ARB_vertex_program and ARB_fragment_program define 0^0 = 1 (while GLSL
leaves it undefined). Performing fpow lowering in NIR would break this
behavior, preventing us from using prog_to_nir.
According to llvm/lib/Target/AMDGPU/SIInstructions.td, POW_common
expands to <V_LOG_F32_e32, V_EXP_F32_e32, V_MUL_LEGACY_F32_e32>,
which presumably does a zero-wins multiply.
Lowering in NIR results in a non-legacy multiply, where:
pow(0, 0) = 2^(log2(0) * 0)
= 2^(-INF * 0)
= 2^(-NaN)
= -NaN
which isn't the desired result.
This reverts:
- commit d6b7539206
(ac/nir: remove emission of nir_op_fpow)
- commit 22430224fe
(radeonsi/nir: enable lowering of fpow)
and prevents a regression in gl-1.0-spot-light with AMD_DEBUG=nir
after enabling prog_to_nir in st/mesa later in this series.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
So that the signature is correct and consistent, the inputs to a export
intrinsic should always be 32-bit floats.
This and the previous commit fixes a large amount crashes from
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.input_output_int_*
tests
Fixes: b722b29f10 ('radv: add support for 16bit input/output')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
16-bit outputs are stored as 16-bit floats in the outputs array, so they
have to be bitcast.
Fixes: b722b29f10 ('radv: add support for 16bit input/output')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
The elements added into a vector should have the same type as the
first one, otherwise this hits an assertion in LLVM.
Fixes: 4b3549c084 ("radv: reduce the number of loaded channels for vertex input fetches")
reported-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
normalized and scaled formats also return floats.
Fixes: 4b3549c084 ("radv: reduce the number of loaded channels for vertex input fetches")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
We should check that num_channels is 4, otherwise that breaks
the world. Sorry for the short breakage.
Fixes: 4b3549c084 ("radv: reduce the number of loaded channels for vertex input fetches")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This removes some scalar loads from shaders, but it increases
the number of SET_SH_REG packets. This is currently basic but
it could be improved if needed. Inlining dynamic offsets might
also help.
Original idea from Dave Airlie.
29077 shaders in 15096 tests
Totals:
SGPRS: 1321325 -> 1357101 (2.71 %)
VGPRS: 936000 -> 932576 (-0.37 %)
Spilled SGPRs: 24804 -> 24791 (-0.05 %)
Code Size: 49827960 -> 49642232 (-0.37 %) bytes
Max Waves: 242007 -> 242700 (0.29 %)
Totals from affected shaders:
SGPRS: 290989 -> 326765 (12.29 %)
VGPRS: 244680 -> 241256 (-1.40 %)
Spilled SGPRs: 1442 -> 1429 (-0.90 %)
Code Size: 8126688 -> 7940960 (-2.29 %) bytes
Max Waves: 80952 -> 81645 (0.86 %)
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This is needed in order to inline some push constants when possible.
This also adds a new helper for initializing the pass.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
"The C standard says that compound literals which occur inside of
the body of a function have automatic storage duration associated
with the enclosing block. Older GCC releases were putting such
compound literals into the scope of the whole function, so their
lifetime actually ended at the end of containing function. This
has been fixed in GCC 9. Code that relied on this extended lifetime
needs to be fixed, move the compound literals to whatever scope
they need to accessible in."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109543
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Gustaw Smolarczyk <wielkiegie@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This partially reverts a change from b7a93cbded ("radv: Handle
VK_ATTACHMENT_UNUSED in CmdClearAttachment") which fixed actual issues
but also started to accept invalid values for the colorAttachment
field.
This change asserts that the field is valid for the current pass.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b7a93cbded ("radv: Handle VK_ATTACHMENT_UNUSED in CmdClearAttachment")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Needed for VK_EXT_buffer_device_address.
The pointers are implmemented as i8*, since I could not figure
out how to emulate setting struct offsets in LLVM based on the
SPIR-V offsets (and more weird stuff like row major matrices).
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
We use a straight glsl->llvm type conversion so types should already be right.
Also even though the writemasks were changed we we not actually doing 32-bit
things, so this fails miserably.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
For example with VK_EXT_buffer_device_address or
VK_KHR_variable_pointers.
Fixes: a2b5cc3c39 "radv: enable variable pointers"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
For the implicit casts inherent in nir.
This should probably have been done for shared memory for
VK_KHR_variable_pointers.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>