i965: Add ARB_occlusion_query support.
This commit is contained in:
@@ -51,6 +51,7 @@ DRIVER_SOURCES = \
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brw_metaops.c \
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brw_misc_state.c \
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brw_program.c \
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brw_queryobj.c \
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brw_sf.c \
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brw_sf_emit.c \
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brw_sf_state.c \
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@@ -33,6 +33,7 @@
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#include "main/imports.h"
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#include "main/api_noop.h"
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#include "main/vtxfmt.h"
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#include "main/simple_list.h"
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#include "shader/shader_api.h"
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#include "brw_context.h"
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@@ -68,6 +69,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
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brwInitFragProgFuncs( functions );
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brwInitProgFuncs( functions );
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brw_init_queryobj_functions(functions);
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}
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@@ -150,6 +152,8 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
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ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
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ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
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make_empty_list(&brw->query.active_head);
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brw_draw_init( brw );
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return GL_TRUE;
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@@ -410,7 +410,22 @@ struct brw_tnl_cache {
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GLuint size, n_items;
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};
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struct brw_query_object {
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struct gl_query_object Base;
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/** Doubly linked list of active query objects in the context. */
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struct brw_query_object *prev, *next;
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/** Last query BO associated with this query. */
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dri_bo *bo;
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/** First index in bo with query data for this object. */
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int first_index;
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/** Last index in bo with query data for this object. */
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int last_index;
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/* Total count of pixels from previous BOs */
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unsigned int count;
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};
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struct brw_context
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{
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@@ -626,7 +641,12 @@ struct brw_context
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dri_bo *vp_bo;
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} cc;
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struct {
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struct brw_query_object active_head;
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dri_bo *bo;
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int index;
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GLboolean active;
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} query;
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/* Used to give every program string a unique id
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*/
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GLuint program_id;
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@@ -651,7 +671,13 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
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__DRIcontextPrivate *driContextPriv,
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void *sharedContextPrivate);
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/*======================================================================
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* brw_queryobj.c
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*/
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void brw_init_queryobj_functions(struct dd_function_table *functions);
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void brw_prepare_query_begin(struct brw_context *brw);
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void brw_emit_query_begin(struct brw_context *brw);
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void brw_emit_query_end(struct brw_context *brw);
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/*======================================================================
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* brw_state.c
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@@ -382,7 +382,6 @@ void brw_draw_prims( GLcontext *ctx,
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return;
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}
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/* Make a first attempt at drawing:
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*/
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retval = brw_try_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
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@@ -395,6 +394,7 @@ void brw_draw_prims( GLcontext *ctx,
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_swsetup_Wakeup(ctx);
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_tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
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}
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}
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void brw_draw_init( struct brw_context *brw )
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@@ -415,6 +415,8 @@ static void brw_prepare_vertices(struct brw_context *brw)
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copy_array_to_vbo_array(brw, upload[i], upload[i]->element_size);
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}
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}
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brw_prepare_query_begin(brw);
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}
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static void brw_emit_vertices(struct brw_context *brw)
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@@ -435,6 +437,7 @@ static void brw_emit_vertices(struct brw_context *brw)
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enabled[nr_enabled++] = input;
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}
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brw_emit_query_begin(brw);
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/* Now emit VB and VEP state packets.
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*
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@@ -0,0 +1,263 @@
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/*
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* Copyright © 2008 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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/** @file support for ARB_query_object
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*
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* ARB_query_object is implemented by using the PIPE_CONTROL command to stall
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* execution on the completion of previous depth tests, and write the
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* current PS_DEPTH_COUNT to a buffer object.
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*
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* We use before and after counts when drawing during a query so that
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* we don't pick up other clients' query data in ours. To reduce overhead,
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* a single BO is used to record the query data for all active queries at
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* once. This also gives us a simple bound on how much batchbuffer space is
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* required for handling queries, so that we can be sure that we won't
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* have to emit a batchbuffer without getting the ending PS_DEPTH_COUNT.
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*/
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#include "main/simple_list.h"
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#include "main/imports.h"
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#include "brw_context.h"
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#include "intel_batchbuffer.h"
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#include "intel_reg.h"
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/** Waits on the query object's BO and totals the results for this query */
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static void
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brw_queryobj_get_results(struct brw_query_object *query)
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{
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int i;
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uint64_t *results;
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if (query->bo == NULL)
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return;
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/* Map and count the pixels from the current query BO */
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dri_bo_map(query->bo, GL_FALSE);
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results = query->bo->virtual;
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for (i = query->first_index; i <= query->last_index; i++) {
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query->Base.Result += results[i * 2 + 1] - results[i * 2];
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}
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dri_bo_unmap(query->bo);
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dri_bo_unreference(query->bo);
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query->bo = NULL;
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}
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static struct gl_query_object *
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brw_new_query_object(GLcontext *ctx, GLuint id)
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{
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struct brw_query_object *query;
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query = _mesa_calloc(sizeof(struct brw_query_object));
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query->Base.Id = id;
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query->Base.Result = 0;
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query->Base.Active = GL_FALSE;
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query->Base.Ready = GL_TRUE;
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return &query->Base;
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}
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static void
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brw_delete_query(GLcontext *ctx, struct gl_query_object *q)
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{
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struct brw_query_object *query = (struct brw_query_object *)q;
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dri_bo_unreference(query->bo);
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_mesa_free(query);
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}
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static void
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brw_begin_query(GLcontext *ctx, struct gl_query_object *q)
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{
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struct brw_context *brw = brw_context(ctx);
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struct intel_context *intel = intel_context(ctx);
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struct brw_query_object *query = (struct brw_query_object *)q;
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/* Reset our driver's tracking of query state. */
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dri_bo_unreference(query->bo);
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query->bo = NULL;
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query->first_index = -1;
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query->last_index = -1;
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insert_at_head(&brw->query.active_head, query);
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intel->stats_wm++;
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}
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/**
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* Begin the ARB_occlusion_query query on a query object.
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*/
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static void
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brw_end_query(GLcontext *ctx, struct gl_query_object *q)
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{
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struct brw_context *brw = brw_context(ctx);
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struct intel_context *intel = intel_context(ctx);
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struct brw_query_object *query = (struct brw_query_object *)q;
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/* Flush the batchbuffer in case it has writes to our query BO.
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* Have later queries write to a new query BO so that further rendering
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* doesn't delay the collection of our results.
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*/
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if (query->bo) {
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brw_emit_query_end(brw);
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intel_batchbuffer_flush(intel->batch);
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dri_bo_unreference(brw->query.bo);
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brw->query.bo = NULL;
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}
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remove_from_list(query);
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intel->stats_wm--;
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}
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static void brw_wait_query(GLcontext *ctx, struct gl_query_object *q)
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{
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struct brw_query_object *query = (struct brw_query_object *)q;
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brw_queryobj_get_results(query);
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query->Base.Ready = GL_TRUE;
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}
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static void brw_check_query(GLcontext *ctx, struct gl_query_object *q)
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{
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/* XXX: Need to expose dri_bo_is_idle from bufmgr. */
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#if 0
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struct brw_query_object *query = (struct brw_query_object *)q;
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if (dri_bo_is_idle(query->bo)) {
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brw_queryobj_get_results(query);
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query->Base.Ready = GL_TRUE;
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}
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#else
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brw_wait_query(ctx, q);
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#endif
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}
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/** Called to set up the query BO and account for its aperture space */
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void
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brw_prepare_query_begin(struct brw_context *brw)
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{
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struct intel_context *intel = &brw->intel;
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dri_bo *aper_array[] = {
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intel->batch->buf,
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brw->query.bo,
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};
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/* Skip if we're not doing any queries. */
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if (is_empty_list(&brw->query.active_head))
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return;
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/* Get a new query BO if we're going to need it. */
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if (brw->query.bo == NULL ||
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brw->query.index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
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dri_bo_unreference(brw->query.bo);
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brw->query.bo = NULL;
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brw->query.bo = dri_bo_alloc(intel->bufmgr, "query", 4096, 1);
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brw->query.index = 0;
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}
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if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)))
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intel_batchbuffer_flush(intel->batch);
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}
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/** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */
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void
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brw_emit_query_begin(struct brw_context *brw)
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{
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struct intel_context *intel = &brw->intel;
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struct brw_query_object *query;
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/* Skip if we're not doing any queries, or we've emitted the start. */
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if (brw->query.active || is_empty_list(&brw->query.active_head))
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return;
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BEGIN_BATCH(4, IGNORE_CLIPRECTS);
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OUT_BATCH(_3DSTATE_PIPE_CONTROL |
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PIPE_CONTROL_DEPTH_STALL |
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PIPE_CONTROL_WRITE_DEPTH_COUNT);
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/* This object could be mapped cacheable, but we don't have an exposed
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* mechanism to support that. Since it's going uncached, tell GEM that
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* we're writing to it. The usual clflush should be all that's required
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* to pick up the results.
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*/
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OUT_RELOC(brw->query.bo,
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I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
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PIPE_CONTROL_GLOBAL_GTT_WRITE |
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((brw->query.index * 2) * sizeof(uint64_t)));
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OUT_BATCH(0);
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OUT_BATCH(0);
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ADVANCE_BATCH();
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foreach(query, &brw->query.active_head) {
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if (query->bo != brw->query.bo) {
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if (query->bo != NULL)
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brw_queryobj_get_results(query);
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dri_bo_reference(brw->query.bo);
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query->bo = brw->query.bo;
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query->first_index = brw->query.index;
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}
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query->last_index = brw->query.index;
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}
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brw->query.active = GL_TRUE;
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}
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/** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */
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void
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brw_emit_query_end(struct brw_context *brw)
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{
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struct intel_context *intel = &brw->intel;
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if (!brw->query.active)
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return;
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BEGIN_BATCH(4, IGNORE_CLIPRECTS);
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OUT_BATCH(_3DSTATE_PIPE_CONTROL |
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PIPE_CONTROL_DEPTH_STALL |
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PIPE_CONTROL_WRITE_DEPTH_COUNT);
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OUT_RELOC(brw->query.bo,
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I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
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PIPE_CONTROL_GLOBAL_GTT_WRITE |
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((brw->query.index * 2 + 1) * sizeof(uint64_t)));
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OUT_BATCH(0);
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OUT_BATCH(0);
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ADVANCE_BATCH();
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brw->query.active = GL_FALSE;
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brw->query.index++;
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}
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void brw_init_queryobj_functions(struct dd_function_table *functions)
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{
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functions->NewQueryObject = brw_new_query_object;
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functions->DeleteQuery = brw_delete_query;
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functions->BeginQuery = brw_begin_query;
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functions->EndQuery = brw_end_query;
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functions->CheckQuery = brw_check_query;
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functions->WaitQuery = brw_wait_query;
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}
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@@ -120,6 +120,15 @@ static void brw_set_draw_region( struct intel_context *intel,
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brw->state.nr_draw_regions = num_regions;
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}
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/* called from intel_batchbuffer_flush and children before sending a
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* batchbuffer off.
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*/
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static void brw_finish_batch(struct intel_context *intel)
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{
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struct brw_context *brw = brw_context(&intel->ctx);
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brw_emit_query_end(brw);
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}
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/* called from intelFlushBatchLocked
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*/
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@@ -218,6 +227,7 @@ void brwInitVtbl( struct brw_context *brw )
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brw->intel.vtbl.note_fence = brw_note_fence;
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brw->intel.vtbl.note_unlock = brw_note_unlock;
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brw->intel.vtbl.new_batch = brw_new_batch;
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brw->intel.vtbl.finish_batch = brw_finish_batch;
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brw->intel.vtbl.destroy = brw_destroy_context;
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brw->intel.vtbl.set_draw_region = brw_set_draw_region;
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brw->intel.vtbl.flush_cmd = brw_flush_cmd;
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@@ -394,6 +394,7 @@ static const struct dri_extension brw_extensions[] = {
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{ "GL_ARB_fragment_program", NULL },
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{ "GL_ARB_fragment_program_shadow", NULL },
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{ "GL_ARB_fragment_shader", NULL },
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{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
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{ "GL_ARB_point_sprite", NULL },
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{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
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{ "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
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@@ -407,12 +408,9 @@ static const struct dri_extension brw_extensions[] = {
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{ NULL, NULL }
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};
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#ifdef I915_MMIO_READ
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static const struct dri_extension arb_oc_extensions[] = {
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{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
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static const struct dri_extension arb_oq_extensions[] = {
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{ NULL, NULL }
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};
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#endif
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static const struct dri_extension ttm_extensions[] = {
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{ "GL_ARB_pixel_buffer_object", NULL },
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@@ -437,13 +435,6 @@ void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
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if (intel == NULL || intel->ttm)
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driInitExtensions(ctx, ttm_extensions, GL_FALSE);
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#ifdef I915_MMIO_READ
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if (intel == NULL ||
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(IS_965(intel->intelScreen->deviceID) &&
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intel->intelScreen->drmMinor >= 8))
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driInitExtensions(ctx, arb_oc_extensions, GL_FALSE);
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#endif
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if (intel == NULL || IS_965(intel->intelScreen->deviceID))
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driInitExtensions(ctx, brw_extensions, GL_FALSE);
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}
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@@ -540,39 +531,6 @@ intelFinish(GLcontext * ctx)
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}
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}
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#ifdef I915_MMIO_READ
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static void
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intelBeginQuery(GLcontext *ctx, struct gl_query_object *q)
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{
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struct intel_context *intel = intel_context( ctx );
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struct drm_i915_mmio io = {
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.read_write = I915_MMIO_READ,
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.reg = MMIO_REGS_PS_DEPTH_COUNT,
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.data = &q->Result
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};
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intel->stats_wm++;
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||||
intelFinish(&intel->ctx);
|
||||
drmCommandWrite(intel->driFd, DRM_I915_MMIO, &io, sizeof(io));
|
||||
}
|
||||
|
||||
static void
|
||||
intelEndQuery(GLcontext *ctx, struct gl_query_object *q)
|
||||
{
|
||||
struct intel_context *intel = intel_context( ctx );
|
||||
GLuint64EXT tmp;
|
||||
struct drm_i915_mmio io = {
|
||||
.read_write = I915_MMIO_READ,
|
||||
.reg = MMIO_REGS_PS_DEPTH_COUNT,
|
||||
.data = &tmp
|
||||
};
|
||||
intelFinish(&intel->ctx);
|
||||
drmCommandWrite(intel->driFd, DRM_I915_MMIO, &io, sizeof(io));
|
||||
q->Result = tmp - q->Result;
|
||||
q->Ready = GL_TRUE;
|
||||
intel->stats_wm--;
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
intelInitDriverFunctions(struct dd_function_table *functions)
|
||||
{
|
||||
@@ -589,11 +547,6 @@ intelInitDriverFunctions(struct dd_function_table *functions)
|
||||
functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
|
||||
functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
|
||||
|
||||
#ifdef I915_MMIO_READ
|
||||
functions->BeginQuery = intelBeginQuery;
|
||||
functions->EndQuery = intelEndQuery;
|
||||
#endif
|
||||
|
||||
intelInitTextureFuncs(functions);
|
||||
intelInitStateFuncs(functions);
|
||||
intelInitBufferFuncs(functions);
|
||||
|
||||
@@ -44,6 +44,25 @@
|
||||
#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16))
|
||||
#define I1_LOAD_S(n) (1<<(4+n))
|
||||
|
||||
/** @{
|
||||
*
|
||||
* PIPE_CONTROL operation, a combination MI_FLUSH and register write with
|
||||
* additional flushing control.
|
||||
*/
|
||||
#define _3DSTATE_PIPE_CONTROL (CMD_3D | (3 << 27) | (2 << 24) | 2)
|
||||
#define PIPE_CONTROL_NO_WRITE (0 << 14)
|
||||
#define PIPE_CONTROL_WRITE_IMMEDIATE (1 << 14)
|
||||
#define PIPE_CONTROL_WRITE_DEPTH_COUNT (2 << 14)
|
||||
#define PIPE_CONTROL_WRITE_TIMESTAMP (3 << 14)
|
||||
#define PIPE_CONTROL_DEPTH_STALL (1 << 13)
|
||||
#define PIPE_CONTROL_WRITE_FLUSH (1 << 12)
|
||||
#define PIPE_CONTROL_INSTRUCTION_FLUSH (1 << 11)
|
||||
#define PIPE_CONTROL_INTERRUPT_ENABLE (1 << 8)
|
||||
#define PIPE_CONTROL_PPGTT_WRITE (0 << 2)
|
||||
#define PIPE_CONTROL_GLOBAL_GTT_WRITE (1 << 2)
|
||||
|
||||
/** @} */
|
||||
|
||||
/** @{
|
||||
* 915 definitions
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user