The array cache.
This commit is contained in:
@@ -0,0 +1,257 @@
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/* $Id: ac_context.c,v 1.1 2000/12/26 15:14:04 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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*
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* Copyright (C) 1999 Brian Paul All Rights Reserved.
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*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Author:
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* Keith Whitwell <keithw@valinux.com>
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*/
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#include "glheader.h"
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#include "macros.h"
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#include "mem.h"
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#include "mmath.h"
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#include "mtypes.h"
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#include "array_cache/ac_context.h"
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static void _ac_fallbacks_init( GLcontext *ctx )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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struct gl_client_array *cl;
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GLuint i;
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cl = &ac->Fallback.Normal;
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cl->Size = 3;
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cl->Type = GL_FLOAT;
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cl->Stride = 0;
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cl->StrideB = 0;
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cl->Ptr = (void *) ctx->Current.Normal;
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cl->Enabled = 1;
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cl = &ac->Fallback.Color;
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cl->Size = 4;
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cl->Type = GL_UNSIGNED_BYTE;
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cl->Stride = 0;
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cl->StrideB = 0;
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cl->Ptr = (void *) ctx->Current.Color;
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cl->Enabled = 1;
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cl = &ac->Fallback.SecondaryColor;
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cl->Size = 3;
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cl->Type = GL_UNSIGNED_BYTE;
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cl->Stride = 0;
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cl->StrideB = 0;
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cl->Ptr = (void *) ctx->Current.SecondaryColor;
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cl->Enabled = 1;
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cl = &ac->Fallback.FogCoord;
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cl->Size = 1;
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cl->Type = GL_FLOAT;
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cl->Stride = 0;
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cl->StrideB = 0;
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cl->Ptr = (void *) &ctx->Current.FogCoord;
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cl->Enabled = 1;
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cl = &ac->Fallback.Index;
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cl->Size = 1;
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cl->Type = GL_UNSIGNED_INT;
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cl->Stride = 0;
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cl->StrideB = 0;
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cl->Ptr = (void *) &ctx->Current.Index;
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cl->Enabled = 1;
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for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) {
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cl = &ac->Fallback.TexCoord[i];
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cl->Size = 4;
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cl->Type = GL_FLOAT;
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cl->Stride = 0;
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cl->StrideB = 0;
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cl->Ptr = (void *) ctx->Current.Texcoord[i];
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cl->Enabled = 1;
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}
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cl = &ac->Fallback.EdgeFlag;
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cl->Size = 1;
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cl->Type = GL_UNSIGNED_BYTE;
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cl->Stride = 0;
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cl->StrideB = 0;
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cl->Ptr = (void *) &ctx->Current.EdgeFlag;
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cl->Enabled = 1;
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}
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static void _ac_cache_init( GLcontext *ctx )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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struct gl_client_array *cl;
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GLuint size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES;
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GLuint i;
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cl = &ac->Cache.Vertex;
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cl->Size = 4;
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cl->Type = GL_FLOAT;
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cl->Stride = 0;
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cl->StrideB = 4 * sizeof(GLfloat);
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cl->Ptr = MALLOC( cl->StrideB * size );
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cl->Enabled = 1;
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cl = &ac->Cache.Normal;
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cl->Size = 3;
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cl->Type = GL_FLOAT;
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cl->Stride = 0;
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cl->StrideB = 3 * sizeof(GLfloat);
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cl->Ptr = MALLOC( cl->StrideB * size );
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cl->Enabled = 1;
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cl = &ac->Cache.Color;
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cl->Size = 4;
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cl->Type = GL_UNSIGNED_BYTE;
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cl->Stride = 0;
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cl->StrideB = 4 * sizeof(GLubyte);
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cl->Ptr = MALLOC( cl->StrideB * size );
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cl->Enabled = 1;
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cl = &ac->Cache.SecondaryColor;
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cl->Size = 3;
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cl->Type = GL_UNSIGNED_BYTE;
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cl->Stride = 0;
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cl->StrideB = 4 * sizeof(GLubyte);
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cl->Ptr = MALLOC( cl->StrideB * size );
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cl->Enabled = 1;
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cl = &ac->Cache.FogCoord;
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cl->Size = 1;
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cl->Type = GL_FLOAT;
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cl->Stride = 0;
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cl->StrideB = sizeof(GLfloat);
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cl->Ptr = MALLOC( cl->StrideB * size );
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cl->Enabled = 1;
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cl = &ac->Cache.Index;
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cl->Size = 1;
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cl->Type = GL_UNSIGNED_INT;
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cl->Stride = 0;
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cl->StrideB = sizeof(GLuint);
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cl->Ptr = MALLOC( cl->StrideB * size );
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cl->Enabled = 1;
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for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) {
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cl = &ac->Cache.TexCoord[i];
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cl->Size = 4;
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cl->Type = GL_FLOAT;
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cl->Stride = 0;
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cl->StrideB = 4 * sizeof(GLfloat);
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cl->Ptr = MALLOC( cl->StrideB * size );
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cl->Enabled = 1;
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}
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cl = &ac->Cache.EdgeFlag;
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cl->Size = 1;
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cl->Type = GL_UNSIGNED_BYTE;
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cl->Stride = 0;
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cl->StrideB = sizeof(GLubyte);
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cl->Ptr = MALLOC( cl->StrideB * size );
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cl->Enabled = 1;
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}
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/* This storage used to hold translated client data if type or stride
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* need to be fixed.
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*/
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static void _ac_elts_init( GLcontext *ctx )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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GLuint size = 1000;
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ac->Elts = (GLuint *)MALLOC( sizeof(GLuint) * size );
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ac->elt_size = size;
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}
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static void _ac_current_init( GLcontext *ctx )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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GLuint i;
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ac->Current.Color = &ac->Fallback.Color;
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ac->Current.EdgeFlag = &ac->Fallback.EdgeFlag;
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ac->Current.FogCoord = &ac->Fallback.FogCoord;
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ac->Current.Index = &ac->Fallback.Index;
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ac->Current.Normal = &ac->Fallback.Normal;
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ac->Current.SecondaryColor = &ac->Fallback.SecondaryColor;
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ac->Current.Vertex = &ctx->Array.Vertex;
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ac->Writeable.Color = GL_FALSE;
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ac->Writeable.EdgeFlag = GL_FALSE;
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ac->Writeable.FogCoord = GL_FALSE;
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ac->Writeable.Index = GL_FALSE;
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ac->Writeable.Normal = GL_FALSE;
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ac->Writeable.SecondaryColor = GL_FALSE;
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ac->Writeable.Vertex = GL_FALSE;
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for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) {
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ac->Current.TexCoord[i] = &ac->Fallback.TexCoord[i];
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ac->Writeable.TexCoord[i] = GL_FALSE;
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}
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}
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GLboolean _ac_CreateContext( GLcontext *ctx )
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{
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ctx->acache_context = CALLOC(sizeof(ACcontext));
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if (ctx->acache_context) {
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_ac_cache_init( ctx );
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_ac_fallbacks_init( ctx );
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_ac_current_init( ctx );
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_ac_elts_init( ctx );
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return GL_TRUE;
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}
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return GL_FALSE;
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}
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void _ac_DestroyContext( GLcontext *ctx )
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{
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ACcontext *ac = AC_CONTEXT(ctx);
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GLint i;
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if (ac->Cache.Vertex.Ptr) FREE( ac->Cache.Vertex.Ptr );
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if (ac->Cache.Normal.Ptr) FREE( ac->Cache.Normal.Ptr );
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if (ac->Cache.Color.Ptr) FREE( ac->Cache.Color.Ptr );
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if (ac->Cache.SecondaryColor.Ptr) FREE( ac->Cache.SecondaryColor.Ptr );
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if (ac->Cache.EdgeFlag.Ptr) FREE( ac->Cache.EdgeFlag.Ptr );
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if (ac->Cache.Index.Ptr) FREE( ac->Cache.Index.Ptr );
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if (ac->Cache.FogCoord.Ptr) FREE( ac->Cache.FogCoord.Ptr );
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for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
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if (ac->Cache.TexCoord[i].Ptr)
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FREE( ac->Cache.TexCoord[i].Ptr );
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}
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if (ac->Elts) FREE( ac->Elts );
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}
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void _ac_InvalidateState( GLcontext *ctx, GLuint new_state )
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{
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AC_CONTEXT(ctx)->NewState |= new_state;
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AC_CONTEXT(ctx)->NewArrayState |= ctx->Array.NewState;
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}
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@@ -0,0 +1,98 @@
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/* $Id: ac_context.h,v 1.1 2000/12/26 15:14:04 keithw Exp $ */
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/*
|
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* Mesa 3-D graphics library
|
||||
* Version: 3.5
|
||||
*
|
||||
* Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Author:
|
||||
* Keith Whitwell <keithw@valinux.com>
|
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*/
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#ifndef _AC_CONTEXT_H
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#define _AC_CONTEXT_H
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#include "glheader.h"
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#include "mtypes.h"
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#include "array_cache/acache.h"
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/* These are used to make the ctx->Current values look like
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* arrays (with zero StrideB).
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*/
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struct ac_arrays {
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struct gl_client_array Vertex;
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struct gl_client_array Normal;
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struct gl_client_array Color;
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struct gl_client_array SecondaryColor;
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struct gl_client_array FogCoord;
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struct gl_client_array Index;
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struct gl_client_array TexCoord[MAX_TEXTURE_UNITS];
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struct gl_client_array EdgeFlag;
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};
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struct ac_array_pointers {
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struct gl_client_array *Vertex;
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struct gl_client_array *Normal;
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struct gl_client_array *Color;
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struct gl_client_array *SecondaryColor;
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struct gl_client_array *FogCoord;
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struct gl_client_array *Index;
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struct gl_client_array *TexCoord[MAX_TEXTURE_UNITS];
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struct gl_client_array *EdgeFlag;
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};
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struct ac_array_flags {
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GLboolean Vertex;
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GLboolean Normal;
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GLboolean Color;
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GLboolean SecondaryColor;
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GLboolean FogCoord;
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GLboolean Index;
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GLboolean TexCoord[MAX_TEXTURE_UNITS];
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GLboolean EdgeFlag;
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};
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typedef struct {
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GLuint NewState; /* not needed? */
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GLuint NewArrayState;
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/* Facility for importing and caching array data:
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*/
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struct ac_arrays Fallback;
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struct ac_arrays Cache;
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struct ac_array_pointers Current;
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struct ac_array_flags Writeable;
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GLuint start;
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GLuint count;
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/* Facility for importing element lists:
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*/
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GLuint *Elts;
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GLuint elt_size;
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} ACcontext;
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#define AC_CONTEXT(ctx) ((ACcontext *)ctx->acache_context)
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#endif
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@@ -0,0 +1,712 @@
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/* $Id: ac_import.c,v 1.1 2000/12/26 15:14:04 keithw Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.5
|
||||
*
|
||||
* Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Author:
|
||||
* Keith Whitwell <keithw@valinux.com>
|
||||
*/
|
||||
|
||||
#include "glheader.h"
|
||||
#include "macros.h"
|
||||
#include "mem.h"
|
||||
#include "mmath.h"
|
||||
#include "mtypes.h"
|
||||
|
||||
#include "array_cache/ac_context.h"
|
||||
|
||||
|
||||
|
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/* Set the array pointer back to its source when the cached data is
|
||||
* invalidated:
|
||||
*/
|
||||
|
||||
static void reset_texcoord( GLcontext *ctx, GLuint unit )
|
||||
{
|
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ACcontext *ac = AC_CONTEXT(ctx);
|
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if (ctx->Array._Enabled & _NEW_ARRAY_TEXCOORD(unit))
|
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ac->Current.TexCoord[unit] = &ctx->Array.TexCoord[unit];
|
||||
else {
|
||||
ac->Current.TexCoord[unit] = &ac->Fallback.TexCoord[unit];
|
||||
|
||||
if (ctx->Current.Texcoord[unit][4] != 1.0)
|
||||
ac->Current.TexCoord[unit]->Size = 4;
|
||||
else if (ctx->Current.Texcoord[unit][3] != 0.0)
|
||||
ac->Current.TexCoord[unit]->Size = 3;
|
||||
else
|
||||
ac->Current.TexCoord[unit]->Size = 2;
|
||||
}
|
||||
|
||||
ac->Writeable.TexCoord[unit] = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_TEXCOORD(unit);
|
||||
}
|
||||
|
||||
static void reset_vertex( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
ASSERT(ctx->Array.Vertex.Enabled);
|
||||
ac->Current.Vertex = &ctx->Array.Vertex;
|
||||
ac->Writeable.Vertex = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_VERTEX;
|
||||
}
|
||||
|
||||
|
||||
static void reset_normal( GLcontext *ctx )
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||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array._Enabled & _NEW_ARRAY_NORMAL) {
|
||||
/* fprintf(stderr, "reset normal: using client array enab %d\n", */
|
||||
/* ctx->Array.Normal.Enabled); */
|
||||
ac->Current.Normal = &ctx->Array.Normal;
|
||||
}
|
||||
else {
|
||||
/* fprintf(stderr, "reset normal: using fallback enab %d\n", */
|
||||
/* ctx->Array.Normal.Enabled); */
|
||||
ac->Current.Normal = &ac->Fallback.Normal;
|
||||
}
|
||||
|
||||
ac->Writeable.Normal = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_NORMAL;
|
||||
}
|
||||
|
||||
|
||||
static void reset_color( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
|
||||
if (ctx->Array._Enabled & _NEW_ARRAY_COLOR)
|
||||
ac->Current.Color = &ctx->Array.Color;
|
||||
else
|
||||
ac->Current.Color = &ac->Fallback.Color;
|
||||
|
||||
/* fprintf(stderr, "reset_color, stride now %d\n", ac->Current.Color->StrideB); */
|
||||
|
||||
ac->Writeable.Color = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_COLOR;
|
||||
}
|
||||
|
||||
|
||||
static void reset_secondarycolor( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array._Enabled & _NEW_ARRAY_SECONDARYCOLOR)
|
||||
ac->Current.SecondaryColor = &ctx->Array.SecondaryColor;
|
||||
else
|
||||
ac->Current.SecondaryColor = &ac->Fallback.SecondaryColor;
|
||||
|
||||
ac->Writeable.SecondaryColor = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_SECONDARYCOLOR;
|
||||
}
|
||||
|
||||
|
||||
static void reset_index( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array._Enabled & _NEW_ARRAY_INDEX)
|
||||
ac->Current.Index = &ctx->Array.Index;
|
||||
else
|
||||
ac->Current.Index = &ac->Fallback.Index;
|
||||
|
||||
ac->Writeable.Index = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_INDEX;
|
||||
}
|
||||
|
||||
static void reset_fogcoord( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array._Enabled & _NEW_ARRAY_FOGCOORD)
|
||||
ac->Current.FogCoord = &ctx->Array.FogCoord;
|
||||
else
|
||||
ac->Current.FogCoord = &ac->Fallback.FogCoord;
|
||||
|
||||
ac->Writeable.FogCoord = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_FOGCOORD;
|
||||
}
|
||||
|
||||
static void reset_edgeflag( GLcontext *ctx )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Array._Enabled & _NEW_ARRAY_EDGEFLAG)
|
||||
ac->Current.EdgeFlag = &ctx->Array.EdgeFlag;
|
||||
else
|
||||
ac->Current.EdgeFlag = &ac->Fallback.EdgeFlag;
|
||||
|
||||
ac->Writeable.EdgeFlag = GL_FALSE;
|
||||
ac->NewArrayState &= ~_NEW_ARRAY_EDGEFLAG;
|
||||
}
|
||||
|
||||
|
||||
/* Functions to import array ranges with specified types and strides.
|
||||
*/
|
||||
static void import_texcoord( GLcontext *ctx, GLuint unit,
|
||||
GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *from = ac->Current.TexCoord[unit];
|
||||
struct gl_client_array *to = &ac->Cache.TexCoord[unit];
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_FLOAT);
|
||||
ASSERT(stride == 4*sizeof(GLfloat) || stride == 0);
|
||||
ASSERT(ac->count - ac->start < ctx->Const.MaxArrayLockSize);
|
||||
|
||||
_math_trans_4f( to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
ac->start,
|
||||
ac->count);
|
||||
|
||||
to->Size = from->Size;
|
||||
to->StrideB = 4 * sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->Current.TexCoord[unit] = to;
|
||||
ac->Writeable.TexCoord[unit] = GL_TRUE;
|
||||
}
|
||||
|
||||
static void import_vertex( GLcontext *ctx,
|
||||
GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *from = ac->Current.Vertex;
|
||||
struct gl_client_array *to = &ac->Cache.Vertex;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_FLOAT);
|
||||
ASSERT(stride == 4*sizeof(GLfloat) || stride == 0);
|
||||
|
||||
_math_trans_4f( to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
ac->start,
|
||||
ac->count);
|
||||
|
||||
to->Size = from->Size;
|
||||
to->StrideB = 4 * sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->Current.Vertex = to;
|
||||
ac->Writeable.Vertex = GL_TRUE;
|
||||
}
|
||||
|
||||
static void import_normal( GLcontext *ctx,
|
||||
GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *from = ac->Current.Normal;
|
||||
struct gl_client_array *to = &ac->Cache.Normal;
|
||||
|
||||
|
||||
/* fprintf(stderr, "ac: import_normal\n"); */
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_FLOAT);
|
||||
ASSERT(stride == 3*sizeof(GLfloat) || stride == 0);
|
||||
|
||||
_math_trans_3f( to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
ac->start,
|
||||
ac->count);
|
||||
|
||||
to->StrideB = 3 * sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->Current.Normal = to;
|
||||
ac->Writeable.Normal = GL_TRUE;
|
||||
}
|
||||
|
||||
static void import_color( GLcontext *ctx,
|
||||
GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *from = ac->Current.Color;
|
||||
struct gl_client_array *to = &ac->Cache.Color;
|
||||
|
||||
/* fprintf(stderr, "(ac) %s\n", __FUNCTION__); */
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_UNSIGNED_BYTE);
|
||||
ASSERT(stride == 4*sizeof(GLubyte) || stride == 0);
|
||||
|
||||
_math_trans_4ub( to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
ac->start,
|
||||
ac->count);
|
||||
|
||||
to->Size = from->Size;
|
||||
to->StrideB = 4 * sizeof(GLubyte);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->Current.Color = to;
|
||||
ac->Writeable.Color = GL_TRUE;
|
||||
}
|
||||
|
||||
static void import_index( GLcontext *ctx,
|
||||
GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *from = ac->Current.Index;
|
||||
struct gl_client_array *to = &ac->Cache.Index;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_UNSIGNED_INT);
|
||||
ASSERT(stride == sizeof(GLuint) || stride == 0);
|
||||
|
||||
_math_trans_1ui( to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
ac->start,
|
||||
ac->count);
|
||||
|
||||
to->StrideB = sizeof(GLuint);
|
||||
to->Type = GL_UNSIGNED_INT;
|
||||
ac->Current.Index = to;
|
||||
ac->Writeable.Index = GL_TRUE;
|
||||
}
|
||||
|
||||
static void import_secondarycolor( GLcontext *ctx,
|
||||
GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *from = ac->Current.SecondaryColor;
|
||||
struct gl_client_array *to = &ac->Cache.SecondaryColor;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_UNSIGNED_BYTE);
|
||||
ASSERT(stride == 4*sizeof(GLubyte) || stride == 0);
|
||||
|
||||
_math_trans_4ub( to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
from->Size,
|
||||
ac->start,
|
||||
ac->count);
|
||||
|
||||
to->StrideB = 4 * sizeof(GLubyte);
|
||||
to->Type = GL_UNSIGNED_BYTE;
|
||||
ac->Current.SecondaryColor = to;
|
||||
ac->Writeable.SecondaryColor = GL_TRUE;
|
||||
}
|
||||
|
||||
static void import_fogcoord( GLcontext *ctx,
|
||||
GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *from = ac->Current.FogCoord;
|
||||
struct gl_client_array *to = &ac->Cache.FogCoord;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_FLOAT);
|
||||
ASSERT(stride == sizeof(GLfloat) || stride == 0);
|
||||
|
||||
_math_trans_1f( to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
ac->start,
|
||||
ac->count);
|
||||
|
||||
to->StrideB = sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->Current.FogCoord = to;
|
||||
ac->Writeable.FogCoord = GL_TRUE;
|
||||
}
|
||||
|
||||
static void import_edgeflag( GLcontext *ctx,
|
||||
GLenum type, GLuint stride )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
struct gl_client_array *from = ac->Current.EdgeFlag;
|
||||
struct gl_client_array *to = &ac->Cache.EdgeFlag;
|
||||
|
||||
/* Limited choices at this stage:
|
||||
*/
|
||||
ASSERT(type == GL_FLOAT);
|
||||
ASSERT(stride == sizeof(GLfloat) || stride == 0);
|
||||
|
||||
_math_trans_1f( to->Ptr,
|
||||
from->Ptr,
|
||||
from->StrideB,
|
||||
from->Type,
|
||||
ac->start,
|
||||
ac->count);
|
||||
|
||||
to->StrideB = sizeof(GLfloat);
|
||||
to->Type = GL_FLOAT;
|
||||
ac->Current.EdgeFlag = to;
|
||||
ac->Writeable.EdgeFlag = GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Externals to request arrays with specific properties:
|
||||
*/
|
||||
struct gl_client_array *_ac_import_texcoord( GLcontext *ctx,
|
||||
GLuint unit,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_TEXCOORD(unit))
|
||||
reset_texcoord( ctx, unit );
|
||||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Current.TexCoord[unit]->Size > reqsize)
|
||||
return 0;
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.TexCoord[unit]->Type != type ||
|
||||
(reqstride != 0 && ac->Current.TexCoord[unit]->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.TexCoord[unit]))
|
||||
import_texcoord(ctx, unit, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.TexCoord[unit];
|
||||
return ac->Current.TexCoord[unit];
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_vertex( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_VERTEX)
|
||||
reset_vertex( ctx );
|
||||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Current.Vertex->Size > reqsize)
|
||||
return 0;
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.Vertex->Type != type ||
|
||||
(reqstride != 0 && ac->Current.Vertex->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.Vertex))
|
||||
import_vertex(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.Vertex;
|
||||
return ac->Current.Vertex;
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_normal( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* fprintf(stderr, "%s %d\n", __FUNCTION__, ac->NewArrayState & _NEW_ARRAY_NORMAL); */
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_NORMAL)
|
||||
reset_normal( ctx );
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.Normal->Type != type ||
|
||||
(reqstride != 0 && ac->Current.Normal->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.Normal))
|
||||
import_normal(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.Normal;
|
||||
return ac->Current.Normal;
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_color( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* fprintf(stderr, "%s stride %d sz %d wr %d\n", __FUNCTION__, */
|
||||
/* reqstride, reqsize, reqwriteable); */
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_COLOR)
|
||||
reset_color( ctx );
|
||||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Current.Color->Size > reqsize) {
|
||||
/* fprintf(stderr, "%s -- failed\n", __FUNCTION__); */
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.Color->Type != type ||
|
||||
(reqstride != 0 && ac->Current.Color->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.Color))
|
||||
import_color(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.Color;
|
||||
return ac->Current.Color;
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_index( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_INDEX)
|
||||
reset_index( ctx );
|
||||
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.Index->Type != type ||
|
||||
(reqstride != 0 && ac->Current.Index->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.Index))
|
||||
import_index(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.Index;
|
||||
return ac->Current.Index;
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_SECONDARYCOLOR)
|
||||
reset_secondarycolor( ctx );
|
||||
|
||||
/* Is the request impossible?
|
||||
*/
|
||||
if (reqsize != 0 && ac->Current.SecondaryColor->Size > reqsize)
|
||||
return 0;
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.SecondaryColor->Type != type ||
|
||||
(reqstride != 0 && ac->Current.SecondaryColor->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.SecondaryColor))
|
||||
import_secondarycolor( ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.SecondaryColor;
|
||||
return ac->Current.SecondaryColor;
|
||||
}
|
||||
|
||||
struct gl_client_array *_ac_import_fogcoord( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_FOGCOORD)
|
||||
reset_fogcoord( ctx );
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.FogCoord->Type != type ||
|
||||
(reqstride != 0 && ac->Current.FogCoord->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.FogCoord))
|
||||
import_fogcoord(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.FogCoord;
|
||||
return ac->Current.FogCoord;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
struct gl_client_array *_ac_import_edgeflag( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwriteable,
|
||||
GLboolean *writeable )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Can we keep the existing version?
|
||||
*/
|
||||
if (ac->NewArrayState & _NEW_ARRAY_EDGEFLAG)
|
||||
reset_edgeflag( ctx );
|
||||
|
||||
/* Do we need to pull in a copy of the client data:
|
||||
*/
|
||||
if (ac->Current.EdgeFlag->Type != type ||
|
||||
(reqstride != 0 && ac->Current.EdgeFlag->StrideB != reqstride) ||
|
||||
(reqwriteable && !ac->Writeable.EdgeFlag))
|
||||
import_edgeflag(ctx, type, reqstride );
|
||||
|
||||
*writeable = ac->Writeable.EdgeFlag;
|
||||
return ac->Current.EdgeFlag;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* Clients must call this function to validate state and set bounds
|
||||
* before importing any data:
|
||||
*/
|
||||
void _ac_import_range( GLcontext *ctx, GLuint start, GLuint count )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
/* Discard cached data which has been invalidated by state changes
|
||||
* since last time. **ALREADY DONE**
|
||||
if (ac->NewState)
|
||||
_ac_update_state( ctx );
|
||||
*/
|
||||
|
||||
if (!ctx->Array.LockCount) {
|
||||
/* Not locked, discard cached data. Changes to lock
|
||||
* status are caught via. _ac_invalidate_state().
|
||||
*/
|
||||
ac->NewArrayState = _NEW_ARRAY_ALL;
|
||||
ac->start = start;
|
||||
ac->count = count;
|
||||
}
|
||||
else {
|
||||
/* Locked, discard data for any disabled arrays. Require that
|
||||
* the whole locked range always be dealt with, otherwise hard to
|
||||
* maintain cached data in the face of clipping.
|
||||
*/
|
||||
ac->NewArrayState |= ~ctx->Array._Enabled;
|
||||
ac->start = ctx->Array.LockFirst;
|
||||
ac->count = ctx->Array.LockCount;
|
||||
ASSERT(ac->start == start); /* hmm? */
|
||||
ASSERT(ac->count == count);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Additional convienence function for importing a the element list
|
||||
* for drawelements, drawrangeelements:
|
||||
*/
|
||||
CONST void *
|
||||
_ac_import_elements( GLcontext *ctx,
|
||||
GLenum new_type,
|
||||
GLuint count,
|
||||
GLenum old_type,
|
||||
CONST void *indices )
|
||||
{
|
||||
ACcontext *ac = AC_CONTEXT(ctx);
|
||||
|
||||
if (old_type == new_type)
|
||||
return indices;
|
||||
|
||||
if (ac->elt_size < count * sizeof(GLuint)) {
|
||||
if (ac->Elts) FREE(ac->Elts);
|
||||
while (ac->elt_size < count * sizeof(GLuint))
|
||||
ac->elt_size *= 2;
|
||||
ac->Elts = MALLOC(ac->elt_size);
|
||||
}
|
||||
|
||||
switch (new_type) {
|
||||
case GL_UNSIGNED_BYTE:
|
||||
ASSERT(0);
|
||||
return 0;
|
||||
case GL_UNSIGNED_SHORT:
|
||||
ASSERT(0);
|
||||
return 0;
|
||||
case GL_UNSIGNED_INT: {
|
||||
GLuint *out = (GLuint *)ac->Elts;
|
||||
GLuint i;
|
||||
|
||||
switch (old_type) {
|
||||
case GL_UNSIGNED_BYTE: {
|
||||
CONST GLubyte *in = (CONST GLubyte *)indices;
|
||||
for (i = 0 ; i < count ; i++)
|
||||
out[i] = in[i];
|
||||
break;
|
||||
}
|
||||
case GL_UNSIGNED_SHORT: {
|
||||
CONST GLushort *in = (CONST GLushort *)indices;
|
||||
for (i = 0 ; i < count ; i++)
|
||||
out[i] = in[i];
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT(0);
|
||||
}
|
||||
|
||||
return (CONST void *)out;
|
||||
}
|
||||
default:
|
||||
ASSERT(0);
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,122 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.5
|
||||
*
|
||||
* Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Keith Whitwell <keithw@valinux.com>
|
||||
*/
|
||||
|
||||
#ifndef _ARRAYCACHE_H
|
||||
#define _ARRAYCACHE_H
|
||||
|
||||
#include "mtypes.h"
|
||||
|
||||
|
||||
extern GLboolean
|
||||
_ac_CreateContext( GLcontext *ctx );
|
||||
|
||||
extern void
|
||||
_ac_DestroyContext( GLcontext *ctx );
|
||||
|
||||
extern void
|
||||
_ac_InvalidateState( GLcontext *ctx, GLuint new_state );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_texcoord( GLcontext *ctx,
|
||||
GLuint unit,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_vertex( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_normal( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_color( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_index( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_secondarycolor( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLuint reqsize,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_fogcoord( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
extern struct gl_client_array *
|
||||
_ac_import_edgeflag( GLcontext *ctx,
|
||||
GLenum type,
|
||||
GLuint reqstride,
|
||||
GLboolean reqwritable,
|
||||
GLboolean *writable );
|
||||
|
||||
|
||||
/* Clients must call this function to validate state and set bounds
|
||||
* before importing any data:
|
||||
*/
|
||||
extern void
|
||||
_ac_import_range( GLcontext *ctx, GLuint start, GLuint count );
|
||||
|
||||
|
||||
/* Additional convenience function:
|
||||
*/
|
||||
extern CONST void *
|
||||
_ac_import_elements( GLcontext *ctx,
|
||||
GLenum new_type,
|
||||
GLuint count,
|
||||
GLenum old_type,
|
||||
CONST void *indices );
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user