mesa: save some useful VBO debug/dump code (disabled)

This commit is contained in:
Brian Paul
2009-03-02 17:55:09 -07:00
parent 433f2ab2ec
commit a3b7db0326
+42
View File
@@ -31,6 +31,7 @@
#include "main/api_validate.h"
#include "main/api_noop.h"
#include "main/varray.h"
#include "main/bufferobj.h"
#include "glapi/dispatch.h"
#include "vbo_context.h"
@@ -291,6 +292,47 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
prim[0].indexed = 0;
vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, start, start + count - 1 );
#if 0
{
int i;
_mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
mode, start, count);
for (i = 0; i < 32; i++) {
GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
GLint stride = exec->array.inputs[i]->Stride;
_mesa_printf("attr %2d: size %d stride %d enabled %d "
"ptr %p Bufobj %u\n",
i,
exec->array.inputs[i]->Size,
stride,
/*exec->array.inputs[i]->Enabled,*/
exec->array.legacy_array[i]->Enabled,
exec->array.inputs[i]->Ptr,
bufName);
if (bufName) {
struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
GL_READ_ONLY_ARB, buf);
int offset = (int) exec->array.inputs[i]->Ptr;
float *f = (float *) (p + offset);
int *k = (int *) f;
int i;
int n = (count * stride) / 4;
if (n > 32)
n = 32;
_mesa_printf(" Data at offset %d:\n", offset);
for (i = 0; i < n; i++) {
_mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
}
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
}
}
}
#endif
}