radv: drop geometry stride user sgpr.

This removes the other geometry specific user sgpr.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2018-02-20 14:03:32 +10:00
parent 6f051549c3
commit 9d0d806332
3 changed files with 19 additions and 28 deletions
+19 -18
View File
@@ -69,7 +69,6 @@ struct radv_shader_context {
LLVMValueRef tes_u;
LLVMValueRef tes_v;
LLVMValueRef gsvs_ring_stride;
LLVMValueRef gs2vs_offset;
LLVMValueRef gs_wave_id;
LLVMValueRef gs_vtx_offset[6];
@@ -103,6 +102,8 @@ struct radv_shader_context {
uint32_t tcs_vertices_per_patch;
uint32_t tcs_num_inputs;
uint32_t tcs_num_patches;
uint32_t max_gsvs_emit_size;
uint32_t gsvs_vertex_size;
};
enum radeon_llvm_calling_convention {
@@ -568,7 +569,6 @@ static void allocate_user_sgprs(struct radv_shader_context *ctx,
user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
}
}
user_sgpr_info->sgpr_count += 1;
break;
default:
break;
@@ -927,8 +927,6 @@ static void create_function(struct radv_shader_context *ctx,
&args);
}
add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->gsvs_ring_stride);
if (needs_view_index)
add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->abi.view_index);
@@ -956,8 +954,6 @@ static void create_function(struct radv_shader_context *ctx,
&user_sgpr_info, &args,
&desc_sets);
add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->gsvs_ring_stride);
if (needs_view_index)
add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->abi.view_index);
@@ -1083,8 +1079,6 @@ static void create_function(struct radv_shader_context *ctx,
previous_stage,
&user_sgpr_idx);
}
set_loc_shader(ctx, AC_UD_GS_VS_RING_STRIDE_ENTRIES,
&user_sgpr_idx, 1);
if (ctx->abi.view_index)
set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
break;
@@ -2929,6 +2923,8 @@ ac_setup_rings(struct radv_shader_context *ctx)
if (ctx->stage == MESA_SHADER_GEOMETRY) {
LLVMValueRef tmp;
uint32_t num_entries = 64;
LLVMValueRef gsvs_ring_stride = LLVMConstInt(ctx->ac.i32, ctx->max_gsvs_emit_size, false);
LLVMValueRef gsvs_ring_desc = LLVMConstInt(ctx->ac.i32, ctx->max_gsvs_emit_size << 16, false);
ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
@@ -2936,10 +2932,10 @@ ac_setup_rings(struct radv_shader_context *ctx)
tmp = LLVMConstInt(ctx->ac.i32, num_entries, false);
if (ctx->options->chip_class >= VI)
tmp = LLVMBuildMul(ctx->ac.builder, LLVMBuildLShr(ctx->ac.builder, ctx->gsvs_ring_stride, LLVMConstInt(ctx->ac.i32, 16, false), ""), tmp, "");
tmp = LLVMBuildMul(ctx->ac.builder, gsvs_ring_stride, tmp, "");
ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, tmp, LLVMConstInt(ctx->ac.i32, 2, false), "");
tmp = LLVMBuildExtractElement(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
tmp = LLVMBuildOr(ctx->ac.builder, tmp, ctx->gsvs_ring_stride, "");
tmp = LLVMBuildOr(ctx->ac.builder, tmp, gsvs_ring_desc, "");
ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
}
@@ -3117,6 +3113,17 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
if (i)
ac_emit_barrier(&ctx.ac, ctx.stage);
nir_foreach_variable(variable, &shaders[i]->outputs)
scan_shader_output_decl(&ctx, variable, shaders[i], shaders[i]->info.stage);
if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
unsigned addclip = shaders[i]->info.clip_distance_array_size +
shaders[i]->info.cull_distance_array_size > 4;
ctx.gsvs_vertex_size = (util_bitcount64(ctx.output_mask) + addclip) * 16;
ctx.max_gsvs_emit_size = ctx.gsvs_vertex_size *
shaders[i]->info.gs.vertices_out;
}
ac_setup_rings(&ctx);
LLVMBasicBlockRef merge_block;
@@ -3143,9 +3150,6 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
else if(shader_count >= 2 && shaders[i]->info.stage == MESA_SHADER_GEOMETRY)
prepare_gs_input_vgprs(&ctx);
nir_foreach_variable(variable, &shaders[i]->outputs)
scan_shader_output_decl(&ctx, variable, shaders[i], shaders[i]->info.stage);
ac_nir_translate(&ctx.ac, &ctx.abi, shaders[i]);
if (shader_count >= 2) {
@@ -3154,11 +3158,8 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
}
if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
unsigned addclip = shaders[i]->info.clip_distance_array_size +
shaders[i]->info.cull_distance_array_size > 4;
shader_info->gs.gsvs_vertex_size = (util_bitcount64(ctx.output_mask) + addclip) * 16;
shader_info->gs.max_gsvs_emit_size = shader_info->gs.gsvs_vertex_size *
shaders[i]->info.gs.vertices_out;
shader_info->gs.gsvs_vertex_size = ctx.gsvs_vertex_size;
shader_info->gs.max_gsvs_emit_size = ctx.max_gsvs_emit_size;
} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
shader_info->tcs.num_patches = ctx.tcs_num_patches;
shader_info->tcs.lds_size = calculate_tess_lds_size(&ctx);
-9
View File
@@ -2617,15 +2617,6 @@ radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs *cs,
}
radv_pipeline_generate_hw_vs(cs, pipeline, pipeline->gs_copy_shader);
struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_GEOMETRY,
AC_UD_GS_VS_RING_STRIDE_ENTRIES);
if (loc->sgpr_idx != -1) {
uint32_t stride = gs->info.gs.max_gsvs_emit_size;
stride = S_008F04_STRIDE(stride);
radeon_set_sh_reg_seq(cs, R_00B230_SPI_SHADER_USER_DATA_GS_0 + loc->sgpr_idx * 4, 1);
radeon_emit(cs, stride);
}
}
static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
-1
View File
@@ -121,7 +121,6 @@ enum radv_ud_index {
AC_UD_PS_MAX_UD,
AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
AC_UD_CS_MAX_UD,
AC_UD_GS_VS_RING_STRIDE_ENTRIES = AC_UD_VS_MAX_UD,
AC_UD_GS_MAX_UD,
AC_UD_TCS_MAX_UD,
AC_UD_TES_MAX_UD,