Commit Graph

28590 Commits

Author SHA1 Message Date
Sedat Dilek 2f127e5236 configure.ac: Add glsl to SRC_DIRS
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-12-17 12:46:55 -07:00
Michal Krol e195eab909 Merge branch 'glsl-pp-rework-2' 2009-12-17 17:00:46 +01:00
Dave Airlie 1c28073fdf radeon: drop assert accessing cref which is meant to be hidden 2009-12-17 14:23:53 +10:00
Dave Airlie 5484f9dfc6 radeon: drop unused members of radeon_state. 2009-12-17 14:23:47 +10:00
Dave Airlie f24c29cc39 r600: move structs for legacy cmdbuf into cmdbuf C file.
these really shouldn't be exposed here
2009-12-17 14:23:08 +10:00
Richard Li 09cef45393 r600 : clean a bit to prepare to enable gl2. 2009-12-16 11:41:37 -05:00
José Fonseca 2584c5bd25 llvmpipe: add LP_DEBUG env var
Cherry-picked from dec35d04ae.
2009-12-16 15:06:17 +00:00
Brian Paul f1f49bd465 llvmpipe: fix broken TGSI_OPCODE_FRC codegen 2009-12-16 15:06:17 +00:00
Brian Paul 43d6c81ae2 llvmpipe: fix broken lp_build_abs() 2009-12-16 15:06:16 +00:00
Marek Olšák 2ddee2cfbc r300g: fix emission of which textures are enabled
It fixes most of the "Bad CS" issues in piglit/texCombine and piglit/fbo.
Some other issues of this kind will get fixed in the kernel soon (depth-only
rendering, S3TC, and RGTC).
2009-12-15 19:04:46 -08:00
Marek Olšák ded4ecde60 r300g: clean up the invariant state 2009-12-15 19:04:46 -08:00
Marek Olšák acce4824ec r300g: clamp vertex indices to [min,max] everywhere 2009-12-15 19:04:46 -08:00
Marek Olšák a6d701d1c6 r300g: if no colorbuffers are set, disable blending and set the color mask to 0
This seems to be the only way to disable the first colorbuffer.
2009-12-15 19:04:46 -08:00
Marek Olšák cf85bf9cd0 r300g: set the number of colorbuffers in RB3D_CCTL 2009-12-15 19:04:46 -08:00
Marek Olšák de0befc4b2 r300g: remove unnecessary flush in set_sampler_textures 2009-12-15 19:04:45 -08:00
Marek Olšák c5e0b0bc37 r300g: add Z24X8 to the list of unsupported sampler formats on R3xx-R4xx 2009-12-15 19:04:45 -08:00
Marek Olšák 38a97148bf r300g: add acceleration of the clear, surface_copy, and surface_fill functions 2009-12-15 19:04:45 -08:00
Marek Olšák 417ce06306 r300g: flush CS if a buffer being deleted is referenced by it 2009-12-15 19:04:45 -08:00
Michel Dänzer bc443d841c r300: Fix typo on < R5xx RS setup for blits. 2009-12-16 00:51:55 +01:00
Marek Olšák 80e8156394 util/blitter: kill the draw_quad callback 2009-12-15 18:00:48 +00:00
Marek Olšák 85bf420a78 util/blitter: allocate most of the state objects on-demand 2009-12-15 18:00:48 +00:00
Marek Olšák ab85ba30e2 util/blitter: use PIPE_MAX_* limits, and fix a memory leak 2009-12-15 18:00:48 +00:00
Marek Olšák e1d0f47808 pipe: add PIPE_MAX_TEXTURE_TYPES 2009-12-15 18:00:39 +00:00
Marek Olšák 55753f59ae util: add blitter 2009-12-15 18:00:30 +00:00
Marek Olšák 4c61022b4a util: add a function which converts 2D coordinates to cubemap coordinates
The code was taken over from u_gen_mipmap.
2009-12-15 17:59:54 +00:00
Marek Olšák dff4c9ed55 util: add new fragment shaders to simple_shaders
New shaders:
* Fragment shader which writes depth sampled from a texture
* Fragment shader which copies COLOR[0] to multiple render targets

Additional improvements:
* The fragment 'tex' shaders now take a sampler type (TGSI_TEXTURE_*)
  so that they can sample from any type of texture, not only from a 2D one.
2009-12-15 17:59:50 +00:00
José Fonseca 3a15c48ece llvmpipe: Fix yet another copynpaste typo in lp_build_log2_approx.
Now fslight looks perfect.
2009-12-15 14:46:43 +00:00
José Fonseca 85c27c3ef7 llvmpipe: Fix lp_build_polynomial comment. 2009-12-15 14:15:52 +00:00
José Fonseca 72c9878069 llvmpipe: Fix typo in lp_build_log constant. 2009-12-15 13:58:53 +00:00
José Fonseca 079b1cf4cf util: Fix unity value for swizzle 1.
It should be 255 for ubytes, and not 1.

Thanks Michal for spotting this.
2009-12-15 13:40:13 +00:00
José Fonseca 846e38f1c3 llvmpipe: Fix bad SI -> FP conversion into lp_build_log2_approx.
It should be a bitcast  as the integer value is actually an encoded FP
already.
2009-12-15 13:15:16 +00:00
José Fonseca d508bf862b util: Add dl wrappers.
Borrowed from Mesa, slightly changed for more type safety.
2009-12-15 13:15:16 +00:00
Michal Krol c1efa45e04 tgsi/text: Don't use strncasecmp(), it breaks windows build.
Also, break out of the for-loop when a matching property is found.
2009-12-15 13:54:05 +01:00
Andre Maasikas f8135d545b r600: use _mesa_insert_instructions to fixup wpos instead of manual ins insert
this keeps branch targets correct.
glsl/trirast works correctly now afaics
2009-12-15 12:08:55 +02:00
Andre Maasikas dbc374cd30 r600: fix typos for vert-tex
at least i think this is how it was meant to work
2009-12-15 10:26:37 +02:00
Andre Maasikas bae5e7f213 r600: fix fragment.position
wpos.y seems inferted to what opengl expexts, so calculate correct
value from window dimension and replace references in fragmentprog
with calculated value
2009-12-15 09:46:57 +02:00
Andre Maasikas 10f5cff6ac r600: add support for FRAG_ATTRIB_PNTC 2009-12-15 09:46:49 +02:00
Andre Maasikas 0c046bec8f r600: add DDX DDY opcodes 2009-12-15 09:46:34 +02:00
Richard Li 18ebcfe393 r600 : add texture support for vertex shader. 2009-12-14 18:08:40 -05:00
Zack Rusin 3ff688ea29 tgsi: add properties and system value register
adds support for properties to all parts of the tgsi framework, plus
introduces a new register which will be used for system generated
values.
2009-12-14 16:35:09 -05:00
Maarten Maathuis 41b52aa336 nouveau: avoid running out of relocs
- Added flush notify functions for NV30 and NV40.
- Flushing mid frame will call flush notify, which will resubmit all
relocs.
- We don't try to recover from reloc failure yet.
2009-12-14 19:31:54 +01:00
Christoph Bumiller 2677f199a5 nv50: be more cautious about using reg_instance
Trying to free part of nv50_pc->reg_instances[] for an
nv50_reg representing an indirect constant resulted in
a segmentation fault.
2009-12-14 18:39:13 +01:00
Michal Krol c14be63c56 tgsi/ureg: Add ureg_DECL_gs_input().
Allows one to declare GS input registers.
2009-12-14 17:29:58 +01:00
Christoph Bumiller 1778ddaf74 nv50: store immediates as uint32
Sometimes we want non-float immediates, hacking them into
floats isn't nice.

Sorry, this should have already been committed before.
2009-12-14 11:12:59 +01:00
Patrice Mandin d4d880199e nouveau: nv50: Add missing ctor_immd_4u32 function 2009-12-13 20:09:33 +01:00
Maciej Cencora e76bb2f337 r300: enable accelerated support for glCopyTexImage only under KMS 2009-12-13 17:22:33 +01:00
Maciej Cencora 8403df33e0 r300: fix regression introduced by da73c1ed
The 0 value is correct for I8 format.
2009-12-13 17:20:11 +01:00
Maciej Cencora 9d8501bf27 r300: fix glCopyTexSubImage
Need to properly setup colorbuffer when dst pitch != dst width.
2009-12-13 17:20:11 +01:00
Christoph Bumiller 079b670111 nv50: add proper zslice offset in miptree_surface 2009-12-13 14:39:19 +01:00
Christoph Bumiller 7b5a6fa0c8 nv50: use m2mf z pos instead of calculating offset manually 2009-12-13 14:39:19 +01:00