Fixed GGIMesa build problems.

Swrast triangle drawing fixes.
This commit is contained in:
Jon Taylor
2000-12-28 02:00:27 +00:00
parent a884b4b811
commit 4e96ac080a
2 changed files with 28 additions and 47 deletions
+26 -29
View File
@@ -29,6 +29,9 @@
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast/s_context.h"
#include "swrast/s_depth.h"
#include "swrast/s_triangle.h"
/**********************************************************************/
/***** Write spans of pixels *****/
@@ -294,32 +297,25 @@ void GGIread_rgba_pixels( const GLcontext *ctx,
}
triangle_func ggiGetTriangleFunc(GLcontext *ctx);
static swrast_tri_func ggimesa_stubs_get_triangle_func(GLcontext *ctx);
int GGIsetup_driver(GGIMesaContext ggictx,struct ggi_mesa_info *info)
int GGIsetup_driver(GGIMesaContext ggictx, struct ggi_mesa_info *info)
{
GLcontext *ctx=ggictx->gl_ctx;
GLcontext *ctx = ggictx->gl_ctx;
ctx->Driver.WriteRGBASpan = GGIwrite_rgba_span;
ctx->Driver.WriteRGBSpan = GGIwrite_rgb_span;
// ctx->Driver.WriteMonoRGBASpan = GGIwrite_mono_span;
ctx->Driver.WriteRGBAPixels = GGIwrite_rgba_pixels;
// ctx->Driver.WriteMonoRGBAPixels = GGIwrite_mono_pixels;
ctx->Driver.WriteCI32Span = GGIwrite_ci32_span;
ctx->Driver.WriteCI8Span = GGIwrite_ci8_span;
// ctx->Driver.WriteMonoCISpan = GGIwrite_mono_span;
ctx->Driver.WriteCI32Pixels = GGIwrite_ci32_pixels;
// ctx->Driver.WriteMonoCIPixels = GGIwrite_mono_pixels;
ctx->Driver.ReadCI32Span = GGIread_ci32_span;
ctx->Driver.ReadRGBASpan = GGIread_rgba_span;
ctx->Driver.ReadCI32Pixels = GGIread_ci32_pixels;
ctx->Driver.ReadRGBAPixels = GGIread_rgba_pixels;
ctx->Driver.RegisterVB = _swsetup_RegisterVB;
ctx->Driver.UnregisterVB = _swsetup_UnregisterVB;
return 0;
}
@@ -329,37 +325,38 @@ void GGIupdate_state(GLcontext *ctx)
}
void GGItriangle_flat(GLcontext *ctx,GLuint v0,GLuint v1,GLuint v2,GLuint pv)
void GGItriangle_flat(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2)
{
//#define INTERP_Z 1
//#define INTERP_RGB 1
//#define INTERP_ALPHA 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define SETUP_CODE \
GLubyte r = VB->ColorPtr->data[pv][0]; \
GLubyte g = VB->ColorPtr->data[pv][1]; \
GLubyte b = VB->ColorPtr->data[pv][2]; \
GLubyte a = VB->ColorPtr->data[pv][3]; \
(*ctx->Driver.Color)(ctx,r,g,b,a);
#define SETUP_CODE \
ggi_color color; \
color.r = v0->color[0]; \
color.g = v0->color[1]; \
color.b = v0->color[2]; \
color.a = v0->color[3]; \
ggiSetGCForeground(VIS, ggiMapColor(VIS, &color));
#define INNER_LOOP(LEFT,RIGHT,Y) \
ggiDrawHLine(VIS,LEFT,FLIP(Y),RIGHT-LEFT);
//#include "tritemp.h"
#include "swrast/s_tritemp.h"
}
void GGItriangle_flat_depth(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint pv)
static void GGItriangle_flat_depth(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2)
{
#define INTERP_Z 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define SETUP_CODE \
GLubyte r = VB->ColorPtr->data[pv][0]; \
GLubyte g = VB->ColorPtr->data[pv][1]; \
GLubyte b = VB->ColorPtr->data[pv][2]; \
GLubyte a = VB->ColorPtr->data[pv][3]; \
(*ctx->Driver.Color)(ctx,r,g,b,a);
#define SETUP_CODE \
ggi_color color; \
color.r = v0->color[0]; \
color.g = v0->color[1]; \
color.b = v0->color[2]; \
color.a = v0->color[3]; \
ggiSetGCForeground(VIS, ggiMapColor(VIS, &color));
#define INNER_LOOP(LEFT,RIGHT,Y) \
{ \
@@ -386,11 +383,11 @@ void GGItriangle_flat_depth(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLu
if (length) ggiDrawHLine(VIS,startx,yy,length); \
}
//#include "tritemp.h"
#include "swrast/s_tritemp.h"
}
triangle_func ggiGetTriangleFunc(GLcontext *ctx)
static swrast_tri_func ggimesa_stubs_get_triangle_func(GLcontext *ctx)
{
if (ctx->Stencil.Enabled) return NULL;
if (ctx->Polygon.SmoothFlag) return NULL;
+2 -18
View File
@@ -54,7 +54,7 @@ static char *ggimesaconffile = ggimesaconfstub + GGIMESATAGLEN;
int _ggimesaDebugSync = 0;
uint32 _ggimesaDebugState = 0;
static void gl_ggiUpdateState(GLcontext *ctx);
static void gl_ggiUpdateState(GLcontext *ctx, GLuint new_state);
static int changed(ggi_visual_t vis, int whatchanged);
static void gl_ggiGetSize(GLcontext *ctx, GLuint *width, GLuint *height)
@@ -137,20 +137,6 @@ static GLbitfield gl_ggiClear(GLcontext *ctx,GLbitfield mask, GLboolean all,
return mask & (~GL_COLOR_BUFFER_BIT);
}
#if 0
static GLboolean gl_ggiSetBuffer(GLcontext *ctx, GLenum mode)
{
GGIMESADPRINT_CORE("gl_ggiSetBuffer() called\n");
if (mode == GL_FRONT)
GGICTX->active_buffer = 1;
else
GGICTX->active_buffer = 0;
return GL_TRUE;
}
#endif
/* Set the buffer used for drawing */
static GLboolean gl_ggiSetDrawBuffer(GLcontext *ctx, GLenum mode)
{
@@ -254,9 +240,7 @@ static void gl_ggiSetupPointers(GLcontext *ctx)
ctx->Driver.LineFunc = _swsetup_Line;
ctx->Driver.TriangleFunc = _swsetup_Triangle;
ctx->Driver.QuadFunc = _swsetup_Quad;
ctx->Driver.RasterSetup = _swsetup_RasterSetup;
ctx->Driver.RegisterVB = _swsetup_RegisterVB;
ctx->Driver.UnregisterVB = _swsetup_UnregisterVB;
}
static int gl_ggiInitInfo(GGIMesaContext ctx, struct ggi_mesa_info *info)