Patrice Mandin
37a418b3b0
nv30: split fragprog_prepare from fragprog_translate
2008-07-11 21:31:24 +02:00
Patrice Mandin
36ac2ade17
nv30: Update miptree to match latest changes
2008-07-11 21:14:32 +02:00
Ben Skeggs
7c949fb2a2
nv50: obey do_flip in surface_copy()
2008-07-11 22:50:10 +10:00
Ben Skeggs
9b0add0be4
nv50: quick hack to get textures untiled on map, and tiled on unmap
...
progs/fp/tri-tex is all good now rather than all scrambled :)
2008-07-11 22:46:07 +10:00
Ben Skeggs
866a68dbd1
nv50: demagic tex filter / wrap mode
2008-07-11 22:01:29 +10:00
Ben Skeggs
7c745de749
nv50: add some texture formats
2008-07-11 21:19:41 +10:00
Ben Skeggs
62100692b8
nv50: split tic construction out into own file
2008-07-11 20:49:06 +10:00
Ben Skeggs
857a3294a9
nv50: add license headers to .c files
2008-07-11 20:44:39 +10:00
Ben Skeggs
17e95de852
nv50: enable GART usage for vertex buffers
...
AKA "I can haz fast b0rk3d glxgears!!!"
2008-07-11 02:01:23 +10:00
Ben Skeggs
7a81ffa115
nv50: get clear-scissor working
2008-07-11 01:53:28 +10:00
Ben Skeggs
add89c7845
nouveau: update to latest object header
2008-07-11 00:21:42 +10:00
Ben Skeggs
861629d1fd
nv50: more "abuse" by using libc malloc etc..
2008-07-11 00:15:01 +10:00
Ben Skeggs
19171ab1d3
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
2008-07-11 00:05:53 +10:00
Patrice Mandin
225863aeb5
nv30: min/max lod are used for mipmap, there is just enable bit in tx_format
2008-07-09 23:23:39 +02:00
Patrice Mandin
2fed964a27
nv30: Update defines from nouveau_class.h
2008-07-09 22:13:01 +02:00
Patrice Mandin
7a838ef411
nv30: Update defines from nouveau_class.h
2008-07-09 22:03:59 +02:00
Patrice Mandin
456550293a
nv30: update nouveau_class.h
2008-07-09 21:51:22 +02:00
Stephane Marchesin
a62a738f3d
nv10: use the gallium alloc/free wrappers.
2008-07-08 20:26:04 +02:00
Stephane Marchesin
511693d00c
nv04: use FREE/MALLOC like a good gallium boy should.
2008-07-08 20:06:57 +02:00
Stephane Marchesin
98c1b12ea0
Merge branch 'gallium-0.1' of git+ssh://marcheu@git.freedesktop.org/git/nouveau/mesa into gallium-0.1
2008-07-08 16:38:55 +02:00
Stephane Marchesin
28268f7b22
nv30: use native instructions.
2008-07-08 16:38:27 +02:00
Ben Skeggs
06d87b44cf
nv50: make use of nouveau drm 0.0.11 to get 3d going
2008-07-08 12:51:29 +10:00
Stephane Marchesin
205101dafb
nv10: there are no 3D textures.
2008-07-08 01:34:36 +02:00
Stephane Marchesin
97646f1045
nv04: use BEGIN_RING_NI
2008-07-08 01:30:48 +02:00
Stephane Marchesin
52a68dd9eb
nv04.
2008-07-08 01:06:18 +02:00
José Fonseca
152ed98b84
softpipe: Prevent NULL ptr derreference on takedown.
2008-07-05 03:51:26 +09:00
José Fonseca
c23b64f164
softpipe: Compute block size for display targets.
2008-07-05 03:51:25 +09:00
Jakob Bornecrantz
e6c24539c3
i915: Added debug filling code of texture, not active
2008-07-04 19:33:40 +02:00
Patrice Mandin
f99643ca6e
nv30: Emit sampler state using state objects
2008-07-04 18:53:44 +02:00
José Fonseca
4a18324c0b
psb: Fill all texture fields when creating texture blanket.
2008-07-05 00:56:36 +09:00
José Fonseca
1942e29bf7
softpipe: Implement texture blankets.
2008-07-05 00:55:18 +09:00
Ben Skeggs
77f8167d75
Merge remote branch 'upstream/gallium-0.1' into gallium-0.1
2008-07-05 00:53:13 +10:00
Patrice Mandin
6f56b527d8
nv30: Reemit state when changing context
2008-07-03 22:47:15 +02:00
Patrice Mandin
568b477b9c
nv30: Emit viewport state using state objects
2008-07-03 22:42:30 +02:00
Patrice Mandin
e7e231a511
nv30: Emit polygon stipple state using state objects
2008-07-03 22:31:23 +02:00
Patrice Mandin
f1d24c1d27
nv30: Emit scissor state using state objects
2008-07-03 22:18:38 +02:00
Patrice Mandin
c66f376e27
nv30: Emit depth/stencil/alpha state using state objects
2008-07-03 22:10:53 +02:00
Patrice Mandin
360f7a3e23
nv30: Emit rasterizer state using state objects
2008-07-03 21:48:18 +02:00
Patrice Mandin
c0e9eb3b09
nv30: Emit blend state using state objects
2008-07-03 21:25:47 +02:00
Patrice Mandin
52cf7a6c1c
nv30: Emit blend color state using state objects
2008-07-03 21:11:07 +02:00
Patrice Mandin
36488ed052
nv30: Emit framebuffer state using state objects
2008-07-03 20:58:31 +02:00
Brian Paul
8fb4d602db
gallium: nr_attrs was off by one, updated comments, minor code movement
2008-07-02 19:05:18 -06:00
Ben Skeggs
bf94027fdd
nv50: fixes after rebase + commits note on the code that was just pushed.
...
OK, seems a lot of people have been getting the idea that nouveau is
dying lately - I decided to commit some of the work I've been doing lately
to prove them wrong :) Progress on my side is slow due to lack of time
mainly, but I'm still around.
Firstly, don't even bother trying to use gallium on G8x/G9x yet, it won't
work. I've deliberately left all the necessary winsys changes out of the
commits for a very good reason - I don't know what we're going to need from
the DRM exactly yet and don't want to be continually breaking interfaces
as I discover additional requirements. On my side, I think I've gone
through about 3 different DRM interface changes, and have just discovered
that I may need more yet. It'd be very annoying for everyone who uses
nouveau to keep things in sync. Once I've got it sorted - I'll commit a
lot of cool stuff. Stay tuned.
Also, don't look at the shader code.. it's horribly nasty and full of hacks,
I used it as an opportunity to learn G8x GPU programs at the same time.
New semi-decent code is in works, and will follow at some point. :)
2008-06-29 16:00:42 +10:00
Ben Skeggs
70f0f0ebdf
nv50: reverse stencil sides, header is wrong
2008-06-29 15:46:53 +10:00
Ben Skeggs
e52d37d56c
nv50: fix line stipple
2008-06-29 15:46:53 +10:00
Ben Skeggs
fea9eb2842
nv50: don't multiply polygon offset units by 2.0 like on nv40
2008-06-29 15:46:53 +10:00
Ben Skeggs
e05f67cbe6
nv50: maybe some scissor fixes..
2008-06-29 15:46:53 +10:00
Ben Skeggs
95d64ceb5a
nv50: vpt translate/scale backwards
2008-06-29 15:46:53 +10:00
Ben Skeggs
e002ad7739
nv50: whoops
2008-06-29 15:46:52 +10:00
Ben Skeggs
2c2cb86461
nv50: rework miptree/texture/texsurf code a bit
2008-06-29 15:46:52 +10:00