Uprev Piglit to c3a3e29d59e0972650a6d30d20de930c87739c14

0980079dcf...c3a3e29d59

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36340>
This commit is contained in:
Collabora's Gfx CI Team
2025-07-24 00:09:45 +00:00
committed by Marge Bot
parent b29ba6a276
commit f99a60f499
25 changed files with 38 additions and 105 deletions

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@@ -3,5 +3,5 @@ variables:
CONDITIONAL_BUILD_ANGLE_TAG: 9aaedd74072834a3c553656b6ddc17a7
CONDITIONAL_BUILD_CROSVM_TAG: 0f59350b1052bdbb28b65a832b494377
CONDITIONAL_BUILD_FLUSTER_TAG: 3bc3afd7468e106afcbfd569a85f34f9
CONDITIONAL_BUILD_PIGLIT_TAG: a7a76746214fa6d53c7935a4c69f6233
CONDITIONAL_BUILD_PIGLIT_TAG: 3dec1e03175e4cca1f644435e4e479d5
CONDITIONAL_BUILD_VKD3D_PROTON_TAG: 82cadf35246e64a8228bf759c9c19e5b

View File

@@ -13,7 +13,7 @@ section_start piglit "Building piglit"
# setting up the environment variables locally
ci_tag_build_time_check "PIGLIT_TAG"
REV="0980079dcfb5adbad873d88e00181268f55cb8ef"
REV="c3a3e29d59e0972650a6d30d20de930c87739c14"
git clone https://gitlab.freedesktop.org/mesa/piglit.git --single-branch --no-checkout /piglit
pushd /piglit

View File

@@ -24,9 +24,9 @@ variables:
DEBIAN_BUILD_TAG: "20250722-libwayland"
DEBIAN_TEST_ANDROID_TAG: "20250722-libwayland"
DEBIAN_TEST_GL_TAG: "20250722-libwayland"
DEBIAN_TEST_GL_TAG: "20250731-piglit-c3"
DEBIAN_TEST_VIDEO_TAG: "20250609-helper"
DEBIAN_TEST_VK_TAG: "20250722-libwayland"
DEBIAN_TEST_VK_TAG: "20250731-piglit-c3"
ALPINE_X86_64_BUILD_TAG: "20250722-libwayland"
ALPINE_X86_64_LAVA_SSH_TAG: "20250423-rootfs"

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@@ -392,7 +392,6 @@ glx@glx_arb_sync_control@waitformsc,Fail
glx@glx-make-current,Fail
glx@glx-multi-window-single-context,Fail
glx@glx-swap-pixmap-bad,Fail
spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-frag,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
spec@arb_shading_language_packing@execution@built-in-functions@fs-packhalf2x16,Fail
spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail
@@ -402,7 +401,6 @@ spec@arb_viewport_array@display-list,Fail
spec@egl 1.4@eglterminate then unbind context,Fail
spec@egl_khr_surfaceless_context@viewport,Fail
spec@egl_mesa_configless_context@basic,Fail
spec@ext_external_objects@vk-ping-pong-multi-sem,Crash
spec@ext_external_objects@vk-ping-pong-single-sem,Crash
spec@glsl-es-1.00@linker@glsl-mismatched-uniform-precision-unused,Fail
spec@glsl-es-3.00@execution@built-in-functions@fs-packhalf2x16,Fail

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@@ -40,3 +40,4 @@ spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch
spec@egl_chromium_sync_control@conformance
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-refcount-multithread
spec@ext_external_objects@vk-ping-pong-multi-sem

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@@ -4,7 +4,6 @@ spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
spec@!opengl es 3.0@gles-3.0-transform-feedback-uniform-buffer-object,Fail
spec@arb_fragment_layer_viewport@layer-gs-writes-out-of-range,Fail
spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-frag,Fail
spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail
spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex@'vs_input2[1][0]' on GL_PROGRAM_INPUT,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail

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@@ -1403,3 +1403,5 @@ gles_wacky_yuv_formats,Fail
gles_wacky_yuv_formats_cs,Fail
gles_xfermodes2,Fail
gles_xfermodes3,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-04,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-05,Fail

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@@ -237,14 +237,6 @@ spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p016,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuv420,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420,Fail
# This is a piglit bug: The tests use more GS input components than GL reports.
# This started to fail (correctly) when the GLSL linker started checking whether
# the max GS input component limit is exceeded with 08b522d21e1 ("glsl: check
# against varying limits using NIR shader_info after nir_opt_varyings").
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec2-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec3-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec4-index-wr-before-gs,Fail
# glcts update
dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_linear,Fail
KHR-GL46.texture_view.view_classes,Fail

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@@ -103,3 +103,5 @@ spec@ovr_multiview@compiler@multiple-num-views-in-single-declaration-mismatch.ve
# New failures with GL CTS 4.6.6.0
KHR-GL45.direct_state_access.vertex_arrays_vertex_buffers_errors,Fail
spec@glsl-1.50@execution@geometry@dynamic_input_array_index,Crash

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@@ -1301,4 +1301,6 @@ spec@ext_texture_srgb@fbo-generatemipmap-formats-s3tc@GL_COMPRESSED_SRGB_S3TC_DX
# uprev Piglit in Mesa
spec@!opengl 1.1@teximage-scale-bias,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-01,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-04,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-05,Fail

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@@ -591,7 +591,6 @@ spec@!opengl 1.4@tex-miplevel-selection-lod-bias,Fail
spec@!opengl 1.4@triangle-rasterization,Fail
spec@!opengl 1.4@triangle-rasterization-fbo,Fail
spec@!opengl 1.5@depth-tex-compare,Fail
spec@!opengl 2.0@depth-tex-modes-glsl,Fail
spec@!opengl 2.0@gl-2.0-edgeflag,Fail
@@ -1353,4 +1352,6 @@ spec@ext_texture_srgb@fbo-generatemipmap-formats-s3tc@GL_COMPRESSED_SRGB_S3TC_DX
# uprev Piglit in Mesa
spec@!opengl 1.1@teximage-scale-bias,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-01,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-04,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-05,Fail

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@@ -898,3 +898,6 @@ spec@ext_framebuffer_multisample@alpha-to-coverage-no-draw-buffer-zero 2,Fail
spec@ext_framebuffer_multisample@alpha-to-coverage-no-draw-buffer-zero 4,Fail
spec@ext_framebuffer_multisample@alpha-to-coverage-no-draw-buffer-zero 6,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-01,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-04,Fail
spec@glsl-1.10@execution@glsl-fs-texture2d-mipmap-const-bias-05,Fail

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@@ -865,14 +865,9 @@ glx@glx-visuals-depth -pixmap,Crash
glx@glx-visuals-stencil,Crash
glx@glx-visuals-stencil -pixmap,Crash
glx@glx_arb_create_context_no_error@no error,Fail
glx@glx_ext_import_context@free context,Fail
glx@glx_ext_import_context@get context id,Fail
glx@glx_ext_import_context@get current display,Fail
glx@glx_ext_import_context@import context- multi process,Fail
glx@glx_ext_import_context@import context- single process,Fail
glx@glx_ext_import_context@imported context has same context id,Fail
glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
@@ -1329,3 +1324,10 @@ KHR-GLES31.core.texture_stencil8.multisample,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_instanced,Fail
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_amplification,Fail
spec@arb_internalformat_query2@all internalformat_<x>_size pname checks,Fail
spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_ALPHA_SIZE,Fail
spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_BLUE_SIZE,Fail
spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_DEPTH_SIZE,Fail
spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_GREEN_SIZE,Fail
spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_RED_SIZE,Fail
spec@arb_occlusion_query@occlusion_query_meta_save,Fail

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@@ -1086,3 +1086,5 @@ spec@egl_chromium_sync_control@conformance,Fail
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
spec@ext_texture_integer@fbo-integer-attachments,Fail
spec@glsl-1.50@execution@redeclare-pervertex-subset-vs-to-gs,Fail
spec@glsl-1.50@transform-feedback-type-and-size,Fail

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@@ -56,9 +56,7 @@ glx@glx-visuals-depth -pixmap,Crash
glx@glx-visuals-stencil,Crash
glx@glx-visuals-stencil -pixmap,Crash
glx@glx_arb_create_context_no_error@no error,Fail
glx@glx_ext_import_context@import context- multi process,Fail
glx@glx_ext_import_context@imported context has same context id,Fail
glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
@@ -208,11 +206,7 @@ spec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT16- border
spec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT24- border color only,Fail
spec@arb_depth_texture@texwrap formats bordercolor@GL_DEPTH_COMPONENT32- border color only,Fail
spec@arb_gpu_shader_fp64@execution@conversion@frag-conversion-explicit-double-float,Fail
spec@arb_gpu_shader_fp64@execution@conversion@geom-conversion-explicit-dmat2x4-mat2x4,Fail
spec@arb_gpu_shader_fp64@execution@conversion@geom-conversion-explicit-dmat3-mat3,Fail
spec@arb_gpu_shader_fp64@execution@conversion@geom-conversion-explicit-dmat3x2-mat3x2,Fail
spec@arb_gpu_shader_fp64@execution@conversion@geom-conversion-explicit-dmat4x2-mat4x2,Fail
spec@arb_occlusion_query@occlusion_query_conform,Fail
spec@arb_occlusion_query@occlusion_query_meta_no_fragments,Fail
@@ -516,8 +510,6 @@ spec@ext_texture_srgb@texwrap formats-s3tc bordercolor-swizzled@GL_COMPRESSED_SR
# These are llvmpipe crashes when running virgl on top of llvmpipe
spec@glsl-1.50@execution@geometry@dynamic_input_array_index,Crash
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec3-index-wr-before-gs,Crash
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec4-index-wr-before-gs,Fail
# uprev Piglit in Mesa
spec@arb_es2_compatibility@texwrap formats bordercolor-swizzled,Fail
@@ -529,6 +521,7 @@ spec@arb_texture_compression_bptc@texwrap formats bordercolor@GL_COMPRESSED_RGBA
spec@arb_texture_compression_bptc@texwrap formats bordercolor@GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT- border color only,Fail
spec@arb_texture_compression_bptc@texwrap formats bordercolor@GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT- border color only,Fail
spec@arb_texture_compression_bptc@texwrap formats bordercolor@GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM- border color only,Fail
spec@arb_texture_cube_map_array@fbo-generatemipmap-cubemap array s3tc_dxt1,Fail
spec@arb_texture_rectangle@texwrap rect bordercolor,Fail
spec@arb_texture_rectangle@texwrap rect bordercolor@GL_RGBA8- border color only,Fail
spec@arb_texture_rg@texwrap formats-float bordercolor,Fail
@@ -571,7 +564,6 @@ spec@ext_texture_srgb@texwrap formats-s3tc bordercolor@GL_COMPRESSED_SRGB_ALPHA_
spec@ext_texture_srgb@texwrap formats-s3tc bordercolor@GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT- border color only,Fail
spec@ext_texture_srgb@texwrap formats-s3tc bordercolor@GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT- border color only,Fail
spec@ext_texture_srgb@texwrap formats-s3tc bordercolor@GL_COMPRESSED_SRGB_S3TC_DXT1_EXT- border color only,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec2-index-wr-before-gs,Fail
# New failures with GL CTS 4.6.6.0 & ES CTS 3.2.12.0
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
@@ -579,3 +571,7 @@ KHR-GL43.cull_distance.functional_test_item_5_primitive_mode_points_max_culldist
KHR-Single-GL43.arrays_of_arrays_gl.InteractionArgumentAliasing4_var_type_index_4,Fail
KHR-Single-GL43.arrays_of_arrays_gl.InteractionFunctionCalls1_var_type_index_13,Fail
KHR-Single-GL43.arrays_of_arrays_gl.SubroutineArgumentAliasing3_var_type_index_13,Fail
glx@glx-multithread-buffer-busy-tracking-bug,Fail
spec@arb_es2_compatibility@texwrap formats bordercolor,Fail
spec@arb_es2_compatibility@texwrap formats bordercolor@GL_RGB565- border color only,Fail

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@@ -855,3 +855,4 @@ glx@glx-query-drawable-glxpixmap-glx_width
glx@glx_arb_create_context@invalid opengl version
glx@glx_arb_create_context_profile@invalid profile
glx@glx-tfp
spec@arb_shader_storage_buffer_object@max-ssbo-size@vsexceed

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@@ -18,8 +18,6 @@ glx@glx_ext_import_context@free context,Fail
glx@glx_ext_import_context@get context id,Fail
glx@glx_ext_import_context@get current display,Fail
glx@glx_ext_import_context@import context- multi process,Fail
glx@glx_ext_import_context@import context- single process,Fail
glx@glx_ext_import_context@imported context has same context id,Fail
glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
@@ -86,6 +84,7 @@ spec@egl 1.4@eglterminate then unbind context,Fail
spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
spec@egl_khr_surfaceless_context@viewport,Fail
spec@egl_mesa_configless_context@basic,Fail
spec@ext_framebuffer_multisample@accuracy 4 srgb depthstencil,Fail
spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 msaa,Fail
spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 upsample,Fail
spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 msaa,Fail
@@ -131,6 +130,6 @@ spec@arb_viewport_array@display-list,Fail
# uprev Piglit in Mea
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-export-tex,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec2-index-wr-before-gs,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail

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@@ -13,7 +13,6 @@ glx@glx_arb_sync_control@swapbuffersmsc-return,Fail
glx@glx_arb_sync_control@swapbuffersmsc-return swap_interval 0,Fail
glx@glx_arb_sync_control@swapbuffersmsc-return swap_interval 1,Fail
glx@glx-multi-window-single-context,Fail
glx@glx-multithread-texture,Crash
glx@glx-swap-pixmap-bad,Fail
spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store,Fail
spec@arb_gpu_shader_fp64@execution@arb_gpu_shader_fp64-tf-separate,Fail
@@ -401,12 +400,4 @@ spec@!opengl 3.2@gl-3.2-adj-prims pv-last,Fail
spec@glsl-1.50@execution@geometry@point-size-out,Fail
spec@glsl-1.50@execution@redeclare-pervertex-out-subset-gs,Fail
# This is a piglit bug: The tests use more GS input components than GL reports.
# This started to fail (correctly) when the GLSL linker started checking whether
# the max GS input component limit is exceeded.
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec2-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec3-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec4-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec2-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec3-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec4-index-wr-before-gs,Fail
spec@arb_fragment_program@fog-modes,Fail

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@@ -420,14 +420,4 @@ spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 5- Grid: true,Fail
spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 6- Grid: false,Fail
spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 6- Grid: true,Fail
# This is a piglit bug: The tests use more GS input components than GL reports.
# This started to fail (correctly) when the GLSL linker started checking whether
# the max GS input component limit is exceeded.
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec2-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec3-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec4-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec2-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec3-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec4-index-wr-before-gs,Fail
spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-clip,Fail

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@@ -391,13 +391,3 @@ spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 5- Grid: false,Fail
spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 5- Grid: true,Fail
spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 6- Grid: false,Fail
spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 6- Grid: true,Fail
# This is a piglit bug: The tests use more GS input components than GL reports.
# This started to fail (correctly) when the GLSL linker started checking whether
# the max GS input component limit is exceeded.
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec2-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec3-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec4-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec2-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec3-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec4-index-wr-before-gs,Fail

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@@ -419,13 +419,3 @@ spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 5- Grid: false,Fail
spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 5- Grid: true,Fail
spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 6- Grid: false,Fail
spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 6- Grid: true,Fail
# This is a piglit bug: The tests use more GS input components than GL reports.
# This started to fail (correctly) when the GLSL linker started checking whether
# the max GS input component limit is exceeded.
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec2-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec3-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec4-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec2-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec3-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec4-index-wr-before-gs,Fail

View File

@@ -593,13 +593,3 @@ spec@ext_texture_array@copyteximage 1d_array samples=2,Fail
spec@ext_texture_array@copyteximage 1d_array samples=4,Fail
spec@ext_texture_array@copyteximage 1d_array samples=6,Fail
spec@ext_texture_array@copyteximage 1d_array samples=8,Fail
# This is a piglit bug: The tests use more GS input components than GL reports.
# This started to fail (correctly) when the GLSL linker started checking whether
# the max GS input component limit is exceeded.
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec2-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec3-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec4-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec2-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec3-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec4-index-wr-before-gs,Fail

View File

@@ -389,12 +389,4 @@ spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 5- Grid: true,Fail
spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 6- Grid: false,Fail
spec@arb_sample_locations@test@MSAA: 8- X: 3- Y: 6- Grid: true,Fail
# This is a piglit bug: The tests use more GS input components than GL reports.
# This started to fail (correctly) when the GLSL linker started checking whether
# the max GS input component limit is exceeded.
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec2-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec3-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec4-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec2-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec3-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec4-index-wr-before-gs,Fail
spec@arb_fragment_program@fog-modes,Crash

View File

@@ -287,17 +287,6 @@ spec@glsl-1.50@execution@geometry@primitive-id-restart gl_line_strip_adjacency o
spec@glsl-1.50@execution@redeclare-pervertex-out-subset-gs,Fail
spec@glsl-1.50@execution@variable-indexing@gs-output-array-vec4-index-wr,Fail
# This is a piglit bug: The tests use more GS input components than GL reports.
# This started to fail (correctly) when the GLSL linker started checking whether
# the max GS input component limit is exceeded with 08b522d21e1 ("glsl: check
# against varying limits using NIR shader_info after nir_opt_varyings").
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec2-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec3-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec4-index-rd,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec2-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec3-index-wr-before-gs,Fail
spec@glsl-1.50@execution@variable-indexing@vs-output-array-vec4-index-wr-before-gs,Fail
spec@glsl-3.30@built-in constants,Fail
spec@glsl-3.30@built-in constants@gl_MaxFragmentInputComponents,Fail
spec@glsl-es-3.00@execution@built-in-functions@fs-packhalf2x16,Fail

View File

@@ -97,6 +97,7 @@ spec@arb_framebuffer_object@execution@msaa-alpha-to-coverage,Fail
spec@ext_external_objects@vk-image-display,Crash
spec@ext_external_objects@vk-semaphores,Crash
spec@ext_external_objects@vk-semaphores-2,Crash
glx@glx-multithread-buffer-busy-tracking-bug,Fail
# failed to create drawable
# X Error of failed request: BadValue (integer parameter out of range for operation)