Implement GLX_EXT_texture_from_pixmap.

Could be done more efficiently... but works.
This commit is contained in:
Brian
2007-05-19 08:27:35 -06:00
parent eb6418b895
commit fd54564f78
5 changed files with 454 additions and 25 deletions
+177 -9
View File
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.5.2
* Version: 7.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -78,6 +78,7 @@
"GLX_MESA_pixmap_colormap " \
"GLX_MESA_release_buffers " \
"GLX_ARB_get_proc_address " \
"GLX_EXT_texture_from_pixmap " \
"GLX_EXT_visual_info " \
"GLX_EXT_visual_rating " \
/*"GLX_SGI_video_sync "*/ \
@@ -1223,6 +1224,30 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
/* ignore */
break;
#ifdef GLX_EXT_texture_from_pixmap
case GLX_BIND_TO_TEXTURE_RGB_EXT:
parselist++; /*skip*/
break;
case GLX_BIND_TO_TEXTURE_RGBA_EXT:
parselist++; /*skip*/
break;
case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
parselist++; /*skip*/
break;
case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
parselist++;
if (*parselist & ~(GLX_TEXTURE_1D_BIT_EXT |
GLX_TEXTURE_2D_BIT_EXT |
GLX_TEXTURE_RECTANGLE_BIT_EXT)) {
/* invalid bit */
return NULL;
}
break;
case GLX_Y_INVERTED_EXT:
parselist++; /*skip*/
break;
#endif
case None:
/* end of list */
break;
@@ -1878,6 +1903,27 @@ get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig )
*value = xmvis->visinfo->visualid;
break;
#ifdef GLX_EXT_texture_from_pixmap
case GLX_BIND_TO_TEXTURE_RGB_EXT:
*value = True; /*XXX*/
break;
case GLX_BIND_TO_TEXTURE_RGBA_EXT:
/* XXX review */
*value = xmvis->mesa_visual.alphaBits > 0 ? True : False;
break;
case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
*value = True; /*XXX*/
break;
case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
*value = (GLX_TEXTURE_1D_BIT_EXT |
GLX_TEXTURE_2D_BIT_EXT |
GLX_TEXTURE_RECTANGLE_BIT_EXT); /*XXX*/
break;
case GLX_Y_INVERTED_EXT:
*value = False; /*XXX*/
break;
#endif
default:
return GLX_BAD_ATTRIBUTE;
}
@@ -2145,16 +2191,102 @@ Fake_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap,
{
XMesaVisual v = (XMesaVisual) config;
XMesaBuffer b;
(void) dpy;
(void) config;
(void) pixmap;
(void) attribList; /* Ignored in GLX 1.3 */
const int *attr;
int target = 0, format = 0, mipmap = 0;
int value;
if (!dpy || !config || !pixmap)
return 0;
b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
for (attr = attribList; *attr; attr++) {
switch (*attr) {
case GLX_TEXTURE_FORMAT_EXT:
attr++;
switch (*attr) {
case GLX_TEXTURE_FORMAT_NONE_EXT:
case GLX_TEXTURE_FORMAT_RGB_EXT:
case GLX_TEXTURE_FORMAT_RGBA_EXT:
format = *attr;
break;
default:
/* error */
return 0;
}
break;
case GLX_TEXTURE_TARGET_EXT:
attr++;
switch (*attr) {
case GLX_TEXTURE_1D_EXT:
case GLX_TEXTURE_2D_EXT:
case GLX_TEXTURE_RECTANGLE_EXT:
target = *attr;
break;
default:
/* error */
return 0;
}
break;
case GLX_MIPMAP_TEXTURE_EXT:
attr++;
if (*attr)
mipmap = 1;
break;
default:
/* error */
return 0;
}
}
if (format == GLX_TEXTURE_FORMAT_RGB_EXT) {
if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT,
&value, GL_TRUE) != Success
|| !value) {
return 0; /* error! */
}
}
else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) {
if (get_config(v, GLX_BIND_TO_TEXTURE_RGBA_EXT,
&value, GL_TRUE) != Success
|| !value) {
return 0; /* error! */
}
}
if (mipmap) {
if (get_config(v, GLX_BIND_TO_MIPMAP_TEXTURE_EXT,
&value, GL_TRUE) != Success
|| !value) {
return 0; /* error! */
}
}
if (target == GLX_TEXTURE_1D_EXT) {
if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
&value, GL_TRUE) != Success
|| (value & GLX_TEXTURE_1D_BIT_EXT) == 0) {
return 0; /* error! */
}
}
else if (target == GLX_TEXTURE_2D_EXT) {
if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
&value, GL_TRUE) != Success
|| (value & GLX_TEXTURE_2D_BIT_EXT) == 0) {
return 0; /* error! */
}
}
if (target == GLX_TEXTURE_RECTANGLE_EXT) {
if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
&value, GL_TRUE) != Success
|| (value & GLX_TEXTURE_RECTANGLE_BIT_EXT) == 0) {
return 0; /* error! */
}
}
if (format || target || mipmap) {
/* texture from pixmap */
b = XMesaCreatePixmapTextureBuffer(v, pixmap, 0, format, target, mipmap);
}
else {
b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
}
if (!b) {
return 0;
}
@@ -2260,8 +2392,20 @@ Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
case GLX_FBCONFIG_ID:
*value = xmbuf->xm_visual->visinfo->visualid;
return;
#ifdef GLX_EXT_texture_from_pixmap
case GLX_TEXTURE_FORMAT_EXT:
*value = xmbuf->TextureFormat;
break;
case GLX_TEXTURE_TARGET_EXT:
*value = xmbuf->TextureTarget;
break;
case GLX_MIPMAP_TEXTURE_EXT:
*value = xmbuf->TextureMipmap;
break;
#endif
default:
return; /* GLX_BAD_ATTRIBUTE? */
return; /* raise BadValue error */
}
}
@@ -2854,6 +2998,26 @@ Fake_glXGetAGPOffsetMESA( const GLvoid *pointer )
}
/*** GLX_EXT_texture_from_pixmap ***/
static void
Fake_glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
const int *attrib_list)
{
XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
if (b)
XMesaBindTexImage(dpy, b, buffer, attrib_list);
}
static void
Fake_glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
{
XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
if (b)
XMesaReleaseTexImage(dpy, b, buffer);
}
/* silence warning */
extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
@@ -3009,5 +3173,9 @@ _mesa_GetGLXDispatchTable(void)
/*** GLX_MESA_agp_offset ***/
glx.GetAGPOffsetMESA = Fake_glXGetAGPOffsetMESA;
/*** GLX_EXT_texture_from_pixmap ***/
glx.BindTexImageEXT = Fake_glXBindTexImageEXT;
glx.ReleaseTexImageEXT = Fake_glXReleaseTexImageEXT;
return &glx;
}
+30 -2
View File
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.5
* Version: 7.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1104,6 +1104,27 @@ glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer)
}
/*** GLX_EXT_texture_from_pixmap */
void
glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
const int *attrib_list)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
if (t)
t->BindTexImageEXT(dpy, drawable, buffer, attrib_list);
}
void
glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
{
struct _glxapi_table *t;
GET_DISPATCH(dpy, t);
if (t)
t->ReleaseTexImageEXT(dpy, drawable, buffer);
}
/**********************************************************************/
/* GLX API management functions */
@@ -1147,6 +1168,9 @@ _glxapi_get_extensions(void)
#endif
#ifdef GLX_SGIX_pbuffer
"GLX_SGIX_pbuffer",
#endif
#ifdef GLX_EXT_texture_from_pixmap,
"GLX_EXT_texture_from_pixmap",
#endif
NULL
};
@@ -1333,6 +1357,10 @@ static struct name_address_pair GLX_functions[] = {
{ "glXFreeMemoryMESA", (__GLXextFuncPtr) glXFreeMemoryMESA },
{ "glXGetMemoryOffsetMESA", (__GLXextFuncPtr) glXGetMemoryOffsetMESA },
/*** GLX_EXT_texture_from_pixmap ***/
{ "glXBindTexImageEXT", (__GLXextFuncPtr) glXBindTexImageEXT },
{ "glXReleaseTexImageEXT", (__GLXextFuncPtr) glXReleaseTexImageEXT },
{ NULL, NULL } /* end of list */
};
+5
View File
@@ -196,6 +196,11 @@ struct _glxapi_table {
/*** GLX_MESA_agp_offset ***/
GLuint (*GetAGPOffsetMESA)( const GLvoid *pointer );
/*** GLX_EXT_texture_from_pixmap ***/
void (*BindTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer,
const int *attrib_list);
void (*ReleaseTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer);
};
+235 -12
View File
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.5.2
* Version: 7.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -72,6 +72,7 @@
#include "imports.h"
#include "macros.h"
#include "renderbuffer.h"
#include "teximage.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "vbo/vbo.h"
@@ -295,6 +296,19 @@ static GLboolean window_exists( XMesaDisplay *dpy, Window win )
#endif
static Status
get_drawable_size(Display *dpy, Drawable d, GLuint *width, GLuint *height)
{
Window root;
Status stat;
int xpos, ypos;
unsigned int w, h, bw, depth;
stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
*width = w;
*height = h;
return stat;
}
/**
* Return the size of the window (or pixmap) that corresponds to the
@@ -310,22 +324,14 @@ xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
*width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
*height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
#else
Window root;
Status stat;
int xpos, ypos;
unsigned int w, h, bw, depth;
_glthread_LOCK_MUTEX(_xmesa_lock);
XSync(b->xm_visual->display, 0); /* added for Chromium */
stat = XGetGeometry(dpy, b->frontxrb->pixmap, &root, &xpos, &ypos,
&w, &h, &bw, &depth);
stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height);
_glthread_UNLOCK_MUTEX(_xmesa_lock);
if (stat) {
*width = w;
*height = h;
}
else {
if (!stat) {
/* probably querying a window that's recently been destroyed */
_mesa_warning(NULL, "XGetGeometry failed!\n");
*width = *height = 1;
@@ -431,6 +437,11 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type,
b->swAlpha,
vis->mesa_visual.numAuxBuffers > 0 );
/* GLX_EXT_texture_from_pixmap */
b->TextureTarget = 0;
b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
b->TextureMipmap = 0;
/* insert buffer into linked list */
b->Next = XMesaBufferList;
XMesaBufferList = b;
@@ -1673,6 +1684,67 @@ XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
}
/**
* For GLX_EXT_texture_from_pixmap
*/
XMesaBuffer
XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
XMesaColormap cmap,
int format, int target, int mipmap)
{
GET_CURRENT_CONTEXT(ctx);
XMesaBuffer b;
GLuint width, height;
assert(v);
b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
if (!b)
return NULL;
/* get pixmap size, update framebuffer/renderbuffer dims */
get_drawable_size(v->display, p, &width, &height);
_mesa_resize_framebuffer(NULL, &(b->mesa_buffer), width, height);
if (target == 0) {
/* examine dims */
if (ctx->Extensions.ARB_texture_non_power_of_two) {
target = GLX_TEXTURE_2D_EXT;
}
else if ( _mesa_bitcount(width) == 1
&& _mesa_bitcount(height) == 1) {
/* power of two size */
if (height == 1) {
target = GLX_TEXTURE_1D_EXT;
}
else {
target = GLX_TEXTURE_2D_EXT;
}
}
else if (ctx->Extensions.NV_texture_rectangle) {
target = GLX_TEXTURE_RECTANGLE_EXT;
}
else {
/* non power of two textures not supported */
XMesaDestroyBuffer(b);
return 0;
}
}
b->TextureTarget = target;
b->TextureFormat = format;
b->TextureMipmap = mipmap;
if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
(XMesaDrawable) p, cmap)) {
xmesa_free_buffer(b);
return NULL;
}
return b;
}
XMesaBuffer
XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
@@ -2254,3 +2326,154 @@ XMesaResizeBuffers( XMesaBuffer b )
xmesa_check_and_update_buffer_size(xmctx, b);
}
static GLint
xbuffer_to_renderbuffer(int buffer)
{
assert(MAX_AUX_BUFFERS <= 4);
switch (buffer) {
case GLX_FRONT_LEFT_EXT:
return BUFFER_FRONT_LEFT;
case GLX_FRONT_RIGHT_EXT:
return BUFFER_FRONT_RIGHT;
case GLX_BACK_LEFT_EXT:
return BUFFER_BACK_LEFT;
case GLX_BACK_RIGHT_EXT:
return BUFFER_BACK_RIGHT;
case GLX_AUX0_EXT:
return BUFFER_AUX0;
case GLX_AUX1_EXT:
return BUFFER_AUX1;
case GLX_AUX2_EXT:
return BUFFER_AUX2;
case GLX_AUX3_EXT:
return BUFFER_AUX3;
case GLX_AUX4_EXT:
case GLX_AUX5_EXT:
case GLX_AUX6_EXT:
case GLX_AUX7_EXT:
case GLX_AUX8_EXT:
case GLX_AUX9_EXT:
default:
/* BadValue error */
return -1;
}
}
PUBLIC void
XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
const int *attrib_list)
{
#if 0
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *texObj;
#endif
struct gl_renderbuffer *rb;
struct xmesa_renderbuffer *xrb;
GLint b;
XMesaImage *img;
GLboolean freeImg = GL_FALSE;
b = xbuffer_to_renderbuffer(buffer);
if (b < 0)
return;
if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_NONE_EXT)
return; /* BadMatch error */
rb = drawable->mesa_buffer.Attachment[b].Renderbuffer;
if (!rb) {
/* invalid buffer */
return;
}
xrb = xmesa_renderbuffer(rb);
#if 0
switch (drawable->TextureTarget) {
case GLX_TEXTURE_1D_EXT:
texObj = texUnit->Current1D;
break;
case GLX_TEXTURE_2D_EXT:
texObj = texUnit->Current2D;
break;
case GLX_TEXTURE_RECTANGLE_EXT:
texObj = texUnit->CurrentRect;
break;
default:
return; /* BadMatch error */
}
#endif
/*
* The following is a quick and simple way to implement
* BindTexImage. The better way is to write some new FetchTexel()
* functions which would extract texels from XImages. We'd still
* need to use XGetImage when texturing from a Pixmap (front buffer)
* but texturing from a back buffer (XImage) would avoid an image
* copy.
*/
/* get XImage */
if (xrb->pixmap) {
img = XGetImage(dpy, xrb->pixmap, 0, 0, rb->Width, rb->Height,
AllPlanes, ZPixmap );
freeImg = GL_TRUE;
}
else if (xrb->ximage) {
img = xrb->ximage;
}
/* store the XImage as a new texture image */
if (img) {
GLenum format, type, intFormat;
if (img->bits_per_pixel == 32) {
format = GL_BGRA;
type = GL_UNSIGNED_BYTE;
intFormat = GL_RGBA;
}
else if (img->bits_per_pixel == 24) {
format = GL_BGR;
type = GL_UNSIGNED_BYTE;
intFormat = GL_RGB;
}
else if (img->bits_per_pixel == 16) {
format = GL_BGR;
type = GL_UNSIGNED_SHORT_5_6_5;
intFormat = GL_RGB;
}
else {
_mesa_problem(NULL, "Unexpected XImage format in XMesaBindTexImage");
return;
}
if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGBA_EXT) {
intFormat = GL_RGBA;
}
else if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGB_EXT) {
intFormat = GL_RGB;
}
_mesa_TexImage2D(GL_TEXTURE_2D, 0, intFormat, rb->Width, rb->Height, 0,
format, type, img->data);
if (freeImg) {
XMesaDestroyImage(img);
}
}
}
PUBLIC void
XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
{
const GLint b = xbuffer_to_renderbuffer(buffer);
if (b < 0)
return;
/* no-op for now */
}
+7 -2
View File
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.5
* Version: 7.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -267,6 +267,11 @@ struct xmesa_buffer {
fxMesaContext FXctx;
#endif
/* GLX_EXT_texture_from_pixmap */
GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */
GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */
GLint TextureMipmap; /** 0 or 1 */
struct xmesa_buffer *Next; /* Linked list pointer: */
};