radv: drop geometry stride user sgpr.
This removes the other geometry specific user sgpr. Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
@@ -69,7 +69,6 @@ struct radv_shader_context {
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LLVMValueRef tes_u;
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LLVMValueRef tes_v;
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LLVMValueRef gsvs_ring_stride;
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LLVMValueRef gs2vs_offset;
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LLVMValueRef gs_wave_id;
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LLVMValueRef gs_vtx_offset[6];
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@@ -103,6 +102,8 @@ struct radv_shader_context {
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uint32_t tcs_vertices_per_patch;
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uint32_t tcs_num_inputs;
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uint32_t tcs_num_patches;
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uint32_t max_gsvs_emit_size;
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uint32_t gsvs_vertex_size;
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};
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enum radeon_llvm_calling_convention {
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@@ -568,7 +569,6 @@ static void allocate_user_sgprs(struct radv_shader_context *ctx,
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user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
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}
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}
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user_sgpr_info->sgpr_count += 1;
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break;
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default:
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break;
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@@ -927,8 +927,6 @@ static void create_function(struct radv_shader_context *ctx,
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&args);
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}
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add_arg(&args, ARG_SGPR, ctx->ac.i32,
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&ctx->gsvs_ring_stride);
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if (needs_view_index)
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add_arg(&args, ARG_SGPR, ctx->ac.i32,
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&ctx->abi.view_index);
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@@ -956,8 +954,6 @@ static void create_function(struct radv_shader_context *ctx,
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&user_sgpr_info, &args,
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&desc_sets);
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add_arg(&args, ARG_SGPR, ctx->ac.i32,
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&ctx->gsvs_ring_stride);
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if (needs_view_index)
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add_arg(&args, ARG_SGPR, ctx->ac.i32,
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&ctx->abi.view_index);
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@@ -1083,8 +1079,6 @@ static void create_function(struct radv_shader_context *ctx,
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previous_stage,
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&user_sgpr_idx);
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}
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set_loc_shader(ctx, AC_UD_GS_VS_RING_STRIDE_ENTRIES,
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&user_sgpr_idx, 1);
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if (ctx->abi.view_index)
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set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
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break;
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@@ -2929,6 +2923,8 @@ ac_setup_rings(struct radv_shader_context *ctx)
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if (ctx->stage == MESA_SHADER_GEOMETRY) {
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LLVMValueRef tmp;
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uint32_t num_entries = 64;
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LLVMValueRef gsvs_ring_stride = LLVMConstInt(ctx->ac.i32, ctx->max_gsvs_emit_size, false);
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LLVMValueRef gsvs_ring_desc = LLVMConstInt(ctx->ac.i32, ctx->max_gsvs_emit_size << 16, false);
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ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
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ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
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@@ -2936,10 +2932,10 @@ ac_setup_rings(struct radv_shader_context *ctx)
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tmp = LLVMConstInt(ctx->ac.i32, num_entries, false);
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if (ctx->options->chip_class >= VI)
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tmp = LLVMBuildMul(ctx->ac.builder, LLVMBuildLShr(ctx->ac.builder, ctx->gsvs_ring_stride, LLVMConstInt(ctx->ac.i32, 16, false), ""), tmp, "");
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tmp = LLVMBuildMul(ctx->ac.builder, gsvs_ring_stride, tmp, "");
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ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, tmp, LLVMConstInt(ctx->ac.i32, 2, false), "");
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tmp = LLVMBuildExtractElement(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
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tmp = LLVMBuildOr(ctx->ac.builder, tmp, ctx->gsvs_ring_stride, "");
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tmp = LLVMBuildOr(ctx->ac.builder, tmp, gsvs_ring_desc, "");
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ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
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}
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@@ -3117,6 +3113,17 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
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if (i)
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ac_emit_barrier(&ctx.ac, ctx.stage);
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nir_foreach_variable(variable, &shaders[i]->outputs)
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scan_shader_output_decl(&ctx, variable, shaders[i], shaders[i]->info.stage);
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if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
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unsigned addclip = shaders[i]->info.clip_distance_array_size +
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shaders[i]->info.cull_distance_array_size > 4;
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ctx.gsvs_vertex_size = (util_bitcount64(ctx.output_mask) + addclip) * 16;
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ctx.max_gsvs_emit_size = ctx.gsvs_vertex_size *
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shaders[i]->info.gs.vertices_out;
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}
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ac_setup_rings(&ctx);
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LLVMBasicBlockRef merge_block;
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@@ -3143,9 +3150,6 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
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else if(shader_count >= 2 && shaders[i]->info.stage == MESA_SHADER_GEOMETRY)
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prepare_gs_input_vgprs(&ctx);
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nir_foreach_variable(variable, &shaders[i]->outputs)
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scan_shader_output_decl(&ctx, variable, shaders[i], shaders[i]->info.stage);
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ac_nir_translate(&ctx.ac, &ctx.abi, shaders[i]);
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if (shader_count >= 2) {
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@@ -3154,11 +3158,8 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
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}
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if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
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unsigned addclip = shaders[i]->info.clip_distance_array_size +
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shaders[i]->info.cull_distance_array_size > 4;
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shader_info->gs.gsvs_vertex_size = (util_bitcount64(ctx.output_mask) + addclip) * 16;
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shader_info->gs.max_gsvs_emit_size = shader_info->gs.gsvs_vertex_size *
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shaders[i]->info.gs.vertices_out;
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shader_info->gs.gsvs_vertex_size = ctx.gsvs_vertex_size;
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shader_info->gs.max_gsvs_emit_size = ctx.max_gsvs_emit_size;
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} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
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shader_info->tcs.num_patches = ctx.tcs_num_patches;
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shader_info->tcs.lds_size = calculate_tess_lds_size(&ctx);
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@@ -2617,15 +2617,6 @@ radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs,
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}
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radv_pipeline_generate_hw_vs(cs, pipeline, pipeline->gs_copy_shader);
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struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_GEOMETRY,
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AC_UD_GS_VS_RING_STRIDE_ENTRIES);
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if (loc->sgpr_idx != -1) {
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uint32_t stride = gs->info.gs.max_gsvs_emit_size;
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stride = S_008F04_STRIDE(stride);
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radeon_set_sh_reg_seq(cs, R_00B230_SPI_SHADER_USER_DATA_GS_0 + loc->sgpr_idx * 4, 1);
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radeon_emit(cs, stride);
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}
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}
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static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
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@@ -121,7 +121,6 @@ enum radv_ud_index {
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AC_UD_PS_MAX_UD,
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AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
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AC_UD_CS_MAX_UD,
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AC_UD_GS_VS_RING_STRIDE_ENTRIES = AC_UD_VS_MAX_UD,
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AC_UD_GS_MAX_UD,
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AC_UD_TCS_MAX_UD,
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AC_UD_TES_MAX_UD,
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