Commit Graph

186467 Commits

Author SHA1 Message Date
Brian Paul 2fd9c8690f changed some point functions, new picking code 2001-01-04 15:32:10 +00:00
Brian Paul 63cca75e63 minor bug fixes 2001-01-04 15:31:38 +00:00
Brian Paul 1c768645c5 added divide by zero check 2001-01-03 22:56:23 +00:00
Brian Paul d14fce03f0 added divide by zero checks 2001-01-03 22:55:26 +00:00
Brian Paul 08dfacd425 New point rasterization functions based on template code that
handles CI/RGB, texture, antialiasing, attenuation, etc.
2001-01-03 22:17:16 +00:00
Brian Paul 6532db9868 More color macro clean-ups.
FLOAT_TO_CHAN() macro removed.
2001-01-03 15:59:30 +00:00
Brian Paul 3b399df638 minor clean-up 2001-01-03 15:56:41 +00:00
Jon Taylor c1d89d4391 Added missing #include "mmath.h" 2001-01-03 02:43:46 +00:00
Brian Paul a580e1adb7 missed a few color macro changes 2001-01-02 22:05:55 +00:00
Brian Paul 3041d05bbc Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)
Clean-up of color conversion macros.
New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places.
2001-01-02 22:02:51 +00:00
Brian Paul 8446d1bab1 include state.h 2001-01-02 21:40:57 +00:00
Brian Paul 6f89984fed minor GLchan-related changes 2001-01-02 21:09:50 +00:00
Jouk Jansen ef68e7bf71 Committing in .
Modified Files:
 	Mesa/demos/descrip.mms Mesa/src/descrip.mms
 	Mesa/src/dispatch.c

 -Updated VMS compile suppport
 -Included glthread.h in dispatch.c to make sure that THREADS is defined if
   i.e. PTHREADS is defined in the makefile.

----------------------------------------------------------------------
2001-01-02 10:07:33 +00:00
Keith Whitwell 88f3b89a2c Add render stage for unclipped vb's to fx driver.
Bump MAX_TEXTURE_UNITS to 8
Fix mem. leak in destroy_lists
Fix crash in q3 (cva generally)
2000-12-28 22:11:04 +00:00
Keith Whitwell e5d6fb20a5 try and force a log message 2000-12-28 16:42:37 +00:00
Keith Whitwell 123ff6549b try and force a log message 2000-12-28 16:35:42 +00:00
Keith Whitwell bc28306f4a try and force a log message 2000-12-28 16:32:22 +00:00
Jon Taylor 4e96ac080a Fixed GGIMesa build problems.
Swrast triangle drawing fixes.
2000-12-28 02:00:27 +00:00
Keith Whitwell a884b4b811 try and force a log message 2000-12-27 23:01:25 +00:00
Keith Whitwell 4292e9c06b try and force a log message 2000-12-27 22:59:46 +00:00
Keith Whitwell 20911cb17c try and force a log message 2000-12-27 22:57:13 +00:00
Keith Whitwell 1b686cedf4 try and force a log message 2000-12-27 22:55:09 +00:00
Keith Whitwell 376d022e4a fix demos/fire, enable lazy vertex flushing 2000-12-27 22:52:45 +00:00
Keith Whitwell ae8ec0b30d Fix evalpoints bug (samples/nurb) 2000-12-27 22:30:29 +00:00
Keith Whitwell 93259cdfa1 fix sproingies bug 2000-12-27 21:49:40 +00:00
Keith Whitwell 719344b23e Fixes for compiling assembly (disable unused 'masked' versions)
Fixes for compiling without debug.
Fix line clipping
Fix unfilled polygon clipping (should be correct now).
2000-12-27 19:57:37 +00:00
Keith Whitwell 770169f230 The array cache. 2000-12-26 15:14:04 +00:00
Keith Whitwell 9ef50d5826 fix xscreensaver cores 2000-12-26 07:41:32 +00:00
Keith Whitwell cab974cf6c Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
2000-12-26 05:09:27 +00:00
Brian Paul 9da422c639 set visual->MRD to 2.0 2000-12-16 00:21:28 +00:00
Brian Paul f1d6b38441 Polygon._OffsetAny wasn't being computed 2000-12-16 00:19:12 +00:00
Brian Paul 74e2dd38ed minor fog clean-ups (Klaus Niederkrueger) 2000-12-15 16:42:30 +00:00
Brian Paul 783d7dfcbf added more GLX extension function stubs 2000-12-15 04:02:50 +00:00
Brian Paul 083e466f88 Renamed texture object _P to _MaxLevel and _M to _MaxLambda.
Now add BaseLevel in _MaxLevel computation.
2000-12-14 20:25:56 +00:00
Brian Paul 4536021a62 added some more GLX extension entrypoints (fix GLUT link problems when using glxext.h) 2000-12-14 17:44:08 +00:00
Brian Paul a2003c2895 fixed conformance problems in min/max and histogram result packing 2000-12-13 23:13:45 +00:00
Brian Paul b0dbd3ed13 replaced GLfixed with GLfloat in _mesa_fog_ci_pixels() (Klaus Niederkrueger) 2000-12-13 17:35:43 +00:00
Brian Paul ac522d4756 use inverted Y coordinate for choosing dither value (conformance fixes) 2000-12-13 16:24:39 +00:00
Brian Paul 3cbbef53bc tweaked truecolor dither kernel setup code 2000-12-13 00:47:10 +00:00
Brian Paul 062bc07bde improved precision of glReadPixels for colorbuffers < 24bpp 2000-12-13 00:46:21 +00:00
Brian Paul 75639547e7 disabled two optimized textured triangle functions because of texcoord interpolation errors 2000-12-12 00:31:45 +00:00
Brian Paul b38ad54c41 clipping, fog, texture optimizations (Klaus Niederkrueger) 2000-12-12 00:27:51 +00:00
Brian Paul b04bcd14ee minor changes to fix compile problems/warnings 2000-12-11 15:41:47 +00:00
Brian Paul 90f042ae8d generate GL_INVALID_OPERATION error for bad image format/type combinations 2000-12-10 19:23:19 +00:00
Brian Paul 8aa019d2ef _MultiTextureEnabled was being computed incorrectly 2000-12-09 22:09:50 +00:00
Brian Paul ab6e78f3a0 adjust texture size for convolution in glCopyTex[Sub]Image[123]D() 2000-12-09 21:30:43 +00:00
Brian Paul 89c9a4cbf2 set default table size to 0, minor error check fix 2000-12-09 20:51:12 +00:00
Brian Paul 67adba15a2 initialize convolution filters to zero 2000-12-09 20:35:54 +00:00
Brian Paul 90f8ebfd8f added queries for convolution enables 2000-12-09 20:35:32 +00:00
Brian Paul 2e5819270b added GL_RESCALE_NORMAL cases 2000-12-09 19:55:18 +00:00