i965: Add ARB_occlusion_query support.

This commit is contained in:
Eric Anholt
2008-10-06 17:34:51 -07:00
parent fc19536aa9
commit c157cfc637
9 changed files with 331 additions and 52 deletions
+1
View File
@@ -51,6 +51,7 @@ DRIVER_SOURCES = \
brw_metaops.c \
brw_misc_state.c \
brw_program.c \
brw_queryobj.c \
brw_sf.c \
brw_sf_emit.c \
brw_sf_state.c \
+4
View File
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/api_noop.h"
#include "main/vtxfmt.h"
#include "main/simple_list.h"
#include "shader/shader_api.h"
#include "brw_context.h"
@@ -68,6 +69,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
brwInitFragProgFuncs( functions );
brwInitProgFuncs( functions );
brw_init_queryobj_functions(functions);
}
@@ -150,6 +152,8 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
make_empty_list(&brw->query.active_head);
brw_draw_init( brw );
return GL_TRUE;
+28 -2
View File
@@ -410,7 +410,22 @@ struct brw_tnl_cache {
GLuint size, n_items;
};
struct brw_query_object {
struct gl_query_object Base;
/** Doubly linked list of active query objects in the context. */
struct brw_query_object *prev, *next;
/** Last query BO associated with this query. */
dri_bo *bo;
/** First index in bo with query data for this object. */
int first_index;
/** Last index in bo with query data for this object. */
int last_index;
/* Total count of pixels from previous BOs */
unsigned int count;
};
struct brw_context
{
@@ -626,7 +641,12 @@ struct brw_context
dri_bo *vp_bo;
} cc;
struct {
struct brw_query_object active_head;
dri_bo *bo;
int index;
GLboolean active;
} query;
/* Used to give every program string a unique id
*/
GLuint program_id;
@@ -651,7 +671,13 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
__DRIcontextPrivate *driContextPriv,
void *sharedContextPrivate);
/*======================================================================
* brw_queryobj.c
*/
void brw_init_queryobj_functions(struct dd_function_table *functions);
void brw_prepare_query_begin(struct brw_context *brw);
void brw_emit_query_begin(struct brw_context *brw);
void brw_emit_query_end(struct brw_context *brw);
/*======================================================================
* brw_state.c
+1 -1
View File
@@ -382,7 +382,6 @@ void brw_draw_prims( GLcontext *ctx,
return;
}
/* Make a first attempt at drawing:
*/
retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
@@ -395,6 +394,7 @@ void brw_draw_prims( GLcontext *ctx,
_swsetup_Wakeup(ctx);
_tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
}
}
void brw_draw_init( struct brw_context *brw )
@@ -415,6 +415,8 @@ static void brw_prepare_vertices(struct brw_context *brw)
copy_array_to_vbo_array(brw, upload[i], upload[i]->element_size);
}
}
brw_prepare_query_begin(brw);
}
static void brw_emit_vertices(struct brw_context *brw)
@@ -435,6 +437,7 @@ static void brw_emit_vertices(struct brw_context *brw)
enabled[nr_enabled++] = input;
}
brw_emit_query_begin(brw);
/* Now emit VB and VEP state packets.
*
+263
View File
@@ -0,0 +1,263 @@
/*
* Copyright © 2008 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
/** @file support for ARB_query_object
*
* ARB_query_object is implemented by using the PIPE_CONTROL command to stall
* execution on the completion of previous depth tests, and write the
* current PS_DEPTH_COUNT to a buffer object.
*
* We use before and after counts when drawing during a query so that
* we don't pick up other clients' query data in ours. To reduce overhead,
* a single BO is used to record the query data for all active queries at
* once. This also gives us a simple bound on how much batchbuffer space is
* required for handling queries, so that we can be sure that we won't
* have to emit a batchbuffer without getting the ending PS_DEPTH_COUNT.
*/
#include "main/simple_list.h"
#include "main/imports.h"
#include "brw_context.h"
#include "intel_batchbuffer.h"
#include "intel_reg.h"
/** Waits on the query object's BO and totals the results for this query */
static void
brw_queryobj_get_results(struct brw_query_object *query)
{
int i;
uint64_t *results;
if (query->bo == NULL)
return;
/* Map and count the pixels from the current query BO */
dri_bo_map(query->bo, GL_FALSE);
results = query->bo->virtual;
for (i = query->first_index; i <= query->last_index; i++) {
query->Base.Result += results[i * 2 + 1] - results[i * 2];
}
dri_bo_unmap(query->bo);
dri_bo_unreference(query->bo);
query->bo = NULL;
}
static struct gl_query_object *
brw_new_query_object(GLcontext *ctx, GLuint id)
{
struct brw_query_object *query;
query = _mesa_calloc(sizeof(struct brw_query_object));
query->Base.Id = id;
query->Base.Result = 0;
query->Base.Active = GL_FALSE;
query->Base.Ready = GL_TRUE;
return &query->Base;
}
static void
brw_delete_query(GLcontext *ctx, struct gl_query_object *q)
{
struct brw_query_object *query = (struct brw_query_object *)q;
dri_bo_unreference(query->bo);
_mesa_free(query);
}
static void
brw_begin_query(GLcontext *ctx, struct gl_query_object *q)
{
struct brw_context *brw = brw_context(ctx);
struct intel_context *intel = intel_context(ctx);
struct brw_query_object *query = (struct brw_query_object *)q;
/* Reset our driver's tracking of query state. */
dri_bo_unreference(query->bo);
query->bo = NULL;
query->first_index = -1;
query->last_index = -1;
insert_at_head(&brw->query.active_head, query);
intel->stats_wm++;
}
/**
* Begin the ARB_occlusion_query query on a query object.
*/
static void
brw_end_query(GLcontext *ctx, struct gl_query_object *q)
{
struct brw_context *brw = brw_context(ctx);
struct intel_context *intel = intel_context(ctx);
struct brw_query_object *query = (struct brw_query_object *)q;
/* Flush the batchbuffer in case it has writes to our query BO.
* Have later queries write to a new query BO so that further rendering
* doesn't delay the collection of our results.
*/
if (query->bo) {
brw_emit_query_end(brw);
intel_batchbuffer_flush(intel->batch);
dri_bo_unreference(brw->query.bo);
brw->query.bo = NULL;
}
remove_from_list(query);
intel->stats_wm--;
}
static void brw_wait_query(GLcontext *ctx, struct gl_query_object *q)
{
struct brw_query_object *query = (struct brw_query_object *)q;
brw_queryobj_get_results(query);
query->Base.Ready = GL_TRUE;
}
static void brw_check_query(GLcontext *ctx, struct gl_query_object *q)
{
/* XXX: Need to expose dri_bo_is_idle from bufmgr. */
#if 0
struct brw_query_object *query = (struct brw_query_object *)q;
if (dri_bo_is_idle(query->bo)) {
brw_queryobj_get_results(query);
query->Base.Ready = GL_TRUE;
}
#else
brw_wait_query(ctx, q);
#endif
}
/** Called to set up the query BO and account for its aperture space */
void
brw_prepare_query_begin(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
dri_bo *aper_array[] = {
intel->batch->buf,
brw->query.bo,
};
/* Skip if we're not doing any queries. */
if (is_empty_list(&brw->query.active_head))
return;
/* Get a new query BO if we're going to need it. */
if (brw->query.bo == NULL ||
brw->query.index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
dri_bo_unreference(brw->query.bo);
brw->query.bo = NULL;
brw->query.bo = dri_bo_alloc(intel->bufmgr, "query", 4096, 1);
brw->query.index = 0;
}
if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)))
intel_batchbuffer_flush(intel->batch);
}
/** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */
void
brw_emit_query_begin(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct brw_query_object *query;
/* Skip if we're not doing any queries, or we've emitted the start. */
if (brw->query.active || is_empty_list(&brw->query.active_head))
return;
BEGIN_BATCH(4, IGNORE_CLIPRECTS);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_WRITE_DEPTH_COUNT);
/* This object could be mapped cacheable, but we don't have an exposed
* mechanism to support that. Since it's going uncached, tell GEM that
* we're writing to it. The usual clflush should be all that's required
* to pick up the results.
*/
OUT_RELOC(brw->query.bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
PIPE_CONTROL_GLOBAL_GTT_WRITE |
((brw->query.index * 2) * sizeof(uint64_t)));
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
foreach(query, &brw->query.active_head) {
if (query->bo != brw->query.bo) {
if (query->bo != NULL)
brw_queryobj_get_results(query);
dri_bo_reference(brw->query.bo);
query->bo = brw->query.bo;
query->first_index = brw->query.index;
}
query->last_index = brw->query.index;
}
brw->query.active = GL_TRUE;
}
/** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */
void
brw_emit_query_end(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
if (!brw->query.active)
return;
BEGIN_BATCH(4, IGNORE_CLIPRECTS);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_WRITE_DEPTH_COUNT);
OUT_RELOC(brw->query.bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
PIPE_CONTROL_GLOBAL_GTT_WRITE |
((brw->query.index * 2 + 1) * sizeof(uint64_t)));
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
brw->query.active = GL_FALSE;
brw->query.index++;
}
void brw_init_queryobj_functions(struct dd_function_table *functions)
{
functions->NewQueryObject = brw_new_query_object;
functions->DeleteQuery = brw_delete_query;
functions->BeginQuery = brw_begin_query;
functions->EndQuery = brw_end_query;
functions->CheckQuery = brw_check_query;
functions->WaitQuery = brw_wait_query;
}
+10
View File
@@ -120,6 +120,15 @@ static void brw_set_draw_region( struct intel_context *intel,
brw->state.nr_draw_regions = num_regions;
}
/* called from intel_batchbuffer_flush and children before sending a
* batchbuffer off.
*/
static void brw_finish_batch(struct intel_context *intel)
{
struct brw_context *brw = brw_context(&intel->ctx);
brw_emit_query_end(brw);
}
/* called from intelFlushBatchLocked
*/
@@ -218,6 +227,7 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.note_fence = brw_note_fence;
brw->intel.vtbl.note_unlock = brw_note_unlock;
brw->intel.vtbl.new_batch = brw_new_batch;
brw->intel.vtbl.finish_batch = brw_finish_batch;
brw->intel.vtbl.destroy = brw_destroy_context;
brw->intel.vtbl.set_draw_region = brw_set_draw_region;
brw->intel.vtbl.flush_cmd = brw_flush_cmd;
+2 -49
View File
@@ -394,6 +394,7 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_fragment_program", NULL },
{ "GL_ARB_fragment_program_shadow", NULL },
{ "GL_ARB_fragment_shader", NULL },
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
@@ -407,12 +408,9 @@ static const struct dri_extension brw_extensions[] = {
{ NULL, NULL }
};
#ifdef I915_MMIO_READ
static const struct dri_extension arb_oc_extensions[] = {
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
static const struct dri_extension arb_oq_extensions[] = {
{ NULL, NULL }
};
#endif
static const struct dri_extension ttm_extensions[] = {
{ "GL_ARB_pixel_buffer_object", NULL },
@@ -437,13 +435,6 @@ void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
if (intel == NULL || intel->ttm)
driInitExtensions(ctx, ttm_extensions, GL_FALSE);
#ifdef I915_MMIO_READ
if (intel == NULL ||
(IS_965(intel->intelScreen->deviceID) &&
intel->intelScreen->drmMinor >= 8))
driInitExtensions(ctx, arb_oc_extensions, GL_FALSE);
#endif
if (intel == NULL || IS_965(intel->intelScreen->deviceID))
driInitExtensions(ctx, brw_extensions, GL_FALSE);
}
@@ -540,39 +531,6 @@ intelFinish(GLcontext * ctx)
}
}
#ifdef I915_MMIO_READ
static void
intelBeginQuery(GLcontext *ctx, struct gl_query_object *q)
{
struct intel_context *intel = intel_context( ctx );
struct drm_i915_mmio io = {
.read_write = I915_MMIO_READ,
.reg = MMIO_REGS_PS_DEPTH_COUNT,
.data = &q->Result
};
intel->stats_wm++;
intelFinish(&intel->ctx);
drmCommandWrite(intel->driFd, DRM_I915_MMIO, &io, sizeof(io));
}
static void
intelEndQuery(GLcontext *ctx, struct gl_query_object *q)
{
struct intel_context *intel = intel_context( ctx );
GLuint64EXT tmp;
struct drm_i915_mmio io = {
.read_write = I915_MMIO_READ,
.reg = MMIO_REGS_PS_DEPTH_COUNT,
.data = &tmp
};
intelFinish(&intel->ctx);
drmCommandWrite(intel->driFd, DRM_I915_MMIO, &io, sizeof(io));
q->Result = tmp - q->Result;
q->Ready = GL_TRUE;
intel->stats_wm--;
}
#endif
void
intelInitDriverFunctions(struct dd_function_table *functions)
{
@@ -589,11 +547,6 @@ intelInitDriverFunctions(struct dd_function_table *functions)
functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
#ifdef I915_MMIO_READ
functions->BeginQuery = intelBeginQuery;
functions->EndQuery = intelEndQuery;
#endif
intelInitTextureFuncs(functions);
intelInitStateFuncs(functions);
intelInitBufferFuncs(functions);
+19
View File
@@ -44,6 +44,25 @@
#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16))
#define I1_LOAD_S(n) (1<<(4+n))
/** @{
*
* PIPE_CONTROL operation, a combination MI_FLUSH and register write with
* additional flushing control.
*/
#define _3DSTATE_PIPE_CONTROL (CMD_3D | (3 << 27) | (2 << 24) | 2)
#define PIPE_CONTROL_NO_WRITE (0 << 14)
#define PIPE_CONTROL_WRITE_IMMEDIATE (1 << 14)
#define PIPE_CONTROL_WRITE_DEPTH_COUNT (2 << 14)
#define PIPE_CONTROL_WRITE_TIMESTAMP (3 << 14)
#define PIPE_CONTROL_DEPTH_STALL (1 << 13)
#define PIPE_CONTROL_WRITE_FLUSH (1 << 12)
#define PIPE_CONTROL_INSTRUCTION_FLUSH (1 << 11)
#define PIPE_CONTROL_INTERRUPT_ENABLE (1 << 8)
#define PIPE_CONTROL_PPGTT_WRITE (0 << 2)
#define PIPE_CONTROL_GLOBAL_GTT_WRITE (1 << 2)
/** @} */
/** @{
* 915 definitions
*/