Commit Graph

13252 Commits

Author SHA1 Message Date
Brian Paul f63594bfef mesa: remove unneeded includes 2008-10-10 16:34:08 -06:00
Ian Romanick e700269441 intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver 2008-10-10 11:47:43 -07:00
Eric Anholt 5e9cb42aa6 i965: Add missing intel_pixel_draw.c symlink to fix build. 2008-10-10 09:43:15 -07:00
Eric Anholt 7216679c19 i965: Accelerate depth textures with border color.
The fallback was introduced to fix bug #16697, but made the test it was
fixing run excessively long.
2008-10-09 11:45:58 -07:00
Eric Anholt 91221483a6 i965: Actually hook up the accelerated DrawPixels support. 2008-10-09 10:23:47 -07:00
Eric Anholt 9aec1288ee i915: Accelerate depth textures with border color.
The fallback was introduced to fix bug #16697, but made the test it was
fixing run excessively long.
2008-10-08 23:55:58 -07:00
Brian Paul a71b1af5ad mesa: vertex emit debug code (disabled) 2008-10-08 09:33:56 -06:00
Brian Paul 5462d447aa mesa: fix vertex format/attribute bug
If the tnl output attributes matches the swsetup input attributes we still
need to check if the desired vertex color type (float vs. chan) has changed
so that we use the right emit functions.

Fixes a conformance failure found with logicop test at pathlevel 3.
2008-10-08 09:33:56 -06:00
Eric Anholt 902727b7e3 mesa: Pass the context to query object delete cb to avoid null dereference. 2008-10-07 18:52:12 -07:00
Eric Anholt c157cfc637 i965: Add ARB_occlusion_query support. 2008-10-07 18:52:12 -07:00
Eric Anholt fc19536aa9 intel: Push flushing for cliprects changes down into the cliprects changes.
This lets us short-circuit when we're leaving the same cliprects in place,
which becomes quite common with metaops clears, and may be useful for some of
our FBO paths.
2008-10-07 18:52:12 -07:00
Xiang, Haihao 94d3a30df7 i965: Fix a potential assertion failure. 2008-10-08 09:30:12 +08:00
Brian Paul 7cb723a3fd mesa: pass 'mask', not NULL to renderbuffer->Put functions
Fixes bug 17800.
2008-10-07 16:52:47 -06:00
Brian 4f4147eadd mesa: fix convolve/convolution mix-ups 2008-10-06 17:10:22 -06:00
Brian Paul f8baad2d25 mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE 2008-10-06 12:29:29 -06:00
Brian Paul 6e34fc0d37 mesa: adjust texcoords for swrast sprite points.
Fixes glean pointSprite test w/ software rendering
2008-10-06 11:34:01 -06:00
Brian Paul 145d49838f mesa: fix static library construction
If the .a is made of other .a files, extract the objects from the later.
2008-10-06 11:01:31 -06:00
Brian Paul b0ca50bd38 mesa: updated _mesa_delete_query() comments 2008-10-06 09:32:33 -06:00
Brian Paul 382911bdbc mesa: add missing GLcontext param to _mesa_delete_query().
Fixes vtk crash and others.
2008-10-06 09:26:45 -06:00
Eric Anholt 91d0020eec i915: Refine the texture indirect lookup accounting.
Without this, we would reject programs which sampled multiple times from
registers defined in the same phase (block of instructions with the same
texture indirection count), as each sample would count as a new phase
beginning.  Instead, keep track of which phases registers were written in,
and only bump phase when we're reading from one generated in this phase.

On the other hand, we failed to count oC or oD texture samples as being new
phases.

Bug #17865.
2008-10-04 18:40:32 -07:00
Ian Romanick db9ba91971 intel: Don't advertise unsupported extensions on pre-965 hardware
Move GL_ARB_texture_non_power_of_two and GL_ATI_separate_stencil
from the generic extension list to the 965-specific list.  Neither
extension is supported on i830-class hardware, and
GL_ATI_separate_stencil is not supported on i915-class hardare.
GL_ARB_texture_non_power_of_two is supported on i915-class hardare and
is already in the i915-specific list.
2008-10-03 12:16:04 -07:00
Ian Romanick 4741dbcbbc Unify ARB_depth_texture and SGIX_depth_texture
The ARB extension is a superset of the older SGIX extension.  Any
hardware that can support the SGIX version can also support the ARB
version.  In Mesa, any driver that supports one also supports the
other.  This unification just simplifies some bits of code.
2008-10-01 20:38:10 -07:00
Eric Anholt 17fdd1ab3b i965: sampler default color ends up in texture cache, not instructions.
See volume 4, SAMPLER_BORDER_COLOR_STATE programming notes.
2008-10-01 16:59:16 -07:00
Eric Anholt df6ae3f0a3 i965: Fix overwriting of depth override for SetTexOffset.
Fixes black borders around windows in compiz.  Bug #17233.
2008-10-01 14:15:17 -07:00
Ian Romanick 08b9e29c1d intel: Clean-up the extension string madness!
- Sort extensions by ARB, then EXT, then vendor by name
- Remove redundant (only one of GL_{ARB,EXT,NV}_texture_rectangle) or
  duplicate extension strings
2008-09-29 18:50:05 -07:00
Ian Romanick 3ab4b2066f GLSL: Implement GL_OBJECT_TYPE_ARB query
The GL_OBJECT_TYPE_ARB query is handled directly in
_mesa_GetObjectParamterivARB because it is only supported in the
extension version of the shanding language API.  glGetProgramiv and
glGetShaderiv should not accept this enum.
2008-09-29 12:30:05 -07:00
Ian Romanick 905d8e0742 GLSL: Implement _mesa_get_handle
Implementing _mesa_get_handle in using
glGetIntegerv(GL_CURRENT_PROGRAM, ...) allows glGetHandleARB to work.
2008-09-29 12:27:00 -07:00
Ian Romanick d806d451e6 GLSL: AttachShader returns INVALID_OPERATION for repeated attach
The GL_ARB_shader_objects spec says that glAttachShaderARB is supposed
to return GL_INVALID_OPERATION if a shader is attached to a program
where it is already attached.  _mesa_attach_shader perviously returned
without error in this case.
2008-09-29 12:18:06 -07:00
Jouk Jansen fc13269b82 mesa: asst updates for VMS 2008-09-29 08:35:05 -06:00
Shunichi Fuji e095d5812a mesa: drop calloc from _mesa_get_fixed_func_vertex_program
Signed-off-by: Shunichi Fuji <palglowr@gmail.com>
2008-09-29 10:38:45 +01:00
Ian Romanick 2b8d8989fb Use 3Dnow! x86-64 routines only on processors that support 3Dnow!
Added an x86-64 CPUID function and use it to detect 3Dnow!  If 3Dnow!
is available, use _mesa_3dnow_transform_points4_3d_no_rot,
_mesa_3dnow_transform_points4_perspective,
_mesa_3dnow_transform_points4_2d_no_rot, and _mesa_3dnow_transform_points4_2d.

This fixes long standing bug #8724.
2008-09-28 20:32:05 -07:00
Ian Romanick b5d59222cc Remove TNL-to-VP tracking from i965
The i965 driver previously had it's own set of code to convert
fixed-function TNL state to a vertex program.  Core Mesa has code to
do this, so there is no reason to duplicate that effort in the driver.
In fact, this duplication leads to bugs when other aspects of the Mesa
infrastructure change.
2008-09-28 20:32:05 -07:00
Tobias Jakobi 2e5d717007 glapi: add DISPATCH_FUNCTION_SIZE 2008-09-27 08:51:45 +01:00
Tobias Jakobi a23026effc glapi: add gl_dispatch_functions_start and end 2008-09-27 08:47:55 +01:00
Eric Anholt 7d99ddcb2b intel: Fix a number of memory leaks on context destroy. 2008-09-26 15:39:20 -07:00
Jeremy Huddleston 8338cc25f9 configs: darwin: Don't build GLw
(cherry picked from commit ef688ba1ee366a8937a41075cbe8b76a9bf75013)
2008-09-26 12:37:31 -07:00
Brian Paul a4a5a37f27 mesa: remove invalid assertions that programs have parameters
Fixes failure with demos/fplight.c
2008-09-26 07:45:06 -06:00
Brian Paul 4bc39c58eb mesa: fix assertion in _mesa_reference_program() 2008-09-26 07:40:45 -06:00
Brad King ee80c64be8 mesa: fix param indexing 2008-09-26 07:40:05 -06:00
Brian 1e3a44fab0 mesa: fix cast/conversion for optional code 2008-09-25 19:57:34 -06:00
Brian Paul b3c3bc63f0 mesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback. 2008-09-25 18:55:52 -06:00
Brian Paul 8124faf89d mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) 2008-09-25 11:54:00 -06:00
Brian Paul 6222eb3fcd mesa: fix some VBO buffer object issues
The VBO module may use a real VBO or a malloc'd buffer for vertex storage.
Be careful not to accidentally replace the later with the former when drawing.
Check if using a real VBO at destroy time to prevent a double-free.
2008-09-25 11:03:46 -06:00
Sam Hocevar 507ef82077 mesa: fix function params to match prototypes 2008-09-25 09:58:27 -06:00
Sam Hocevar 7be5411ce6 mesa: prevent the slang code generator from aborting when faced with a sampler variable redeclaration. 2008-09-25 09:53:09 -06:00
Sam Hocevar 561787e697 i965: support for sin() and cos() in vertex shaders. 2008-09-25 09:49:36 -06:00
Sam Hocevar 831bfb9053 i965: more meaningful message for unsupported opcodes. 2008-09-25 09:49:18 -06:00
Eric Anholt c5945c2d17 intel: Fix clears to depth_stencil texture attachments.
Broken by 0adfd10210, showed up as an assertion
failure in a software fallback in the shadowtex demo when we failed to
recognize the texture format.
2008-09-24 15:13:19 -07:00
Brian 1fe385fdc9 set SamplerUnit[] entry in load_texture() just to be safe
(cherry picked from commit fce4612f8a)
2008-09-24 10:15:07 -07:00
Brian dff0b0e772 use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/literals
(cherry picked from commit fdc8636bdc)
2008-09-24 10:13:46 -07:00