Commit Graph

49827 Commits

Author SHA1 Message Date
Alex Deucher 91ddfa72b4 r600g: fix r600_get_backend_mask() for virtual addresses
I don't think we should hit this path for virtual addresses,
but just in case.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2012-03-19 10:52:46 -04:00
Yuanhan Liu 40c995c1fd i915: fallback for NPOT cubemap texture
Although some hardware support NPOT cubemap, but it seems we don't know
the right layout for NPOT cubemap. Thus seems we need do fallback for
other platforms as well.

See comments inline the code for more detailed info.

v2: give a more detailed info about why we need fallback for other
    platfroms as well.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46666

NOTE: This is a candidate for stable release branches.

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
2012-03-19 10:06:48 +08:00
Marek Olšák a2e7629e68 r600g: fix point rendering
Accidentally broken in c7eaf274a9.
2012-03-19 03:00:04 +01:00
Brian Paul 03f8a97d71 st/mesa: add null pointer check in st_texture_image_map()
If we failed to allocate a memory resource for the texture we'd crash
when we tried to map it.  Now we propogate the NULL back up to the
texstore code and generate GL_OUT_OF_MEMORY.

Fixes a crash with the upcoming piglit max-texture-size test.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-03-17 16:15:59 -06:00
Alex Hultman c3fe44c5f9 docs: add info for installing dependencies on fedora
Signed-off-by: Brian Paul <brianp@vmware.com>
2012-03-17 16:15:28 -06:00
Brian Paul aec47e7d42 dri_util: add copyright/license blurb 2012-03-17 16:15:28 -06:00
Jeremy Huddleston 90a51753c4 darwin: Link against libxcb
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2012-03-16 17:09:22 -07:00
Jeremy Huddleston f9e1295cff darwin: Build create_context.c
Fixes a build regression from: 588042a8ec

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2012-03-16 17:09:22 -07:00
Jeremy Huddleston 61f6aff5d9 darwin: config file cleanups
Set our default compiler based on what our installed XCode prefers

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2012-03-16 17:01:46 -07:00
Eric Anholt 31866308fc i965/fs: Jump from discard statements to the end of the program when done.
From the GLSL 1.30 spec:

     The discard keyword is only allowed within fragment shaders. It
     can be used within a fragment shader to abandon the operation on
     the current fragment. This keyword causes the fragment to be
     discarded and no updates to any buffers will occur. Control flow
     exits the shader, and subsequent implicit or explicit derivatives
     are undefined when this control flow is non-uniform (meaning
     different fragments within the primitive take different control
     paths).

v2: Don't emit the final HALT if no other HALTs were emitted.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
2012-03-16 11:55:38 -07:00
Eric Anholt bddb2edab6 i965: Add disasm for gen6+ UIP/JIP on BREAK/CONT/HALT.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-16 11:55:35 -07:00
Eric Anholt c0795742a3 glsl: Add GLSL 1.40 textureSize() implementations for sampler2DRect.
By setting lod to 0 in the builtin function implementation, we avoid
needing to update all the visitors to ignore LOD in this case, when
the hardware drivers actually want to ask for LOD 0 for rectangular
textures.

Fixes piglit spec/GLSL-1.40/textureSize-*Rect.

v2: Change style of looking for substrings.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-15 16:24:50 -07:00
Eric Anholt e06ab8c363 glsl: Set up generated builtin functions handling for GLSL 1.40.
Otherwise, when we go to use ir_reader on the generated code, we won't
have the types present.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-15 16:24:50 -07:00
Eric Anholt 3645b77b71 glsl: Add support for integer sampler2DRect variants in GLSL 1.40.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-15 16:24:50 -07:00
Eric Anholt c72840630b glsl: Drop ftransform() from GLSL 1.40 profile.
This is the one builtin function claimed to be dropped due to the
ARB_compatibility split.

Fixes piglit spec/GLSL-1.40/compiler/ftransform.vert

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-15 16:24:50 -07:00
Eric Anholt 590ad64fc8 glsl: Copy GLSL 1.30 builtin profile to GLSL 1.40.
All that's changed is the #version changing to 140.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-15 16:24:50 -07:00
Eric Anholt 25c729bf9f glsl: When failing to compile some builtins, print the error.
This makes the process slightly more debuggable, though it would be
nice if the build just failed immediately instead.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-15 16:24:50 -07:00
Eric Anholt 497aab39f0 glsl: Let the builtin compiler process GLSL 1.40 shaders.
This is required to put the new 1.40 builtins in place, since they
require new types.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-15 16:24:49 -07:00
Eric Anholt 177ccd246f glsl: Update builtin variables for GLSL 1.40.
Mostly this is a matter of removing variables that have been moved to
the compatibility profile.  There's one addition: gl_InstanceID is
present in the core now.

This fixes the new piglit tests for GLSL 1.40 builtin variables.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-15 08:33:54 -07:00
Eric Anholt c5ff9a8b9e glsl: Hook up the current GLSL 1.30 types and builtins for 1.40.
This gets a basic #version 140 shader compiling.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-15 08:33:54 -07:00
Eric Anholt ac5a5b3243 glsl: Add support for parsing #version 140.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-15 08:33:54 -07:00
Kenneth Graunke 99cd475cc9 i965: Enable SIMD16 mode for shaders with loops on Gen6+.
The hardware supports it; there's no reason not to.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-14 15:02:48 -07:00
Vinson Lee fe34006908 gallivm: Fix createOProfileJITEventListener namespace with llvm-3.1.
llvm-3.1svn r152620 refactored the OProfile profiling code.
createOProfileJITEventListener was moved from the llvm namespace to the
llvm::JITEventListener namespace.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-14 09:30:40 -07:00
Tom Stellard dc382e5c35 noop: Use non-recursive automake 2012-03-14 10:25:59 -04:00
Tom Stellard 3f3f10f78c identity: Use non-recursive automake 2012-03-14 10:25:59 -04:00
Tom Stellard 26ab747284 galahad: Use non-recursive automake 2012-03-14 10:25:59 -04:00
Tom Stellard fe3f98ed70 gallium/drivers: Use automake to generate makefile 2012-03-14 10:25:59 -04:00
Christopher Yeleighton ea738548e5 docs: fix html in banner.html
https://bugs.freedesktop.org/show_bug.cgi?id=47304

Signed-off-by: Brian Paul <brianp@vmware.com>
2012-03-14 08:06:37 -06:00
Eric Anholt ead3589aa2 glsl: Avoid extra if statements for logic and/or with no side effects.
This avoids extra if statements in the common case of just comparing
two expressions that don't involve assignments or function calls,
along with simplifying the handling of constant expressions.  Reduces
i965 instructions generated in unigine tropics and sanctuary,
yofrankie, warsow, gstreamer shaders, and the weston compositor.

shader-db results:
Total instructions: 213052 -> 212752
38/1246 programs affected (3.0%)
14309 -> 14009 instructions in affected programs (2.1% reduction)
2012-03-13 13:50:08 -07:00
Dylan Noblesmith b536ac6b2b mesa: add back glGetnUniform*v() overflow error reporting
The error was removed in:

commit 719909698c
Author: Ian Romanick <ian.d.romanick@intel.com>
Date:   Tue Oct 18 16:01:49 2011 -0700

    mesa: Rewrite the way uniforms are tracked and handled

The GL_ARB_robustness spec doesn't say the implementation
should truncate the output, so just return after setting
the required error like it did before the above commit.

Also fixup an old comment and add an assert.

NOTE: This is a candidate for the 8.0 branch.
2012-03-13 15:59:24 +00:00
Anuj Phogat cc5b0ffae0 mesa: Fix the cause of piglit test fbo-array failure
Handle the special case of glFramebufferTextureLayer() for which we pass
teximage = 0 internally in framebuffer_texture(). This patch makes failing
piglit test fbo-array, fbo-depth-array to pass.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47126

V4: Removed the duplicated code.
Note: This is a candidate for the stable branches.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-12 11:58:12 -07:00
Brian Paul 6830e6515c mesa: fix _mesa_DebugMessageCallbackARB() to silence warnings
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-03-12 12:54:25 -06:00
Brian Paul 82195815ec radeon: remove use of DD_FLATSHADE
This got missed earlier <sigh>.
2012-03-12 12:47:03 -06:00
Christopher Yeleighton 7f94d9819d docs: fix up html tags in autoconf.html
http://bugs.freedesktop.org/show_bug.cgi?id=47241

Signed-off-by: Brian Paul <brianp@vmware.com>
2012-03-12 12:22:34 -06:00
Brian Paul 534cbbe658 mesa: add more comments about textarget in framebuffer_texture() 2012-03-12 11:40:44 -06:00
Brian Paul 92c42d8170 mesa: renumber remaining DD_ constants
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-12 11:40:43 -06:00
Brian Paul 741bfef26c mesa: remove unused DD_TRI_CULL_FRONT_BACK
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-12 11:40:43 -06:00
Brian Paul d710bbcd74 mesa: remove unused DD_FLATSHADE
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-12 11:40:43 -06:00
Brian Paul d269b1f310 mesa: remove unused DD_TRI_TWOSTENCIL
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-12 11:40:43 -06:00
Brian Paul 291e4104ae mesa: remove _DD_NEW_x flags
They're no longer used anywhere.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-12 11:40:43 -06:00
Brian Paul d2b849a227 tnl: stop using _DD_NEW_x flags
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-12 11:40:43 -06:00
Brian Paul 938aaec981 swrast: s/_DD_NEW_SEPARATE_SPECULAR/_MESA_NEW_SEPARATE_SPECULAR/
Another step toward removing the _DD_NEW_x flags

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-12 11:40:43 -06:00
Brian Paul 5edd7b8c46 mesa: define _MESA_NEW_SEPARATE_SPECULAR
This will replace the soon-to-be-removed _DD_NEW_SEPARATE_SPECULAR flag.
Note: there's a similar composite _MESA_NEW_NEED_EYE_COORDS flag set already.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-12 11:40:43 -06:00
Brian Paul 22d6268df7 i915: remove occurances of _DD_NEW_x flags
Just use the corresponding _NEW_x flags intead.  The _DD_NEW_x flags
will be removed in a following patch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-12 11:40:43 -06:00
Brian Paul f21dfa9d4b mesa: remove ctx->Driver.ClearColor() hook
The driver Clear() function should just grab the clear color out of the
context.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2012-03-12 11:40:43 -06:00
Brian Paul 9c53fc593e mesa/gdi: remove clear_color() function
Setup the clearing color in the clear() function.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2012-03-12 11:40:43 -06:00
Brian Paul fdbb717b24 xlib: remove clear_color() function
Just setup the clearing color in clear_buffers().

Reviewed-by: Dave Airlie <airlied@redhat.com>
2012-03-12 11:40:43 -06:00
Brian Paul c90ae6b501 radeon/r200: remove ClearColor driver functions
The state.color.clear value was never used anywhere.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2012-03-12 11:40:43 -06:00
Brian Paul 5f80218884 mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooks
Not used by any drivers.  Drivers can easily access the values
from the Mesa context at glClear() time.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2012-03-12 11:40:43 -06:00
Brian Paul e0ed951e13 radeon/r200: remove ClearDepth() and ClearStencil() driver hooks
The computed stencil.clear and depth.clear values aren't used anywhere.
Those fields have been removed too.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2012-03-12 11:40:43 -06:00