Added some notes about this implementation.

This commit is contained in:
Claudio Ciccani
2006-06-09 15:20:26 +00:00
parent 4812a59754
commit da4b01211b
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DirectFB GLUT Implementation NOTES
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* To have high performance rendering, it's really important to
use glutEnterGameMode() instead of glutCreateWindow()/glutFullScreen().
You can also force a windowed application to game mode by setting
the environment variable "__GLUT_GAME_MODE".