brw_broadcast and generate_mov_indirect both had similar comments, both
with typos ("insead"). One still referred to IVB bugs, while the other
dropped that during the compiler split. The one that dropped the
comment mentioned "both of these" issues, while citing only one issue;
there was in fact a third issue (no-Q/UQ) that wasn't mentioned in
either comment. One also had some bad grammar in the comments.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28458>
For BROADCAST and MOV_INDIRECT, required_exec_type was returning
brw_int_type(type_sz(t), false), which is an unsigned type. However,
get_exec_type(inst) returns the original type for either Q or UQ.
This meant that has_invalid_exec_type would detect a mismatch and
trigger lowering.
That lowering would insert new 64-bit MOVs, which would need to be
lowered on platforms which don't support Q/UQ. Except, we already
ran that lowering pass earlier. So, the unlowered Q/UQ MOVs would
reach the software scoreboarding pass, and trigger failures in the
inferred_exec_pipe() function, as no pipe is available to handle
64-bit integer operations.
It turns out that we don't need the region lowering pass to do
anything for these opcodes. The generator code for both BROADCAST
and MOV_INDIRECT already handle decomposing Q/UQ operations into
32-bit MOVs when they're not supported. And, it also implicitly
converts to integer types, even for floating point sources. The
inferred_exec_pipe function already special cases them to note
that they'll always be handled on the integer pipe, so that matches.
Just drop the region lowering code for these opcodes.
Cc: mesa-stable
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28458>
We are overriding the type to Q/UQ, so we need to split to two MOVs
if 64-bit integer math is not supported. For reference, Meteorlake
does support 64-bit floats but would still not work correctly here.
See also brw_broadcast(), which does similar indirects but correctly
checks has_64bit_int instead of has_64bit_float.
Cc: mesa-stable
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28458>
==134077== 96 bytes in 1 blocks are definitely lost in loss record 1 of 3
==134077== at 0x4840808: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==134077== by 0x6D6F690: vk_default_alloc (vk_alloc.c:26)
==134077== by 0x52EEEBE: vk_alloc (vk_alloc.h:48)
==134077== by 0x52EEEEE: vk_zalloc (vk_alloc.h:56)
==134077== by 0x52EF47E: xe_exec_process_syncs (anv_batch_chain.c:132)
==134077== by 0x52EF8F6: xe_execute_trtt_batch (anv_batch_chain.c:215)
==134077== by 0x5301670: anv_queue_submit_trtt_batch (anv_batch_chain.c:1697)
==134077== by 0x603D135: gfx125_write_trtt_entries (genX_cmd_buffer.c:6091)
==134077== by 0x5370B44: anv_sparse_bind_trtt (anv_sparse.c:595)
==134077== by 0x5370CFC: anv_sparse_bind (anv_sparse.c:629)
==134077== by 0x5370E6E: anv_init_sparse_bindings (anv_sparse.c:670)
==134077== by 0x5328037: anv_CreateBuffer (anv_device.c:5071)
Note to backporters: this is only for when xe.ko is being used and
ANV_SPARSE_USE_TRTT=1 is exported. This is not the regular code path.
Fixes: 18bd00c024 ("anv/trtt: don't wait/signal syncobjs using the CPU anymore")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28455>
These fields are overlapping with the ones set by brw_message_desc(),
so the latter should be used instead. This fixes corruption of the
LSC message descriptors when inconsistent values are specified through
both helpers, which can happen if the 'inst->mlen' field is modified
during optimization (e.g. by opt_split_sends()).
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28484>
We cannot rely on the immediate message descriptor having accurate
values for mlen and rlen at the IR level, since they are updated at
codegen time via 'inst->mlen' and 'inst->size_written', which could
end up with values inconsistent with the message descriptor if
e.g. the split sends optimization had an effect. Instead, define
helpers that do the computation without relying on the message
descriptor, and use the pre-existing
brw_message_desc_mlen()/brw_message_desc_rlen() helpers (fully
equivalent to the lsc helpers deleted here) during disassembly.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28484>
In the common case, fs_inst will have up to 4 sources (the HW
instructions have up to 3, and our representation of SENDs have 4).
Embed such array into the fs_inst, and use it whenever applicable
instead of allocating a new array.
Also change the code to reuse the allocated src array when resizing to
a smaller length.
Between the changes above and the reduced amount of initializing
fs_regs, this reduces fossil-db time by around 2% for Borderlands 3
and Rise of the Tomb Raider, and around 1.5% for Total War Warhammer 3.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28379>
It was by pure luck that all sources (and the result) of nir_dpas_intel
had the same number of components. It is possible to support matrix
sizes where the accumlator matrix and the result matrix are larger
(e.g., 16x8 * 8x16 = 16x16).
This breaks all of the assumptions of NIR's infrastructure for code
generating intrinsics. Fix the by making the accumulator matrix be the
first source. The accumulator and the result will always have the same
dimensions (due to rules of matrix multiplication) and the same type
(due to restructions of the cooperative matrix extension). This forces
them to have the same number of components.
This doesn't fix all the potential problems. NIR expects that all
0-sized sources will have the same number of components. This just
ensures that the result has the correct number of components.
Fixes: 6b14da33ad ("intel/fs: nir: Add nir_intrinsic_dpas_intel")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28404>
If the destination was the accumulator but is no longer, having the flag
set is not correct. On Xe2 this also causes a validation error.
v2: Reword the comment to be more clear. Suggested by Jordan.
Fixes: efa4e4bc5f ("intel/fs: Introduce regioning lowering pass.")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28404>
Of the dynamic states we have blorp reemit for each operations, a few
actually never change :
* BLEND_STATE (it looks like it does, but actually for anv no)
* COLOR_CALC_STATE
* CC_VIEWPORT
* SAMPLER_STATE
We add infrastructure here to upload into the driver and retrieve the
state offset later.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28368>
In geometry shaders, calling EmitVertex() makes the contents of all
output variables undefined. We need to rewrite our layer ID and view
index outputs before each EmitVertex() call; assuming they'll preserve
their values is undefined behavior.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28067>
Currently, build_view_index and build_instance_id emit load_instance_id
intrinsics, which want the instance ID coming into the program, which is
the true instance ID multiplied by the view count.
The loop also remaps any load_instance_id in the original program back
to the true instance ID, which is the one coming in divided by the view
count. Because we call build_view_index and build_instance_id as part
of the loop, and emit the new load_instance_id instructions earlier in
the shader, we successfully avoid seeing those.
However, this is a bit fragile as it means you can't call
build_view_index or build_instance_id prior to the loop without
accidentally remapping things we don't intend to. To fix this
fragility, we save off the original instance ID (including the view
count) and directly reference that.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28067>
We were asserting that entry->dst.offset % REG_SIZE == 0, which is
easily tripped by a simple LOAD_PAYLOAD that writes a 16-bit vec2:
load_payload(8) vgrf1:UW, vgrf2+0.0:UW, vgrf3+0.0:UW
We create separate ACP entries corresponding to the values coming from
vgrf2 and vgrf3, with entry->dst set to the location within vgrf1 where
those sources get written to. So the second entry will have offset 16,
which is not REG_SIZE aligned.
It looks like this assert was originally added back in 2014 (see commit
1728e74957) and adjusted through the ages,
including at a point when we combined reg and subreg offsets into a
single byte offset, and over time also extended copy propagation.
Here the destination offset is already accounted for via rel_offset,
at the byte offset level, so things ought to work and there is no need
to assert that this is the case. Ian had already noted that the assert
tripped in commit e3f502e007, but checking
for inst->opcode == MOV here doesn't really make sense - it's just the
case that he found that broke.
Remove the erroneous assertion.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28067>
opt_copy_propagation() can sometimes propagate FIXED_GRF sources into
SHADER_OPCODE_SENDs as the message payload. For example, GS input
reads, which simply take a URB handle and have the offset in the
descriptor. For non-VGRFs, there isn't a payload to split, so just
skip past such send messages.
Fixes: 589b03d02f ("intel/fs: Opportunistically split SEND message payloads")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28067>