i965 Gen4/5: clip: correctly handle flat varyings

Previously we only gave special treatment to the builtin color varyings.
This patch adds support for arbitrary flat-shaded varyings, which is
required for GLSL 1.30.

Based on Olivier Galibert's patch from last year:
http://lists.freedesktop.org/archives/mesa-dev/2012-July/024340.html

V5: Move key.do_flat_shading to brw_clip_compile.has_flat_shading
V6: Real bools.

[V1-2]: Signed-off-by: Olivier Galibert <galibert at pobox.com>
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Chris Forbes
2013-07-07 19:47:19 +12:00
parent 21922cb70d
commit f0feb32eaf
6 changed files with 30 additions and 54 deletions
+4 -1
View File
@@ -70,6 +70,9 @@ static void compile_clip_prog( struct brw_context *brw,
c.key = *key;
c.vue_map = brw->vue_map_geom_out;
c.has_flat_shading =
brw_any_flat_varyings(&key->interpolation_mode);
/* nr_regs is the number of registers filled by reading data from the VUE.
* This program accesses the entire VUE, so nr_regs needs to be the size of
* the VUE (measured in pairs, since two slots are stored in each
@@ -149,8 +152,8 @@ brw_upload_clip_prog(struct brw_context *brw)
key.primitive = brw->reduced_primitive;
/* BRW_NEW_VUE_MAP_GEOM_OUT */
key.attrs = brw->vue_map_geom_out.slots_valid;
/* _NEW_LIGHT */
key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
/* _NEW_TRANSFORM (also part of VUE map)*/
key.nr_userclip = _mesa_bitcount_64(ctx->Transform.ClipPlanesEnabled);
+4 -3
View File
@@ -46,7 +46,6 @@ struct brw_clip_prog_key {
struct interpolation_mode_map interpolation_mode;
GLuint primitive:4;
GLuint nr_userclip:4;
GLuint do_flat_shading:1;
GLuint pv_first:1;
GLuint do_unfilled:1;
GLuint fill_cw:2; /* includes cull information */
@@ -121,6 +120,8 @@ struct brw_clip_compile {
bool need_direction;
struct brw_vue_map vue_map;
bool has_flat_shading;
};
/**
@@ -173,8 +174,8 @@ void brw_clip_kill_thread(struct brw_clip_compile *c);
struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c );
struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c );
void brw_clip_copy_colors( struct brw_clip_compile *c,
GLuint to, GLuint from );
void brw_clip_copy_flatshaded_attributes( struct brw_clip_compile *c,
GLuint to, GLuint from );
void brw_clip_init_clipmask( struct brw_clip_compile *c );
+3 -3
View File
@@ -272,11 +272,11 @@ void brw_emit_line_clip( struct brw_clip_compile *c )
brw_clip_line_alloc_regs(c);
brw_clip_init_ff_sync(c);
if (c->key.do_flat_shading) {
if (c->has_flat_shading) {
if (c->key.pv_first)
brw_clip_copy_colors(c, 1, 0);
brw_clip_copy_flatshaded_attributes(c, 1, 0);
else
brw_clip_copy_colors(c, 0, 1);
brw_clip_copy_flatshaded_attributes(c, 0, 1);
}
clip_and_emit_line(c);
+9 -9
View File
@@ -190,8 +190,8 @@ void brw_clip_tri_flat_shade( struct brw_clip_compile *c )
brw_IF(p, BRW_EXECUTE_1);
{
brw_clip_copy_colors(c, 1, 0);
brw_clip_copy_colors(c, 2, 0);
brw_clip_copy_flatshaded_attributes(c, 1, 0);
brw_clip_copy_flatshaded_attributes(c, 2, 0);
}
brw_ELSE(p);
{
@@ -203,19 +203,19 @@ void brw_clip_tri_flat_shade( struct brw_clip_compile *c )
brw_imm_ud(_3DPRIM_TRIFAN));
brw_IF(p, BRW_EXECUTE_1);
{
brw_clip_copy_colors(c, 0, 1);
brw_clip_copy_colors(c, 2, 1);
brw_clip_copy_flatshaded_attributes(c, 0, 1);
brw_clip_copy_flatshaded_attributes(c, 2, 1);
}
brw_ELSE(p);
{
brw_clip_copy_colors(c, 1, 0);
brw_clip_copy_colors(c, 2, 0);
brw_clip_copy_flatshaded_attributes(c, 1, 0);
brw_clip_copy_flatshaded_attributes(c, 2, 0);
}
brw_ENDIF(p);
}
else {
brw_clip_copy_colors(c, 0, 2);
brw_clip_copy_colors(c, 1, 2);
brw_clip_copy_flatshaded_attributes(c, 0, 2);
brw_clip_copy_flatshaded_attributes(c, 1, 2);
}
}
brw_ENDIF(p);
@@ -645,7 +645,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
* flatshading, need to apply the flatshade here because we don't
* respect the PV when converting to trifan for emit:
*/
if (c->key.do_flat_shading)
if (c->has_flat_shading)
brw_clip_tri_flat_shade(c);
if ((c->key.clip_mode == BRW_CLIPMODE_NORMAL) ||
@@ -501,7 +501,7 @@ void brw_emit_unfilled_clip( struct brw_clip_compile *c )
/* Need to do this whether we clip or not:
*/
if (c->key.do_flat_shading)
if (c->has_flat_shading)
brw_clip_tri_flat_shade(c);
brw_clip_init_clipmask(c);
+9 -37
View File
@@ -290,49 +290,21 @@ struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c )
}
/* If flatshading, distribute color from provoking vertex prior to
/* Distribute flatshaded attributes from provoking vertex prior to
* clipping.
*/
void brw_clip_copy_colors( struct brw_clip_compile *c,
void brw_clip_copy_flatshaded_attributes( struct brw_clip_compile *c,
GLuint to, GLuint from )
{
struct brw_compile *p = &c->func;
if (brw_clip_have_varying(c, VARYING_SLOT_COL0))
brw_MOV(p,
byte_offset(c->reg.vertex[to],
brw_varying_to_offset(&c->vue_map,
VARYING_SLOT_COL0)),
byte_offset(c->reg.vertex[from],
brw_varying_to_offset(&c->vue_map,
VARYING_SLOT_COL0)));
if (brw_clip_have_varying(c, VARYING_SLOT_COL1))
brw_MOV(p,
byte_offset(c->reg.vertex[to],
brw_varying_to_offset(&c->vue_map,
VARYING_SLOT_COL1)),
byte_offset(c->reg.vertex[from],
brw_varying_to_offset(&c->vue_map,
VARYING_SLOT_COL1)));
if (brw_clip_have_varying(c, VARYING_SLOT_BFC0))
brw_MOV(p,
byte_offset(c->reg.vertex[to],
brw_varying_to_offset(&c->vue_map,
VARYING_SLOT_BFC0)),
byte_offset(c->reg.vertex[from],
brw_varying_to_offset(&c->vue_map,
VARYING_SLOT_BFC0)));
if (brw_clip_have_varying(c, VARYING_SLOT_BFC1))
brw_MOV(p,
byte_offset(c->reg.vertex[to],
brw_varying_to_offset(&c->vue_map,
VARYING_SLOT_BFC1)),
byte_offset(c->reg.vertex[from],
brw_varying_to_offset(&c->vue_map,
VARYING_SLOT_BFC1)));
for (int i = 0; i < c->vue_map.num_slots; i++) {
if (c->key.interpolation_mode.mode[i] == INTERP_QUALIFIER_FLAT) {
brw_MOV(p,
byte_offset(c->reg.vertex[to], brw_vue_slot_to_offset(i)),
byte_offset(c->reg.vertex[from], brw_vue_slot_to_offset(i)));
}
}
}