We add a bunch of new helpers to avoid the need to touch >parent_instr,
including the full set of:
* nir_def_is_*
* nir_def_as_*_or_null
* nir_def_as_* [assumes the right instr type]
* nir_src_is_*
* nir_src_as_*
* nir_scalar_is_*
* nir_scalar_as_*
Plus nir_def_instr() where there's no more suitable helper.
Also an existing helper is renamed to unify all the names, while we're
churning the tree:
* nir_src_as_alu_instr -> nir_src_as_alu
..and then we port the tree to use the helpers as much as possible, using
nir_def_instr() where that does not work.
Acked-by: Marek Olšák <maraeo@gmail.com>
---
To eliminate nir_def::parent_instr we need to churn the tree anyway, so I'm
taking this opportunity to clean up a lot of NIR patterns.
Co-authored-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38313>
../src/compiler/nir/nir.h:1152:11: attention: « buf_index » pourrait être utilisé sans être initialisé [-Wmaybe-uninitialized]
1152 | return src;
| ^~~
../src/panfrost/compiler/bifrost_compile.c: Dans la fonction « lower_texel_buffer_fetch »:
../src/panfrost/compiler/bifrost_compile.c:6234:13: note: « buf_index » a été déclaré ici
6234 | nir_def *buf_index;
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38313>
This adds from_wsi field to v3dv_image, so we can apply simulator stride
alignment only to WSI images.
Handling VK_STRUCTURE_TYPE_WSI_IMAGE_CREATE_INFO_MESA at
v3dv_GetPhysicalDeviceFormatProperties2 also removes debug warnings like:
MESA: debug: v3dv_GetPhysicalDeviceImageFormatProperties2: ignored VkStructureType Unknown VkStructureType value.(1000001002)
Fixes: 562bb8b62b ("v3dv: align width to 256 when using simulator")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38374>
Non-fast-clear path to clear LRZ is rather slow, plus without LRZ
fast-clear we cannot enable concurrent binning.
VK_EXT_fragment_density_map_offset makes us add the maximum possible
tile size to the depth image size, because we don't know the tile
size that will be selected later on for a framebuffer. In practice,
this caused LRZ fast-clear to be disabled in many cases due to
tile_max_w/tile_max_h being rather large.
Now, instead of the most pessimitic case we can do the following:
- Calculate the biggest possible tile size that could be added to
the depth image that won't disable LRZ fast-clear.
- When calculating tiling config use the info about maximum tile
size from the images, or in case of image-less framebuffer
recalculate maximum possible tile size and it.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38218>
For GS streamout, we need the following LDS scratch space:
- Repacking streamout vertices takes 1 dword per 4 waves per stream
(max 16 bytes for Wave64, max 32 bytes for Wave32)
- 1 dword per stream for buffer info
(16 bytes)
- 1 dword per buffer for buffer info
(16 bytes)
Previously, the space used for buffer info aliased with the
space for repacking the output vertices in ngg_gs_finale(),
and there was no barrier in between, which caused a race
condition, resulting in random failure.
Fix this by allocating a few more LDS dwords so that aliasing
is not required, which also allows us to remove an extra
workgroup barrier.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12705
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38364>
LAVA jobs already have a global 1h timeout in GitLab. This exists because
GitLab jobs must start before we can determine whether a device is
available for testing.
Jobs themselves do not normally run that long, most of the delay comes
from waiting in the LAVA queue.
Dropping these overrides for pre-merge jobs fixes cases where the LAVA
job isn't picked up in time.
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38395>
1. The prolog needs to have a null check. Libraries don't have prologs.
2. We only need to print the shaders actually included in this pipeline.
Libraries were already printed separately.
3. The traversal shader was wrongly omitted from the output.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38355>
Add the string length parameter to the set_name(),
set_value() function to remove the conversion from
char* to std::string which takes extra work like
calling strlen() to compute the string length.
From the callback sampling in the perfetto tracing,
the ratio of trace_payload_as_extra_intel_end_draw_indexed
to intel_ds_end_draw_indexed drops from 63.80% to 59.65%
with this change.
v2: Add the data of the callback sampling to the description.
Signed-off-by: Andy Hsu <hwandy@google.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38073>