Commit Graph

74545 Commits

Author SHA1 Message Date
Jason Ekstrand fe550f0738 glsl/types: Expose the function_param and struct_field structs to C
Previously, they were hidden behind a #ifdef __cplusplus so C wouldn't find
them.  This commit simpliy moves the ifdef.
2015-05-16 11:16:32 -07:00
Jason Ekstrand 053778c493 glsl/types: Add support for function types 2015-05-16 11:16:32 -07:00
Jason Ekstrand 7b63b3de93 glsl: Add GLSL_TYPE_FUNCTION to the base types enums 2015-05-16 11:16:32 -07:00
Jason Ekstrand 2b570a49a9 nir/spirv: Rework the way values are added
Instead of having functions to add values and set various things, we just
have a function that does a few asserts and then returns the value.  The
caller is then responsible for setting the various fields.
2015-05-16 11:16:32 -07:00
Jason Ekstrand f9a31ba044 nir/spirv: Add stub support for extension instructions 2015-05-16 11:16:32 -07:00
Jason Ekstrand 4763a13b07 REVERT: Add a simple helper program for testing SPIR-V -> NIR translation 2015-05-16 11:16:32 -07:00
Jason Ekstrand cae8db6b7e glsl/compiler: Move the error_no_memory stub to standalone_scaffolding.cpp 2015-05-16 11:16:32 -07:00
Jason Ekstrand 98452cd8ae nir: Add the start of a SPIR-V to NIR translator
At the moment, it can handle the very basics of strings and can ignore
debug instructions.  It also has basic support for decorations.
2015-05-16 11:16:32 -07:00
Jason Ekstrand 573ca4a4a7 nir: Import the revision 30 SPIR-V header from Khronos 2015-05-16 11:16:31 -07:00
Fredrik Höglund 5a55f681f6 mesa: Check the lookup_framebuffer return value in NamedFramebufferRenderbuffer
Found by Coverity.

Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-16 19:55:00 +02:00
Jason Ekstrand 057bef8a84 vk/device: Use bias rather than layers for computing binding table size
Because we statically use the first 8 binding table entries for render
targets, we need to create a table of size 8 + surfaces.
2015-05-16 10:42:53 -07:00
Jason Ekstrand 22e61c9da4 vk/meta: Make clear a no-op if no layers need clearing
Among other things, this prevents recursive meta.
2015-05-16 10:30:05 -07:00
Jason Ekstrand 120394ac92 vk/meta: Save and restore the old bindings pointer
If we don't do this then recursive meta is completely broken.  What happens
is that the outer meta call may change the bindings pointer and the inner
meta call will change it again and, when it exits set it back to the
default.  However, the outer meta call may be relying on it being left
alone so it uses the non-meta descriptor sets instead of its own.
2015-05-16 10:28:04 -07:00
Jason Ekstrand 4223de769e vk/device: Simplify surface_count calculation 2015-05-16 10:23:09 -07:00
Ilia Mirkin d7081828cc tgsi/dump: fix declaration printing of tessellation inputs/outputs
mareko: only output second dimension for non-patch semantics

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:23 +02:00
Ilia Mirkin dfc3bced2c tgsi/ureg: allow ureg_dst to have dimension indices
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:23 +02:00
Marek Olšák ec67d73a73 tgsi/ureg: use correct limit for max input count
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:23 +02:00
Ilia Mirkin 93c940736f tgsi/sanity: set implicit in/out array sizes based on patch sizes
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:23 +02:00
Ilia Mirkin 5b45cbe7e2 tgsi/scan: allow scanning tessellation shaders
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák 2420ee497a gallium: disable tessellation shaders for meta ops
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák ed1b273ffc gallium/cso: set NULL shaders at context destruction
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák 2a7da1bddb gallium/cso: add support for tessellation shaders
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák 267ad27ab6 gallium/u_blitter: disable tessellation for all operations
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák 66630290df gallium/util: print vertices_per_patch in util_dump_draw_info
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Marek Olšák 369aca1b4a trace: implement new tessellation functions
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Ilia Mirkin 6b26206120 gallium: add set_tess_state to configure default tessellation parameters
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:22 +02:00
Ilia Mirkin 4dbfe6b627 gallium: add vertices_per_patch to draw info
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:51:15 +02:00
Ilia Mirkin 9e1ba1d689 gallium: add tessellation shader properties
v2: Marek: rename tess spacing definitions

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Ilia Mirkin 18bce2f194 gallium: add interfaces for controlling tess program state
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Marek Olšák 7ffc1fb928 gallium: bump shader input and output limits
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Ilia Mirkin 018aa27953 gallium: add new semantics for tessellation
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Ilia Mirkin 88c4f5d0a5 gallium: add new PATCHES primitive type
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Ilia Mirkin 398b0b3e36 gallium: add tessellation shader types
v2: Marek: rename shader types

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-05-16 14:48:54 +02:00
Jason Ekstrand eb1952592e vk/glsl_helpers: Fix GLSL_VK_SHADER with respect to commas
Previously, the GLSL_VK_SHADER macro didn't work if the shader contained
commas outside of parentheses due to the way the C preprocessor works.
This commit fixes this by making it variadic again and doing it correctly
this time.
2015-05-15 22:17:07 -07:00
Ian Romanick 35c28103b0 glapi: Remove offset from the DTD
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:34 -07:00
Ian Romanick a75910071e glapi: Whitespace clean up after the previous commit
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:33 -07:00
Ian Romanick f507d33d4f glapi: Remove all offset tags from the XML
Changes generated by:

    cd src/mapi/glapi/gen
    for i in *.xml; do
        cat $i |\
        sed 's/[[:space:]]*offset="[^"]*">/>/' |\
        sed 's/[[:space:]]*offset="[^"]*"[[:space:]]*$//' |\
        sed 's/[[:space:]]*offset="[^"]*"[[:space:]]*/ /' > x
        mv x $i
    done

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:31 -07:00
Ian Romanick 2b419e0db9 glapi: Use the offsets from static_data.py instead of from the XML
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2015-05-15 20:23:24 -07:00
Ian Romanick 0fe7eab8d9 glapi: Add a list of functions that are not used but still need dispatch slots
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:20 -07:00
Ian Romanick d2ee60cd52 glapi: Remove static dispatch for functions that didn't exist in NVIDIA
Comparing the output of

    nm -D libGL.so.349.16 | grep ' T gl[^X]' | sed 's/.* T //'

between Catalyst NVIDIA 349.16 and this commit, the only change is a bunch
of functions that NVIDIA exports that Mesa does not.

If a function is not statically exported by either of the major binary
drivers on Linux, there is almost zero chance that any application
statically links with it.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:19 -07:00
Ian Romanick 4adfc6ed31 glapi: Remove static dispatch for functions that didn't exist in fglrx
Comparing the output of

    nm -D arch/x86_64/usr/X11R6/lib64/fglrx/fglrx-libGL.so.1.2 |\
        grep ' T gl[^X]' | sed 's/.* T //'

between Catalyst 14.6 Beta and this commit, the only change is a bunch
of functions that AMD exports that Mesa does not and some OpenGL ES
1.1 functions that Mesa exported but AMD does not.

The OpenGL ES 1.1 functions (e.g., glAlphaFuncx) are added by extensions
in desktop.  Our infrastructure doesn't allow us to statically export a
function in one lib and not in another.  The GLES1 conformance tests
expect to be able to link with these functions, so we have to export
them.

If a function is not statically exported by either of the major binary
drivers on Linux, there is almost zero chance that any application
statically links with it.

As a side note... I find it odd that AMD exports glTextureBarrierNV but
not glTextureBarrier.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:18 -07:00
Ian Romanick 90a1a4e234 glapi: Remove static dispatch for functions that didn't exist in 10.3
Comparing the output of

    nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

between 10.3.7 and this commit, the only change is the removal of
glFramebufferTextureFaceARB.  This function was removed a couple commits
previously.

glClipControl was, at the time 10.3 shipped, a very new function.  It
was added by GL_ARB_clip_control.  That extension was ratified by the
Khronos Board of Promoters on August 7, 2014.  It's less than a year
old, and I don't think it's is likely that there are many applications
using that extension... much less statically linking with the function.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:16 -07:00
Ian Romanick c1ad2bac71 glapi: Remove static dispatch for functions that didn't exist in 10.4
Comparing the output of

    nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

between 10.4.7 and this commit, the only change is the removal of
glFramebufferTextureFaceARB.  This function was removed a couple commits
previously.

None of these functions are particuarly new.  If applications were not
statically linking them with 10.4.7, there's approximately zero chance
they will for 10.6.

Almost all of these functions are for GL_ARB_direct_state_access.
Since the whole DSA API wasn't statically exported (and the extension
wasn't enabled!), I think there's exactly zero chance anyone linked
against these symbols.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:15 -07:00
Ian Romanick 832d43bbb6 glapi: Remove static dispatch for functions that didn't exist in 10.5
Comparing the output of

    nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

between 10.5.5 and this commit, the only change is the removal of
glFramebufferTextureFaceARB.  This function was removed a couple commits
previously.

None of these functions are particuarly new.  If applications were not
statically linking them with 10.5.5, there's approximately zero chance
they will for 10.6.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:23:13 -07:00
Ian Romanick ea54b3ea1a glapi: Remove static_dispatch from the DTD
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:22:43 -07:00
Ian Romanick 7a22e78704 glapi: Whitespace clean up after the previous commit
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2015-05-15 20:22:40 -07:00
Ian Romanick 44e67398cc glapi: Remove all static_dispatch tags from the XML
Changes generated by:

    cd src/mapi/glapi/gen
    for i in *.xml; do
        cat $i |\
        sed 's/[[:space:]]*static_dispatch="[^"]*">/>/' |\
        sed 's/[[:space:]]*static_dispatch="[^"]*"[[:space:]]*$//' |\
        sed 's/[[:space:]]*static_dispatch="[^"]*"[[:space:]]*/ /' > x
        mv x $i
    done

Comparing the output of

        nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

before and after this commit showed no differences.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2015-05-15 20:22:36 -07:00
Ian Romanick d9be1db4b6 glapi: Store list of functions with static dispatch in a separate table
The set of functions with static dispatch is (supposed to be) defined by
the Linux OpenGL ABI.  We export quite a few more functions than that
for historical reasons.  However, this list should never grow.

This table is used instead of the static_dispatch tag in the XML to
generate the static dispatch functions.  I used

    nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

before and after the change.  diff showed no differences.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2015-05-15 20:22:32 -07:00
Ian Romanick d649fcf727 glapi: Store static dispatch offsets in a separate table
Since the set of functions with static will never change, there is no
reason to store it in the XML.  It's just one of those fields that
confuses people adding new functions.

This is split out from the rest of the series so that in-code assertions
can be used to verify that the data in the Python code matches the XML.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2015-05-15 20:22:26 -07:00
Ian Romanick 5aaabd7630 mesa: Remove all vestiges of glFramebufferTextureFaceARB
Mesa does not (and probably never will) support GL_ARB_geometry_shader4,
so this function will never exist.  Having a function that is
exec="skip" and offset="assign" is just weird.

There are still a couple 'exec="skip" offset="assign"' functions
remaining.  These remain because we either support GLX protocol for them
(glSampleMaskSGIS and glSamplePatternSGIS) or older DRI drivers still
need them in the dispatch table (glResizeBuffersMESA).  The SGIS
functions can be removed later.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-15 20:22:23 -07:00