Commit Graph

42736 Commits

Author SHA1 Message Date
Chris Wilson 6ddfb322f5 i965: Upload all vertices used
... and take advantage of start_vertex_bias to trim to [min_index,
max_index] where possible (i.e. when we need to upload all arrays).

Fixes half_float_vertex(misc.fillmode.wireframe)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34595
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-01 09:42:52 +00:00
Thomas Hellstrom 8b145e2302 st/egl: Implement swapbuffer throttling
When doing copy swapbuffers using drm, throttle on outstanding copy operations.
Introduces a new environment variable, EGL_THROTTLE_FENCES that the
user can use to indicate the desired number of outstanding swapbuffers, or
disable throttling using EGL_THROTTLE_FENCES=0.

This can and perhaps should be extended to the pageflip case as well, since
with some hardware pageflips can be pipelined. In case the pageflip syncs, the
throttle operation will be a no-op anyway.

Update copyright notices.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-01 10:36:19 +01:00
Thomas Hellstrom c9febff31f st/egl/drm: Rework swapbuffers
Use the pageflip ioctl when available.
Otherwise, or when the backbuffer contents need to be preserved,
fall back to a copy operation.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-01 10:36:19 +01:00
Thomas Hellstrom 2b079485f6 st/egl: Add a helper to perform a copy swap on a resource surface
The copy swap can be used when we need to preserve the contents of
the back buffer or when there is no way to do native page-flipping.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-01 10:36:19 +01:00
Thomas Hellstrom d1e4117355 st/egl: Move the copy context to the native display structure
This makes it usable also for native helpers.
Also add inline functions to access the context and to
uninit the native display structure.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-01 10:36:18 +01:00
Kenneth Graunke 186d3bc7a3 Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."
This reverts commit 4a3b28113c, as it
caused a regression on Ironlake (bug #34646).
2011-03-01 01:09:15 -08:00
Dave Airlie b1ceda5cbd st/dri: one more missing array size
whats one more between friends.

again bnf on irc.
2011-03-01 18:32:33 +10:00
Dave Airlie 02448f2241 st/dri: fix missing array size init.
Init array size to 1,

reported by bnf on irc.
2011-03-01 18:29:24 +10:00
Dave Airlie 2d62e39c62 egl/st: add array size initialisor
reported by bnf on irc.
2011-03-01 18:24:15 +10:00
Dave Airlie a44b65312e r600g: add NV_conditional_render support.
This is reliant on a drm patch that I posted on the list + a version bump.

These will appear in drm-next today.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-01 15:09:00 +10:00
Dave Airlie 929be6eb95 r600g: start using drm minor version to enable things.
If the drm minor version is > 9 (i.e. whats in drm-next),
we enable s3tc + texture tiling by default now.

this changes R600_FORCE_TILING to R600_TILING which can
be set to false to disable tiling on working drm.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-01 15:08:50 +10:00
Marek Olšák ea4a19c392 r300g: fix RGTC2_SNORM
ATI engineers have probably chosen those sign bits by a dice roll.
2011-03-01 05:25:33 +01:00
Marek Olšák 66d5de74c4 r300g: reorder parts of translate_texformat 2011-03-01 05:25:33 +01:00
Alex Deucher 1dc204d145 r600g: truncate point sampled texture coordinates
By default the hardware rounds texcoords.  However,
for point sampled textures, the expected behavior is
to truncate.  When we have point sampled textures,
set the truncate bit in the sampler.

Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=25871

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-02-28 22:01:59 -05:00
Zou Nan hai 6c324777a6 i965: bump VS thread number to 60 on SNB
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
2011-03-01 10:39:35 +08:00
Marek Olšák 7a61957424 r300g: fix RGTC1_UNORM and RGTC2_UNORM
Signs don't work the way I'd like...
2011-03-01 03:24:55 +01:00
Dave Airlie 9c16fcc617 rgtc: shared the compressor code between signed/unsigned
No idea why I didn't do it like this the first time, but share
the code like other portions of mesa do using _tmp.h suffix
and some #defines for the types.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-01 11:57:51 +10:00
Brian Paul 7b3bec87df vbo: silence unused var warning 2011-02-28 18:34:06 -07:00
Brian Paul 125b4ac7e6 softpipe: remove redundant draw_flush() call
We'll flush after the same-shader comparison.
2011-02-28 18:25:41 -07:00
Brian Paul e6f3e24330 draw: setup pipe's draw pointer for the aapoint stage
The other draw stages like aaline and pstipple were already doing this.
If the driver used the aapoint stage but not the others it would crash
because of a null pipe->draw pointer.
2011-02-28 18:25:37 -07:00
Brian Paul b70610b982 mesa: move PBO-related functions into a new file 2011-02-28 18:24:35 -07:00
Brian Paul 7d8db55148 mesa: always generate error in glColorTableParameter[fi]v()
These were only used by GL_SGI_texture_color_table, which is gone now.
2011-02-28 18:24:30 -07:00
Brian Paul 9d20849516 mesa: remove GL_SGI_texture_color_table support
It was only implemented in the swrast driver and probably not used by
any applications.  A modern app would use a dependent/chained texture
lookup in the fragment shader.
2011-02-28 18:24:30 -07:00
Brian Paul 7e161bcf11 svga: add assertions in svga_shader_type() 2011-02-28 18:24:30 -07:00
Brian Paul c6991433ef mesa: consolidate framebuffer target lookup code 2011-02-28 18:24:25 -07:00
Brian Paul fec26193fb mesa: remove some old do-nothing code 2011-02-28 18:24:25 -07:00
Brian Paul 1f9a0a4e6e mesa: reduce calls to _mesa_test_framebuffer_completeness()
when updating/validating framebuffer state.  The _Status field is set
to zero when we need to recompute _Status.  Otherwise, it's up to date.
2011-02-28 18:24:25 -07:00
Brian Paul b0fceae22f mesa: reduce calls to _mesa_test_framebuffer_completeness()
when doing glCopyTex[Sub]Image() and checking the source buffer's
completeness.
We only need to determine FBO completeness when the status is indeterminate.
2011-02-28 18:24:20 -07:00
Brian Paul ca1b551562 mesa: s/mesaFormat/attFormat/ 2011-02-28 18:23:23 -07:00
Marek Olšák 790c731409 r300g: set the correct HiZ clear value 2011-03-01 01:46:27 +01:00
Marek Olšák 4609be4410 r300g: update derived state before uploading vertex buffers
The function may invoke blitter, which invalidates vertex buffers.
2011-03-01 00:46:58 +01:00
Marek Olšák fbedd9c73a u_vbuf_mgr: compute user buffer size for instance data from instance_count 2011-03-01 00:46:58 +01:00
Marek Olšák 2f665885cd r300g: fix printing whether Z compression is enabled 2011-03-01 00:46:58 +01:00
Marek Olšák ebf69f2c50 r300g: disable HiZ permanently if the the depth function is inverted
Instead of temporarily.

The HiZ function (something like a depth function) is a property
of a HiZ buffer and can only be changed during HiZ clears.
2011-03-01 00:46:54 +01:00
Marek Olšák d99ec708af r300g: fix HiZ memory size computation and deciding when to use HiZ
I removed the HiZ memory management, because the HiZ RAM is too small
and I also did it in hope that HiZ will be enabled more often.

This also sets aligned strides to HIZ_PITCH and ZMASK_PITCH.
2011-03-01 00:23:11 +01:00
Alex Deucher 5f44fab5a6 r600g: add missing evergreen INT_TO_FLT to r600_bc_get_num_operands
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-02-28 17:21:26 -05:00
Dave Airlie 3f600047d9 rgtc: fix void pointer arith.
should fix scons build.
2011-03-01 06:47:00 +10:00
Kenneth Graunke 0a163cf56d glsl: Enable GL_OES_texture_3D extension for ES2. 2011-02-28 10:35:57 -08:00
Kenneth Graunke eb639349e2 glsl: Use reralloc instead of plain realloc.
Plugs a memory leak when compiling shaders with user defined structures.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-02-28 10:35:40 -08:00
Jerome Glisse c33e091d17 r600g: indentation fixes
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-02-28 13:33:13 -05:00
Marek Olšák ab824a0722 r300g: initialize SC_SCREENDOOR 2011-02-28 12:43:26 +01:00
Marek Olšák d1dbbf7bf4 r300g: disable hyper-z on rs6xx+
It doesn't work.
2011-02-28 12:28:07 +01:00
Vinson Lee 93893139a4 mesa: Add texcompress_rgtc.c to SConscript. 2011-02-27 23:17:49 -08:00
Dave Airlie e107a3aa08 rgtc: update docs 2011-02-28 13:43:32 +10:00
Dave Airlie 83ebc01c1d mesa/st: add RGTC format support.
this just adds a format check + format conversion.
2011-02-28 13:35:35 +10:00
Dave Airlie 903726d285 swrast: add RGTC support 2011-02-28 13:35:35 +10:00
Dave Airlie 8d47c91985 mesa: Add RGTC texture store/fetch support.
This adds support for the RGTC unsigned and signed
texture storage and fetch methods.

the code is a port of the DXT5 alpha compression code.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28 13:35:34 +10:00
Dave Airlie e792e79f5a mesa: make_float_temp_image non-static
We need this to do signed stuff for RGTC.
2011-02-28 13:34:25 +10:00
Dave Airlie e3709c26a6 rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.
So far I haven't implemented the u_format code for these.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28 13:34:25 +10:00
Dave Airlie 0495425dc3 r300g: force swizzles for RGTC
still can't get signed to work
2011-02-28 13:21:44 +10:00