mesa: fix proxy textures becoming immutable and unusable
glTexStorage*() functions make textures immutable. This carries on to proxy textures. Error checking in texture storage functions prevents proxy textures from working after first time because internally, they became immutable. This commit makes the error checking ignore the immutability flag when working with proxy textures. Reviewed-by: Brian Paul <brianp@vmware.com> Cc: mesa-stable@lists.freedesktop.org
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@@ -342,7 +342,7 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
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}
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/* Check if texObj->Immutable is set */
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if (texObj->Immutable) {
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if (!_mesa_is_proxy_texture(target) && texObj->Immutable) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glTexStorage%uD(immutable)",
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dims);
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return GL_TRUE;
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