Commit Graph

85652 Commits

Author SHA1 Message Date
Juan A. Suarez Romero 40c2acef5c nir/glsl_to_nir: use _mesa_fls() to compute num_textures
Replace the current loop by a direct call to _mesa_fls() function.

It also fixes an implicit bug in the current code where num_textures
seems to be one value less than it should be when sh->Program->SamplersUsed > 0.

For instance, num_textures is 0 instead of 1 when
sh->Program->SamplersUsed is 1.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-11-16 09:24:28 +01:00
Iago Toral Quiroga 3f34afa0aa nir/copy_propagate: do not copy-propagate MOV srcs with source modifiers
If a source operand in a MOV has source modifiers, then we cannot
copy-propagate it from the parent instruction and remove the MOV.

v2: remove the check for source modifiers from is_move() (Jason)

v3: Put the check for source modifiers back into is_move() since
    this function is called from copy_prop_alu_src(). Add source
    modifiers checks to is_vec() instead.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-11-16 08:11:13 +01:00
Jason Ekstrand 22d024e031 nir/spirv: Add support for separate samplers and textures
This gets tricky in a few places because we have to pass vtn_sampled_image
values through OpAccessChain, but it works ok.  At some point, it probably
needs to be cleaned up but it doesn't occur to me exactly how to do that at
the moment.  We'll see how this approach goes.
2015-11-14 22:32:54 -08:00
Ilia Mirkin ff17b3ccf4 nv50,nvc0: disable render condition around clear_* functions
Only the regular "clear" call is supposed to respect the render
condition. The rest should ignore it.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-11-14 20:15:22 -05:00
Kenneth Graunke d2f089ba17 i965: Introduce a MOV_INDIRECT opcode.
The geometry and tessellation control shader stages both read from
multiple URB entries (one per vertex).  The thread payload contains
several URB handles which reference these separate memory segments.

In GLSL, these inputs are represented as per-vertex arrays; the
outermost array index selects which vertex's inputs to read.  This
array index does not necessarily need to be constant.

To handle that, we need to use indirect addressing on GRFs to select
which of the thread payload registers has the appropriate URB handle.
(This is before we can even think about applying the pull model!)

This patch introduces a new opcode which performs a MOV from a
source using VxH indirect addressing (which allows each of the 8
SIMD channels to select distinct data.)

Based on a patch by Jason Ekstrand.

v2: Rename from INDIRECT_THREAD_PAYLOAD_MOV to MOV_INDIRECT; make it
    a bit more generic.  Use regs_read() instead of hacking up the
    register allocator.  (Suggested by Jason Ekstrand.)

v3: Fix regs_read() to be more accurate for small unaligned regions.
    Also rebase on Matt's work.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> [v3]
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com> [v1]
2015-11-14 16:41:37 -08:00
Samuel Pitoiset 848fa3101d nv50: add support for performance metrics on G84+
Currently only one metric is exposed but more will be added later.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Pierre Moreau <pierre.morrow@free.fr>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-11-14 23:42:46 +01:00
Samuel Pitoiset 6a9c151dbb nv50: add compute-related MP perf counters on G84+
These compute-related MP performance counters have been reverse
engineered using CUPTI which is part of NVIDIA CUDA.

As for nvc0, we use a compute kernel to read out those performance
counters, and the command stream to configure them. Note that Tesla
only exposes 4 MP performance counters, while Fermi has 8.

Only G84+ is supported because G80 is an old and weird card.

Tested on G84, G96, G200, MCP79 and GT218 with glxgears, glxspheres64,
xonotic-glx, heaven and valley.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Pierre Moreau <pierre.morrow@free.fr>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-11-14 23:42:42 +01:00
Samuel Pitoiset ff72440b40 nv50: implement a basic compute support
This adds the ability to launch simple compute kernels like the one I
will use to read out MP performance counters in the upcoming patch.

This compute support is based on the work of Francisco Jerez (aka curro)
that he did as part of his EVoC project in 2011/2012 to get OpenCL
working on Tesla. His original work can be found here:
https://github.com/curro/mesa/commits/nv50-compute

I did some improvements on the original code, like fixing using both 3D
and COMPUTE simultaneously, improving global buffers binding, and making
the code closer to what nvc0 already does. This compute support has been
tested by Pierre Moreau and myself with some compute kernels. This is a
step towards OpenCL.

Speaking about this, it seems like compute programs overlap fragment
programs when they are used both. To fix this, we need to re-validate
fragment programs when binding compute programs and vice versa.

Note that, textures, samplers and surfaces still need to be implemented.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Pierre Moreau <pierre.morrow@free.fr>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-11-14 23:42:15 +01:00
Samuel Pitoiset 7167a058ba nv50: free interpolation parameters in nv50_program_destroy()
As for nvc0, we need to free memory allocated by interpolation
parameters. This fixes a memory leak spotted by valgrind.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-11-14 23:16:12 +01:00
Jason Ekstrand 002db3ee15 anv/cmd_buffer: Add a default descriptor type case
This silences a bunch of compiler warnings.
2015-11-14 09:16:55 -08:00
Jason Ekstrand e9dba80430 anv/apply_pipeline_layout: Handle separate samplers and textures 2015-11-14 09:00:35 -08:00
Samuel Pitoiset 69271bba06 nvc0: reduce the number of GPR used when reading MP perf counters
No need to allocate more GPR than used in the compute kernel which
reads MP performance counters on Fermi.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2015-11-14 17:38:57 +01:00
Jason Ekstrand b5d4027c35 Merge branch 'wip/i965-separate-sampler-tex' into vulkan 2015-11-14 08:23:27 -08:00
Jason Ekstrand c7d504ad93 i965/vec4: Plumb separate surfaces and samplers through from NIR 2015-11-14 08:05:31 -08:00
Jason Ekstrand 3dd84822df i965/vec4: Separate the sampler from the surface in generate_tex 2015-11-14 08:05:31 -08:00
Jason Ekstrand c09e140b65 i965/fs: Plumb separate surfaces and samplers through from NIR 2015-11-14 08:04:47 -08:00
Jason Ekstrand c2a373ec85 i965/fs: Separate the sampler from the surface in generate_tex 2015-11-14 08:01:50 -08:00
Jason Ekstrand b169bb902a nir: Separate texture from sampler in nir_tex_instr
This commit adds the capability to NIR to support separate textures and
samplers.  As it currently stands, glsl_to_nir only sets the sampler and
leaves the texture alone as it did before and nir_lower_samplers assumes
this.  However, backends can, if they wish, assume that they are separate
because nir_lower_samplers sets both texture and sampler index (they are
the same in this case).
2015-11-14 07:57:31 -08:00
Jason Ekstrand 1469ccb746 Merge remote-tracking branch 'mesa-public/master' into vulkan
This pulls in Matt's big compiler refactor.
2015-11-14 07:56:10 -08:00
Ilia Mirkin f94e1d9738 nouveau: don't expose HEVC decoding support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-11-14 10:32:10 -05:00
Jason Ekstrand e8f51fe4de anv/gen8: Subtract 1 from num_elements when setting up buffer surface state 2015-11-13 22:50:54 -08:00
Jason Ekstrand 91bc4e7cec anv/pipeline: Don't free blend states that don't exist
Compute pipelines don't need a blend state so we shouldn't be
unconditionally freeing it.
2015-11-13 21:49:41 -08:00
Jason Ekstrand c1733886a6 nir/spirv: Add support for SSBO stores
This only handles vector stores, not component-of-a-vector stores.
2015-11-13 21:41:52 -08:00
Jason Ekstrand c68e28d766 nir/spirv: Refactor vtn_block_load
We pull the offset calculations out into their own function so we can
re-use it for stores.
2015-11-13 21:32:00 -08:00
Jason Ekstrand 99494b96f0 nir/spirv: Add support for image_load_store 2015-11-13 17:54:43 -08:00
Jason Ekstrand 164b3ca164 nir/builder: Add a nir_ssa_undef helper 2015-11-13 17:54:43 -08:00
Jason Ekstrand ffbc31d13b nir/spirv: Add support for creating image variables 2015-11-13 17:54:43 -08:00
Jason Ekstrand 453239f6a5 nir/spirv: Add support for image types 2015-11-13 17:54:43 -08:00
Jason Ekstrand 0572444a0e nir/types: Add image type helpers 2015-11-13 17:54:43 -08:00
Jason Ekstrand d5ba7a26d9 glsl/types: Add a get_image_instance helper 2015-11-13 17:54:43 -08:00
Vinson Lee 3a0fef0005 nir: Silence GCC maybe-uninitialized warnings.
nir/nir_control_flow.c: In function ‘split_block_cursor.isra.11’:
nir/nir_control_flow.c:460:15: warning: ‘after’ may be used uninitialized in this function [-Wmaybe-uninitialized]
       *_after = after;
               ^
nir/nir_control_flow.c:458:16: warning: ‘before’ may be used uninitialized in this function [-Wmaybe-uninitialized]
       *_before = before;
                ^

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-11-13 16:19:11 -08:00
Kenneth Graunke 5480bbd90e i965: Add a SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT opcode.
We need to use per-slot offsets when there's non-uniform indexing,
as each SIMD channel could have a different index.  We want to use
them for any non-constant index (even if uniform), as it lives in
the message header instead of the descriptor, allowing us to set
offsets in GRFs rather than immediates.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
2015-11-13 16:11:02 -08:00
Kenneth Graunke 511de1a80c glsl: Allow implicit int -> uint conversions for the % operator.
GLSL 4.00 and GL_ARB_gpu_shader5 introduced a new int -> uint implicit
conversion rule and updated the rules for modulus to use them.  (In
earlier languages, none of the implicit conversion rules did anything
relevant, so there was no point in applying them.)

This allows expressions such as:

   int foo;
   uint bar;
   uint mod = foo % bar;

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-11-13 16:09:58 -08:00
Kenneth Graunke a4ba476c30 i965: Print input/output VUE maps on INTEL_DEBUG=vs, gs.
I've been carrying around a patch to do this for the last few months,
and it's been exceedingly useful for debugging GS and tessellation
problems.  I've caught lots of bugs by inspecting the interface
expectations of two adjacent stages.

It's not that much spam, so I figure we may as well just print it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Matt Turner <mattst88@gmail.com>
2015-11-13 16:08:51 -08:00
Kenneth Graunke f88c175a29 i965: Make convert_attr_sources_to_hw_regs handle stride == 0.
This makes expressions like component(fs_reg(ATTR, n), 7) get a proper
<0,1,0> region instead of the invalid <0,8,0>.

Nobody uses this today, but I plan to.

v2: Rebase on Matt's changes; simplify.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com> [v1]
2015-11-13 15:17:58 -08:00
Kenneth Graunke 26f9469a46 nir: Add helpers for getting input/output intrinsic sources.
With the many variants of IO intrinsics, particular sources are often in
different locations.  It's convenient to say "give me the indirect
offset" or "give me the vertex index" and have it just work, without
having to think about exactly which kind of intrinsic you have.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-11-13 15:15:46 -08:00
Kenneth Graunke d12bde0944 nir: Don't lower TCS outputs to temporaries.
We'd like to shadow these when possible, but the current code doesn't
work properly for TCS outputs.  For now, disable it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-11-13 15:15:46 -08:00
Kenneth Graunke 134728fdae nir: Allow outputs reads and add the relevant intrinsics.
Normally, we rely on nir_lower_outputs_to_temporaries to create shadow
variables for outputs, buffering the results and writing them all out
at the end of the program.  However, this is infeasible for tessellation
control shader outputs.

Tessellation control shaders can generate multiple output vertices, and
write per-vertex outputs.  These are arrays indexed by the vertex
number; each thread only writes one element, but can read any other
element - including those being concurrently written by other threads.
The barrier() intrinsic synchronizes between threads.

Even if we tried to shadow every output element (which is of dubious
value), we'd have to read updated values in at barrier() time, which
means we need to allow output reads.

Most stages should continue using nir_lower_outputs_to_temporaries(),
but in theory drivers could choose not to if they really wanted.

v2: Rebase to accomodate Jason's review feedback.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-11-13 15:15:41 -08:00
Kenneth Graunke c51d7d5fe3 nir/lower_io: Introduce nir_store_per_vertex_output intrinsics.
Similar to nir_load_per_vertex_input, but for outputs.  This is not
useful in geometry shaders, but will be useful in tessellation shaders.

v2: Change stage_uses_per_vertex_outputs() to is_per_vertex_output(),
    taking a nir_variable (requested by Jason Ekstrand).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-11-13 15:15:10 -08:00
Kenneth Graunke 0df452cd0d nir/lower_io: Use load_per_vertex_input intrinsics for TCS and TES.
Tessellation control shader inputs are an array indexed by the vertex
number, like geometry shader inputs.  There aren't per-patch TCS inputs.

Tessellation evaluation shaders have both per-vertex and per-patch
inputs.  Per-vertex inputs get the new intrinsics; per-patch inputs
continue to use the ordinary load_input intrinsics, as they already
work like we want them to.

v2: Change stage_uses_per_vertex_inputs into is_per_vertex_input(),
    which takes a variable (requested by Jason Ekstrand).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-11-13 15:15:10 -08:00
Ian Romanick 1cb49eedb5 i965: Silence unused parameter warnings in get_buffer_rect
brw_meta_fast_clear.c: In function 'get_buffer_rect':
brw_meta_fast_clear.c:318:37: warning: unused parameter 'brw' [-Wunused-parameter]
 get_buffer_rect(struct brw_context *brw, struct gl_framebuffer *fb,
                                     ^
brw_meta_fast_clear.c:319:44: warning: unused parameter 'irb' [-Wunused-parameter]
                 struct intel_renderbuffer *irb, struct rect *rect)
                                            ^

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-11-13 12:29:57 -08:00
Ian Romanick 758f12fd98 meta/generate_mipmap: Don't leak the sampler object
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-11-13 12:29:56 -08:00
Matt Turner 7a879e422b i965: Remove unneeded #includes.
Some of these are no longer needed since all the backends switched to
NIR.
2015-11-13 12:16:48 -08:00
Matt Turner 386759b02d i965: Silence warning.
intel_asm_annotation.c: In function ‘annotation_insert_error’:
intel_asm_annotation.c:214:18:
warning: ‘ann’ may be used uninitialized in this function
[-Wmaybe-uninitialized]
       ann->error = ralloc_strdup(annotation->mem_ctx, error);
                         ^

I initially tried changing the type of ann_count to unsigned (is
currently int), since that in addition to the check that it's non-zero
at the beginning of the function seems sufficient to prove that it must
be greater than zero. Unfortunately that wasn't sufficient.
2015-11-13 12:13:14 -08:00
Juha-Pekka Heikkila 8b145d6a3d i965: Don't write beyond allocated memory.
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
2015-11-13 12:06:11 -08:00
Matt Turner 0eb3db117b i965: Use BRW_MRF_COMPR4 macro in more places.
Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-11-13 11:27:51 -08:00
Matt Turner 49b3215d70 i965: Combine register file field.
The first four values (2-bits) are hardware values, and VGRF, ATTR, and
UNIFORM remain values used in the IR.

Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-11-13 11:27:51 -08:00
Matt Turner b3315a6f56 i965: Replace HW_REG with ARF/FIXED_GRF.
HW_REGs are (were!) kind of awful. If the file was HW_REG, you had to
look at different fields for type, abs, negate, writemask, swizzle, and
a second file. They also caused annoying problems like immediate sources
being considered scheduling barriers (commit 6148e94e2) and other such
nonsense.

Instead use ARF/FIXED_GRF/MRF for fixed registers in those files.

After a sufficient amount of time has passed since "GRF" was used, we
can rename FIXED_GRF -> GRF, but doing so now would make rebasing awful.

Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-11-13 11:27:51 -08:00
Matt Turner 4b0fbebf02 i965/fs: Set stride correctly for immediates in fs_reg(brw_reg).
The fs_reg() constructors for immediates set stride to 0, except for
vector-immediates, which set stride to 1.  This patch makes the fs_reg
constructor that takes a brw_reg do likewise, so that stride is set
correctly for cases such as fs_reg(brw_imm_v(...)).

The generator asserts that this is true (and presumably it's useful in
some optimization passes?) and the VF fs_reg constructors did this (by
virtue of the fact that it doesn't override what init() does).

In the next commit, calling this constructor with brw_imm_* will generate
an IMM file register rather than a HW_REG, making this change necessary
to avoid breakage with existing uses of brw_imm_v().

Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-11-13 11:27:51 -08:00
Matt Turner b99e1fd547 i965/fs: Handle type-V immediates in brw_reg_from_fs_reg().
We use brw_imm_v() to produce type-V immediates, which generates a
brw_reg with fs_reg's .file set to HW_REG. The next commit will rid us
of HW_REGs, so we need to handle BRW_REGISTER_TYPE_V in the IMM case.

Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-11-13 11:27:51 -08:00