Remove anv_color_attachment_view and anv_depth_stencil_view, merging
them into anv_attachment_view. This prepares for merging
VkAttachmentView into VkImageView.
Push the members of struct anv_surface_view into anv_image_view and
anv_buffer_view, then remove struct anv_surface_view. Observe that
anv_surface_view::range is not needed for anv_image_view, and so was
dropped there.
This prepares for the merge of VkAttachmentView into VkImageView. Remove
the common parent of anv_buffer_view and anv_image_view (that is,
anv_surface_view) will make the merge easier.
Rename all anv_*_view variables to follow this convention:
- sview -> anv_surface_view
- bview -> anv_buffer_view
- iview -> anv_image_view
- aview -> anv_attachment_view
- cview -> anv_color_attachment_view
- ds_view -> anv_depth_stencil_attachment_view
This clarifies existing code. And it will reduce noise in the upcoming
commits that merge VkAttachmentView into VkImageView.
For a given struct anv_descriptor, all members are NULL (in which case
the descriptor is empty) or exactly one member is non-NULL.
To make struct anv_descriptor better reflect its set of valid states,
convert the struct into a tagged union.
anv_meta no longer uses GLSL shaders, and the build system no longer
converts them to SPIR-V. So remove anv_meta_spirv_autogen.h from
Makefile.am.
(cherry picked from commit 2fc8122f66)
With NIR, it actually hurts things.
total instructions in shared programs: 6529329 -> 6528888 (-0.01%)
instructions in affected programs: 14833 -> 14392 (-2.97%)
helped: 299
HURT: 1
In all affected programs I inspected (including the single hurt one) the
pass CSE'd some multiplies and caused some reassociation (e.g., caused
(A * B) * C to be A * (B * C)) when the original intermediate result was
reused elsewhere.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
We're not using any fs_inst fields, and the next commit will make the
peephole used by the vec4 backend.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
We never emit IF instructions with an embedded comparison (lost in the
switch to NIR), so this code is not used. If we want to readd support,
we should have a pass that merges a CMP instruction with an IF or a
WHILE instruction after other optimizations have run.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
According to the Intel Software Development Manual (Volume 1: Basic
Architecture, 12.10.3 Streaming Load Hint Instruction):
Streaming loads may be weakly ordered and may appear to software to
execute out of order with respect to other memory operations.
Software must explicitly use fences (e.g. MFENCE) if it needs to
preserve order among streaming loads or between streaming loads and
other memory operations.
That is, a memory fence is needed to preserve the order between the GPU
writing the buffer and the streaming loads reading it back.
Reported-by: Joseph Nuzman <joseph.nuzman@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
There are three types of fast clears:
a. fast depth clears
b. fast singlesample color clears
c. fast multisample color clears
Function intel_miptree_is_fast_clear_capable() checks if a miptree
supports fast clears of type (b).
Rename the function to disambiguate what it does:
old: intel_miptree_is_fast_clear_capable
new: intel_miptree_supports_non_msrt_fast_clear
The functionally accidentally rejected multisampled color surfaces
because it thought they were singlesample array surfaces. Fix that by
explicitly rejecting surfaces with samples > 1.
This fix would have been needed before we enabled layered fast
singlesample color clears (introduced in gen8), which we want to do
eventually. For now, though, this patch changes no behavior; it just
fixes how the driver chooses its behavior.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
intel_tiling_supports_non_msrt_mcs() and
intel_miptree_is_fast_clear_capable() are not used outside of
intel_mipmap_tree.c.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
We need a virtual destructor when at least one of the class' methods is virtual.
Failure to do so might lead to undefined behavior when destructing derived classes.
Fixes the following warning:
brw_vec4_gs_visitor.cpp: In function 'const unsigned int* brw::brw_gs_emit(brw_context*, gl_shader_program*, brw_gs_compile*, void*, unsigned int*)':
brw_vec4_gs_visitor.cpp:703:11: warning: deleting object of polymorphic class type 'brw::vec4_gs_visitor' which has non-virtual destructor might cause undefined behaviour [-Wdelete-non-virtual-dtor]
delete gs;
Curro: This shouldn't be causing any actual bugs at the moment because
gen6_gs_visitor is the only subclass of vec4_visitor destroyed through
a pointer of a base class (vec4_gs_visitor *) and its destructor is
basically the same as its parent's. Anyway it seems sensible to change
this so it doesn't bite us in the future.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Fixes following Piglit test:
global-scope-binding-qualifier.frag
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
In theory we can't break this assertion since the compiler frontend checks
that we don't exceed any of the individual limits, but it does not hurt to
be extra safe.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
These share the space with UBO surfaces but we need to make sure we
allocate enough space for both sets (12 of each)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
The thing you want to do with the output files is diff them, which is
made more difficult by line numbers changing.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
It seems like things are either coming in slighly wrong, or perhaps
uploaded incorrectly, but either way passing them through the translate
module seems to fix everything. Eventually we should figure out what's
going wrong and fix it "for real", but this should do for now.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
This puts us in line with what the DDX/DRI2 st are expecting. It also
happens to work... no idea why, but seems better to have it work than to
ask lots of questions.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
The uniform will only be of a single type so store the data for
opaque types in a single array.
Cc: Francisco Jerez <currojerez@riseup.net>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>