NIR is going to use exec_node/list without the C++ code, and may switch to
a different linked list implementation in the future.
GLSL is going to use ir_exec_node/list, which we want to keep private
for GLSL, so that we can change it easily.
Thus, it's better to fork the C++ version of list.h for Intel.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36425>
anv_slab_bo_deinit() eventually calls down to anv_device_release_bo()
which locks a yet to be initilized device->bo_cache->mutex leading to:
signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
Abort message: 'FORTIFY: pthread_mutex_lock called on a destroyed mutex (0x79c25ee54bd8)'
Reorder anv_slab_bo_init() to occur after anv_bo_cache_init() and
anv_slab_bo_deinit() before anv_bo_cache_finish()
Fixes: 3bf6d42fda ("anv: Add the base infrastructure to support memory pool")
Signed-off-by: Juston Li <justonli@google.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36479>
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>
See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in
And this causes build errors when building for C23:
-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
123 | #define unreachable(str) \
| ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
456 | #define unreachable() (__builtin_unreachable ())
| ^~~~~~~~~~~
-----------------------------------------------------------------------
So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.
Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.
This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.
All the instances of the macro, including the definition, were updated
with the following command line:
git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
while read file; \
do \
sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
done && \
sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
The private BO can get removed due to WSI aliasing and that breaks the
submission code (expecting one).
Delay the registration on the device to when the image actually gets
bound and there is a private BO.
Fixes: b21e62b71a ("anv: avoid leaking private binding for aliased wsi image")
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36474>
When building for C23 the compiler warns about returning a boolean when
a different type is expected instead.
Change the code to return NULL instead of false, fixing the following
error:
-----------------------------------------------------------------------
../src/intel/vulkan_hasvk/anv_nir_apply_pipeline_layout.c: In function ‘nir_deref_find_descriptor’:
../src/intel/vulkan_hasvk/anv_nir_apply_pipeline_layout.c:230:14: error: incompatible types when returning type ‘_Bool’ but ‘nir_intrinsic_instr *’ {aka ‘struct nir_intrinsic_instr *’} was expected
230 | return false;
| ^~~~~
-----------------------------------------------------------------------
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36323>
Retrieving memory requirement size and alignment via
anv_image_get_memory_requirements() return's 0 before surfaces are added
by resolve_anb_image() and will assert in align64() when align is 0:
Abort message: '../src/util/u_math.h:713: uint64_t align64(uint64_t, uint64_t): assertion "util_is_power_of_two_nonzero64(alignment)" failed'
Refactor out anv_image_bind_from_gralloc() into resolve_anb_image() so
the checks are performed after the surface is adds.
Resolving also requires API 29 so return VK_ERROR_EXTENSION_NOT_PRESENT
without it.
Fixes: 43cb986d9e ("anv/android: resolve ANB swapchain images on bind")
Signed-off-by: Juston Li <justonli@google.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36060>
Xe2 adds two more flags registers. We barely use the second flags
register on previous platforms, so the omission was not previously
noticed.
There are several efforts in progress that will add using of more flags
registers.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35415>
At this point, using the per-register granularity will only help in
conjuction with fragment shader discard (which is implemented using f1).
v2: Loop restructuring and code cleanups. Suggested by Curro.
v3: Only apply Wa on Gfx12.5+. Suggested by Curro.
v4: Also apply to implicit flag reads. Suggested by Curro. This version
affects a *lot* more shaders (10,936 on Meteor Lake shader-db versus
4,482 before). The results are still very much in the 🤷 territory.
v5: Add missing dependency. I thought I got them all the previous
time. :( Noticed by Curro.
shader-db:
Lunar Lake
total cycles in shared programs: 886315282 -> 886391040 (<.01%)
cycles in affected programs: 204907250 -> 204983008 (0.04%)
helped: 1 / HURT: 6716
LOST: 0
GAINED: 1
Meteor Lake and DG2 had similar results. (Meteor Lake shown)
total cycles in shared programs: 883774789 -> 883921507 (0.02%)
cycles in affected programs: 481836784 -> 481983502 (0.03%)
helped: 4 / HURT: 10936
LOST: 3
GAINED: 7
fossil-db:
Lunar Lake
Totals:
Cycle count: 32600441334 -> 32601862658 (+0.00%); split: -0.00%, +0.00%
Totals from 90283 (11.44% of 789260) affected shaders:
Cycle count: 17265933202 -> 17267354526 (+0.01%); split: -0.00%, +0.01%
Meteor Lake and DG2 had similar results. (Meteor Lake shown)
Totals:
Cycle count: 26477292677 -> 26480321805 (+0.01%); split: -0.00%, +0.01%
Max dispatch width: 8010440 -> 8010984 (+0.01%)
Totals from 132952 (14.71% of 903925) affected shaders:
Cycle count: 15349555348 -> 15352584476 (+0.02%); split: -0.00%, +0.02%
Max dispatch width: 1085416 -> 1085960 (+0.05%)
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35415>
Add a `--bits-format` argument to normalize the output to either of the
formats described below. For now, defaults to the old format.
The documentation in PRMs and BSpec describe the fields with the dword
and the bit range. Using the same convention makes easier to spot
issues.
Old format:
```
<field name="Disable SLM Read Merge Optimization" start="38" end="38" type="bool" />
<field name="Pixel Async Compute Thread Limit" start="39" end="41" type="uint" prefix="PACTL">
```
New format:
```
<field name="Disable SLM Read Merge Optimization" dword="1" bits="6:6" type="bool" />
<field name="Pixel Async Compute Thread Limit" dword="1" bits="9:7" type="uint" prefix="PACTL">
```
For Groups, we store the dword and if needed a offset_bits, in case
a group starts in a non-aligned position. Size and count for groups are
not changed.
Do this first for gen_sort_tags.py in case is convenient to have for the
stable tree to convert future patches from the new back into the old
format. Later patches will add support to the rest of the code.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36138>
The Xe kernel driver doesn't allow vm_bind on compressed bo
if it has user pointer. And we probably shouldn't enable CCS
compression on memory in any case.
This change is necessary to prevent failures once we adjust the
priority of compression PAT entries in a following commit:
Vulkan CTS:
dEQP-VK.api.buffer_marker.compute.external_host_mem.top_of_pipe.
memory_dep.buffer_copy
dEQP-VK.memory.external_memory_host.simple_allocation.
minImportedHostPointerAlignment_x3
anv_kmd_backend.c:308: xe_vm_bind_op: Assertion
`errno_ != EINVAL' failed.
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36275>
Tested with:
commit 3a252ff9d8b6dc22b20463bfcb31a4e8992b0e8f
Merge: 9800bf6fae3b 11895f375939
Author: Simona Vetter <simona.vetter@ffwll.ch>
Date: Fri Jul 11 11:25:34 2025 +0200
Note that the kernel treats WCL similar to PTL, so 94de1dfd4729
("drm/xe/ptl: Drop force_probe requirement") also removed the
force_probe for WCL.
Backport-to: 25.1
Ref: 3c0f211bc8fc ("drm/xe: Add Wildcat Lake device IDs to PTL list")
Ref: 94de1dfd4729 ("drm/xe/ptl: Drop force_probe requirement")
Ref: drm/drm-next 3a252ff9d8b6dc22b20463bfcb31a4e8992b0e8f
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36148>
The compression format is only used during rendering.
This prevents drivers from hitting an unreachable when we start enabling
CCS on linear surfaces which may have non-renderable and non-pow2 formats.
For now, continue to use the surface format instead of the view format
to look up the CMF. This strategy should return the optimal CMF for
compressed surfaces that undergo redescription during copies.
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32120>
for intrinsics, we have these really nice builders using designated initializers
+ macros to specify optional indices. texture instrs have even more craziness
involved, but we can do the same trick. this commit takes the existing "fixed
form" deref-centric tex builders and generalizes them to work with non-deref
textures, making it useful also for GL and late VK passes, while providing an
API that strives to be ergonomic and consistent.
this series only implements a subset of possible texture operations for now, but
more generalizing could be added as people have need.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36050>