nv50: split tic construction out into own file

This commit is contained in:
Ben Skeggs
2008-07-11 20:49:06 +10:00
parent 857a3294a9
commit 62100692b8
5 changed files with 187 additions and 25 deletions
+1
View File
@@ -14,6 +14,7 @@ DRIVER_SOURCES = \
nv50_state.c \
nv50_state_validate.c \
nv50_surface.c \
nv50_tex.c \
nv50_vbo.c
C_SOURCES = \
+3
View File
@@ -164,4 +164,7 @@ extern void nv50_program_destroy(struct nv50_context *nv50, struct nv50_program
/* nv50_state_validate.c */
extern boolean nv50_state_validate(struct nv50_context *nv50);
/* nv50_tex.c */
extern void nv50_tex_validate(struct nv50_context *);
#endif
+2 -25
View File
@@ -300,31 +300,8 @@ viewport_uptodate:
so_ref(so, &nv50->state.tsc_upload);
}
if (nv50->dirty & NV50_NEW_TEXTURE) {
int i;
so = so_new(nv50->miptree_nr * 8 + 3, nv50->miptree_nr * 2);
so_method(so, tesla, 0x0f00, 1);
so_data (so, NV50_CB_TIC);
so_method(so, tesla, 0x40000f04, nv50->miptree_nr * 8);
for (i = 0; i < nv50->miptree_nr; i++) {
struct nv50_miptree *mt = nv50->miptree[i];
so_data (so, 0x2a712488);
so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_LOW, 0, 0);
so_data (so, 0xd0005000);
so_data (so, 0x00300000);
so_data (so, mt->base.width[0]);
so_data (so, (mt->base.depth[0] << 16) |
mt->base.height[0]);
so_data (so, 0x03000000);
so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_HIGH, 0, 0);
}
so_ref(so, &nv50->state.tic_upload);
}
if (nv50->dirty & NV50_NEW_TEXTURE)
nv50_tex_validate(nv50);
if (nv50->dirty & NV50_NEW_ARRAYS)
nv50_vbo_validate(nv50);
+57
View File
@@ -0,0 +1,57 @@
/*
* Copyright 2008 Ben Skeggs
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "nv50_context.h"
#include "nv50_texture.h"
#include "nouveau/nouveau_stateobj.h"
void
nv50_tex_validate(struct nv50_context *nv50)
{
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nouveau_stateobj *so;
int i;
so = so_new(nv50->miptree_nr * 8 + 3, nv50->miptree_nr * 2);
so_method(so, tesla, 0x0f00, 1);
so_data (so, NV50_CB_TIC);
so_method(so, tesla, 0x40000f04, nv50->miptree_nr * 8);
for (i = 0; i < nv50->miptree_nr; i++) {
struct nv50_miptree *mt = nv50->miptree[i];
so_data (so, 0x2a712488);
so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_LOW, 0, 0);
so_data (so, 0xd0005000);
so_data (so, 0x00300000);
so_data (so, mt->base.width[0]);
so_data (so, (mt->base.depth[0] << 16) |
mt->base.height[0]);
so_data (so, 0x03000000);
so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_HIGH, 0, 0);
}
so_ref(so, &nv50->state.tic_upload);
}
+124
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@@ -0,0 +1,124 @@
#ifndef __NV50_TEXTURE_H__
#define __NV50_TEXTURE_H__
/* It'd be really nice to have these in nouveau_class.h generated by
* renouveau like the rest of the object header - but not sure it can
* handle non-object stuff nicely - need to look into it.
*/
/* Texture image control block */
#define NV50TIC_0_0_MAPA_MASK 0x38000000
#define NV50TIC_0_0_MAPA_ZERO 0x00000000
#define NV50TIC_0_0_MAPA_C0 0x10000000
#define NV50TIC_0_0_MAPA_C1 0x18000000
#define NV50TIC_0_0_MAPA_C2 0x20000000
#define NV50TIC_0_0_MAPA_C3 0x28000000
#define NV50TIC_0_0_MAPA_ONE 0x38000000
#define NV50TIC_0_0_MAPR_MASK 0x07000000
#define NV50TIC_0_0_MAPR_ZERO 0x00000000
#define NV50TIC_0_0_MAPR_C0 0x02000000
#define NV50TIC_0_0_MAPR_C1 0x03000000
#define NV50TIC_0_0_MAPR_C2 0x04000000
#define NV50TIC_0_0_MAPR_C3 0x05000000
#define NV50TIC_0_0_MAPR_ONE 0x07000000
#define NV50TIC_0_0_MAPG_MASK 0x00e00000
#define NV50TIC_0_0_MAPG_ZERO 0x00000000
#define NV50TIC_0_0_MAPG_C0 0x00400000
#define NV50TIC_0_0_MAPG_C1 0x00600000
#define NV50TIC_0_0_MAPG_C2 0x00800000
#define NV50TIC_0_0_MAPG_C3 0x00a00000
#define NV50TIC_0_0_MAPG_ONE 0x00e00000
#define NV50TIC_0_0_MAPB_MASK 0x001c0000
#define NV50TIC_0_0_MAPB_ZERO 0x00000000
#define NV50TIC_0_0_MAPB_C0 0x00080000
#define NV50TIC_0_0_MAPB_C1 0x000c0000
#define NV50TIC_0_0_MAPB_C2 0x00100000
#define NV50TIC_0_0_MAPB_C3 0x00140000
#define NV50TIC_0_0_MAPB_ONE 0x001c0000
#define NV50TIC_0_0_TYPEA_MASK 0x00038000
#define NV50TIC_0_0_TYPEA_UNORM 0x00010000
#define NV50TIC_0_0_TYPER_MASK 0x00007000
#define NV50TIC_0_0_TYPER_UNORM 0x00002000
#define NV50TIC_0_0_TYPEG_MASK 0x00000e00
#define NV50TIC_0_0_TYPEG_UNORM 0x00000400
#define NV50TIC_0_0_TYPEB_MASK 0x000001c0
#define NV50TIC_0_0_TYPEB_UNORM 0x00000080
#define NV50TIC_0_0_FMT_MASK 0x0000003c
#define NV50TIC_0_0_FMT_8_8_8_8 0x00000008
#define NV50TIC_0_0_FMT_5_6_5 0x00000015
#define NV50TIC_0_0_FMT_8_8 0x00000018
#define NV50TIC_0_0_FMT_8 0x0000001d
#define NV50TIC_0_1_OFFSET_LOW_MASK 0xffffffff
#define NV50TIC_0_1_OFFSET_LOW_SHIFT 0
#define NV50TIC_0_2_UNKNOWN_MASK 0xffffffff
#define NV50TIC_0_3_UNKNOWN_MASK 0xffffffff
#define NV50TIC_0_4_WIDTH_MASK 0x0000ffff
#define NV50TIC_0_4_WIDTH_SHIFT 0
#define NV50TIC_0_5_DEPTH_MASK 0xffff0000
#define NV50TIC_0_5_DEPTH_SHIFT 16
#define NV50TIC_0_5_HEIGHT_MASK 0x0000ffff
#define NV50TIC_0_5_HEIGHT_SHIFT 0
#define NV50TIC_0_6_UNKNOWN_MASK 0xffffffff
#define NV50TIC_0_7_OFFSET_HIGH_MASK 0xffffffff
#define NV50TIC_0_7_OFFSET_HIGH_SHIFT 0
/* Texture sampler control block */
#define NV50TSC_1_0_WRAPS_MASK 0x00000007
#define NV50TSC_1_0_WRAPS_REPEAT 0x00000000
#define NV50TSC_1_0_WRAPS_MIRROR_REPEAT 0x00000001
#define NV50TSC_1_0_WRAPS_CLAMP_TO_EDGE 0x00000002
#define NV50TSC_1_0_WRAPS_CLAMP_TO_BORDER 0x00000003
#define NV50TSC_1_0_WRAPS_CLAMP 0x00000004
#define NV50TSC_1_0_WRAPS_MIRROR_CLAMP_TO_EDGE 0x00000005
#define NV50TSC_1_0_WRAPS_MIRROR_CLAMP_TO_BORDER 0x00000006
#define NV50TSC_1_0_WRAPS_MIRROR_CLAMP 0x00000007
#define NV50TSC_1_0_WRAPT_MASK 0x00000038
#define NV50TSC_1_0_WRAPT_REPEAT 0x00000000
#define NV50TSC_1_0_WRAPT_MIRROR_REPEAT 0x00000008
#define NV50TSC_1_0_WRAPT_CLAMP_TO_EDGE 0x00000010
#define NV50TSC_1_0_WRAPT_CLAMP_TO_BORDER 0x00000018
#define NV50TSC_1_0_WRAPT_CLAMP 0x00000020
#define NV50TSC_1_0_WRAPT_MIRROR_CLAMP_TO_EDGE 0x00000028
#define NV50TSC_1_0_WRAPT_MIRROR_CLAMP_TO_BORDER 0x00000030
#define NV50TSC_1_0_WRAPT_MIRROR_CLAMP 0x00000038
#define NV50TSC_1_0_WRAPR_MASK 0x000001c0
#define NV50TSC_1_0_WRAPR_REPEAT 0x00000000
#define NV50TSC_1_0_WRAPR_MIRROR_REPEAT 0x00000040
#define NV50TSC_1_0_WRAPR_CLAMP_TO_EDGE 0x00000080
#define NV50TSC_1_0_WRAPR_CLAMP_TO_BORDER 0x000000c0
#define NV50TSC_1_0_WRAPR_CLAMP 0x00000100
#define NV50TSC_1_0_WRAPR_MIRROR_CLAMP_TO_EDGE 0x00000140
#define NV50TSC_1_0_WRAPR_MIRROR_CLAMP_TO_BORDER 0x00000180
#define NV50TSC_1_0_WRAPR_MIRROR_CLAMP 0x000001c0
#define NV50TSC_1_1_MAGF_MASK 0x00000003
#define NV50TSC_1_1_MAGF_NEAREST 0x00000001
#define NV50TSC_1_1_MAGF_LINEAR 0x00000002
#define NV50TSC_1_1_MINF_MASK 0x00000030
#define NV50TSC_1_1_MINF_NEAREST 0x00000010
#define NV50TSC_1_1_MINF_LINEAR 0x00000020
#define NV50TSC_1_1_MIPF_MASK 0x000000c0
#define NV50TSC_1_1_MIPF_NONE 0x00000040
#define NV50TSC_1_1_MIPF_NEAREST 0x00000080
#define NV50TSC_1_1_MIPF_LINEAR 0x000000c0
#define NV50TSC_1_2_UNKNOWN_MASK 0xffffffff
#define NV50TSC_1_3_UNKNOWN_MASK 0xffffffff
#define NV50TSC_1_4_UNKNOWN_MASK 0xffffffff
#define NV50TSC_1_5_UNKNOWN_MASK 0xffffffff
#define NV50TSC_1_6_UNKNOWN_MASK 0xffffffff
#define NV50TSC_1_7_UNKNOWN_MASK 0xffffffff
#endif