Commit Graph

30028 Commits

Author SHA1 Message Date
Patrice Mandin 37a418b3b0 nv30: split fragprog_prepare from fragprog_translate 2008-07-11 21:31:24 +02:00
Patrice Mandin 36ac2ade17 nv30: Update miptree to match latest changes 2008-07-11 21:14:32 +02:00
Ben Skeggs 7c949fb2a2 nv50: obey do_flip in surface_copy() 2008-07-11 22:50:10 +10:00
Ben Skeggs 9b0add0be4 nv50: quick hack to get textures untiled on map, and tiled on unmap
progs/fp/tri-tex is all good now rather than all scrambled :)
2008-07-11 22:46:07 +10:00
Ben Skeggs 866a68dbd1 nv50: demagic tex filter / wrap mode 2008-07-11 22:01:29 +10:00
Ben Skeggs 7c745de749 nv50: add some texture formats 2008-07-11 21:19:41 +10:00
Ben Skeggs 62100692b8 nv50: split tic construction out into own file 2008-07-11 20:49:06 +10:00
Ben Skeggs 857a3294a9 nv50: add license headers to .c files 2008-07-11 20:44:39 +10:00
Ben Skeggs 17e95de852 nv50: enable GART usage for vertex buffers
AKA "I can haz fast b0rk3d glxgears!!!"
2008-07-11 02:01:23 +10:00
Ben Skeggs 7a81ffa115 nv50: get clear-scissor working 2008-07-11 01:53:28 +10:00
Ben Skeggs add89c7845 nouveau: update to latest object header 2008-07-11 00:21:42 +10:00
Ben Skeggs 861629d1fd nv50: more "abuse" by using libc malloc etc.. 2008-07-11 00:15:01 +10:00
Ben Skeggs 19171ab1d3 Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1 2008-07-11 00:05:53 +10:00
Patrice Mandin 225863aeb5 nv30: min/max lod are used for mipmap, there is just enable bit in tx_format 2008-07-09 23:23:39 +02:00
Patrice Mandin 2fed964a27 nv30: Update defines from nouveau_class.h 2008-07-09 22:13:01 +02:00
Patrice Mandin 7a838ef411 nv30: Update defines from nouveau_class.h 2008-07-09 22:03:59 +02:00
Patrice Mandin 456550293a nv30: update nouveau_class.h 2008-07-09 21:51:22 +02:00
Stephane Marchesin a62a738f3d nv10: use the gallium alloc/free wrappers. 2008-07-08 20:26:04 +02:00
Stephane Marchesin 511693d00c nv04: use FREE/MALLOC like a good gallium boy should. 2008-07-08 20:06:57 +02:00
Stephane Marchesin 98c1b12ea0 Merge branch 'gallium-0.1' of git+ssh://marcheu@git.freedesktop.org/git/nouveau/mesa into gallium-0.1 2008-07-08 16:38:55 +02:00
Stephane Marchesin 28268f7b22 nv30: use native instructions. 2008-07-08 16:38:27 +02:00
Ben Skeggs 06d87b44cf nv50: make use of nouveau drm 0.0.11 to get 3d going 2008-07-08 12:51:29 +10:00
Stephane Marchesin 205101dafb nv10: there are no 3D textures. 2008-07-08 01:34:36 +02:00
Stephane Marchesin 97646f1045 nv04: use BEGIN_RING_NI 2008-07-08 01:30:48 +02:00
Stephane Marchesin 52a68dd9eb nv04. 2008-07-08 01:06:18 +02:00
José Fonseca 152ed98b84 softpipe: Prevent NULL ptr derreference on takedown. 2008-07-05 03:51:26 +09:00
José Fonseca c23b64f164 softpipe: Compute block size for display targets. 2008-07-05 03:51:25 +09:00
Jakob Bornecrantz e6c24539c3 i915: Added debug filling code of texture, not active 2008-07-04 19:33:40 +02:00
Patrice Mandin f99643ca6e nv30: Emit sampler state using state objects 2008-07-04 18:53:44 +02:00
José Fonseca 4a18324c0b psb: Fill all texture fields when creating texture blanket. 2008-07-05 00:56:36 +09:00
José Fonseca 1942e29bf7 softpipe: Implement texture blankets. 2008-07-05 00:55:18 +09:00
Ben Skeggs 77f8167d75 Merge remote branch 'upstream/gallium-0.1' into gallium-0.1 2008-07-05 00:53:13 +10:00
Patrice Mandin 6f56b527d8 nv30: Reemit state when changing context 2008-07-03 22:47:15 +02:00
Patrice Mandin 568b477b9c nv30: Emit viewport state using state objects 2008-07-03 22:42:30 +02:00
Patrice Mandin e7e231a511 nv30: Emit polygon stipple state using state objects 2008-07-03 22:31:23 +02:00
Patrice Mandin f1d24c1d27 nv30: Emit scissor state using state objects 2008-07-03 22:18:38 +02:00
Patrice Mandin c66f376e27 nv30: Emit depth/stencil/alpha state using state objects 2008-07-03 22:10:53 +02:00
Patrice Mandin 360f7a3e23 nv30: Emit rasterizer state using state objects 2008-07-03 21:48:18 +02:00
Patrice Mandin c0e9eb3b09 nv30: Emit blend state using state objects 2008-07-03 21:25:47 +02:00
Patrice Mandin 52cf7a6c1c nv30: Emit blend color state using state objects 2008-07-03 21:11:07 +02:00
Patrice Mandin 36488ed052 nv30: Emit framebuffer state using state objects 2008-07-03 20:58:31 +02:00
Brian Paul 8fb4d602db gallium: nr_attrs was off by one, updated comments, minor code movement 2008-07-02 19:05:18 -06:00
Ben Skeggs bf94027fdd nv50: fixes after rebase + commits note on the code that was just pushed.
OK, seems a lot of people have been getting the idea that nouveau is
dying lately - I decided to commit some of the work I've been doing lately
to prove them wrong :)  Progress on my side is slow due to lack of time
mainly, but I'm still around.

Firstly, don't even bother trying to use gallium on G8x/G9x yet, it won't
work.  I've deliberately left all the necessary winsys changes out of the
commits for a very good reason - I don't know what we're going to need from
the DRM exactly yet and don't want to be continually breaking interfaces
as I discover additional requirements.  On my side, I think I've gone
through about 3 different DRM interface changes, and have just discovered
that I may need more yet.  It'd be very annoying for everyone who uses
nouveau to keep things in sync.  Once I've got it sorted - I'll commit a
lot of cool stuff. Stay tuned.

Also, don't look at the shader code.. it's horribly nasty and full of hacks,
I used it as an opportunity to learn G8x GPU programs at the same time.
New semi-decent code is in works, and will follow at some point. :)
2008-06-29 16:00:42 +10:00
Ben Skeggs 70f0f0ebdf nv50: reverse stencil sides, header is wrong 2008-06-29 15:46:53 +10:00
Ben Skeggs e52d37d56c nv50: fix line stipple 2008-06-29 15:46:53 +10:00
Ben Skeggs fea9eb2842 nv50: don't multiply polygon offset units by 2.0 like on nv40 2008-06-29 15:46:53 +10:00
Ben Skeggs e05f67cbe6 nv50: maybe some scissor fixes.. 2008-06-29 15:46:53 +10:00
Ben Skeggs 95d64ceb5a nv50: vpt translate/scale backwards 2008-06-29 15:46:53 +10:00
Ben Skeggs e002ad7739 nv50: whoops 2008-06-29 15:46:52 +10:00
Ben Skeggs 2c2cb86461 nv50: rework miptree/texture/texsurf code a bit 2008-06-29 15:46:52 +10:00