Commit Graph

8134 Commits

Author SHA1 Message Date
Brian Paul d2fb24a671 make do_vertex_attrib_enable() static 2006-06-12 19:59:34 +00:00
Brian Paul f2ce358331 include glxclient.h to silence missing prototypes warning 2006-06-12 19:56:57 +00:00
Brian Paul c8f8fbecd7 remove const qualifier from glGenVertexArraysAPPLE() parameter 2006-06-12 19:47:44 +00:00
Brian Paul 0e0e3b05ab include arrayobj.h 2006-06-12 19:46:14 +00:00
Brian Paul 050d39b3f4 remove unused var 2006-06-12 19:45:43 +00:00
Ian Romanick ee34e6ef71 Add support for GL_APPLE_vertex_array_object. Several test programs
and demos are also added.

Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
2006-06-12 16:26:29 +00:00
Alan Hourihane 6254d59043 fire vertices before context destruction. 2006-06-12 08:52:29 +00:00
Tilman Sauerbeck 51eb359ea9 destroy the memory manager along with the context 2006-06-11 09:12:27 +00:00
Roland Scheidegger 5b90cf2f2f enable arb_vertex_program by default if drm is new enough. Do a fallback when it's a nv_vp as there could be issues. 2006-06-10 00:51:54 +00:00
Claudio Ciccani da4b01211b Added some notes about this implementation. 2006-06-09 15:20:26 +00:00
Claudio Ciccani 4812a59754 Enable setting invible cursors. 2006-06-09 15:19:05 +00:00
Claudio Ciccani 6acc6dd0c4 Separated joystick pointer coordinates from mouse pointer coordinates. 2006-06-09 15:18:04 +00:00
Roland Scheidegger 52c5d9c5b7 shuffle some code to make some assertions in the _savage_texstore_a111xxxx functions compile without error... 2006-06-09 00:28:53 +00:00
Brian Paul 5dbd0a400a added info about prerequisites for building DRI drivers 2006-06-08 23:42:07 +00:00
Brian Paul 11ea8cb0a2 fix glBegin error test 2006-06-08 23:12:58 +00:00
Brian Paul ee7e58e111 check for invalid mode in glBegin(), bug 7142 2006-06-08 23:11:35 +00:00
Tilman Sauerbeck a0daa1220f include tnl/tnl.h for _tnl_program_string() 2006-06-08 21:17:08 +00:00
Tilman Sauerbeck 3ebf0418a9 mark ARL operand as scalar (Roland Scheidegger) 2006-06-08 21:12:21 +00:00
Tilman Sauerbeck 0bc09bdace struct op_names: get rid of the 'output operands' field as it's not used (Roland Scheidegger) 2006-06-08 21:09:17 +00:00
Brian Paul 0c65604eeb links to ClosedGL and S3TC library 2006-06-08 19:59:41 +00:00
Roland Scheidegger d6213e6023 Improve slightly wrong CMP_SRCS test to avoid unencessary instructions. Clean up the r200 vertex program code a bit. 2006-06-08 17:46:21 +00:00
Brian Paul 808809b061 updated Pixmap vs. XImage info 2006-06-07 14:01:31 +00:00
Aapo Tahkola 37474eca68 prevent possible program mix up with sw vps (Roland Scheidegger) 2006-06-06 23:44:05 +00:00
Aapo Tahkola 9248882ca2 prevent run_arb_vertex_program from running tnl programs unless ctx->_MaintainTnlProgram is set 2006-06-06 22:24:12 +00:00
Aapo Tahkola 9ba2006594 make sure tex format is supported. 2006-06-06 18:37:45 +00:00
Aapo Tahkola 2f42558050 various fixes (Roland Scheidegger) 2006-06-06 18:25:47 +00:00
Brian Paul 4cb9fffa7e Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() call
and cast.  Simplifies the code a little bit elsewhere.
2006-06-03 15:32:27 +00:00
Brian Paul 3696f0ee1d updates for using libdrm (Hanno Bock) 2006-06-03 15:17:07 +00:00
Brian Paul 6f172f7aba minor clean-ups 2006-06-02 22:51:45 +00:00
Roland Scheidegger 98c791b543 implement arb_vertex_program in hw for r200. Code contains still some hacks, generic attribs cause a fallback, but otherwise it seems to work quite well. Passes all glean vertProg1 tests with the exception of the degnerated LIT case (which is a hw limitation), as well as runs the r200 render path of doom3/quake4 (1.1 patch needed for quake4). The code is heavily borrowed from the r300 driver as vertex programs encoding is almost identical. arb_vertex_program is not yet announced by default and still needs to be enabled via driconf. 2006-06-02 22:47:31 +00:00
Brian Paul 65ced47453 Thomas Sondergaard's API tracer 2006-06-02 14:50:28 +00:00
Brian Paul 21fbdb14e9 set per-context GL_DRAW_BUFFER state regardless of currently bound FBO 2006-06-02 12:51:56 +00:00
Brian Paul 79d8db77b9 fix depth-format rectangular textures 2006-06-02 12:47:42 +00:00
Brian Paul 2b04dd9d2c fix depth-component test to allow rectangular textures 2006-06-02 12:46:53 +00:00
Roland Scheidegger b302419abe remove code dealing with drmMinor version < 6 since all radeon drivers request at least drmMinor 6 anyway. 2006-06-02 01:52:54 +00:00
Roland Scheidegger 5377ac80dc retry on EBUSY instead of EAGAIN in radeonWaitIrq (it appears this was the intention as drm seems to never return EAGAIN) in all radeon drivers. 2006-06-01 23:21:43 +00:00
Roland Scheidegger fe57ed4f25 Fix extended swizzling in vertex programs by introducing special swizzle instruction, extend the 2 bit rsw field to 3 bit like used in other places. While here, also fix up rsw (negation), dph and try to fix up rsq with negative values (doesn't work, bug seems elsewhere) in the sse codegen code. 2006-06-01 22:56:40 +00:00
Brian Paul 4d3ab19abf document MESA_TEX/TNL_PROG env vars 2006-06-01 20:22:30 +00:00
Brian Paul 1ec9b5a5a9 fix extension_supported() function, added comments 2006-05-31 20:36:52 +00:00
Tilman Sauerbeck e689a7fc6a SWZ is nearly identical to MOV. the difference is that SWZ supports per-component negation, which MOV doesn't. as that's handled transparently, we can use the same code for them. 2006-05-31 17:57:14 +00:00
Tilman Sauerbeck 49db174df5 pass src->NegateBase as-is in t_src() now, as the flags are equivalent to r300's VSF_FLAGs now 2006-05-31 17:37:23 +00:00
Claudio Ciccani 9efe17ed91 Updated config file. 2006-05-31 17:06:05 +00:00
Claudio Ciccani fe94d0b335 Added some example progs using DirectFBGL. 2006-05-31 17:05:11 +00:00
Claudio Ciccani b18191cf30 Added DirectFB GLUT implementation. 2006-05-31 17:02:45 +00:00
Claudio Ciccani 9400550c16 Fixed bug with multiple contexts.
Added support for ARGB4444 and ARGB2554.
Added hardware accelerated Clear().
2006-05-31 17:00:10 +00:00
Brian Paul 55ad3cc055 fix bug 7077 - mem leak 2006-05-30 22:26:21 +00:00
Brian Paul a8c4242395 Define new NEGATE_* tokens for setting the src register's NegateBase field.
Before, we were using GL_TRUE/GL_FALSE in a few places.
Note: only the SWZ instruction can negate individual components.
2006-05-30 22:17:35 +00:00
Brian Paul e4cb9cd167 remove redundant 'const' 2006-05-30 22:15:24 +00:00
Brian Paul 8333012b56 free convolved image / fix mem leak (bug 7077) 2006-05-30 21:58:55 +00:00
Tilman Sauerbeck 1d0fa45bc1 minor code cleanup, no actual changes 2006-05-30 18:49:20 +00:00