Previously the unit test filled out a minimal devinfo struct. A previous
patch caused the test to begin assert failing because the devinfo was
not complete. Avoid this by using the real mechanism to create devinfo.
Note that we have to drop icl from the table, since we now rely on the
name -> PCI ID translation done by gen_device_name_to_pci_device_id(),
and ICL's PCI IDs are not upstream yet.
Fixes: f89e735719 ("intel/compiler: Check for unsupported register sizes.")
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
I'm not sure everyone wants to be updating their dri3 in a forced
march setting, this allows a nicer approach, esp when you want
to build on distro that aren't brand new.
I'm sure there are plenty of ways this patch could be cleaner,
and I've also not built it against an updated dri3.
For meson I've just left it alone, since if you are using meson
you probably don't mind xcb updates, and if you are using meson
you can fix this better than me.
v3: just don't put a version in for dri3/present without
modifiers, should allow building with 1.11 as well
(feel free to supply meson followups)
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
We're already including it in the meson build. This fixes build issues
on systems which have a drm_fourcc.h that doesn't have modifiers.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Implement the eglSwapinterval for Android platform to
enable the async mode for some GFX benchmarks such as
Daimler C217, CityBench.
Results of the dEQP-EGL.*swap_interval tests
'dEQP-EGL.functional.query_config.get_config_attrib.max_swap_interval'..
'dEQP-EGL.functional.query_config.get_config_attrib.min_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_only.max_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_only.min_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_and_sort.max_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_and_sort.min_swap_interval'..
'dEQP-EGL.functional.negative_api.swap_interval'..
Test run totals:
Passed: 7/7 (100.0%)
Failed: 0/7 (0.0%)
Not supported: 0/7 (0.0%)
Warnings: 0/7 (0.0%)
Signed-off-by: Zhongmin Wu <zhongmin.wu@intel.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
[Emil Velikov: polish inline comment, add dEQP stats, s/dpy/disp/]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Instead of indirectly pulling the wayland headers everywhere, use
forward declarations and #include only as needed.
Should effectively fix build errors like the following:
make[5]: Entering directory
'/.../src/gallium/state_trackers/omx/tizonia'
CC h264dprc.lo
In file included from h264dprc.c:45:0:
.../src/egl/drivers/dri2/egl_dri2.h:47:10: fatal error:
wayland/wayland-egl/wayland-egl-backend.h: No such file or directory
#include "wayland/wayland-egl/wayland-egl-backend.h"
Cc: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Eric Engestrom <eric.engestrom@imgtec.com>
Tested-by: Andy Furniss <adf.lists@gmail.com>
During development the version was bumped, yet the comment did not get
an update.
Fixes: c80c08e226 ("vulkan/wsi/x11: Add support for DRI3 v1.2")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
According to OpenGL ES 3.2, section 8.6, CopyTexSubImage* should return
an INVALID_OPERATION if the internalformat of the texture is RGB9_E5.
This fixes
dEQP-GLES31.functional.debug.negative_coverage.*.copytexsubimage2d_texture_internalformat.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This pass moves load UBO operations just before their first use,
loosely based on nir_opt_move_comparisons.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This drops one of the geometry specific user sgprs,
we can work this out at compile time.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This moves the lds_size calcs into the shader so we have all
the size stuff in one file.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This drops the now unneeded scanning and results in favour
of the ones in the info.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Instead of recalculating the value, use the shader calculated value.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This gathers the ls outputs written by the vertex shader,
and the tcs outputs, these are needed to calculate certain
tcs parameters.
These have to be separate for combined gfx9 shaders.
This is a bit pessimistic compared to the nir pass,
as we don't work out the individual slots for tcs outputs,
but I actually thing it should be fine to just mark the whole
thing used here.
v2: move to radv, handle clip dist (Samuel),
handle compacts and patchs properly.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This just moves this function to an inline so the shader_info
pass can use it.
v2: use inline (Samuel)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
[123/227] Compiling C object 'src/mesa/drivers/dri/i965/libi965_gen110@sta/genX_blorp_exec.c.o'.
../src/mesa/drivers/dri/i965/genX_blorp_exec.c:99:1: warning: ‘blorp_get_surface_base_address’ defined but not used [-Wunused-function]
blorp_get_surface_base_address(struct blorp_batch *batch)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
[84/227] Compiling C object 'src/intel/vulkan/libanv_gen110@sta/genX_blorp_exec.c.o'.
../src/intel/vulkan/genX_blorp_exec.c:68:1: warning: ‘blorp_get_surface_base_address’ defined but not used [-Wunused-function]
blorp_get_surface_base_address(struct blorp_batch *batch)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
If AMD_shader_info or RADV_TRACE_FILE is used we might need to
keep trace of LLVM IR.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Just to be sure all options are enabled when trying to generate
a hang report.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
So now, during spirv_to_nir, it uses the capability instead of the
extension. Note that we are really doing here is treating
SPV_AMD_gcn_shader as other supported extensions. SPV_AMD_gcn_shader
is not the first SPV extension supported. For example, the capability
draw_parameters infers if the extension SPV_KHR_shader_draw_parameters
is supported or not.
This could be seen as counter-intuitive, and that it would be easier
to define which extensions are supported, and based our checks on
that, but we need to take into account that some capabilities are
optional from core, and others came from new extensions.
Also this commit would make the implementation of ARB_spirv_extensions
easier.
v2: AMD_gcn_shader capability renamed to gcn_shader (Daniel Schürmann)
Reviewed-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
We don't need anymore the source and destination's data type, just
their bitsize.
v2:
- Use glsl_get_bit_size () instead (Jason).
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
There are some SPIRV opcodes (like UConvert and SConvert) have some
expectations of the output that doesn't depend on the operands
data type. Generalize the solution of all of them.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
sched_yield is used but the include reference on Darwin is missing. This patch
conditionally guards on Darwin/OSX to import sched.h first.
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
The implementation for bootstrapping SWR on Darwin targets is based on the Linux version.
Instead of reading the output of /proc/cpuinfo, sysctlbyname is used to determine the
physical identifiers, processor identifiers, core counts and thread-processor affinities.
With this patch, it is possible to use SWR as an alternate renderer on OSX to softpipe and
llvmpipe.
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
This fixes an illegal command buffer on the host seen with
piglit arb_internalformat_query2-max-dimensions
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add them as usable for textures, so they can be used by
Wayland drm in 10 bpc mode and for X11 compositing under
GLX and EGL. We need these formats to be supported at
least for sampling, otherwise GLX_texture_from_pixmap
and the equivalent EGL image extension won't work with
X11 drawables of depth 30 and just display an all black
window.
Do not expose these formats as renderable, and thereby
not as a fbconfig/EGLConfig/Visual, as NVidia hw does
not support 10 bpc unorm formats without alpha channel.
Tested under X11 + GLX/EGL + DRI2/DRI3 for compositing,
and under Wayland+Weston drm backend with a Tesla and
Pascal gpu.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>