amd/common: Do not use 32-bit loads for shared memory.
We use a straight glsl->llvm type conversion so types should already be right. Also even though the writemasks were changed we we not actually doing 32-bit things, so this fails miserably. Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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@@ -1881,7 +1881,8 @@ static LLVMValueRef load_tess_varyings(struct ac_nir_context *ctx,
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static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
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nir_intrinsic_instr *instr)
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{
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nir_variable *var = nir_deref_instr_get_variable(nir_instr_as_deref(instr->src[0].ssa->parent_instr));
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nir_deref_instr *deref = nir_instr_as_deref(instr->src[0].ssa->parent_instr);
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nir_variable *var = nir_deref_instr_get_variable(deref);
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LLVMValueRef values[8];
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int idx = 0;
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@@ -1902,11 +1903,14 @@ static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
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comp = var->data.location_frac;
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mode = var->data.mode;
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get_deref_offset(ctx, nir_instr_as_deref(instr->src[0].ssa->parent_instr), vs_in, NULL, NULL,
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get_deref_offset(ctx, deref, vs_in, NULL, NULL,
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&const_index, &indir_index);
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}
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if (instr->dest.ssa.bit_size == 64)
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if (instr->dest.ssa.bit_size == 64 &&
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(deref->mode == nir_var_shader_in ||
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deref->mode == nir_var_shader_out ||
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deref->mode == nir_var_function_temp))
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ve *= 2;
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switch (mode) {
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@@ -1920,8 +1924,8 @@ static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
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LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->dest.ssa.bit_size);
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LLVMValueRef indir_index;
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unsigned const_index, vertex_index;
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get_deref_offset(ctx, nir_instr_as_deref(instr->src[0].ssa->parent_instr),
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false, &vertex_index, NULL, &const_index, &indir_index);
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get_deref_offset(ctx, deref, false, &vertex_index, NULL,
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&const_index, &indir_index);
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return ctx->abi->load_inputs(ctx->abi, var->data.location,
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var->data.driver_location,
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@@ -2024,7 +2028,9 @@ visit_store_var(struct ac_nir_context *ctx,
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comp = var->data.location_frac;
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}
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if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src)) == 64) {
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if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src)) == 64 &&
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(deref->mode == nir_var_shader_out ||
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deref->mode == nir_var_function_temp)) {
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src = LLVMBuildBitCast(ctx->ac.builder, src,
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LLVMVectorType(ctx->ac.f32, ac_get_llvm_num_components(src) * 2),
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