radeon: Increase reference count of current renderbuffers.

Fixes

glxinfo: main/renderbuffer.c:2159: _mesa_reference_renderbuffer: Assertion
`oldRb->Magic == 0xaabbccdd' failed.
This commit is contained in:
Michel Dänzer
2009-05-20 16:39:33 +02:00
parent b9bd1abf26
commit 01daeadf8c
4 changed files with 11 additions and 10 deletions
+2 -2
View File
@@ -752,8 +752,8 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL);
}
radeon->state.depth.rrb = rrbDepth;
radeon->state.color.rrb = rrbColor;
_mesa_reference_renderbuffer(&radeon->state.depth.rb, &rrbDepth->base);
_mesa_reference_renderbuffer(&radeon->state.color.rb, &rrbColor->base);
radeon->state.color.draw_offset = offset;
#if 0
+2 -2
View File
@@ -77,7 +77,7 @@ static inline struct radeon_renderbuffer *radeon_get_renderbuffer(struct gl_fram
static inline struct radeon_renderbuffer *radeon_get_depthbuffer(radeonContextPtr rmesa)
{
struct radeon_renderbuffer *rrb;
rrb = rmesa->state.depth.rrb;
rrb = radeon_renderbuffer(rmesa->state.depth.rb);
if (!rrb)
return NULL;
@@ -88,7 +88,7 @@ static inline struct radeon_renderbuffer *radeon_get_colorbuffer(radeonContextPt
{
struct radeon_renderbuffer *rrb;
rrb = rmesa->state.color.rrb;
rrb = radeon_renderbuffer(rmesa->state.color.rb);
if (!rrb)
return NULL;
return rrb;
@@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drirenderbuffer.h"
#include "main/context.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/state.h"
#include "main/simple_list.h"
#include "swrast/swrast.h"
@@ -651,10 +652,10 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
radeon_update_renderbuffers(driContextPriv, driDrawPriv);
if (driDrawPriv != driReadPriv)
radeon_update_renderbuffers(driContextPriv, driReadPriv);
radeon->state.color.rrb =
radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT);
radeon->state.depth.rrb =
radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH);
_mesa_reference_renderbuffer(&radeon->state.color.rb,
&(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base));
_mesa_reference_renderbuffer(&radeon->state.depth.rb,
&(radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH)->base));
} else {
radeon_make_renderbuffer_current(radeon, drfb);
}
@@ -121,13 +121,13 @@ struct radeon_framebuffer
struct radeon_colorbuffer_state {
GLuint clear;
int roundEnable;
struct radeon_renderbuffer *rrb;
struct gl_renderbuffer *rb;
uint32_t draw_offset; /* offset into color renderbuffer - FBOs */
};
struct radeon_depthbuffer_state {
GLuint clear;
struct radeon_renderbuffer *rrb;
struct gl_renderbuffer *rb;
};
struct radeon_scissor_state {