missed a few color macro changes

This commit is contained in:
Brian Paul
2001-01-02 22:05:55 +00:00
parent 3041d05bbc
commit a580e1adb7
+8 -8
View File
@@ -1,4 +1,4 @@
/* $Id: api_loopback.c,v 1.5 2001/01/02 22:02:51 brianp Exp $ */
/* $Id: api_loopback.c,v 1.6 2001/01/02 22:05:55 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -229,9 +229,9 @@ loopback_Color3dv( const GLdouble *v )
GLfloat r = v[0];
GLfloat g = v[1];
GLfloat b = v[2];
FLOAT_COLOR_TO_UBYTE_COLOR(col[0], r);
FLOAT_COLOR_TO_UBYTE_COLOR(col[1], g);
FLOAT_COLOR_TO_UBYTE_COLOR(col[2], b);
UNCLAMPED_FLOAT_TO_UBYTE(col[0], r);
UNCLAMPED_FLOAT_TO_UBYTE(col[1], g);
UNCLAMPED_FLOAT_TO_UBYTE(col[2], b);
col[3] = 255;
COLORUBV( col );
}
@@ -300,10 +300,10 @@ loopback_Color4dv( const GLdouble *v )
GLfloat g = v[1];
GLfloat b = v[2];
GLfloat a = v[3];
FLOAT_COLOR_TO_UBYTE_COLOR(col[0], r);
FLOAT_COLOR_TO_UBYTE_COLOR(col[1], g);
FLOAT_COLOR_TO_UBYTE_COLOR(col[2], b);
FLOAT_COLOR_TO_UBYTE_COLOR(col[3], a);
UNCLAMPED_FLOAT_TO_UBYTE(col[0], r);
UNCLAMPED_FLOAT_TO_UBYTE(col[1], g);
UNCLAMPED_FLOAT_TO_UBYTE(col[2], b);
UNCLAMPED_FLOAT_TO_UBYTE(col[3], a);
COLORUBV( col );
}