Chia-I Wu
aefd4f76ea
vbo: Use CALL_* macros.
...
Use macros to access _glapi_table consistently. There is no functional
change.
2010-10-27 11:09:40 +08:00
Chia-I Wu
07b85457d9
glapi: Merge glapioffsets.h into glapidispath.h.
...
Move defines in glapioffsets.h to glapidispatch.h. Rename
_gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number
of entries in _glapi_table.
Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and
_gloffset_* to recursively define all SET/GET/CALL macros.
2010-10-27 11:07:29 +08:00
Chia-I Wu
e4dbfa44ed
glapi: Do not use glapioffsets.h.
...
glapioffsets.h exists for the same reason as glapidispatch.h does. It
is of no use to glapi. This commit also drops the use of glapioffsets.h
in glx as glx is considered an extension to glapi when it comes to
defining public GL entries.
2010-10-27 10:49:33 +08:00
Chia-I Wu
e213968f2b
glapi: Move glapidispatch.h to core mesa.
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It is a core mesa header, not a glapi header.
2010-10-27 10:08:27 +08:00
Chia-I Wu
b5022ad035
glapi: Do not use glapidispatch.h.
...
glapidispatch.h exists so that core mesa (libmesa.a) can be built for
DRI drivers or for non-DRI drivers as a compile time decision (whether
IN_DRI_DRIVER is defined). It is of no use to glapi. This commit also
drops the use of glapidispatch.h in glx and libgl-xlib as they are
considered extensions to glapi when it comes to defining public GL
entries.
2010-10-27 10:06:25 +08:00
Brian Paul
9b3c4d3e67
mesa: remove the unused _mesa_is_fragment_shader_active() function
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This reverts commit 013d5ffeec .
2010-10-26 18:05:37 -06:00
Brian Paul
ccef2110ed
mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap
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This lets us simplify and consolidate some state checking code.
This implements the GL_INVALID_OPERATION check for all drawing commands
required by GL_EXT_texture_integer.
2010-10-26 18:05:37 -06:00
Brian Paul
705978e283
mesa: do integer FB / shader validation check in _mesa_valid_to_render()
2010-10-26 18:05:37 -06:00
Eric Anholt
bb4f12f538
i965: Disable register spilling on gen6 until it's fixed.
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Avoids GPU hang on glsl-fs-convolution-1.
2010-10-26 15:07:25 -07:00
Eric Anholt
00bfdac5b8
i965: Fix VS URB entry sizing.
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I'm trying to clamp to a minimum of 1 URB row, not a maximum of 1.
Fixes:
glsl-kwin-blur
glsl-max-varying
glsl-routing
2010-10-26 15:07:10 -07:00
Eric Anholt
88087ba1bf
i965: Drop the eot argument to read messages, which can never be set.
2010-10-26 13:46:09 -07:00
Eric Anholt
3ee5d68075
i965: Add support for constant buffer loads on gen6.
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Fixes glsl-fs-uniform-array-5.
2010-10-26 13:17:54 -07:00
Eric Anholt
519835de04
i965: Set up the constant buffer on gen6 when it's needed.
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This was slightly confused because gen6_wm_constants does the push
constant buffer, while brw_wm_constants does pull constants.
2010-10-26 13:15:01 -07:00
Eric Anholt
6488cf46f5
i965: Fix typo in comment about state flags.
2010-10-26 12:19:46 -07:00
Eric Anholt
33c4b2370f
i965: Handle new ir_unop_round_even in channel expression splitting.
2010-10-26 11:23:27 -07:00
Eric Anholt
62452e7d94
i965: Add support for discard instructions on gen6.
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It's a little more painful than before because we don't have the handy
mask register any more, and have to make do with cooking up a value
out of the flag register.
2010-10-26 11:21:44 -07:00
Eric Anholt
9b1d26f78f
i965: Add disasm for the flag register.
2010-10-26 11:21:44 -07:00
Eric Anholt
0e8c834ffa
i965: Clear some undefined fields of g0 when using them for gen6 FB writes.
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This doesn't appear to help any testcases I'm looking at, but it looks
like it's required.
2010-10-26 10:34:14 -07:00
Eric Anholt
1732a8bc72
i965: Use SENDC on the first render target write on gen6.
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This is apparently required, as the thread will be initiated while it
still has dependencies, and this is what waits for those to be
resolved before writing color.
2010-10-26 10:34:10 -07:00
Eric Anholt
748f3744be
i965: Clarify an XXX comment in FB writes with real info.
2010-10-26 10:34:10 -07:00
Eric Anholt
3789d5025a
i965: Add EU code for dword scattered reads (constant buffer array indexing).
2010-10-26 10:34:10 -07:00
Chia-I Wu
547e7619aa
egl_dri2: Fix a typo that make glFlush be called at wrong time.
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We want to call glFlush when there is a current context. That is,
old_ctx. This is a regression introduced by
d19afc57fe .
2010-10-26 15:04:28 +08:00
Dave Airlie
d1acb92016
r600g: add assembler support for all the kcache fields.
2010-10-26 12:08:00 +10:00
Brian Paul
326b981d3f
mesa: additional teximage error checks for GL_EXT_texture_integer
2010-10-25 19:21:55 -06:00
Brian Paul
862bb1b0ff
mesa: additional switch cases for GL_EXT_texture_integer
2010-10-25 19:21:55 -06:00
Brian Paul
751e10fc01
mesa: additional glReadPixels error checks for GL_EXT_texture_integer
2010-10-25 19:21:55 -06:00
Dave Airlie
2d2bafdb30
r600g: fix magic 0x1 ->flat shade ena
2010-10-26 09:47:02 +10:00
Kenneth Graunke
ba2382f50d
glsl: Fix constant component count in vector constructor emitting.
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Fixes freedesktop.org bug #31101 as well as piglit test cases
assignment-type-mismatch.vert and constructor-28.vert.
2010-10-25 12:56:47 -07:00
Chad Versace
6e00627384
glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
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Function ast_declarator_list::hir(), when processing keywords added by
extension ARB_fragment_coord_conventions, made the mistake of checking only if
the extension was __supported by the driver__. The correct behavior is to check
if the extensi0n is __enabled in the parse state__.
NOTE: this is a candidate for the 7.9 branch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
2010-10-25 10:10:58 -07:00
Brian Paul
af03c14d4c
translate: remove unused prototypes
2010-10-25 10:34:44 -06:00
Brian Paul
81d5afbbec
translate: use function typedefs, casts to silence warnings
2010-10-25 10:31:56 -06:00
Marek Olšák
64276cffcb
st/mesa: support RGBA16 and use it for RGBA12 as well
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Tested with r300g.
Signed-off-by: Marek Olšák <maraeo@gmail.com >
2010-10-25 18:21:12 +02:00
Brian Paul
1686db70d6
rtasm: use pointer_to_func() to silence warning
2010-10-25 09:18:07 -06:00
Brian Paul
e1e7843d03
util: use pointer_to_func() to silence warning
2010-10-25 09:17:40 -06:00
Brian Paul
da580dbbe8
xlib: silence unused var warning
2010-10-25 09:17:09 -06:00
Brian Paul
2701eb342b
mesa: fix uninitialized var warning
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http://bugs.freedesktop.org/show_bug.cgi?id=31067
2010-10-25 09:11:26 -06:00
Brian Paul
f72e4b306b
mesa: silence enum comparison warning
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http://bugs.freedesktop.org/show_bug.cgi?id=31069
2010-10-25 09:10:36 -06:00
Marek Olšák
8449a4772a
r300g: fix texture border for 16-bits-per-channel formats
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This is kinda hacky, but it's hard to come up with a generic solution for
all formats when only a few are used in practice (I mostly get B8G8R8*8).
2010-10-24 23:43:13 +02:00
Marek Olšák
6e61853590
mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY
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As per the GL_ARB_framebuffer_object specification.
Signed-off-by: Marek Olšák <maraeo@gmail.com >
2010-10-24 23:14:01 +02:00
Jon TURNEY
70f60c9c89
Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGS
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Ensure -L$(TOP)/$(LIB_DIR) (the staging dir for build products), appears
in the link line before any -L in $LDFLAGS, so that we link driver we are
building with libEGL we have just built, and not an installed version
[olv: make a similar change to targets/egl]
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk >
2010-10-24 23:13:49 +08:00
Dave Airlie
a20c2347a0
r600g: drop more common state handling code
2010-10-24 13:04:44 +10:00
Tilman Sauerbeck
f4a2c62af5
r600g: Also clear bc data when we're destroying a shader.
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[airlied: remove unused vars]
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de >
Signed-off-by: Dave Airlie <airlied@redhat.com >
2010-10-24 12:56:35 +10:00
Tilman Sauerbeck
ccb9be1056
r600g: Added r600_pipe_shader_destroy().
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Not yet complete.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de >
Signed-off-by: Dave Airlie <airlied@redhat.com >
2010-10-24 12:55:18 +10:00
Dave Airlie
9612b482e2
r600g: merge more of the common r600/evergreen state handling
2010-10-24 12:53:50 +10:00
Tilman Sauerbeck
9f9d24c89a
r600g: Fixed r600_vertex_element leak.
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Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de >
Signed-off-by: Dave Airlie <airlied@redhat.com >
2010-10-24 12:44:56 +10:00
Brian Paul
d8740b77ac
softpipe: remove >32bpp color restriction
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The comment was out of date. The tile cache does handle >32-bit colors.
2010-10-23 10:27:21 -06:00
Brian Paul
e6ac8d5353
st/mesa: be smarter choosing texture format for glDrawPixels()
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This lets us get an integer texture format for integer pixel formats.
2010-10-23 10:23:08 -06:00
Brian Paul
efd9e24312
mesa: display list support for GL_EXT_texture_integer
2010-10-23 10:19:31 -06:00
Brian Paul
98bb70ac84
mesa: plug in GL_EXT_texture_integer functions
2010-10-23 10:19:31 -06:00
Brian Paul
01e13a7d75
mesa: regenerated API files for GL_EXT_texture_integer
2010-10-23 10:19:31 -06:00