Commit Graph

21680 Commits

Author SHA1 Message Date
José Fonseca dceb09909e Merge commit 'origin/gallium-0.1'
Conflicts:
	src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
2009-03-03 12:26:21 +00:00
José Fonseca efcea15aaa pipebuffer: Cleanup merge. 2009-03-03 12:25:41 +00:00
Keith Whitwell 0f3d226143 winsys: return null for DONTBLOCK flag on existing winsys
Add code so that existing driver behaviour doesn't change.
2009-03-03 12:11:08 +00:00
Keith Whitwell 9a9dc422b0 pb: fix up merge mistakes 2009-03-03 12:10:56 +00:00
José Fonseca 9036e0d724 pipebuffer: Fix copy'n'paste typo. 2009-03-03 12:01:01 +00:00
Keith Whitwell 916de35d67 Merge commit 'origin/gallium-0.1'
Conflicts:

	scons/gallium.py
	src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
	src/gallium/include/pipe/p_defines.h
	src/mesa/vbo/vbo_exec_api.c
	src/mesa/vbo/vbo_exec_draw.c
2009-03-03 11:51:14 +00:00
Keith Whitwell 2785af803f vbo: missing line from previous commit 2009-03-03 10:55:25 +00:00
Keith Whitwell 2e29b7d0f8 mesa/st: implement MapBufferRange callback
Using PIPE_BUFFER_USAGE_DONTBLOCK.
2009-03-03 10:47:31 +00:00
Keith Whitwell c4d1f4607a vbo: use MapBufferRange where available
Previously would have to allocate a new VBO after firing a draw command
as subsequent call to Map() on old VBO might block if the driver had
submitted the commands to hardware.
2009-03-03 10:46:12 +00:00
Keith Whitwell eb8a1d9642 mesa: add MapBufferRange driver callbacks
Will be needed in coming GL extensions (GL_map_buffer_range, GL 3.0).
Will be used by the vbo module to avoid reallocating vbo's at each
draw primitive call.
2009-03-03 10:44:35 +00:00
Keith Whitwell c64a2b7089 mesa: Add BeginVertices driver call
Provides notification to the VBO modules prior to the first immediate call.
Pairs with FlushVertices()
2009-03-03 10:41:57 +00:00
Jakob Bornecrantz 72cf6e8e92 intel: Add Xorg driver 2009-03-03 03:24:31 +01:00
Jakob Bornecrantz 4a1b8cbab8 intel: Add dri2 driver for gallium 2009-03-03 03:23:32 +01:00
Jakob Bornecrantz 84711c6582 st/xorg: Add Xorg state tracker 2009-03-03 03:22:46 +01:00
Jakob Bornecrantz 1d060e36f2 st/dri2: Add DRI2 a state tracker
This was based of the unfinnished code that Keith
	Whitwell started on but never finnished. I moved
	the code from the glx directory because dri drivers
	can be used for more things then just glx.
2009-03-03 03:22:05 +01:00
Jakob Bornecrantz cc9fbb16a6 intel: Increase max relocs per batchbuffer 2009-03-03 03:19:49 +01:00
Brian Paul a3b7db0326 mesa: save some useful VBO debug/dump code (disabled) 2009-03-02 17:55:09 -07:00
Brian Paul 433f2ab2ec mesa: more tex image debug/dumping code 2009-03-02 17:52:30 -07:00
Brian Paul d652d26a97 mesa: comments and code documenting a bug with depth 32 TrueColor drawing/reading
It seems that XGetImage() from a depth 32 TrueColor window is flakey.
Drawing with XPutImage() instead of XPutPixel() seems to work better, but
still not perfectly.

Keep using the original code for now until more is learned.
2009-03-02 17:51:44 -07:00
Brian Paul 6c75d7b4e6 mesa: move call to update_texture_compare_function()
Another conditional can be avoided.
2009-03-02 15:21:50 -07:00
Brian Paul e232471baa mesa: fix texture enable regression
Need to clear the _ReallyEnabled field before possibly continuing the loop.
Also, set _Current pointer to NULL if the unit is no longer enabled.

Fixes piglit lodbias regression
2009-03-02 15:19:53 -07:00
Brian Paul 7e0f47c134 mesa: use _mesa_reference_texobj() when setting texUnit->Current pointer
Fixes piglit copytexsubimage regression.
2009-03-02 14:29:37 -07:00
Brian Paul 97dd2ddbd9 mesa: don't draw arrays if vertex position array is not enabled
For regular GL, we must have vertex positions in order to draw.  But ES2
doesn't have that requirement (positions can be computed from any array
of data).

See bug 19911.
2009-03-02 12:27:16 -07:00
Brian Paul f1a083d4b8 gallium: only enable depth test if a depth bufffer is available 2009-03-02 11:51:46 -07:00
Brian Paul 8fec37c0f1 mesa: remove warning/short-circuit of stencil enable w/ no stencil buffer
With FBOs one could enable stencil before a stencil buffer is later bound.
2009-03-02 11:49:37 -07:00
Brian Paul 91e61f435a mesa: use Stencil._Enabled field instead of Stencil.Enabled 2009-03-02 11:49:37 -07:00
Brian Paul f352a80aec mesa: add ctx->Stencil._Enabled field
Only true if stenciling is enabled, and there's a stencil buffer.
2009-03-02 11:49:37 -07:00
Younes Manton 2755a27d7d nouveau: Grab correct surface from temp texture for transfers. 2009-03-02 13:05:06 -05:00
Younes Manton c9fe0f7ab5 g3dvl: Grab surface pointer when flushing front buffer in SP winsys. 2009-03-02 13:05:05 -05:00
Brian Paul 07e50058a5 swrast: use _EnabledCoordUnits for fixed-function texturing
Using _EnabledUnits was wrong because it included vertex texture units.

This change plus the prev commit fixes occasional failures of glean/glsl1
vertex texture test failure.
2009-03-02 11:01:16 -07:00
Brian Paul e68208f262 mesa: fixed computation of _EnabledCoordUnits
This field should not include vertex textures.  It indicates the coord
inputs for fragment / fixed-function processing.
2009-03-02 10:58:51 -07:00
José Fonseca 050ce17799 pipebuffer: Cleanup code & comments. 2009-03-02 17:45:35 +00:00
José Fonseca fe64aa0c8e pipebuffer: Handle PIPE_BUFFER_USAGE_DONTBLOCK flag.
Conflicts:

	src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
2009-03-02 17:35:28 +00:00
José Fonseca cfc3d5c219 gallium: New PIPE_BUFFER_USAGE_DONTBLOCK flag.
To prevent blocking when mapping a buffer.
2009-03-02 17:33:25 +00:00
José Fonseca 2c1d40a051 pipebuffer: Wait for the GPU to finish reading too.
No real change, as we're not tracking relocations read/write access yet.
2009-03-02 17:32:37 +00:00
José Fonseca 802a5ff507 pipebuffer: Remove unused var. 2009-03-02 17:19:12 +00:00
Brian Paul e30f765763 mesa: clarify comments for per-unit texture bitfields 2009-03-02 09:44:32 -07:00
Brian Paul 000c3438c9 mesa: move texture_override() code into calling loop
We can avoid a few iterations this way.
2009-03-02 09:44:32 -07:00
Brian Paul ebabdf9920 mesa: move update_texture_compare_function() call out of loop 2009-03-02 09:44:32 -07:00
Brian Paul 555f0a8818 mesa: remove unused AUX buffers
Remove all references to aux buffers 1..3.  Keep AUX0 around for now just
in case, but it'll probably go too someday.  I don't know of any OpenGL
drivers since the IRIX days that support aux color buffers.
2009-03-02 09:44:32 -07:00
Brian Paul baf2c746c1 mesa: remove VF_SOURCES, simplify MATH_XFORM_SOURCES 2009-03-02 08:05:30 -07:00
Corbin Simpson b70f344e22 r300-gallium: Clean up casts and indents. 2009-03-01 18:24:40 -08:00
Corbin Simpson af8a41e5c7 r300-gallium: Split off invariant state.
It's kind of like a CSO todo list. :3
2009-03-01 18:12:05 -08:00
Corbin Simpson 8b8e954f9e r300-gallium: Add RADEON_NO_TCL debugging option.
Just like R300_NO_TCL, when set, forces HW TCL off.
2009-02-28 14:07:17 -08:00
Corbin Simpson 0328e838c2 r300-gallium: Fix register count. 2009-02-28 14:01:28 -08:00
Corbin Simpson ba5f184829 r300-gallium: Fix hardlocks on trivial/clear.
I'm so happy I could cry.
2009-02-28 13:27:28 -08:00
Corbin Simpson 731aa326ff r300-gallium: Use rs_state emit for r300_surface, move a few things around.
Also a possible fix for non-TCL chipsets and trivial/clear.
2009-02-28 11:22:40 -08:00
Corbin Simpson 2b7d39da1f r300-gallium: Move maths from r300_state to r300_state_inlines. 2009-02-28 11:22:40 -08:00
Brian Paul 23682dc629 mesa: just re-order some parts and update comments in sources.mak 2009-02-28 11:56:15 -07:00
Brian Paul 8d475822e6 mesa: rename, reorder FRAG_RESULT_x tokens
s/FRAG_RESULT_DEPR/FRAG_RESULT_DEPTH/
s/FRAG_RESULT_COLR/FRAG_RESULT/COLOR/
Remove FRAG_RESULT_COLH (NV half-precision) output since we never used it.
Next, we might merge the COLOR and DATA outputs (COLOR0, COLOR1, etc).
2009-02-28 11:49:46 -07:00