Corbin Simpson 0036f2ccba dri-gallium: Add GLSL support.
Oh, look, it's more features. :3
2009-05-17 21:39:11 -07:00
Corbin Simpson 06a7b798f2 r300-gallium: Add half-right COS and SIN.
HW trig does a premultiply by 2pi, where Mesa does another premultiply by pi.
This is a problem.
2009-05-17 21:10:07 -07:00
Corbin Simpson 572d7d1358 r300-gallium: Size mismatch. 2009-05-17 20:49:39 -07:00
Corbin Simpson 6a40d1e9d9 r300-gallium, radeon-gallium: Nuke gb_pipes from orbit.
See the previous commit for an explanation. This is just all the support code
for GB_TILE_CONFIG.
2009-05-17 17:03:15 -07:00
Corbin Simpson d6e085bd76 r300-gallium: Don't set GB_TILE_CONFIG (in userspace.)
This accompanies kernel patches that make GB_TILE_CONFIG's various members
completely controlled in DRM.

GB_TILE_CONFIG has the following controls:
 - The number of GB (pixel) pipes enabled
 - The size and style of tiling
 - Subpixel precision (either 1/12 or 1/16)

Per airlied and glisse, userspace and kernel will now agree (always) on
a subpixel precision of 1/12, and tiling will always be kernel-controlled.
2009-05-17 16:44:39 -07:00
Corbin Simpson 60665ae627 r300-gallium: Clean up more invariant state.
GA_ENHANCE is now the kernel's problem.
2009-05-17 13:23:39 -07:00
Corbin Simpson e5f5390f4b r300-gallium: Update XXX.
Lops work fine as long as HW TCL is off. (I think I know why.)
2009-05-17 12:51:18 -07:00
Corbin Simpson fbcfcd9f5c r300-gallium: Correct default MSPOS.
Per agd5f.
2009-05-17 11:58:53 -07:00
Corbin Simpson 45435abcb9 r300-gallium: vs: Fix vert shader init.
Makes the last three commits suck much less. :3
2009-05-17 10:34:41 -07:00
Corbin Simpson 8dae8f28e5 r300-gallium: r500-fs: Enable depth writes, kinda.
Should work, but doesn't. Hm.
2009-05-17 10:30:59 -07:00
Corbin Simpson 7e97219ff8 r300-gallium: Comment out useless debugging code.
Those parts are nearly solid compared to the shaders.
2009-05-17 09:44:14 -07:00
Corbin Simpson 764bf9501a r300-gallium: vs: Dupe tokens, better debug, count spurious insts. 2009-05-17 09:39:06 -07:00
Corbin Simpson 08ec7e0d32 r300-gallium: Die on bad texture formats.
Odds are good that we'll die later anyway, so we might as well do it before
we start dancing on random memory.
2009-05-16 11:17:05 -07:00
Corbin Simpson 17b395638b r300-gallium: Update floating-point params too.
Even though we *can* render 10,000-pixel-wide lines, let's not advertise it.
2009-05-16 10:56:17 -07:00
Corbin Simpson 13f8e7bc9c r300-gallium: Update screen caps.
Anisotropic filtering should work, and OQ is broken.
2009-05-16 10:46:55 -07:00
Corbin Simpson 0e8c6e56e4 intel-gallium: Fix trace_drm integration.
Compile-tested only, sorry.
2009-05-16 10:07:58 -07:00
Corbin Simpson 5e39a8c450 Create common trace_drm code, add to radeon_winsys. 2009-05-16 10:07:58 -07:00
Corbin Simpson 13131adbf1 r300-gallium: Various cleanups leftover from before.
BEGIN/END_CS pair, a few asserts, and a slightly more correct VTE setup.
2009-05-16 10:07:58 -07:00
Keith Whitwell 57fd202375 gallium: remove occlusion_count flag from depth-stencil state
Drivers can just keep track of whether they are within a query
by monitoring the begin/end query callbacks.  The flag adds no
information beyond that.

Only softpipe was examining this flag -- it has been fixed up
and retested with demos/arbocclude.
2009-05-16 17:26:39 +01:00
Maciej Cencora 73d2a4a047 r300: cleanup vertex program related functions
- move vertex program related functions to r300_vertprog.c
- use _mesa_bitcount instead of self-made bit_count function
- remove duplicated field in r300_vertex_shader_fragment.body union
- rename r300_vertex_shader_fragment to r300_vertex_shader_hw_code
- rename r300_vertex_program field native to error
- remove unnecessary r300_vertex_shader_state structure
- remove unused r300_vertex_program and r300_vertex_program_cont fields
- remove disabled code
2009-05-16 11:42:03 -04:00