Commit Graph

10777 Commits

Author SHA1 Message Date
Oliver McFadden 00a9e4eb8c r300: Removed unused vpucount macro from r300_state.c. 2007-05-25 13:23:11 +00:00
Brian e4b037051e fix logic for calling _swrast_update_deferred_texture() 2007-05-24 17:07:48 -06:00
Brian 98d2a4a244 doxygen-ize some comments 2007-05-23 16:58:01 -06:00
Brian f116aed1ed restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049 2007-05-23 16:51:30 -06:00
Brian e5ed09e60e incr/decr 1D/2DArray texture refcounts like other targets 2007-05-23 16:51:30 -06:00
Oliver McFadden f2e99e6a58 r300: Call the r300Fogfv function directly within r300_state.c.
This required moving the r300Enable function but there are no actual changes.
2007-05-23 21:38:46 +00:00
Brian a700832214 Fix problem w/ two-sided lighting and fragment programs (depth-peel regression) 2007-05-23 15:34:50 -06:00
Oliver McFadden 491618b33d r300: Use switch statements in r300ResetHwState, etc. 2007-05-23 21:12:11 +00:00
Oliver McFadden f1441bbd18 r300: Minor indenting corrections in the texture format table. 2007-05-23 18:48:05 +00:00
Oliver McFadden ba8d3fb136 r300: Use a single texture format table; reduces duplication. 2007-05-23 18:37:55 +00:00
Oliver McFadden 9b9a1602f9 r300: Corrected the RGB888 texture format entry.
I think this is correct, assuming no endian issues. See commmit
59a08923f5.
2007-05-23 17:56:47 +00:00
Oliver McFadden bb3558e651 r300: Removed the R300_RS_INTERP_[0-9]_UNKNOWN (magic) defines.
Supposedly you need to set these values for the interpolaters to work, but they
seem to work fine without these values.
2007-05-23 17:44:14 +00:00
Brian d062b6cd26 Fix point attentuation problem (bug 11042)
ctx->Point._Attentuation was computed in wrong place and the VB->Eye coord Z
array wasn't indexed correctly in run_point_stage().
2007-05-23 08:58:08 -06:00
Brian a194bc3a85 Replace initInitState() with _mesa_init_driver_state(). 2007-05-22 16:56:02 -06:00
Brian a99114a69f added _mesa_init_driver_state() to replace duplicated code in intel drivers 2007-05-22 16:54:25 -06:00
Brian 3a2ffadb7c include swrast_setup/swrast_setup.h to silence warning 2007-05-22 16:50:05 -06:00
Brian 0425548961 don't treat FRAG_BIT_WPOS as a generic attribute (fixes depth peel regression) 2007-05-22 10:07:49 -06:00
Michel Dänzer e0885b84a0 i915tex: Implement SetTexOffset hook.
Only build tested for I830 generation.
2007-05-22 14:08:11 +02:00
Michel Dänzer 59a08923f5 r300: Implement SetTexOffset hook. 2007-05-22 14:08:11 +02:00
Michel Dänzer 043d219b6d Add interfaces for overriding texture images with driver specific 'offsets'.
To be used by AIGLX for GLX_EXT_texture_from_pixmap without several
additional data copies.
2007-05-22 14:08:10 +02:00
Michel Dänzer 24d965fab5 Fix xserver build after recent XMesa changes.
Only build tested.
2007-05-22 13:56:30 +02:00
Brian 9e3e3883fa get rid of GenTexturesLock, used ctx->Shared->Mutex 2007-05-21 22:10:06 -06:00
Brian c62da91f44 remove the unused texobj Mutex field 2007-05-21 21:59:20 -06:00
Brian 5c5ab90c76 remove a VMS-ism that doesn't seem needed elsewhere 2007-05-21 21:49:34 -06:00
Brian a01ee8ff0b improve some comments, clean-up formatting 2007-05-21 21:48:33 -06:00
Brian 3898e67f49 remove some whitespace 2007-05-21 21:48:08 -06:00
Brian b4f8d4455b set texcoords depending on GLX_Y_INVERTED_EXT 2007-05-21 20:57:09 -06:00
Brian a10ba38df7 return True for GLX_Y_INVERTED_EXT query 2007-05-21 20:56:35 -06:00
Roland Scheidegger 74a30c351f fog: fix potential issues with generated vp using fog
Change the generated vertex programs (tnl/brw) to follow the same logic as
the tnl fog wrt using absolute value, and sync them up a bit (untested).
2007-05-22 03:32:25 +02:00
Roland Scheidegger 3e21a014c3 fog: fix issues with negative fog coords (may fix #10529)
Rework tnl fog a bit. Make sure we always use ABS(eyez) when fog coord source
is depth, OTOH it does not seem to be necessary to use it (as was done before
in some cases) if fog coord source is fogcoord (just to save some work).
This fixes tests/fog (the first 2 cases) with i915/i915tex.
2007-05-22 03:32:25 +02:00
Roland Scheidegger 7f1879d4e1 make sure optimized fog params get updated 2007-05-22 03:32:25 +02:00
Roland Scheidegger 1078ef83eb i915/i915tex: minor cleanup (remove unneeded function call 2007-05-22 03:32:25 +02:00
Roland Scheidegger b1c640deda unbreak 3d textures (typo when setting tex layout) 2007-05-22 03:32:24 +02:00
Brian a8676c45cc if light position is local, treat it as a homogeneous coord and divide by W (see bug 11009) 2007-05-21 08:57:18 -06:00
Brian 9e8a961dd7 Overhaul/simplify SWvertex and SWspan attribute handling.
Instead of separate fog/specular/texcoord/varying code, just treat all of
them as generic attributes.  Simplifies the point/line/triangle functions.
2007-05-20 12:27:39 -06:00
Brian aa133a9dae add missing right-paren 2007-05-20 12:17:21 -06:00
Oliver McFadden 9df4f842d5 r300: Added TODO comment regarding immediate mode implementation. 2007-05-20 17:20:10 +00:00
Oliver McFadden 62b6eef0d7 r300: Just use "inline" rather than "__inline__". 2007-05-20 13:38:32 +00:00
Brian a2305ebfa2 need to copy new 1D/2D array texture objects in _mesa_PushAttrib() 2007-05-19 09:10:44 -06:00
Brian 74519c4231 Disable (at least for now) PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC typedef.
If an app (like progs/samples/blendxor.c) includes both gl.h and glext.h
this typedef will get hit in both headers, causing an error.
Possibly work around by bringing GL_NV_geometry_program4 items into gl.h.
2007-05-19 08:56:15 -06:00
Brian 80a5798719 added GL_EXT_texture_from_pixmap 2007-05-19 08:30:31 -06:00
Brian 4465377ca3 GLX_EXT_texture_from_pixmap test 2007-05-19 08:30:31 -06:00
Brian 7ace7cfba4 added texture_from_pixmap functions 2007-05-19 08:30:31 -06:00
Brian fd54564f78 Implement GLX_EXT_texture_from_pixmap.
Could be done more efficiently... but works.
2007-05-19 08:30:31 -06:00
Roland Scheidegger eb6418b895 fix miptree layout (i915) for small compressed mipmaps
This seems to work now. Also fix i945 set_level_info, need to match i915
behaviour for storing mip height, as it's assumed to be the mip width
(in texels) elsewhere and the division by 4 is done later (untested).
2007-05-19 04:38:55 +02:00
Roland Scheidegger 25551bdfad fix copy & paste bug of previous commit, breaking dxt5 formats 2007-05-19 03:08:45 +02:00
Roland Scheidegger 28f53ace33 fix miptree comparison with compressed textures
TexelBytes is always 0 with compressed textures, thus would never match
mt->cpp. This caused constant blitting around of textures, and it fixes at
least the horrible performance of Q3 if compressed textures are enabled.
2007-05-19 00:59:46 +02:00
Roland Scheidegger 3ad9c551b9 fix small s3tc mipmaps (#10968)
make sure that always whole blocks are uploaded.
(May still not work correctly if the top mip map is not at least a full block,
that is 4 pixels wide - not sure, but probably doesn't happen in real world)
2007-05-19 00:59:46 +02:00
Brian 4fca6bfa5d fix STATE_HALF_VECTOR value (bug 10987) 2007-05-18 07:46:27 -06:00
Christoff Brill 8452814ec6 change max anisotropy test 2007-05-17 17:18:13 -06:00