We're waiting for the jobs-completed count to increment (with wrapping),
not to reach its starting state. This mostly ended up working out because
the next v3d_hw_tick() for a submit CL would end up doing the TFU
operation first, but it did fail when a blit was used for glReadPixels()
at the end of a test.
Fixes: ee0549ff9a ("v3d: Add the V3D TFU submit interface to the simulator.")
In the UAPI, the first BO is the destination, and the one the kernel
should do an exclusive reservation on. Currently we only do exclusive
reservations, anyway. However, in the simulator path I was only copying
back the "destination" BO (actually src in this case), and this caused
regressions once I fixed the simulator to actually complete TFU before
returning (since otherwise, the TFU op would happen at the start of the
next CL submit and the draw would get the right contents).
Fixes: 976ea90bdc ("v3d: Add support for using the TFU to do some blits.")
When copy propagation handles a store/copy, it iterates the current
copy entries to remove aliases, but keeps the "equal" entry (if
exists) to be updated.
The removal step may swap the entries around (to ensure there are no
holes), invalidating previous iteration pointers. The bug was saving
such pointer to use later. Change the code to first perform the
removals and then find the remaining right entry.
This was causing updates to be lost since they were being made to an
entry that was not part of the current copies.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108624
Fixes: b3c6146925 "nir: Copy propagation between blocks"
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes build failure if the LLVM headers aren't in a standard include
directory.
Fixes: ec22dd34c8 "radeonsi: move SI_FORCE_FAMILY functionality to
winsys"
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
When updating a copy entry source value from a "non-SSA" (the data
come from a copy instruction) to a "SSA" (the data or parts of it come
from SSA values), it was possible to hold invalid data in ssa[0]
depending on the writemask. Because the union, ssa[0] could contain a
pointer to a nir_deref_instr left-over from previous non-SSA usage.
Change code to clean up the array before use to avoid invalid data
around.
Fixes: 62332d139c "nir: Add a local variable-based copy propagation pass"
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Previously, we ignored the the glUnmap(..) operation and
flushed before we flush the cbuf. Now, let's just flush
the data when we unmap.
Neither method is optimal, for example:
glMapBufferRange(.., 0, 100, GL_MAP_FLUSH_EXPLICIT_BIT)
glFlushMappedBufferRange(.., 25, 30)
glFlushMappedBufferRange(.., 65, 70)
We'll end up flushing 25 --> 70. Maybe we can fix this later.
v2: Add fixme comment in the code (Elie)
Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
With commit 89b479, we moved to tracking buffer cleanliness
when binding.
TEST=dEQP-GLES31.functional.image_load_store.buffer.load_store.r32ui
Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
Remove a level of indirection to make the code more explicit -- should
make it easier to follow what's going on.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This is a move towards using composition instead of inheritance for
different query types.
This change weakens out-of-memory error reporting somewhat, though this
should be acceptable since we didn't consistently report such errors in
the first place.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Order-aware scan/reduce can trade-off LDS traffic for external atomics
memory traffic in producer/consumer compute shaders.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
The following race condition could occur in the no-timeout case:
API thread Gallium thread Watchdog
---------- -------------- --------
dd_before_draw
u_threaded_context draw
dd_after_draw
add to dctx->records
signal watchdog
dump & destroy record
execute draw
dd_after_draw_async
use-after-free!
Alternatively, the same scenario would assert in a debug build when
destroying the record because record->driver_finished has not signaled.
Fix this and simplify the logic at the same time by
- handing the record pointers off to the watchdog thread *before* each
draw call and
- waiting on the driver_finished fence in the watchdog thread
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This fulfills a requirement for clients that want to utilize same
code path for images with external formats (VK_FORMAT_UNDEFINED) and
"regular" RGBA images where format is known. This is similar to how
OES_EGL_image_external works.
To support this, we allow color conversion samplers for non-YUV
formats but skip setting up conversion when format does not have
can_ycbcr flag set.
v2: add comment and bundle can_ycbcr to the existing break
condition (Lionel)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
If a conversion struct was passed, then initialize view using
format from the conversion structure.
v2: use vk_format directly from the anv_format struct
v3: added some assertions (Lionel)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>