Brian
09574bee85
implement read_quad_f_swz()
2007-07-30 14:00:27 -06:00
Brian
3a35ce3364
implement surfaces for softpipe rendering
2007-07-30 13:11:52 -06:00
Brian
f1569bf0d5
map/unmap surfaces before/after rendering
2007-07-30 13:11:27 -06:00
Brian
1c8905790b
remove old comments
2007-07-30 13:11:09 -06:00
Brian
737f6e7eb1
disable ProgramStringNotify assertion
2007-07-30 13:10:52 -06:00
Brian
a548d3cb71
call st_invalidate_state()
2007-07-30 13:10:12 -06:00
Brian
f38d26fd83
added map/unmap() stubs
2007-07-30 13:09:53 -06:00
Brian
05ba76757b
Clip triangles against softpipe->cliprect which includes scissor and surface bounds.
...
This prevents rendering out of bounds when the viewport is partially outside the surface bounds.
2007-07-27 10:50:35 -06:00
Brian
05bde092f3
remove obsolete comments
2007-07-27 10:25:11 -06:00
Brian
a0c1d591ab
Maintain cliprect (scissor) info in sp_state_derived.c.
...
The cliprect depends on the scissor rect (if enabled), otherwise the drawing
surface bounds.
2007-07-27 10:21:34 -06:00
Brian
78ea9cee0d
Implement point/line quad clipping. Not quite as efficient as it probably could be, but sufficient for now.
2007-07-27 10:10:49 -06:00
Brian
6abdad28f6
check scissor state
2007-07-27 09:27:56 -06:00
Brian
df23ebbb9f
s/SP_TILE_H/SP_QUAD_H/
2007-07-27 09:06:15 -06:00
Brian
e1a19781dd
init quad.coverage values to 1.0 in case line AA is enabled so that we see something
2007-07-27 09:06:02 -06:00
michal
8755594647
Avoid unnecessary input attrib copy by aligning exec_machine attribs.
2007-07-27 12:50:38 +02:00
michal
e0a26b0467
Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-07-27 10:05:40 +02:00
Brian
e3cef58875
Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.
2007-07-26 15:32:02 -06:00
Brian
9ed040c3c9
generate error upon writing to varying var in fragment program (bug 11733)
2007-07-26 11:39:11 -06:00
Brian
51b728cf9a
fix color interpolation for CHAN_BITS==32
2007-07-26 08:22:28 -06:00
Brian
efda5cb626
don't use rgba_line() if CHAN_BITS==32
2007-07-26 08:22:09 -06:00
Brian
0360b49afb
Implement line stippling.
...
Also added draw_stage::reset_line_stipple(). There may be a better way
of doing that though.
2007-07-25 15:48:09 -06:00
Brian
1f6b4b0f75
rename some vars
2007-07-25 14:32:28 -06:00
Brian
8b2955b736
implement DDX, DDY instructions
2007-07-25 14:28:24 -06:00
Brian
be8725321c
Fix pinterp() to compute 1 / FRAG_ATTRIB_WPOS.w Update comments too.
2007-07-25 14:27:38 -06:00
Brian
d24e60a6b1
patch things up enough to allow texture sampling to work
2007-07-25 12:15:02 -06:00
Brian
03ec41ddc5
remove unused MAX_3D_TEXTURE_SIZE, reformattting
2007-07-24 17:45:14 -06:00
Brian
a502c08a25
use consistent indentation
2007-07-24 17:10:30 -06:00
Brian
2eb9061f73
check return value of tgsi_parse_init()
2007-07-24 16:50:46 -06:00
Brian
ed52adc64e
added PROGRAM_NAMED_PARAM in map_register_file()
2007-07-24 16:50:00 -06:00
Brian
3ffd30638a
added GL_FRAGMENT_PROGRAM_NV in st_new_program()
2007-07-24 16:49:41 -06:00
Brian
496ee38b71
Add VF_ATTRIB_VAR0..7 for varying variables.
...
The demos/fslight.c demo runs now.
2007-07-24 15:39:41 -06:00
Brian
5c2cff44d2
added PROGRAM_UNIFORM to map_register_file()
2007-07-24 15:38:41 -06:00
Brian
6a235d3fe5
comments
2007-07-24 14:45:57 -06:00
Brian
8c99f7ba61
s/GLuint/GLbitfield/
2007-07-24 14:45:38 -06:00
Brian
1475d74cfb
Compute need_z and need_w properly and use the correct const/linear/perspective interpolation in shade_quad().
2007-07-24 14:44:44 -06:00
Brian
2de4c7573e
Fix a typo (i << i) that was fouling up the vertex layout info.
2007-07-24 14:31:16 -06:00
Brian
67b61520ce
added missing OPCODE_ARL to TGSI_OPCODES[], added sanity check assertion
2007-07-24 13:48:20 -06:00
Brian
43d7c1fe9d
Basic fragment programs run now.
...
Handling of constants might change. For now, the st_fragment_program struct
contains a pipe_constant_buffer (not a pointer).
2007-07-24 12:27:38 -06:00
Brian
ef3849ffa0
rebuild quad pipeline when framebuffer changes too
2007-07-24 12:12:52 -06:00
Brian
47fafcf06f
use enabled/linked fragment shader in preference to a fragment program
2007-07-24 09:58:19 -06:00
Brian
4477a01372
call ctx->Driver.NewProgram() instead of _mesa_new_program()
2007-07-24 09:57:26 -06:00
Brian
5b6858c023
call ctx->Driver.NewProgram() instead of _mesa_new_program()
2007-07-24 09:56:44 -06:00
Brian
5b737b7df2
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-07-24 09:17:59 -06:00
Brian
da2f1e88bc
fix GLX_STEREO handling (bug 11705)
2007-07-23 16:51:57 -06:00
michal
98eaf5503d
Execute fs tokens.
...
Fix align128 bug.
2007-07-23 18:26:25 +02:00
Zhang
76fb808910
Fix a number of MINGW32 issues
2007-07-21 11:28:06 -06:00
Brian
af2aa8e9cf
Remove ctx->Point._Size and ctx->Line._Width.
...
The clamping for these values depends on whether we're drawing AA or non-AA
points, lines. Defer clamping until drawing time. Drivers could compute and
keep clamped AA and clamped non-AA values if desired.
2007-07-21 10:06:41 -06:00
Roland Scheidegger
82fceba231
fix bogus recently introduced function param comments
2007-07-20 11:47:06 +02:00
Keith Whitwell
4824c342c8
Trigger tgsi compilation for fragment programs.
...
Not sure the generated program looks correct though...
2007-07-19 20:24:55 +01:00
Roland Scheidegger
a1bc0d0f51
fix mesa's handling of fbo's / window fb (again)
...
Make sure the relevant fields in window fbs get updated at appropriate time
(those are NOT the same as fbos!!!), and fix up related code accordingly.
This is a bit ugly, but there's a reason the issues section in EXT_fbo is
a couple hundred pages long...
Hopefully correct now.
2007-07-19 17:59:59 +02:00