radv: pass the NIR compiler options to ac_compile_llvm_module()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -3224,7 +3224,8 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
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struct ac_shader_config *config,
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struct radv_shader_variant_info *shader_info,
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gl_shader_stage stage,
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bool dump_shader, bool supports_spill)
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bool dump_shader,
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const struct radv_nir_compiler_options *options)
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{
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if (dump_shader)
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ac_dump_module(llvm_module);
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@@ -3238,7 +3239,7 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
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if (dump_shader)
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fprintf(stderr, "disasm:\n%s\n", binary->disasm_string);
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ac_shader_binary_read_config(binary, config, 0, supports_spill);
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ac_shader_binary_read_config(binary, config, 0, options->supports_spill);
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LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
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LLVMDisposeModule(llvm_module);
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@@ -3353,7 +3354,9 @@ radv_compile_nir_shader(LLVMTargetMachineRef tm,
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LLVMModuleRef llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
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options, dump_shader);
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ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
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ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info,
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nir[0]->info.stage, dump_shader, options);
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for (int i = 0; i < nir_count; ++i)
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ac_fill_shader_info(shader_info, nir[i], options);
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@@ -3457,6 +3460,5 @@ radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
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ac_llvm_finalize_module(&ctx);
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ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
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MESA_SHADER_VERTEX,
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dump_shader, options->supports_spill);
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MESA_SHADER_VERTEX, dump_shader, options);
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}
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