r300-gallium: Comment out useless debugging code.
Those parts are nearly solid compared to the shaders.
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@@ -236,7 +236,7 @@ void r300_emit_rs_block_state(struct r300_context* r300,
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}
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for (i = 0; i < 8; i++) {
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OUT_CS(rs->ip[i]);
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debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]);
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/* debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]); */
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}
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OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
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@@ -250,11 +250,11 @@ void r300_emit_rs_block_state(struct r300_context* r300,
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}
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for (i = 0; i < 8; i++) {
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OUT_CS(rs->inst[i]);
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debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]);
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/* debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]); */
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}
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debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count,
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rs->inst_count);
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/* debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count,
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* rs->inst_count); */
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END_CS;
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}
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@@ -336,22 +336,22 @@ void r300_emit_vertex_format_state(struct r300_context* r300)
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OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
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OUT_CS(r300->vertex_info.vinfo.hwfmt[2]);
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OUT_CS(r300->vertex_info.vinfo.hwfmt[3]);
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for (i = 0; i < 4; i++) {
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debug_printf("hwfmt%d: 0x%08x\n", i,
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r300->vertex_info.vinfo.hwfmt[i]);
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}
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/* for (i = 0; i < 4; i++) {
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* debug_printf("hwfmt%d: 0x%08x\n", i,
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* r300->vertex_info.vinfo.hwfmt[i]);
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* } */
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OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
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for (i = 0; i < 8; i++) {
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OUT_CS(r300->vertex_info.vap_prog_stream_cntl[i]);
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debug_printf("prog_stream_cntl%d: 0x%08x\n", i,
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r300->vertex_info.vap_prog_stream_cntl[i]);
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/* debug_printf("prog_stream_cntl%d: 0x%08x\n", i,
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* r300->vertex_info.vap_prog_stream_cntl[i]); */
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}
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OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
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for (i = 0; i < 8; i++) {
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OUT_CS(r300->vertex_info.vap_prog_stream_cntl_ext[i]);
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debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i,
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r300->vertex_info.vap_prog_stream_cntl_ext[i]);
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/* debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i,
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* r300->vertex_info.vap_prog_stream_cntl_ext[i]); */
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}
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END_CS;
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}
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