Commit Graph

74545 Commits

Author SHA1 Message Date
Brian Paul e2db790a46 added rbadaptors.c 2006-05-19 03:35:38 +00:00
Brian Paul 3c30b35134 Renderbuffer adaptors.
When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering
into color buffers with smaller channel sizes.
2006-05-19 03:33:50 +00:00
Brian Paul 23a5c57cee minor simplification 2006-05-18 22:31:19 +00:00
Brian Paul 0ca9082cbd texture EnvColor needs to be converted to GLchan, not GLint 2006-05-18 22:11:09 +00:00
Aapo Tahkola 787fd58186 Dont allow 16 tex units to be used at all. 2006-05-18 21:15:26 +00:00
Brian Paul 0d957ca400 change initialization of texcoords - not all C compilers support non-constant array initializers 2006-05-18 14:16:43 +00:00
Tilman Sauerbeck b99c801f73 unbreak the build 2006-05-17 16:39:40 +00:00
Dave Airlie cea0c74bcb add texture rectangle support for i815, I wrote the original patch about
2 years ago, I finally dug out an i815 and got it working
2006-05-17 06:26:25 +00:00
Michal Krol bd4256acfd Fix typo. 2006-05-16 10:37:16 +00:00
Michal Krol 0b9d7e477a Add functions. 2006-05-16 10:11:29 +00:00
Michal Krol 969c43108e Write attribs to slang machine. 2006-05-16 10:10:56 +00:00
Michal Krol b4c5905549 Change error message wording. 2006-05-16 10:10:10 +00:00
Michal Krol b6e92d090c Rename print() to printMESA(). 2006-05-16 10:09:32 +00:00
Michal Krol 563f8ad50a Fix attrib handling. 2006-05-16 10:08:30 +00:00
Michal Krol 21ef956e9a Extend printMESA function to output also to shader's info log.
Fix float-to-int conversion for x86 back-end.
2006-05-16 10:04:24 +00:00
Michal Krol a67330d157 Cleanup code. Change constructor prototype. 2006-05-16 10:01:07 +00:00
Michal Krol d1b40400d6 Cleanup code. 2006-05-16 09:53:42 +00:00
Michal Krol ecf2e5b0a1 Change constructor prototype.
Fix struct field accessing.
2006-05-16 09:52:02 +00:00
Michal Krol d2b9e1c560 Remove carriage returns. 2006-05-16 09:44:08 +00:00
Michal Krol d88c67fd81 Add GetInfoLogLength and WriteAttrib functions.
GetInfoLog for shaders if different - it is a concatenation
of compiler output and executor output produced by printMESA.
Fix bugs.
2006-05-16 09:43:09 +00:00
Michal Krol a1a02e6203 Cleanup GLhandle-to-object translation macros.
Fix minor bugs.
2006-05-16 09:40:30 +00:00
Brian Paul 5e2e96b6f0 Added a check_context_limits() function that checks that the ctx->Const.*
fields are legal.  May catch some driver development bugs.
Called the first time a context is bound.
2006-05-15 15:26:04 +00:00
Brian Paul 20215ecc7d remove some unused macros 2006-05-14 16:42:20 +00:00
Brian Paul d77a165eac s/GLbyte/GLubyte/ 2006-05-14 16:27:10 +00:00
Brian Paul ed875a4cb3 fix typo, remove dead code 2006-05-14 15:56:07 +00:00
Dave Airlie f1dbacc6ad the r300 should only use 8 until Mesa can deal with this 2006-05-12 06:03:27 +00:00
Dave Airlie 5d7ab75b02 this should use the configured number not the MAX, this has no effect until
the core mesa swrast number is fixed, just spotted this on the way past
2006-05-12 03:50:10 +00:00
Brian Paul 88cf5aa783 In __glXPushArrayState() we weren't pushing the index field.
But later, in __glXPopArrayState(), we were using that field to set
the active_texture_unit.  The value was garbage and could lead to
things blowing up.
See bug 6863.
2006-05-11 16:27:39 +00:00
Brian Paul 1e7d84e258 move check for event.xbutton.button <= GLUT_MAX_MENUS (see sf bug 1484284) 2006-05-10 19:21:39 +00:00
Brian Paul 700359ca5a check if button >= GLUT_MAX_MENUS in glutAttacheMenu() 2006-05-10 19:21:16 +00:00
Keith Whitwell adc0490420 Clean up previous change slightly 2006-05-10 09:00:16 +00:00
Keith Whitwell 452be7e7ef Use a (much!) larger executable memory heap so that the glsl x86
allocations succeed.  I'm not sure this is really necessary...
2006-05-10 08:57:34 +00:00
Brian Paul 2b3aab0717 check event button against GLUT_MAX_MENUS (bug 1484284) 2006-05-09 14:51:57 +00:00
Brian Paul 791e7b385a When error-checking 'unit' against num_texture_units, need to use >=, not >.
See bug 6863.
2006-05-09 14:36:58 +00:00
Brian Paul 008ed1df83 Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
all formats or just those without restrictions/limitations should be returned.
We want all when validating the internalFormat parameter to
glCompressedTexImage2D but only want unrestricted formats when handling the
GL_COMPRESSED_TEXTURE_FORMATS query.
2006-05-09 13:51:17 +00:00
Brian Paul 5e4c39dc0e use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query 2006-05-09 00:00:46 +00:00
Brian Paul a546769733 two more texture compression fixes 2006-05-08 23:59:38 +00:00
Brian Paul c3c19be8e0 More updates for texture compression.
Added _mesa_compressed_texture_size_glenum() for validating the imageSize
parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call
ctx->Driver.CompressedTextureSize() - since that could return a padded size.
2006-05-08 23:52:32 +00:00
Brian Paul 5999c5b620 Fix a number of texture compression issues.
Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(),
_mesa_compressed_texture_size() and _mesa_compressed_image_address()
functions since we want to use the driver-chosen format, not the user's
internalFormat hint.
Consolidate code related to choosing the texture format in texstoree.c
2006-05-08 19:14:38 +00:00
Brian Paul c93c18abf1 fix warning 2006-05-08 19:11:21 +00:00
Keith Whitwell 71b2504e03 updates to dri drivers for recent stencil changes 2006-05-08 09:03:35 +00:00
Brian Paul 960973b2ec added CHAN_BITS != 8 test 2006-05-07 16:16:23 +00:00
Brian Paul 85bc17495b misc clean-ups 2006-05-07 16:14:58 +00:00
Brian Paul ca8b235188 minor clean-ups around DepthScale/Bias 2006-05-07 16:14:13 +00:00
Brian Paul 0c7cbf0a7c Check for overflow when converting floating pt Z values to 32-bit GLuint. 2006-05-06 22:30:33 +00:00
Brian Paul 9b20b68af1 check for float->uint overflow in _mesa_unpack_depth_span() 2006-05-05 14:49:38 +00:00
Keith Whitwell 6717a7aca0 Define VERT_RESULT_EDGE 2006-05-05 09:26:40 +00:00
Dave Airlie 86740f1593 remove temporary code from keithw, this in theory isn't used at the moment
anyways unless INTEL_BATCH is turned on
2006-05-05 06:53:11 +00:00
Dave Airlie 2364d9abd3 Fix i915 driver after stencil changes in Mesa 6.5 2006-05-05 06:52:32 +00:00
Keith Whitwell ab377ce414 Release temporary 2006-05-05 00:00:46 +00:00