mesa: additional teximage error checks for GL_EXT_texture_integer

This commit is contained in:
Brian Paul
2010-10-25 19:08:55 -06:00
parent 862bb1b0ff
commit 326b981d3f
+38 -4
View File
@@ -1402,11 +1402,15 @@ texture_error_check( struct gl_context *ctx, GLenum target,
/* Check incoming image format and type */
if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
/* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
* is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4.
/* Normally, GL_INVALID_OPERATION is generated by a format/type
* mismatch (see the 1.2 spec page 94, sec 3.6.4.). But with the
* GL_EXT_texture_integer extension, some combinations should generate
* GL_INVALID_ENUM instead (grr!).
*/
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_OPERATION,
GLenum error = _mesa_is_integer_format(format)
? GL_INVALID_ENUM : GL_INVALID_OPERATION;
_mesa_error(ctx, error,
"glTexImage%dD(incompatible format 0x%x, type 0x%x)",
dimensions, format, type);
}
@@ -1492,6 +1496,18 @@ texture_error_check( struct gl_context *ctx, GLenum target,
}
}
/* additional checks for integer textures */
if (ctx->Extensions.EXT_texture_integer &&
(_mesa_is_integer_format(format) !=
_mesa_is_integer_format(internalFormat))) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTexImage%dD(integer/non-integer format mismatch)",
dimensions);
}
return GL_TRUE;
}
/* if we get here, the parameters are OK */
return GL_FALSE;
}
@@ -1598,7 +1614,12 @@ subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
}
if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
_mesa_error(ctx, GL_INVALID_ENUM,
/* As with the glTexImage2D check above, the error code here
* depends on texture integer.
*/
GLenum error = _mesa_is_integer_format(format)
? GL_INVALID_OPERATION : GL_INVALID_ENUM;
_mesa_error(ctx, error,
"glTexSubImage%dD(incompatible format 0x%x, type 0x%x)",
dimensions, format, type);
return GL_TRUE;
@@ -2083,6 +2104,19 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
}
}
/* If copying into an integer texture, the source buffer must also be
* integer-valued.
*/
if (_mesa_is_format_integer(teximage->TexFormat)) {
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
if (!_mesa_is_format_integer(rb->Format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyTexSubImage%dD(source buffer is not integer format)",
dimensions);
return GL_TRUE;
}
}
/* if we get here, the parameters are OK */
return GL_FALSE;
}