llvmpipe: add LP_DEBUG env var

This commit is contained in:
Keith Whitwell
2009-10-09 14:59:35 +01:00
parent 082b3b0a89
commit dec35d04ae
3 changed files with 124 additions and 36 deletions
+71
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@@ -0,0 +1,71 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef LP_DEBUG_H
#define LP_DEBUG_H
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
extern void
st_print_current(void);
#define DEBUG_PIPE 0x1
#define DEBUG_TGSI 0x2
#define DEBUG_TEX 0x4
#define DEBUG_ASM 0x8
#define DEBUG_SETUP 0x10
#define DEBUG_RAST 0x20
#define DEBUG_QUERY 0x40
#define DEBUG_SCREEN 0x80
#define DEBUG_JIT 0x100
#ifdef DEBUG
extern int LP_DEBUG;
#else
#define LP_DEBUG 0
#endif
void st_debug_init( void );
static INLINE void
LP_DBG( unsigned flag, const char *fmt, ... )
{
if (LP_DEBUG & flag)
{
va_list args;
va_start( args, fmt );
debug_vprintf( fmt, args );
va_end( args );
}
}
#endif /* LP_DEBUG_H */
+22
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@@ -35,6 +35,24 @@
#include "lp_winsys.h"
#include "lp_jit.h"
#include "lp_screen.h"
#include "lp_debug.h"
#ifdef DEBUG
int LP_DEBUG = 0;
static const struct debug_named_value lp_debug_flags[] = {
{ "pipe", DEBUG_PIPE },
{ "tgsi", DEBUG_TGSI },
{ "tex", DEBUG_TEX },
{ "asm", DEBUG_ASM },
{ "setup", DEBUG_SETUP },
{ "rast", DEBUG_RAST },
{ "query", DEBUG_QUERY },
{ "screen", DEBUG_SCREEN },
{ "jit", DEBUG_JIT },
{NULL, 0}
};
#endif
static const char *
@@ -213,6 +231,10 @@ llvmpipe_create_screen(struct llvmpipe_winsys *winsys)
{
struct llvmpipe_screen *screen = CALLOC_STRUCT(llvmpipe_screen);
#ifdef DEBUG
LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
#endif
if (!screen)
return NULL;
+31 -36
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@@ -86,6 +86,7 @@
#include "lp_buffer.h"
#include "lp_state.h"
#include "lp_tex_sample.h"
#include "lp_debug.h"
static const unsigned char quad_offset_x[4] = {0, 1, 0, 1};
@@ -396,29 +397,29 @@ generate_fragment(struct llvmpipe_context *lp,
unsigned i;
unsigned chan;
#ifdef DEBUG
tgsi_dump(shader->base.tokens, 0);
if(key->depth.enabled) {
debug_printf("depth.func = %s\n", debug_dump_func(key->depth.func, TRUE));
debug_printf("depth.writemask = %u\n", key->depth.writemask);
if (LP_DEBUG & DEBUG_JIT) {
tgsi_dump(shader->base.tokens, 0);
if(key->depth.enabled) {
debug_printf("depth.func = %s\n", debug_dump_func(key->depth.func, TRUE));
debug_printf("depth.writemask = %u\n", key->depth.writemask);
}
if(key->alpha.enabled) {
debug_printf("alpha.func = %s\n", debug_dump_func(key->alpha.func, TRUE));
debug_printf("alpha.ref_value = %f\n", key->alpha.ref_value);
}
if(key->blend.logicop_enable) {
debug_printf("blend.logicop_func = %u\n", key->blend.logicop_func);
}
else if(key->blend.blend_enable) {
debug_printf("blend.rgb_func = %s\n", debug_dump_blend_func (key->blend.rgb_func, TRUE));
debug_printf("rgb_src_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_src_factor, TRUE));
debug_printf("rgb_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_dst_factor, TRUE));
debug_printf("alpha_func = %s\n", debug_dump_blend_func (key->blend.alpha_func, TRUE));
debug_printf("alpha_src_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_src_factor, TRUE));
debug_printf("alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_dst_factor, TRUE));
}
debug_printf("blend.colormask = 0x%x\n", key->blend.colormask);
}
if(key->alpha.enabled) {
debug_printf("alpha.func = %s\n", debug_dump_func(key->alpha.func, TRUE));
debug_printf("alpha.ref_value = %f\n", key->alpha.ref_value);
}
if(key->blend.logicop_enable) {
debug_printf("blend.logicop_func = %u\n", key->blend.logicop_func);
}
else if(key->blend.blend_enable) {
debug_printf("blend.rgb_func = %s\n", debug_dump_blend_func (key->blend.rgb_func, TRUE));
debug_printf("rgb_src_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_src_factor, TRUE));
debug_printf("rgb_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_dst_factor, TRUE));
debug_printf("alpha_func = %s\n", debug_dump_blend_func (key->blend.alpha_func, TRUE));
debug_printf("alpha_src_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_src_factor, TRUE));
debug_printf("alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_dst_factor, TRUE));
}
debug_printf("blend.colormask = 0x%x\n", key->blend.colormask);
#endif
variant = CALLOC_STRUCT(lp_fragment_shader_variant);
if(!variant)
@@ -509,13 +510,8 @@ generate_fragment(struct llvmpipe_context *lp,
a0_ptr, dadx_ptr, dady_ptr,
x0, y0, 2, 0);
#if 0
/* C texture sampling */
sampler = lp_c_sampler_soa_create(context_ptr);
#else
/* code generated texture sampling */
sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr);
#endif
for(i = 0; i < num_fs; ++i) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
@@ -558,8 +554,8 @@ generate_fragment(struct llvmpipe_context *lp,
}
lp_build_conv_mask(builder, fs_type, blend_type,
fs_mask, num_fs,
&blend_mask, 1);
fs_mask, num_fs,
&blend_mask, 1);
/*
* Blending.
@@ -588,16 +584,15 @@ generate_fragment(struct llvmpipe_context *lp,
LLVMRunFunctionPassManager(screen->pass, variant->function);
#ifdef DEBUG
LLVMDumpValue(variant->function);
debug_printf("\n");
#endif
if (LP_DEBUG & DEBUG_JIT) {
LLVMDumpValue(variant->function);
debug_printf("\n");
}
variant->jit_function = (lp_jit_frag_func)LLVMGetPointerToGlobal(screen->engine, variant->function);
#ifdef DEBUG
lp_disassemble(variant->jit_function);
#endif
if (LP_DEBUG & DEBUG_ASM)
lp_disassemble(variant->jit_function);
variant->next = shader->variants;
shader->variants = variant;