Commit Graph

51793 Commits

Author SHA1 Message Date
Corey Richardson abdbd02e59 Correct clamping of TEXTURE_{MAX, BASE}_LEVEL
Previously, if TEXTURE_IMMUTABLE_FORMAT was TRUE, the levels were allowed to
be set like usual, but ARB_texture_storage states:

> if TEXTURE_IMMUTABLE_FORMAT is TRUE, then level_base is clamped to the range
> [0, <levels> - 1] and level_max is then clamped to the range [level_base,
> <levels> - 1], where <levels> is the parameter passed the call to
> TexStorage* for the texture object

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Corey Richardson <corey@octayn.net>
2013-08-01 10:23:39 -07:00
Corey Richardson 986ae4306c De-tab and align comments in gl_texture_object
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Corey Richardson <corey@octayn.net>
2013-08-01 10:23:39 -07:00
Chris Forbes 3eef7fec67 i965 Gen4/5: clip: Don't mangle flat varyings
This patch ensures that integers will pass through unscathed.  Doing
(useless) computations on them is risky, especially when their bit
patterns correspond to values like inf or nan.

[V1-2]: Signed-off-by: Olivier Galibert <galibert at pobox.com>
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-08-01 20:59:03 +12:00
Chris Forbes 3f6fb5e1dd i965 Gen4/5: clip: Add support for noperspective varyings
Adds support for interpolating noperspective varyings linearly in screen
space when clipping.

Based on Olivier Galibert's patch from last year:
http://lists.freedesktop.org/archives/mesa-dev/2012-July/024341.html

At this point all -fixed and -vertex interpolation tests work.

V5: Add brw_clip_compile.has_noperspective_shading rather than another
key flag.
V6: Real bools.

[V1-2]: Signed-off-by: Olivier Galibert <galibert at pobox.com>
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-08-01 20:58:59 +12:00
Chris Forbes f0feb32eaf i965 Gen4/5: clip: correctly handle flat varyings
Previously we only gave special treatment to the builtin color varyings.
This patch adds support for arbitrary flat-shaded varyings, which is
required for GLSL 1.30.

Based on Olivier Galibert's patch from last year:
http://lists.freedesktop.org/archives/mesa-dev/2012-July/024340.html

V5: Move key.do_flat_shading to brw_clip_compile.has_flat_shading
V6: Real bools.

[V1-2]: Signed-off-by: Olivier Galibert <galibert at pobox.com>
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-08-01 20:58:56 +12:00
Chris Forbes 21922cb70d i965 Gen4/5: Generalize SF interpolation setup for GLSL1.3
Previously the SF only handled the builtin color varying specially.
This patch generalizes that support to cover user-defined varyings,
driven by the interpolation mode array set up alongside the VUE map.

Based on the following patches from Olivier Galibert:
- http://lists.freedesktop.org/archives/mesa-dev/2012-July/024335.html
- http://lists.freedesktop.org/archives/mesa-dev/2012-July/024339.html

With this patch, all the GLSL 1.3 interpolation tests that do not clip
(spec/glsl-1.30/execution/interpolation/*-none.shader_test) pass.

V5: Move key.do_flat_shading to brw_sf_compile.has_flat_shading; drop
vestigial hunks.
V6: Real bools.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-08-01 20:58:52 +12:00
Chris Forbes 3b5fe704e1 i965: Add helper functions for interpolation map
V6: real bools

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-08-01 20:58:49 +12:00
Chris Forbes 9f51499d28 i965 Gen4/5: Introduce 'interpolation map' alongside the VUE map
The interpolation map (in brw->interpolation_mode) is a new auxiliary
structure alongside the post-GS VUE map, which describes the
interpolation modes for each VUE slot, for use by the clip and SF
stages.

This patch introduces a new state atom to compute the interpolation map,
and adjusts the program keys for the clip and SF stages, but it is not
actually used yet.

[V1-2]: Signed-off-by: Olivier Galibert <galibert at pobox.com>

V3: Updated for vue_map changes, intel -> brw merge, etc. (Chris Forbes)
V4: Compute interpolation map as a new state atom rather than tacking it
on the front of the clip setup
V5: Rework commit message, make interpolation_mode_map a struct.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-08-01 20:58:19 +12:00
Samuel Pitoiset ef6d5ee9f3 nvc0: properly align NVE4_COMPUTE_MP_TEMP_SIZE
MP_TEMP_SIZE must be aligned to 0x8000, while TEMP_SIZE on NVE4_3D
must be aligned to 0x20000, so perform both alignments to be sure
we allocate enough space (actually the bo will most likely use 128
KiB pages and not aligning to that would be a waste anyway).

Cc: "9.2" mesa-stable@lists.freedesktop.org
2013-07-31 21:40:38 +02:00
Laurent Carlier 5ffa28df4e mesa/program: remove useless YYID
This fixes the build with Bison 3.0. Also works with Bison 2.7.1.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-07-31 11:57:32 -07:00
Kenneth Graunke 6d2a9220b8 mesa/program: Switch from the deprecated YYLEX_PARAM to %lex-param.
YYLEX_PARAM is no longer supported as of Bison 3.0.  Instead, the Bison
developers recommend using %lex-param.

%lex-param takes a type and variable name, similar to %parse-param,
so you can't pass an arbitrary expression like state->scanner.  But Flex
insists on passing the actual scanner object, not an arbitrary object
like state.

To solve this, the parser defines a wrapper lex() function which accepts
"state," and calls Flex's lex() function with state->scanner.

Fixes the build with Bison 3.0.  Also works with Bison 2.7.1.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
Cc: "9.2" mesa-stable@lists.freedesktop.org
2013-07-31 11:52:13 -07:00
Kenneth Graunke de917b4c4c mesa/program: Change the program parser's namespace.
Bison 3.0 removes the YYLEX_PARAM macro.  In preparation for handling
this using %lex-param, the parser needs a wrapper function for the
actual Flex lex() function.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
Cc: "9.2" mesa-stable@lists.freedesktop.org
2013-07-31 11:52:06 -07:00
Kenneth Graunke f043381334 glsl: Switch from the deprecated YYLEX_PARAM to %lex-param.
YYLEX_PARAM is no longer supported as of Bison 3.0.  Instead, the Bison
developers recommend using %lex-param.

%lex-param takes a type and variable name, similar to %parse-param,
so you can't pass an arbitrary expression like state->scanner.  But Flex
insists on passing the actual scanner object, not an arbitrary object
like state.

To solve this, the parser defines a wrapper lex() function which accepts
"state," and calls Flex's lex() function with state->scanner.

Fixes the build with Bison 3.0.  Also works with Bison 2.7.1.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
Cc: "9.2" mesa-stable@lists.freedesktop.org
2013-07-31 11:51:57 -07:00
Kenneth Graunke eb7c8c7fb6 glsl: Change the lexer's namespace.
Bison 3.0 removes the YYLEX_PARAM macro.  In preparation for handling
this using %lex-param, the parser needs a wrapper function for the
actual Flex lex() function.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
Cc: "9.2" mesa-stable@lists.freedesktop.org
2013-07-31 11:49:30 -07:00
Eric Anholt eed0a80137 egl: Restore "bogus" DRI2 invalidate event code.
I had removed it in commit 1e7776ca2b
because it was obviously wrong -- why do we care whether the server is a
version that emits events, if we're not watching for the server's events,
anyway?  And why would you only invalidate on a server that emits
invalidate events, when the comment said to emit invalidates if the server
*doesn't*?  Only, I missed that we otherwise don't flag that our buffers
might have changed at swap time at all, so the driver was only checking
for new buffers when triggered by the Viewport hack.  Of course you don't
expect Viewport to be called after a swap.

So, this is effectively a revert of the previous commit, except that I
dropped the check for only emitting invalidates on a new server -- we
*always* need to invalidate if we're doing a SwapBuffers.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63435
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 and 9.2" <mesa-stable@lists.freedesktop.org>
2013-07-31 10:43:35 -07:00
Roland Scheidegger b1ed7202df gallivm: use nearest rounding for float->unorm24 conversion
Previously we were using truncation, which gives the correct result
only for numbers in [0.5-1.0] range (because there's no mantissa bits
to do any rounding there).
This is frequently hit (and probably only used there) when converting
fragment depth to depth format (d24s8 etc.) or otherwise dealing with
depth format.

v2: as spotted by Jose, get rid of extra type (src_type is already unsigned).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-07-31 17:09:02 +02:00
Mikko Juola 8624a514c2 mesa: fix multisampling proxy textures not being queryable
The code that checks if some texture target is valid for
glGetTexLevelParameter*() was not programmed to check for multisampling
proxy textures.  This made it impossible(?) to use the proxy textures
for their intended purpose as glGetTexLevelParameter*() would just fail
on you.

Reviewed-by: Brian Paul <brianp@vmware.com>

Cc: mesa-stable@lists.freedesktop.org
2013-07-31 07:27:01 -06:00
Mikko Juola e404105e7d mesa: fix proxy textures becoming immutable and unusable
glTexStorage*() functions make textures immutable.  This carries on to
proxy textures.  Error checking in texture storage functions prevents
proxy textures from working after first time because internally, they
became immutable.

This commit makes the error checking ignore the immutability flag when
working with proxy textures.

Reviewed-by: Brian Paul <brianp@vmware.com>

Cc: mesa-stable@lists.freedesktop.org
2013-07-31 07:26:55 -06:00
Mikko Juola 3f3f66fd94 mesa: fix proxy textures not working with default texture binding
When working with the glTexStorage*() functions, the error checking
checks that a non-default (i.e., non-zero) texture is currently bound.
However, this check made glTexStorage*() functions fail with proxy
textures when the default texture is bound. Proxy textures do not care
about the current texture bindings so for them this check should not
be done.

Reviewed-by: Brian Paul <brianp@vmware.com>

Cc: mesa-stable@lists.freedesktop.org
2013-07-31 07:26:50 -06:00
Mikko Juola de7e3741eb mesa: fix number of mipmaps calculation for proxy textures
The function _mesa_get_tex_max_num_levels() is supposed to calculate
the number of mipmap levels but it was not written to handle proxy
textures, at best returning a maximum of 1 mipmap level. Because of
this, at least glTexStorage*() calls would incorrectly fail when used
with proxy textures with more than one mipmap level.

Reviewed-by: Brian Paul <brianp@vmware.com>

Cc: mesa-stable@lists.freedesktop.org
2013-07-31 07:26:43 -06:00
Brian Paul e5f32a0b3a mesa: improve free() cleanup in generate_mipmap_compressed()
Free all our temporary buffers in one place at the end of the
function.  Fixes memory leak detected by Coverity.

Note: This is a candidate for the 9.x branches
Cc: mesa-stable@lists.freedesktop.org

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2013-07-31 06:53:48 -06:00
Brian Paul fdbd6a5033 gallium/util: reformat, comment util_get_offset()
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2013-07-31 06:53:48 -06:00
Brian Paul 30f1770cb1 gallium/util: comments, var renaming in u_inlines.h
The variable 'usage' was being used for two different things.
Sometimes for PIPE_USAGE_x and other times for PIPE_TRANSFER_x.
This renames usage to access when we're talking about PIPE_TRANSFER_x
flags.  Plus, add a bunch of comments to remind us what's going on.

Also, use unsigned for PIPE_TRANSFER_x bitmask to be consistent with
other places.  And add a missing const qualifier.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2013-07-31 06:53:48 -06:00
Brian Paul 365f38f3df softpipe: use new softpipe_resource_data() accessor
We should probably be using map()/unmap() when accessing resource
data, but this is a little better.

v2: assert that the resource is not a display target, per Jose.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2013-07-31 06:53:48 -06:00
Brian Paul 99c42d11a2 softpipe: don't ignore pipe_constant_buffer::buffer_offset
This was never a problem since the Mesa state tracker always gives
us a user-space constant buffer with buffer_offset=0.  But if another
state tracker ever gave us a "HW" constant buffer with non-zero
buffer_offset we'd mis-render.

Also, use the correct buffer size.  And move an assertion to the
top of the function.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2013-07-31 06:53:48 -06:00
Brian Paul 089ef37eab gallium/docs: clarify definition of PIPE_CAP_USER_CONSTANT_BUFFERS, etc
The cap means _can_ accept user-space constant buffers; it doesn't
mean _only_ accepts user-space constant buffers.

v2: also update the PIPE_CAP_USER_VERTEX_BUFFERS and
PIPE_CAP_USER_INDEX_BUFFERS descriptions as well.  Per Jose.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2013-07-31 06:53:48 -06:00
Chris Forbes cace82b0cd i965/vs: Put lod parameter in the correct place for Gen4
This was never visible before due to the bogus sampler state pointer.
Fixes remaining vertex texturing breakage on Gen4.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
2013-07-31 21:33:18 +12:00
Chris Forbes 97676032c2 i965/vs: set up sampler state pointer for Gen4/5.
Fixes broken filter and lod selection for vertex texturing.
(txs/txf only worked properly because they ignore the sampler state
completely)

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
2013-07-31 21:33:18 +12:00
Marek Olšák 7568a89500 st/dri: add a new driconf option disable_shader_bit_encoding for Unigine
Now Unigine Heaven 3.0 finally works with r600g.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-30 23:31:30 +02:00
Marek Olšák 369c829152 st/mesa: fix opcode translation for ARB_shader_bit_encoding functions
We treat the opcodes as MOVs, but we should at least change the type
of the expression, which later affects which TGSI opcode is chosen.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-30 23:31:30 +02:00
Marek Olšák 0f6a7cb00c mesa,glsl,st/dri: add a new driconf option force_glsl_version for Unigine
See documentation in mtypes.h.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-07-30 23:31:28 +02:00
Marek Olšák ab78939344 mesa: add MESA_GLSL debug flag to dump shaders on compile error
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-07-30 23:31:26 +02:00
Marek Olšák 7f2f804c75 driconf: enable app-specific workarounds for all drivers
They were only enabled for i965.

Note that drirc must be installed in /etc.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-07-30 23:31:24 +02:00
Marek Olšák bc4f0b6bac st/dri: remove driOptionCache from dri_context in favor of dri_screen
There is no reason to have this duplicated.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-30 23:31:24 +02:00
Marek Olšák dda936e057 st/dri: move enabling postprocessing to dri_screen
The driconf options are global.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-30 23:31:24 +02:00
Marek Olšák 772070527f st/dri: remove more unused driconf options
vblank_mode is read by dri_util.c and falls under the "dri2" driver name,
which is not connected to the actual Mesa/Gallium driver in any way.

Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-30 23:31:24 +02:00
Marek Olšák 83dbe61ea4 st/dri: implement the driconf option force_s3tc_enable properly
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-30 23:31:24 +02:00
Marek Olšák f27f3a4b15 driconf: remove the unused option allow_large_textures
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-07-30 23:31:23 +02:00
Marek Olšák 2acc27cc6d st/dri: support the driconf option disable_blend_func_extended
This is needed for Unigine.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-30 23:31:23 +02:00
Marek Olšák 71e0b5d688 st/osmesa: initialize disable_glsl_line_continuations
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-30 23:31:22 +02:00
Marek Olšák 4c89ec1f69 gallium/postprocessing: convert blits to pipe->blit
PP saves current states to cso_context and then util_blit_pixels does
the same. cso_context doesn't like that and the original state is not
correctly restored.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-30 23:31:22 +02:00
Marek Olšák c84e8d039e gallium/postprocessing: fix shader parsing
tokens was converted to a pointer, which made the Elements macro return 1.

Broken by e87fc11cac.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-07-30 23:31:22 +02:00
Marek Olšák 7db83d8d4b mesa: default texture buffer format should be R8 in the core profile
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>

v2: Since we don't expose the extension in the compatibility profile,
    the "if (API == CORE) .. else .." statement is removed.
2013-07-30 22:36:21 +02:00
Marek Olšák a6b1a7c0d2 mesa: default DEPTH_TEXTURE_MODE should be RED in the core profile
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-07-30 22:36:21 +02:00
Marek Olšák 63569dbeb0 st/mesa: expose EXT_framebuffer_multisample_blit_scaled if MSAA is supported
Surprisingly all drivers supporting MSAA can already do this (r300g and r600g
for sure) and I think Christoph wanted to have this feature for his Nouveau
drivers anyway.
2013-07-30 22:36:21 +02:00
Marek Olšák 1302c66896 st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB support
https://bugs.freedesktop.org/show_bug.cgi?id=59322

Cc: mesa-stable@lists.freedesktop.org
2013-07-30 22:36:20 +02:00
Marek Olšák 4dfe1a0df5 Revert "r300g: Give CLIP_DISABLE another try"
This reverts commit e866bd1ade.

https://bugs.freedesktop.org/show_bug.cgi?id=57875

Cc: mesa-stable@lists.freedesktop.org
2013-07-30 22:36:20 +02:00
Paul Berry 1299694ed5 glsl: Remove redundant writes to prog->LinkStatus
The linker_error() function sets prog->LinkStatus to false.  There's
no reason for the caller of linker_error() to also do so.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-07-30 10:10:27 -07:00
Paul Berry 5fe6b90c87 glsl: Improve error message for interstage interface block mismatch.
We're now emitting this error from a point where we have easy access
to the name of the block that failed to match, so go ahead and include
that in the error message, as we do for intrastage interface block
mismatches.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-07-30 10:10:27 -07:00
Paul Berry b95d237fe6 glsl: Use a consistent technique for tracking link success/failure.
This patch changes link_shaders() so that it sets prog->LinkStatus to
true when it starts, and then relies on linker_error() to set it to
false if a link failure occurs.

Previously, link_shaders() would set prog->LinkStatus to true halfway
through its execution; as a result, linker functions that executed
during the first half of link_shaders() would have to do their own
success/failure tracking; if they didn't, then calling linker_error()
would add an error message to the log, but not cause the link to fail.
Since it wasn't always obvious from looking at a linker function
whether it was called before or after link_shaders() set
prog->LinkStatus to true, this carried a high risk of bugs.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-07-30 10:10:26 -07:00